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https://github.com/DarkflameUniverse/DarkflameServer
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b7497a47e4
* Added caching for table Added caching for table Add more caching Update MasterServer.cpp grds Update CDBehaviorParameterTable.cpp Update CDBehaviorParameterTable.h Update CDBehaviorTemplateTable.cpp Update Behavior.cpp Update Behavior.cpp change to map Remove redundant query * Remove include * change to enum * Update Behavior.cpp * Use already cached table * Update Behavior.cpp * Reduce memory usage Reduces the memory usage for the BehaviorParameter table by 10MB in memory. * Update CDBehaviorTemplateTable.cpp |
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.. | ||
dBehaviors | ||
dComponents | ||
dEntity | ||
dGameMessages | ||
dInventory | ||
dMission | ||
dUtilities | ||
Character.cpp | ||
Character.h | ||
Entity.cpp | ||
Entity.h | ||
EntityManager.cpp | ||
EntityManager.h | ||
LeaderboardManager.cpp | ||
LeaderboardManager.h | ||
Player.cpp | ||
Player.h | ||
TeamManager.cpp | ||
TeamManager.h | ||
TradingManager.cpp | ||
TradingManager.h | ||
User.cpp | ||
User.h | ||
UserManager.cpp | ||
UserManager.h |