DarkflameServer/dScripts/02_server/Map/General/Ninjago/NjIceRailActivator.h
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

11 lines
389 B
C++

#pragma once
#include "NjRailActivatorsServer.h"
class NjIceRailActivator : public NjRailActivatorsServer {
void OnPlayerRailArrived(Entity* self, Entity* sender, const std::u16string& pathName, int32_t waypoint) override;
private:
std::u16string BreakpointVariable = u"BreakPoint";
std::u16string BlockGroupVariable = u"BlockGroup";
std::u16string IceBlockVariable = u"IceBlock";
};