DarkflameServer/dGame
David Markowitz b648b43c4d ??
2024-06-25 20:52:46 -07:00
..
dBehaviors set shield to false, add sync for done 2024-06-18 14:24:03 -07:00
dComponents Merge branch 'main' into property_behavior_saving 2024-06-12 19:17:39 -07:00
dEntity fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
dGameMessages Merge pull request #1595 from DarkflameUniverse/issue-462 2024-06-11 20:48:09 +02:00
dInventory Add more modular saving of config data for items (#1591) 2024-05-22 17:06:52 -07:00
dMission Add reputation as a repeatable mission reward (#1590) 2024-05-22 16:35:45 -07:00
dPropertyBehaviors Add loading from database 2024-05-18 03:36:29 -07:00
dUtilities ?? 2024-06-25 20:52:46 -07:00
Character.cpp fix: use after free and uninitialized memory (#1603) 2024-05-30 23:53:03 -05:00
Character.h fix: use after free and uninitialized memory (#1603) 2024-05-30 23:53:03 -05:00
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
Entity.cpp Add loading from database 2024-05-18 03:36:29 -07:00
Entity.h remove usage of xmldoc as a ptr (#1538) 2024-04-08 15:13:49 -05:00
EntityManager.cpp feat: Provide SerializeEntity constant reference overload (#1491) 2024-03-06 19:23:24 -06:00
EntityManager.h feat: Provide SerializeEntity constant reference overload (#1491) 2024-03-06 19:23:24 -06:00
LeaderboardManager.cpp chore: Convert LeaderboardManager to use BitStream refs (#1469) 2024-02-26 23:25:45 -06:00
LeaderboardManager.h chore: Convert LeaderboardManager to use BitStream refs (#1469) 2024-02-26 23:25:45 -06:00
PlayerManager.cpp
PlayerManager.h
TeamManager.cpp
TeamManager.h
TradingManager.cpp
TradingManager.h
User.cpp fix: use after free and uninitialized memory (#1603) 2024-05-30 23:53:03 -05:00
User.h
UserManager.cpp chore: Use string to access SQLite columns (#1535) 2024-04-13 23:41:51 -05:00
UserManager.h