cc-mek-scada/scada-common/mqueue.lua

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--
-- Message Queue
--
local mqueue = {}
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---@enum MQ_TYPE
local TYPE = {
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COMMAND = 0,
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DATA = 1,
PACKET = 2
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}
mqueue.TYPE = TYPE
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-- create a new message queue
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---@nodiscard
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function mqueue.new()
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local queue = {}
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local insert = table.insert
local remove = table.remove
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---@class queue_item
---@field qtype MQ_TYPE
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---@field message any
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---@class queue_data
---@field key any
---@field val any
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---@class mqueue
local public = {}
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-- get queue length
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function public.length() return #queue end
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-- check if queue is empty
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---@nodiscard
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---@return boolean is_empty
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function public.empty() return #queue == 0 end
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-- check if queue has contents
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---@nodiscard
---@return boolean has_contents
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function public.ready() return #queue ~= 0 end
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-- push a new item onto the queue
---@param qtype MQ_TYPE
---@param message any
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local function _push(qtype, message)
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insert(queue, { qtype = qtype, message = message })
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end
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-- push a command onto the queue
---@param message any
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function public.push_command(message)
_push(TYPE.COMMAND, message)
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end
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-- push data onto the queue
---@param key any
---@param value any
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function public.push_data(key, value)
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_push(TYPE.DATA, { key = key, val = value })
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end
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-- push a packet onto the queue
---@param packet packet|frame
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function public.push_packet(packet)
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_push(TYPE.PACKET, packet)
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end
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-- get an item off the queue
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---@nodiscard
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---@return queue_item|nil
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function public.pop()
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if #queue > 0 then
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return remove(queue, 1)
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else
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return nil
end
end
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return public
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end
return mqueue