cc-mek-scada/pocket/ui/pages/unit_page.lua

270 lines
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Lua
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--
-- Unit Overview Page
--
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local util = require("scada-common.util")
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local log = require("scada-common.log")
local iocontrol = require("pocket.iocontrol")
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local core = require("graphics.core")
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local Div = require("graphics.elements.div")
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local MultiPane = require("graphics.elements.multipane")
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local TextBox = require("graphics.elements.textbox")
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local AlarmLight = require("graphics.elements.indicators.alight")
local CoreMap = require("graphics.elements.indicators.coremap")
local DataIndicator = require("graphics.elements.indicators.data")
local IconIndicator = require("graphics.elements.indicators.icon")
local IndicatorLight = require("graphics.elements.indicators.light")
local RadIndicator = require("graphics.elements.indicators.rad")
local TriIndicatorLight = require("graphics.elements.indicators.trilight")
local VerticalBar = require("graphics.elements.indicators.vbar")
local HazardButton = require("graphics.elements.controls.hazard_button")
local MultiButton = require("graphics.elements.controls.multi_button")
local PushButton = require("graphics.elements.controls.push_button")
local RadioButton = require("graphics.elements.controls.radio_button")
local SpinboxNumeric = require("graphics.elements.controls.spinbox_numeric")
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local ALIGN = core.ALIGN
local cpair = core.cpair
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local basic_states = {
{ color = cpair(colors.black, colors.lightGray), symbol = "\x07" },
{ color = cpair(colors.black, colors.red), symbol = "-" },
{ color = cpair(colors.black, colors.yellow), symbol = "\x1e" },
{ color = cpair(colors.black, colors.green), symbol = "+" }
}
local mode_states = {
{ color = cpair(colors.black, colors.lightGray), symbol = "\x07" },
{ color = cpair(colors.black, colors.red), symbol = "-" },
{ color = cpair(colors.black, colors.green), symbol = "+" },
{ color = cpair(colors.black, colors.purple), symbol = "A" }
}
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local red_ind_s = {
{ color = cpair(colors.black, colors.lightGray), symbol = "+" },
{ color = cpair(colors.black, colors.red), symbol = "-" }
}
local yel_ind_s = {
{ color = cpair(colors.black, colors.lightGray), symbol = "+" },
{ color = cpair(colors.black, colors.yellow), symbol = "-" }
}
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-- new unit page view
---@param root graphics_element parent
local function new_view(root)
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local db = iocontrol.get_db()
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local main = Div{parent=root,x=1,y=1}
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local app = db.nav.register_app(iocontrol.APP_ID.UNITS, main)
TextBox{parent=main,y=2,text="Units App",height=1,alignment=ALIGN.CENTER}
TextBox{parent=main,y=4,text="Loading...",height=1,alignment=ALIGN.CENTER}
local btn_fg_bg = cpair(colors.yellow, colors.black)
local btn_active = cpair(colors.white, colors.black)
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local nav_links = {}
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local function set_sidebar(id)
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-- local unit = db.units[id] ---@type pioctl_unit
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local list = {
{ label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(iocontrol.APP_ID.ROOT) end },
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{ label = "U-" .. id, color = core.cpair(colors.black, colors.yellow), callback = function () app.switcher(id) end },
{ label = " \x13 ", color = core.cpair(colors.black, colors.red), callback = nav_links[id].alarm },
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{ label = "RPS", tall = true, color = core.cpair(colors.black, colors.cyan), callback = nav_links[id].rps },
-- { label = " R ", color = core.cpair(colors.black, colors.lightGray), callback = function () end },
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{ label = "RCS", tall = true, color = core.cpair(colors.black, colors.blue), callback = function () end },
}
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-- for i = 1, unit.num_boilers do
-- table.insert(list, { label = "B-" .. i, color = core.cpair(colors.black, colors.lightBlue), callback = function () end })
-- end
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-- for i = 1, unit.num_turbines do
-- table.insert(list, { label = "T-" .. i, color = core.cpair(colors.black, colors.white), callback = function () end })
-- end
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app.set_sidebar(list)
end
local function load()
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local page_div = Div{parent=main,x=2,y=2,width=main.get_width()-2}
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local panes = {}
local active_unit = 1
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-- create all page divs
for _ = 1, db.facility.num_units do
local div = Div{parent=page_div}
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table.insert(panes, div)
table.insert(nav_links, {})
end
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-- previous unit
local function prev(x)
active_unit = util.trinary(x == 1, db.facility.num_units, x - 1)
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app.switcher(active_unit)
set_sidebar(active_unit)
end
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-- next unit
local function next(x)
active_unit = util.trinary(x == db.facility.num_units, 1, x + 1)
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app.switcher(active_unit)
set_sidebar(active_unit)
end
for i = 1, db.facility.num_units do
