mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
0545adfac3
Have fun!
52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
#include "TreasureChestDragonServer.h"
|
|
#include "ScriptedActivityComponent.h"
|
|
#include "TeamManager.h"
|
|
#include "Loot.h"
|
|
#include "EntityManager.h"
|
|
|
|
void TreasureChestDragonServer::OnStartup(Entity* self)
|
|
{
|
|
|
|
}
|
|
|
|
void TreasureChestDragonServer::OnUse(Entity* self, Entity* user)
|
|
{
|
|
if (self->GetVar<bool>(u"bUsed"))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self->SetVar<bool>(u"bUsed", true);
|
|
|
|
auto* scriptedActivityComponent = self->GetComponent<ScriptedActivityComponent>();
|
|
|
|
if (scriptedActivityComponent == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto rating = 1;
|
|
|
|
auto* team = TeamManager::Instance()->GetTeam(user->GetObjectID());
|
|
|
|
if (team != nullptr)
|
|
{
|
|
rating = team->members.size();
|
|
|
|
for (const auto member : team->members)
|
|
{
|
|
auto* memberObject = EntityManager::Instance()->GetEntity(member);
|
|
|
|
if (memberObject == nullptr) continue;
|
|
|
|
Loot::DropActivityLoot(memberObject, self, scriptedActivityComponent->GetActivityID(), rating);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Loot::DropActivityLoot(user, self, scriptedActivityComponent->GetActivityID(), rating);
|
|
}
|
|
|
|
self->Smash(self->GetObjectID());
|
|
}
|