mirror of
https://github.com/MikaylaFischler/cc-mek-scada.git
synced 2024-08-30 18:22:34 +00:00
#200 work in progress unit views and sidebar/app updates
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@ -30,7 +30,7 @@ local function app_button(args)
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element.assert(type(args.app_fg_bg) == "table", "app_fg_bg is a required field")
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args.height = 4
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args.width = 5
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args.width = 7
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-- create new graphics element base object
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local e = element.new(args)
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@ -46,7 +46,7 @@ local function app_button(args)
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end
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-- draw icon
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e.w_set_cur(1, 1)
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e.w_set_cur(2, 1)
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e.w_set_fgd(fgd)
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e.w_set_bkg(bkg)
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e.w_write("\x9f\x83\x83\x83")
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@ -55,16 +55,16 @@ local function app_button(args)
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e.w_write("\x90")
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e.w_set_fgd(fgd)
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e.w_set_bkg(bkg)
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e.w_set_cur(1, 2)
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e.w_set_cur(2, 2)
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e.w_write("\x95 ")
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e.w_set_fgd(bkg)
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e.w_set_bkg(fgd)
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e.w_write("\x95")
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e.w_set_cur(1, 3)
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e.w_set_cur(2, 3)
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e.w_write("\x82\x8f\x8f\x8f\x81")
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-- write the icon text
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e.w_set_cur(3, 2)
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e.w_set_cur(4, 2)
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e.w_set_fgd(fgd)
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e.w_set_bkg(bkg)
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e.w_write(args.text)
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@ -8,13 +8,7 @@ local element = require("graphics.element")
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local MOUSE_CLICK = core.events.MOUSE_CLICK
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---@class sidebar_tab
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---@field char string character identifier
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---@field color cpair tab colors (fg/bg)
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---@class sidebar_args
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---@field tabs table sidebar tab options
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---@field callback function function to call on tab change
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---@field parent graphics_element
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---@field id? string element id
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---@field x? integer 1 if omitted
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@ -27,21 +21,16 @@ local MOUSE_CLICK = core.events.MOUSE_CLICK
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---@param args sidebar_args
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---@return graphics_element element, element_id id
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local function sidebar(args)
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element.assert(type(args.tabs) == "table", "tabs is a required field")
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element.assert(#args.tabs > 0, "at least one tab is required")
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element.assert(type(args.callback) == "function", "callback is a required field")
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args.width = 3
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-- create new graphics element base object
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local e = element.new(args)
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element.assert(e.frame.h >= (#args.tabs * 3), "height insufficent to display all tabs")
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-- default to 1st tab
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e.value = 1
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local was_pressed = false
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local tabs = {}
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-- show the button state
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---@param pressed? boolean if the currently selected tab should appear as actively pressed
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@ -51,10 +40,18 @@ local function sidebar(args)
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was_pressed = pressed
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pressed_idx = pressed_idx or e.value
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for i = 1, #args.tabs do
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local tab = args.tabs[i] ---@type sidebar_tab
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-- clear
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e.w_set_fgd(e.fg_bg.fgd)
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e.w_set_bkg(e.fg_bg.bkg)
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for y = 1, e.frame.h do
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e.w_set_cur(1, y)
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e.w_write(" ")
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end
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local y = ((i - 1) * 3) + 1
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-- draw tabs
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for i = 1, #tabs do
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local tab = tabs[i] ---@type sidebar_tab
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local y = tab.y_start
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e.w_set_cur(1, y)
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@ -66,38 +63,54 @@ local function sidebar(args)
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e.w_set_bkg(tab.color.bkg)
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end
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if tab.tall then
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e.w_write(" ")
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e.w_set_cur(1, y + 1)
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if e.value == i then
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e.w_write(" " .. tab.char .. "\x10")
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else e.w_write(" " .. tab.char .. " ") end
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end
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e.w_write(tab.label)
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if tab.tall then
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e.w_set_cur(1, y + 2)
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e.w_write(" ")
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end
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end
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end
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-- determine which tab was pressed
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---@param y integer y coordinate
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local function find_tab(y)
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for i = 1, #tabs do
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local tab = tabs[i] ---@type sidebar_tab
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if y >= tab.y_start and y <= tab.y_end then
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return i
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end
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end
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end
