DarkflameServer/dGame/dUtilities/CMakeLists.txt
wincent d52ce8000b Merge remote-tracking branch 'refs/remotes/origin/main'
Conflicts:
	CMakeLists.txt
	dGame/CMakeLists.txt
	dGame/Entity.cpp
	dGame/dBehaviors/AttackDelayBehavior.cpp
	dGame/dBehaviors/PlayEffectBehavior.cpp
2024-04-02 21:51:29 +02:00

27 lines
947 B
CMake

set(DGAME_DUTILITIES_SOURCES "BrickDatabase.cpp"
"CheatDetection.cpp"
"GUID.cpp"
"Loot.cpp"
"Mail.cpp"
"ObjectIDManager.cpp"
"Preconditions.cpp"
"SlashCommandHandler.cpp"
"ServerPreconditions.cpp"
"VanityUtilities.cpp")
add_library(dUtilities OBJECT ${DGAME_DUTILITIES_SOURCES})
target_precompile_headers(dUtilities REUSE_FROM dGameBase)
target_include_directories(dUtilities PUBLIC "."
PRIVATE
"${PROJECT_SOURCE_DIR}/dGame/dComponents"
"${PROJECT_SOURCE_DIR}/dGame/dInventory" # transitive via PossessableComponent.h
"${PROJECT_SOURCE_DIR}/dGame/dGameMessages"
"${PROJECT_SOURCE_DIR}/dGame/dBehaviors" # transitive via InventoryComponent.h
"${PROJECT_SOURCE_DIR}/dGame/dMission" # transitive via MissionComponent.h
"${PROJECT_SOURCE_DIR}/dGame/dEntity" # transitive via dZoneManager/Spawner.h
"${PROJECT_SOURCE_DIR}/dZoneManager" # Mail.cpp
)
target_link_libraries(dUtilities
PUBLIC dDatabase dPhysics
INTERFACE dZoneManager)