cc-mek-scada/graphics/elements/indicators/vbar.lua

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-- Vertical Bar Graphics Element
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local util = require("scada-common.util")
local element = require("graphics.element")
---@class vbar_args
---@field parent graphics_element
---@field id? string element id
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---@field x? integer 1 if omitted
---@field y? integer 1 if omitted
---@field width? integer parent width if omitted
---@field height? integer parent height if omitted
---@field gframe? graphics_frame frame instead of x/y/width/height
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---@field fg_bg? cpair foreground/background colors
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-- new vertical bar
---@param args vbar_args
---@return graphics_element element, element_id id
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local function vbar(args)
-- properties/state
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local last_num_bars = -1
-- create new graphics element base object
local e = element.new(args)
-- blit strings
local fgd = util.strrep(e.fg_bg.blit_fgd, e.frame.w)
local bkg = util.strrep(e.fg_bg.blit_bkg, e.frame.w)
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local spaces = util.spaces(e.frame.w)
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local one_third = util.strrep("\x8f", e.frame.w)
local two_thirds = util.strrep("\x83", e.frame.w)
-- handle data changes
function e.on_update(fraction)
-- enforce minimum and maximum
if fraction < 0 then
fraction = 0.0
elseif fraction > 1 then
fraction = 1.0
end
-- compute number of bars
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local num_bars = util.round(fraction * (e.frame.h * 3))
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-- redraw only if number of bars has changed
if num_bars ~= last_num_bars then
last_num_bars = num_bars
-- start bottom up
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local y = e.frame.h
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-- start at base of vertical bar
e.window.setCursorPos(1, y)
-- fill percentage
for _ = 1, num_bars / 3 do
e.window.blit(spaces, bkg, fgd)
y = y - 1
e.window.setCursorPos(1, y)
end
-- add fractional bar if needed
if num_bars % 3 == 1 then
e.window.blit(one_third, bkg, fgd)
y = y - 1
elseif num_bars % 3 == 2 then
e.window.blit(two_thirds, bkg, fgd)
y = y - 1
end
-- fill the rest blank
while y > 0 do
e.window.setCursorPos(1, y)
e.window.blit(spaces, fgd, bkg)
y = y - 1
end
end
end
return e.complete()
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end
return vbar