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https://github.com/MikaylaFischler/cc-mek-scada.git
synced 2024-08-30 18:22:34 +00:00
multi-line push button and keep focus on keyboard select
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83ba6e3961
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@ -200,7 +200,7 @@ function element.new(args, constraint, child_offset_x, child_offset_y)
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---@param next_y integer next line if no y was provided
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function protected.prepare_template(offset_x, offset_y, next_y)
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-- don't auto incrememnt y if inheriting height, that would cause an assertion
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next_y = util.trinary(args.height == nil, 1, next_y)
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next_y = util.trinary(args.height == nil and constraint == nil, 1, next_y)
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-- record offsets in case there is a reposition
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self.offset_x = offset_x
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@ -1,6 +1,7 @@
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-- Button Graphics Element
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local tcd = require("scada-common.tcd")
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local util = require("scada-common.util")
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local core = require("graphics.core")
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local element = require("graphics.element")
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@ -21,7 +22,6 @@ local KEY_CLICK = core.events.KEY_CLICK
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---@field id? string element id
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---@field x? integer 1 if omitted
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---@field y? integer auto incremented if omitted
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---@field height? integer parent height if omitted
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---@field fg_bg? cpair foreground/background colors
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---@field hidden? boolean true to hide on initial draw
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@ -38,29 +38,40 @@ local function push_button(args)
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-- set automatic settings
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args.can_focus = true
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args.height = 1
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args.min_width = args.min_width or 0
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args.width = math.max(text_width, args.min_width)
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-- create new graphics element base object
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local e = element.new(args)
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local h_pad = 1
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local v_pad = math.floor(e.frame.h / 2) + 1
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if alignment == ALIGN.CENTER then
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h_pad = math.floor((e.frame.w - text_width) / 2) + 1
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elseif alignment == ALIGN.RIGHT then
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h_pad = (e.frame.w - text_width) + 1
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-- provide a constraint condition to element creation to prefer a single line button
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---@param frame graphics_frame
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local function constrain(frame)
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return frame.w, math.max(1, #util.strwrap(args.text, frame.w))
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end
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-- create new graphics element base object
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local e = element.new(args, constrain)
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local text_lines = util.strwrap(args.text, e.frame.w)
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-- draw the button
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function e.redraw()
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e.window.clear()
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-- write the button text
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e.w_set_cur(h_pad, v_pad)
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e.w_write(args.text)
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for i = 1, #text_lines do
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if i > e.frame.h then break end
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local len = string.len(text_lines[i])
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-- use cursor position to align this line
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if alignment == ALIGN.CENTER then
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e.w_set_cur(math.floor((e.frame.w - len) / 2) + 1, i)
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elseif alignment == ALIGN.RIGHT then
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e.w_set_cur((e.frame.w - len) + 1, i)
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else
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e.w_set_cur(1, i)
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end
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e.w_write(text_lines[i])
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end
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end
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-- draw the button as pressed (if active_fg_bg set)
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@ -109,7 +120,9 @@ local function push_button(args)
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if event.type == KEY_CLICK.DOWN then
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if event.key == keys.space or event.key == keys.enter or event.key == keys.numPadEnter then
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args.callback()
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e.defocus()
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-- visualize click without unfocusing
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show_unpressed()
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if args.active_fg_bg ~= nil then tcd.dispatch(0.25, show_pressed) end
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end
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end
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end
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