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-- handle mouse interaction
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---@param event mouse_interaction mouse event
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function e.handle_mouse(event)
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-- determine what was pressed
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if e.enabled then
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local cur_idx = math.ceil(event.current.y / 3)
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local ini_idx = math.ceil(event.initial.y / 3)
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local cur_idx = find_tab(event.current.y)
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local ini_idx = find_tab(event.initial.y)
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if args.tabs[cur_idx] ~= nil then
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if tabs[cur_idx] ~= nil then
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if event.type == MOUSE_CLICK.TAP then
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e.value = cur_idx
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draw(true)
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-- show as unpressed in 0.25 seconds
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tcd.dispatch(0.25, function () draw(false) end)
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args.callback(e.value)
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tabs[cur_idx].callback()
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elseif event.type == MOUSE_CLICK.DOWN then
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draw(true, cur_idx)
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elseif event.type == MOUSE_CLICK.UP then
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if cur_idx == ini_idx and e.in_frame_bounds(event.current.x, event.current.y) then
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e.value = cur_idx
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draw(false)
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args.callback(e.value)
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tabs[cur_idx].callback()
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else draw(false) end
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end
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elseif event.type == MOUSE_CLICK.UP then
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@ -113,6 +126,35 @@ local function sidebar(args)
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draw(false)
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end
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-- update the sidebar nav options
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---@param items table sidebar entries
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function e.on_update(items)
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local next_y = 1
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tabs = {}
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for i = 1, #items do
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local item = items[i]
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local height = util.trinary(item.tall, 3, 1)
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---@class sidebar_tab
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local entry = {
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y_start = next_y,
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y_end = next_y + height - 1,
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tall = item.tall,
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label = item.label,
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color = item.color,
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callback = item.callback
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}
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next_y = next_y + height
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tabs[i] = entry
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end
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draw()
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end
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-- element redraw
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e.redraw = draw
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@ -5,8 +5,10 @@
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local log = require("scada-common.log")
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local psil = require("scada-common.psil")
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local types = require("scada-common.types")
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local util = require("scada-common.util")
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local ALARM = types.ALARM
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local ALARM_STATE = types.ALARM_STATE
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---@todo nominal trip time is ping (0ms to 10ms usually)
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local WARN_TT = 40
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@ -72,6 +74,10 @@ function iocontrol.alloc_nav()
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self.pane = root_pane
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end
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function io.nav.set_sidebar(sidebar)
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self.sidebar = sidebar
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end
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-- register an app
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---@param app_id POCKET_APP_ID app ID
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---@param container graphics_element element that contains this app (usually a Div)
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@ -79,18 +85,37 @@ function iocontrol.alloc_nav()
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function io.nav.register_app(app_id, container, pane)
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---@class pocket_app
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local app = {
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loaded = false,
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load = nil,
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root = { _p = nil, _c = {}, nav_to = function () end, tasks = {} }, ---@type nav_tree_page
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cur_page = nil, ---@type nav_tree_page
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pane = pane,
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paned_pages = {}
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paned_pages = {},
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sidebar_items = {}
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}
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app.load = function () app.loaded = true end
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-- delayed set of the pane if it wasn't ready at the start
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---@param root_pane graphics_element multipane
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function app.set_root_pane(root_pane)
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app.pane = root_pane
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end
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function app.set_sidebar(items)
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app.sidebar_items = items
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if self.sidebar then self.sidebar.update(items) end
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end
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-- function to run on initial load into memory
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---@param on_load function callback
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function app.set_on_load(on_load)
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app.load = function ()
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on_load()
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app.loaded = true
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end
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end
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-- if a pane was provided, this will switch between numbered pages
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---@param idx integer page index
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function app.switcher(idx)