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local u_div = panes[i] ---@type graphics_element
local unit = db.units[i] ---@type pioctl_unit
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local u_ps = unit.unit_ps
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-- refresh data callback, every 500ms it will re-send the query
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local last_update = 0
local function update()
if util.time_ms() - last_update >= 500 then
db.api.get_unit(i)
last_update = util.time_ms()
end
end
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-- Main Unit Overview
local u_page = app.new_page(nil, i)
u_page.tasks = { update }
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TextBox{parent=u_div,y=1,text="Reactor Unit #"..i,height=1,alignment=ALIGN.CENTER}
PushButton{parent=u_div,x=1,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()prev(i)end}
PushButton{parent=u_div,x=21,y=1,text=">",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()next(i)end}
local type = util.trinary(unit.num_boilers > 0, "Sodium Cooled Reactor", "Boiling Water Reactor")
TextBox{parent=u_div,y=3,text=type,height=1,alignment=ALIGN.CENTER,fg_bg=cpair(colors.gray,colors.black)}
local lu_col = cpair(colors.lightGray, colors.lightGray)
local text_fg = cpair(colors.white, colors._INHERIT)
local rate = DataIndicator{parent=u_div,y=5,lu_colors=lu_col,label="Rate",unit="mB/t",format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
local temp = DataIndicator{parent=u_div,lu_colors=lu_col,label="Temp",unit="K",format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
local ctrl = IconIndicator{parent=u_div,x=1,y=8,label="Control State",states=mode_states}
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rate.register(u_ps, "act_burn_rate", rate.update)
temp.register(u_ps, "temp", temp.update)
ctrl.register(u_ps, "U_ControlStatus", ctrl.update)
u_div.line_break()
local rct = IconIndicator{parent=u_div,x=1,label="Fission Reactor",states=basic_states}
local rps = IconIndicator{parent=u_div,x=1,label="Protection System",states=basic_states}
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rct.register(u_ps, "U_ReactorStatus", rct.update)
rps.register(u_ps, "U_RPS", rps.update)
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u_div.line_break()
local rcs = IconIndicator{parent=u_div,x=1,label="Coolant System",states=basic_states}
for b = 1, unit.num_boilers do
local blr = IconIndicator{parent=u_div,x=1,label="Boiler "..b,states=basic_states}
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blr.register(unit.boiler_ps_tbl[b], "BoilerStatus", blr.update)
end
for t = 1, unit.num_turbines do
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local tbn = IconIndicator{parent=u_div,x=1,label="Turbine "..t,states=basic_states}
tbn.register(unit.turbine_ps_tbl[t], "TurbineStatus", tbn.update)
end
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-- Alarms Tab
local alm_div = Div{parent=page_div}
table.insert(panes, alm_div)
local alm_page = app.new_page(u_page, #panes)
alm_page.tasks = { update }
nav_links[i].alarm = alm_page.nav_to
TextBox{parent=alm_div,y=1,text="Unit Alarms",height=1,alignment=ALIGN.CENTER}
TextBox{parent=alm_div,y=3,text="work in progress",height=1,alignment=ALIGN.CENTER,fg_bg=cpair(colors.gray,colors.black)}
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-- RPS Tab
local rps_div = Div{parent=page_div}
table.insert(panes, rps_div)
local rps_page = app.new_page(u_page, #panes)
rps_page.tasks = { update }
nav_links[i].rps = rps_page.nav_to
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TextBox{parent=rps_div,y=1,text="Protection System",height=1,alignment=ALIGN.CENTER}
local r_trip = IconIndicator{parent=rps_div,x=1,y=3,label="RPS Trip",states=basic_states}
r_trip.register(u_ps, "U_RPS", r_trip.update)
local r_mscrm = IconIndicator{parent=rps_div,x=1,y=5,label="Manual SCRAM",states=red_ind_s}
local r_ascrm = IconIndicator{parent=rps_div,x=1,label="Automatic SCRAM",states=red_ind_s}
local rps_tmo = IconIndicator{parent=rps_div,x=1,label="Timeout",states=yel_ind_s}
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local rps_flt = IconIndicator{parent=rps_div,x=1,label="PPM Fault",states=yel_ind_s}
local rps_sfl = IconIndicator{parent=rps_div,x=1,label="Not Formed",states=red_ind_s}
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r_mscrm.register(u_ps, "manual", r_mscrm.update)
r_ascrm.register(u_ps, "automatic", r_ascrm.update)
rps_tmo.register(u_ps, "timeout", rps_tmo.update)
rps_flt.register(u_ps, "fault", rps_flt.update)
rps_sfl.register(u_ps, "sys_fail", rps_sfl.update)
rps_div.line_break()
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local rps_dmg = IconIndicator{parent=rps_div,x=1,label="Reactor Damage Hi",states=red_ind_s}
local rps_tmp = IconIndicator{parent=rps_div,x=1,label="Temp. Critical",states=red_ind_s}
local rps_nof = IconIndicator{parent=rps_div,x=1,label="Fuel Level Lo",states=yel_ind_s}
local rps_exw = IconIndicator{parent=rps_div,x=1,label="Waste Level Hi",states=yel_ind_s}
local rps_loc = IconIndicator{parent=rps_div,x=1,label="Coolant Lo Lo",states=yel_ind_s}
local rps_exh = IconIndicator{parent=rps_div,x=1,label="Heated Coolant Hi",states=yel_ind_s}
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rps_dmg.register(u_ps, "high_dmg", rps_dmg.update)
rps_tmp.register(u_ps, "high_temp", rps_tmp.update)
rps_nof.register(u_ps, "no_fuel", rps_nof.update)
rps_exw.register(u_ps, "ex_waste", rps_exw.update)
rps_loc.register(u_ps, "low_cool", rps_loc.update)
rps_exh.register(u_ps, "ex_hcool", rps_exh.update)
-- RCS Tab
local rcs_div = Div{parent=page_div}
table.insert(panes, rcs_div)
local rcs_page = app.new_page(u_page, #panes)
rcs_page.tasks = { update }
nav_links[i].rcs = rcs_page.nav_to
TextBox{parent=rcs_div,y=1,text="Coolant System",height=1,alignment=ALIGN.CENTER}
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end
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-- setup multipane
local u_pane = MultiPane{parent=page_div,x=1,y=1,panes=panes}
app.set_root_pane(u_pane)
set_sidebar(active_unit)
end
app.set_on_load(load)
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return main
end
return new_view