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https://github.com/DarkflameUniverse/DarkflameServer
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0545adfac3
Have fun!
147 lines
2.8 KiB
C++
147 lines
2.8 KiB
C++
#include "DS_BytePool.h"
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#include <assert.h>
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#ifndef __APPLE__
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// Use stdlib and not malloc for compatibility
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#include <stdlib.h>
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#endif
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using namespace DataStructures;
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BytePool::BytePool()
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{
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pool128.SetPageSize(8192*4);
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pool512.SetPageSize(8192*4);
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pool2048.SetPageSize(8192*4);
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pool8192.SetPageSize(8192*4);
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}
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BytePool::~BytePool()
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{
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}
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void BytePool::SetPageSize(int size)
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{
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pool128.SetPageSize(size);
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pool512.SetPageSize(size);
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pool2048.SetPageSize(size);
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pool8192.SetPageSize(size);
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}
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unsigned char *BytePool::Allocate(int bytesWanted)
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{
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#ifdef _DISABLE_BYTE_POOL
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return rakMalloc(bytesWanted);
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#endif
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unsigned char *out;
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if (bytesWanted <= 127)
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{
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#ifdef _THREADSAFE_BYTE_POOL
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mutex128.Lock();
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#endif
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out = (unsigned char*) pool128.Allocate();
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#ifdef _THREADSAFE_BYTE_POOL
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mutex128.Unlock();
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#endif
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out[0]=0;
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return ((unsigned char*) out)+1;
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}
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if (bytesWanted <= 511)
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{
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#ifdef _THREADSAFE_BYTE_POOL
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mutex512.Lock();
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#endif
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out = (unsigned char*) pool512.Allocate();
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#ifdef _THREADSAFE_BYTE_POOL
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mutex512.Unlock();
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#endif
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out[0]=1;
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return ((unsigned char*) out)+1;
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}
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if (bytesWanted <= 2047)
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{
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#ifdef _THREADSAFE_BYTE_POOL
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mutex2048.Lock();
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#endif
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out = (unsigned char*) pool2048.Allocate();
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#ifdef _THREADSAFE_BYTE_POOL
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mutex2048.Unlock();
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#endif
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out[0]=2;
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return ((unsigned char*) out)+1;
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}
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if (bytesWanted <= 8191)
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{
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#ifdef _THREADSAFE_BYTE_POOL
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mutex8192.Lock();
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#endif
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out = (unsigned char*) pool8192.Allocate();
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#ifdef _THREADSAFE_BYTE_POOL
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mutex8192.Unlock();
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#endif
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out[0]=3;
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return ((unsigned char*) out)+1;
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}
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out = (unsigned char*) rakMalloc(bytesWanted+1);
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out[0]=(unsigned char)255;
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return out+1;
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}
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void BytePool::Release(unsigned char *data)
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{
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#ifdef _DISABLE_BYTE_POOL
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RakFree(data);
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#endif
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unsigned char *realData = data-1;
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switch (realData[0])
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{
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case 0:
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#ifdef _THREADSAFE_BYTE_POOL
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mutex128.Lock();
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#endif
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pool128.Release((unsigned char(*)[128]) realData );
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#ifdef _THREADSAFE_BYTE_POOL
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mutex128.Unlock();
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#endif
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break;
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case 1:
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#ifdef _THREADSAFE_BYTE_POOL
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mutex512.Lock();
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#endif
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pool512.Release((unsigned char(*)[512]) realData );
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#ifdef _THREADSAFE_BYTE_POOL
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mutex512.Unlock();
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#endif
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break;
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case 2:
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#ifdef _THREADSAFE_BYTE_POOL
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mutex2048.Lock();
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#endif
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pool2048.Release((unsigned char(*)[2048]) realData );
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#ifdef _THREADSAFE_BYTE_POOL
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mutex2048.Unlock();
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#endif
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break;
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case 3:
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#ifdef _THREADSAFE_BYTE_POOL
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mutex8192.Lock();
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#endif
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pool8192.Release((unsigned char(*)[8192]) realData );
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#ifdef _THREADSAFE_BYTE_POOL
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mutex8192.Unlock();
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#endif
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break;
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case 255:
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rakFree(realData);
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break;
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default:
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assert(0);
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break;
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}
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}
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void BytePool::Clear(void)
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{
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#ifdef _THREADSAFE_BYTE_POOL
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pool128.Clear();
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pool512.Clear();
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pool2048.Clear();
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pool8192.Clear();
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#endif
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}
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