mirror of
https://github.com/DarkflameUniverse/DarkflameServer
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d283bbd1c4
* fix: split apart big Cmake libraries * fix: formatting * fix: newline * fix: add quotes
51 lines
1.2 KiB
CMake
51 lines
1.2 KiB
CMake
set(DSCRIPTS_SOURCES
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"ActivityManager.cpp"
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"BaseConsoleTeleportServer.cpp"
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"BasePropertyServer.cpp"
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"BaseRandomServer.cpp"
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"BaseSurvivalServer.cpp"
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"BaseWavesGenericEnemy.cpp"
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"BaseWavesServer.cpp"
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"ChooseYourDestinationNsToNt.cpp"
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"Darkitect.cpp"
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"InvalidScript.cpp"
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"NPCAddRemoveItem.cpp"
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"NtFactionSpyServer.cpp"
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"ScriptComponent.cpp"
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"ScriptedPowerupSpawner.cpp"
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"SpawnPetBaseServer.cpp")
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link_libraries(dDatabase dPhysics)
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add_library(dScriptsBase STATIC ${DSCRIPTS_SOURCES})
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target_include_directories(dScriptsBase PUBLIC .)
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target_link_libraries(dScriptsBase
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INTERFACE dGameBase)
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target_precompile_headers(dScriptsBase PRIVATE ${HEADERS_DGAME})
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include_directories(
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${PROJECT_SOURCE_DIR}/dScripts
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${PROJECT_SOURCE_DIR}/dGame
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)
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link_libraries(dScriptsBase)
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# dComponents
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add_subdirectory(02_server)
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add_subdirectory(ai)
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add_subdirectory(client)
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add_subdirectory(EquipmentScripts)
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add_subdirectory(EquipmentTriggers)
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add_subdirectory(zone)
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add_library(dScripts STATIC "CppScripts.cpp")
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target_precompile_headers(dScripts REUSE_FROM dScriptsBase)
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target_include_directories(dScripts PUBLIC ".")
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target_link_libraries(dScripts
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dScriptsBase
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dScriptsServer
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dScriptsAI
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dScriptsClient
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dScriptsEquipmentScripts
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dScriptsEquipmentTriggers
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dScriptsZone)
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