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Added parsing support for older lvl format.
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@ -80,7 +80,9 @@ class LUZViewer(viewer.Viewer):
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scene_name = stream.read(str, char_size=1, length_type=c_ubyte)
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scene_name = stream.read(str, char_size=1, length_type=c_ubyte)
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scene = self.tree.insert(scenes, END, text="Scene", values=(filename, scene_id, scene_name))
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scene = self.tree.insert(scenes, END, text="Scene", values=(filename, scene_id, scene_name))
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assert stream.read(bytes, length=3)
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assert stream.read(bytes, length=3)
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with open(os.path.join(os.path.dirname(luz_path), filename), "rb") as lvl:
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lvl_path = os.path.join(os.path.dirname(luz_path), filename)
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if os.path.exists(lvl_path):
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with open(lvl_path, "rb") as lvl:
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print("Loading lvl", filename)
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print("Loading lvl", filename)
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try:
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try:
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self.parse_lvl(BitStream(lvl.read()), scene)
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self.parse_lvl(BitStream(lvl.read()), scene)
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@ -208,22 +210,42 @@ class LUZViewer(viewer.Viewer):
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self.tree.insert(waypoint, END, text="Config", values=(config_name, config_type_and_value))
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self.tree.insert(waypoint, END, text="Config", values=(config_name, config_type_and_value))
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def parse_lvl(self, stream, scene):
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def parse_lvl(self, stream, scene):
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if stream[0:4] == b"CHNK":
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# newer lvl file structure
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# chunk based
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while not stream.all_read():
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while not stream.all_read():
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assert stream._read_offset//8 % 16 == 0 # seems everything is aligned like this?
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assert stream._read_offset//8 % 16 == 0 # seems everything is aligned like this?
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start_pos = stream._read_offset//8
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start_pos = stream._read_offset//8
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assert stream.read(bytes, length=4) == b"CHNK"
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assert stream.read(bytes, length=4) == b"CHNK"
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chunktype = stream.read(c_uint)
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chunk_type = stream.read(c_uint)
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assert stream.read(c_ushort) == 1
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assert stream.read(c_ushort) == 1
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assert stream.read(c_ushort) in (1, 2)
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assert stream.read(c_ushort) in (1, 2)
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chunk_length = stream.read(c_uint)
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chunk_length = stream.read(c_uint)
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data_pos = stream.read(c_uint)
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data_pos = stream.read(c_uint)
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stream._read_offset = data_pos * 8
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stream._read_offset = data_pos * 8
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assert stream._read_offset//8 % 16 == 0
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assert stream._read_offset//8 % 16 == 0
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if chunktype == 1000:
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if chunk_type == 1000:
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pass
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pass
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elif chunktype == 2000:
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elif chunk_type == 2000:
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pass
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pass
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elif chunktype == 2001:
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elif chunk_type == 2001:
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self.lvl_parse_chunk_type_2001(stream, scene)
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elif chunk_type == 2002:
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pass
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stream._read_offset = (start_pos + chunk_length) * 8 # go to the next CHNK
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else:
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# older lvl file structure
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stream.skip_read(265)
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stream.read(str, char_size=1, length_type=c_uint)
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for _ in range(5):
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stream.read(str, char_size=1, length_type=c_uint)
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stream.skip_read(4)
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for _ in range(stream.read(c_uint)):
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stream.read(c_float), stream.read(c_float), stream.read(c_float)
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self.lvl_parse_chunk_type_2001(stream, scene)
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def lvl_parse_chunk_type_2001(self, stream, scene):
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for _ in range(stream.read(c_uint)):
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for _ in range(stream.read(c_uint)):
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object_id = stream.read(c_int64) # seems like the object id, but without some bits
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object_id = stream.read(c_int64) # seems like the object id, but without some bits
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lot = stream.read(c_uint)
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lot = stream.read(c_uint)
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@ -245,9 +267,6 @@ class LUZViewer(viewer.Viewer):
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print("Name for lot", lot, "not found")
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print("Name for lot", lot, "not found")
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lot_name += " - "+str(lot)
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lot_name += " - "+str(lot)
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self.tree.insert(scene, END, text="Object", values=(object_id, lot_name, unknown1, unknown2, position, rotation, scale, config_data))
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self.tree.insert(scene, END, text="Object", values=(object_id, lot_name, unknown1, unknown2, position, rotation, scale, config_data))
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elif chunktype == 2002:
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pass
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stream._read_offset = (start_pos + chunk_length) * 8 # go to the next CHNK
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def on_item_select(self, _):
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def on_item_select(self, _):
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item = self.tree.selection()[0]
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item = self.tree.selection()[0]
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