mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
31 lines
1.2 KiB
C++
31 lines
1.2 KiB
C++
#include "CharacterComponent.h"
|
|
#include "EntityManager.h"
|
|
#include "PossessableComponent.h"
|
|
#include "RaceSmashServer.h"
|
|
#include "RacingTaskParam.h"
|
|
#include "MissionComponent.h"
|
|
|
|
void RaceSmashServer::OnDie(Entity* self, Entity* killer) {
|
|
// Crate is smashed by the car
|
|
auto* possessableComponent = killer->GetComponent<PossessableComponent>();
|
|
if (possessableComponent != nullptr) {
|
|
|
|
auto* possessor = EntityManager::Instance()->GetEntity(possessableComponent->GetPossessor());
|
|
if (possessor != nullptr) {
|
|
|
|
auto* missionComponent = possessor->GetComponent<MissionComponent>();
|
|
auto* characterComponent = possessor->GetComponent<CharacterComponent>();
|
|
|
|
if (characterComponent != nullptr) {
|
|
characterComponent->UpdatePlayerStatistic(RacingSmashablesSmashed);
|
|
}
|
|
|
|
// Progress racing smashable missions
|
|
if (missionComponent == nullptr) return;
|
|
missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_RACING, 0, (LWOOBJID)RacingTaskParam::RACING_TASK_PARAM_SMASHABLES);
|
|
// Progress missions that ask us to smash a specific smashable.
|
|
missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_RACING, self->GetLOT(), (LWOOBJID)RacingTaskParam::RACING_TASK_PARAM_SMASH_SPECIFIC_SMASHABLE);
|
|
}
|
|
}
|
|
}
|