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@ -160,9 +185,16 @@ function iocontrol.alloc_nav()
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-- open a given app
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---@param app_id POCKET_APP_ID
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function io.nav.open_app(app_id)
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if self.apps[app_id] then
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local app = self.apps[app_id] ---@type pocket_app
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if app then
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if not app.loaded then app.load() end
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self.cur_app = app_id
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self.pane.set_value(app_id)
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if #app.sidebar_items > 0 then
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self.sidebar.update(app.sidebar_items)
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end
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else
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log.debug("tried to open unknown app")
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end
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@ -262,6 +294,16 @@ function iocontrol.init_fac(conf, temp_scale)
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auto_ramping = false,
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auto_saturated = false,
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auto_scram = false,
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---@type ascram_status
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ascram_status = {
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matrix_dc = false,
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matrix_fill = false,
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crit_alarm = false,
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radiation = false,
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gen_fault = false
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},
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---@type WASTE_PRODUCT
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auto_current_waste_product = types.WASTE_PRODUCT.PLUTONIUM,
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auto_pu_fallback_active = false,
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@ -282,6 +324,179 @@ function iocontrol.init_fac(conf, temp_scale)
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env_d_ps = psil.create(),
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env_d_data = {}
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}
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-- create induction and SPS tables (currently only 1 of each is supported)
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table.insert(io.facility.induction_ps_tbl, psil.create())
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table.insert(io.facility.induction_data_tbl, {})
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table.insert(io.facility.sps_ps_tbl, psil.create())
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table.insert(io.facility.sps_data_tbl, {})
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-- determine tank information
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if io.facility.tank_mode == 0 then
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io.facility.tank_defs = {}
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-- on facility tank mode 0, setup tank defs to match unit tank option
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for i = 1, conf.num_units do
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io.facility.tank_defs[i] = util.trinary(conf.cooling.r_cool[i].TankConnection, 1, 0)
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end
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io.facility.tank_list = { table.unpack(io.facility.tank_defs) }
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else
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-- decode the layout of tanks from the connections definitions
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local tank_mode = io.facility.tank_mode
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local tank_defs = io.facility.tank_defs
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local tank_list = { table.unpack(tank_defs) }
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local function calc_fdef(start_idx, end_idx)
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local first = 4
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for i = start_idx, end_idx do
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if io.facility.tank_defs[i] == 2 then
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if i < first then first = i end
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end
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end
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return first
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end
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if tank_mode == 1 then
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-- (1) 1 total facility tank (A A A A)
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local first_fdef = calc_fdef(1, #tank_defs)
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for i = 1, #tank_defs do
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if i > first_fdef and tank_defs[i] == 2 then
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tank_list[i] = 0
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end
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end
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elseif tank_mode == 2 then
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-- (2) 2 total facility tanks (A A A B)
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local first_fdef = calc_fdef(1, math.min(3, #tank_defs))
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for i = 1, #tank_defs do
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if (i ~= 4) and (i > first_fdef) and (tank_defs[i] == 2) then
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tank_list[i] = 0
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end
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end
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elseif tank_mode == 3 then
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-- (3) 2 total facility tanks (A A B B)
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for _, a in pairs({ 1, 3 }) do
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local b = a + 1
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if (tank_defs[a] == 2) and (tank_defs[b] == 2) then
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tank_list[b] = 0
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end
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end
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elseif tank_mode == 4 then
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-- (4) 2 total facility tanks (A B B B)
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local first_fdef = calc_fdef(2, #tank_defs)
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for i = 1, #tank_defs do
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if (i ~= 1) and (i > first_fdef) and (tank_defs[i] == 2) then
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tank_list[i] = 0
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end
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end
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elseif tank_mode == 5 then
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-- (5) 3 total facility tanks (A A B C)
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local first_fdef = calc_fdef(1, math.min(2, #tank_defs))
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for i = 1, #tank_defs do
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if (not (i == 3 or i == 4)) and (i > first_fdef) and (tank_defs[i] == 2) then
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tank_list[i] = 0
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end
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end
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elseif tank_mode == 6 then
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-- (6) 3 total facility tanks (A B B C)
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local first_fdef = calc_fdef(2, math.min(3, #tank_defs))
