cc-mek-scada/graphics/elements/form/number_field.lua

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-- Numeric Value Entry Graphics Element
local util = require("scada-common.util")
local core = require("graphics.core")
local element = require("graphics.element")
local KEY_CLICK = core.events.KEY_CLICK
---@class number_field_args
---@field default? number default value, defaults to 0
---@field min? number minimum, forced on unfocus
---@field max? number maximum, forced on unfocus
---@field max_digits? integer maximum number of digits, defaults to width
---@field allow_decimal? boolean true to allow decimals
---@field allow_negative? boolean true to allow negative numbers
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---@field dis_fg_bg? cpair foreground/background colors when disabled
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
---@field y? integer auto incremented if omitted
---@field width? integer parent width if omitted
---@field fg_bg? cpair foreground/background colors
---@field hidden? boolean true to hide on initial draw
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-- new numeric entry field
---@param args number_field_args
---@return graphics_element element, element_id id
local function number_field(args)
args.height = 1
args.can_focus = true
-- create new graphics element base object
local e = element.new(args)
local has_decimal = false
args.max_digits = args.max_digits or e.frame.w
-- set initial value
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e.value = util.strval(args.default or 0)
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-- draw input
local function show()
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if e.enabled then
e.w_set_bkg(args.fg_bg.bkg)
e.w_set_fgd(args.fg_bg.fgd)
else
e.w_set_bkg(args.dis_fg_bg.bkg)
e.w_set_fgd(args.dis_fg_bg.fgd)
end
-- clear and print
e.w_set_cur(1, 1)
e.w_write(string.rep(" ", e.frame.w))
e.w_set_cur(1, 1)
e.w_write(e.value)
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-- show cursor if focused
if e.is_focused() and e.enabled then
e.w_set_fgd(colors.lightGray)
e.w_write("_")
end
end
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
-- only handle if on an increment or decrement arrow
if e.enabled and core.events.was_clicked(event.type) then
e.req_focus()
end
end
-- handle keyboard interaction
---@param event key_interaction key event
function e.handle_key(event)
if event.type == KEY_CLICK.CHAR and string.len(e.value) < args.max_digits then
if tonumber(event.name) then
e.value = util.trinary(e.value == "0", "", e.value) .. tonumber(event.name)
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show()
end
elseif event.type == KEY_CLICK.DOWN then
if (event.key == keys.backspace or event.key == keys.delete) and (string.len(e.value) > 0) then
e.value = string.sub(e.value, 1, string.len(e.value) - 1)
has_decimal = string.find(e.value, "%.") ~= nil
show()
elseif (event.key == keys.period or event.key == keys.numPadDecimal) and (not has_decimal) and args.allow_decimal then
e.value = e.value .. "."
has_decimal = true
show()
elseif (event.key == keys.minus or event.key == keys.numPadSubtract) and (string.len(e.value) == 0) and args.allow_negative then
e.value = "-"
show()
end
end
end
-- set the value
---@param val number number to show
function e.set_value(val) e.value = val end
-- set minimum input value
---@param min integer minimum allowed value
function e.set_min(min) args.min = min end
-- set maximum input value
---@param max integer maximum allowed value
function e.set_max(max) args.max = max end
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-- handle focused
e.on_focused = show
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-- handle unfocused
function e.on_unfocused()
local val = tonumber(e.value)
local max = tonumber(args.max)
local min = tonumber(args.min)
if type(val) == "number" then
if type(args.max) == "number" and val > max then
e.value = "" .. max
elseif type(args.min) == "number" and val < min then
e.value = "" .. min
end
else
e.value = ""
end
show()
end
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-- on enable/disable
e.enable = show
e.disable = show
-- initial draw
show()
return e.complete()
end
return number_field