mirror of
https://github.com/MikaylaFischler/cc-mek-scada.git
synced 2024-08-30 18:22:34 +00:00
178 lines
5.7 KiB
Lua
178 lines
5.7 KiB
Lua
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-- Text Value Entry Graphics Element
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local util = require("scada-common.util")
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local core = require("graphics.core")
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local element = require("graphics.element")
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local KEY_CLICK = core.events.KEY_CLICK
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local MOUSE_CLICK = core.events.MOUSE_CLICK
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---@class text_field_args
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---@field value? string initial value
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---@field max_len? integer maximum string length
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---@field dis_fg_bg? cpair foreground/background colors when disabled
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---@field parent graphics_element
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---@field id? string element id
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---@field x? integer 1 if omitted
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---@field y? integer auto incremented if omitted
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---@field width? integer parent width if omitted
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---@field fg_bg? cpair foreground/background colors
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---@field hidden? boolean true to hide on initial draw
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-- new text entry field
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---@param args text_field_args
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---@return graphics_element element, element_id id
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local function text_field(args)
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args.height = 1
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args.can_focus = true
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-- create new graphics element base object
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local e = element.new(args)
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-- set initial value
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e.value = args.value or ""
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local max_len = 1000 -- temporary
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local frame_start = 1
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local visible_text = e.value
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local cursor_pos = string.len(visible_text) + 1
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local function frame__update_visible()
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visible_text = string.sub(e.value, frame_start, frame_start + math.min(string.len(e.value), args.width) - 1)
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end
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-- draw input
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local function show()
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frame__update_visible()
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if e.enabled then
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e.w_set_bkg(args.fg_bg.bkg)
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e.w_set_fgd(args.fg_bg.fgd)
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else
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e.w_set_bkg(args.dis_fg_bg.bkg)
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e.w_set_fgd(args.dis_fg_bg.fgd)
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end
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-- clear and print
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e.w_set_cur(1, 1)
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e.w_write(string.rep(" ", e.frame.w))
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e.w_set_cur(1, 1)
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if e.is_focused() and e.enabled then
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-- write text with cursor
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if cursor_pos == (string.len(visible_text) + 1) then
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-- write text with cursor at the end, no need to blit
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e.w_write(visible_text)
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e.w_set_fgd(colors.lightGray)
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e.w_write("_")
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else
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local a, b = "", ""
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if cursor_pos <= string.len(visible_text) then
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a = args.fg_bg.blit_bkg
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b = args.fg_bg.blit_fgd
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end
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local b_fgd = string.rep(args.fg_bg.blit_fgd, cursor_pos - 1) .. a .. string.rep(args.fg_bg.blit_fgd, string.len(visible_text) - cursor_pos)
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local b_bkg = string.rep(args.fg_bg.blit_bkg, cursor_pos - 1) .. b .. string.rep(args.fg_bg.blit_bkg, string.len(visible_text) - cursor_pos)
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e.w_blit(visible_text, b_fgd, b_bkg)
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end
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else
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-- write text without cursor
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e.w_write(visible_text)
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end
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end
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local function frame__try_lshift()
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if frame_start > 1 then
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frame_start = frame_start - 1
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show()
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end
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end
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local function frame__try_rshift()
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if (frame_start + args.width - 1) < string.len(e.value) then
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frame_start = frame_start + 1
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show()
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end
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end
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-- handle mouse interaction
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---@param event mouse_interaction mouse event
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function e.handle_mouse(event)
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-- only handle if on an increment or decrement arrow
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if e.enabled and core.events.was_clicked(event.type) then
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e.req_focus()
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if event.type == MOUSE_CLICK.UP then
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cursor_pos = math.min(event.current.x, string.len(visible_text) + 1)
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show()
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end
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end
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end
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-- handle keyboard interaction
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---@param event key_interaction key event
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function e.handle_key(event)
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if event.type == KEY_CLICK.CHAR and string.len(e.value) < max_len then
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e.value = string.sub(e.value, 1, frame_start + cursor_pos - 2) .. event.name .. string.sub(e.value, frame_start + cursor_pos - 1, string.len(e.value))
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frame__update_visible()
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if cursor_pos <= string.len(visible_text) then
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cursor_pos = cursor_pos + 1
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show()
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else frame__try_rshift() end
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elseif event.type == KEY_CLICK.DOWN or event.type == KEY_CLICK.HELD then
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if (event.key == keys.backspace or event.key == keys.delete) then
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-- remove charcter at cursor
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e.value = string.sub(e.value, 1, frame_start + cursor_pos - 3) .. string.sub(e.value, frame_start + cursor_pos - 1, string.len(e.value))
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if cursor_pos > 1 then
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cursor_pos = cursor_pos - 1
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show()
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else frame__try_lshift() end
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elseif event.key == keys.left then
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if cursor_pos > 1 then
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cursor_pos = cursor_pos - 1
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show()
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else frame__try_lshift() end
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elseif event.key == keys.right then
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if cursor_pos <= string.len(visible_text) then
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cursor_pos = cursor_pos + 1
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show()
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else frame__try_rshift() end
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end
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end
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end
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-- set the value
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---@param val string string to show
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function e.set_value(val)
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e.value = val
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frame_start = 1 + math.max(0, string.len(val) - args.width)
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frame__update_visible()
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cursor_pos = string.len(visible_text) + 1
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show()
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end
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function e.handle_paste(text)
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e.set_value(text)
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end
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-- handle focus
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e.on_focused = show
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e.on_unfocused = show
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-- on enable/disable
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e.enable = show
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e.disable = show
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-- initial draw
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show()
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return e.complete()
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end
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return text_field
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