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for i = 1, #tank_defs do
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if (not (i == 1 or i == 4)) and (i > first_fdef) and (tank_defs[i] == 2) then
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tank_list[i] = 0
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end
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end
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elseif tank_mode == 7 then
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-- (7) 3 total facility tanks (A B C C)
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local first_fdef = calc_fdef(3, #tank_defs)
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for i = 1, #tank_defs do
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if (not (i == 1 or i == 2)) and (i > first_fdef) and (tank_defs[i] == 2) then
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tank_list[i] = 0
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end
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end
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end
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io.facility.tank_list = tank_list
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end
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-- create facility tank tables
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for i = 1, #io.facility.tank_list do
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if io.facility.tank_list[i] == 2 then
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table.insert(io.facility.tank_ps_tbl, psil.create())
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table.insert(io.facility.tank_data_tbl, {})
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end
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end
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-- create unit data structures
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io.units = {}
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for i = 1, conf.num_units do
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---@class pioctl_unit
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local entry = {
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unit_id = i,
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num_boilers = 0,
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num_turbines = 0,
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num_snas = 0,
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has_tank = conf.cooling.r_cool[i].TankConnection,
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control_state = false,
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burn_rate_cmd = 0.0,
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radiation = types.new_zero_radiation_reading(),
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sna_peak_rate = 0.0,
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sna_max_rate = 0.0,
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sna_out_rate = 0.0,
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waste_mode = types.WASTE_MODE.MANUAL_PLUTONIUM,
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waste_product = types.WASTE_PRODUCT.PLUTONIUM,
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-- auto control group
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a_group = 0,
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---@type alarms
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alarms = { ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE },
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annunciator = {}, ---@type annunciator
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unit_ps = psil.create(),
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reactor_data = {}, ---@type reactor_db
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boiler_ps_tbl = {},
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boiler_data_tbl = {},
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turbine_ps_tbl = {},
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turbine_data_tbl = {},
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tank_ps_tbl = {},
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tank_data_tbl = {}
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}
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-- on other facility modes, overwrite unit TANK option with facility tank defs
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if io.facility.tank_mode ~= 0 then
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entry.has_tank = conf.cooling.fac_tank_defs[i] > 0
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end
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-- create boiler tables
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for _ = 1, conf.cooling.r_cool[i].BoilerCount do
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table.insert(entry.boiler_ps_tbl, psil.create())
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table.insert(entry.boiler_data_tbl, {})
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end
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-- create turbine tables
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for _ = 1, conf.cooling.r_cool[i].TurbineCount do
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table.insert(entry.turbine_ps_tbl, psil.create())
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table.insert(entry.turbine_data_tbl, {})
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end
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-- create tank tables
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if io.facility.tank_defs[i] == 1 then
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table.insert(entry.tank_ps_tbl, psil.create())
|
||||
table.insert(entry.tank_data_tbl, {})
|
||||
end
|
||||
|
||||
entry.num_boilers = #entry.boiler_data_tbl
|
||||
entry.num_turbines = #entry.turbine_data_tbl
|
||||
|
||||
table.insert(io.units, entry)
|
||||
end
|
||||
end
|
||||
|
||||
-- set network link state
|
||||
|
@ -19,6 +19,8 @@ local function create_pages(root)
|
||||
db.nav.register_app(iocontrol.APP_ID.DUMMY, main).new_page(nil, function () end)
|
||||
|
||||
TextBox{parent=main,text="This app is not implemented yet.",x=1,y=2,alignment=core.ALIGN.CENTER}
|
||||
|
||||
TextBox{parent=main,text=" pretend something cool is here \x03",x=1,y=10,alignment=core.ALIGN.CENTER,fg_bg=core.cpair(colors.gray,colors.black)}
|
||||
end
|
||||
|
||||
return create_pages
|
||||
|
@ -71,10 +71,6 @@ local function init(main)
|
||||
|
||||
local page_div = Div{parent=main_pane,x=4,y=1}
|
||||
|
||||
local sidebar_tabs = {
|
||||
{ char = "#", color = cpair(colors.black, colors.green) }
|
||||
}
|
||||
|
||||
home_page(page_div)
|
||||
unit_page(page_div)
|
||||
|
||||
@ -84,13 +80,13 @@ local function init(main)
|
||||
|
||||
assert(#db.nav.get_containers() == iocontrol.APP_ID.NUM_APPS, "app IDs were not sequential or some apps weren't registered")
|
||||
|
||||
local page_pane = MultiPane{parent=page_div,x=1,y=1,panes=db.nav.get_containers()}
|
||||
db.nav.set_pane(page_pane)
|
||||
|
||||
Sidebar{parent=main_pane,x=1,y=1,tabs=sidebar_tabs,fg_bg=cpair(colors.white,colors.gray),callback=db.nav.open_app}
|
||||
db.nav.set_pane(MultiPane{parent=page_div,x=1,y=1,panes=db.nav.get_containers()})
|
||||
db.nav.set_sidebar(Sidebar{parent=main_pane,x=1,y=1,height=18,fg_bg=cpair(colors.white,colors.gray)})
|
||||
|
||||
PushButton{parent=main_pane,x=1,y=19,text="\x1b",min_width=3,fg_bg=cpair(colors.white,colors.gray),active_fg_bg=cpair(colors.gray,colors.black),callback=db.nav.nav_up}
|
||||
|
||||
db.nav.open_app(iocontrol.APP_ID.ROOT)
|
||||
|
||||
--#endregion
|
||||
end
|
||||
|
||||
|
@ -39,21 +39,26 @@ local function new_view(root)
|
||||
|
||||
local function open(id) db.nav.open_app(id) end
|
||||
|
||||
app.set_sidebar({
|
||||
{ label = " #\x10", tall = true, color = core.cpair(colors.black, colors.green), callback = function () open(APP_ID.ROOT) end }
|
||||
})
|
||||
|
||||
local active_fg_bg = cpair(colors.white,colors.gray)
|
||||
|
||||
App{parent=apps_1,x=3,y=2,text="U",title="Units",callback=function()open(APP_ID.UNITS)end,app_fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=10,y=2,text="\x17",title="PRC",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.purple),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=17,y=2,text="\x15",title="CTL",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.green),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=3,y=7,text="\x08",title="DEV",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.lightGray),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=10,y=7,text="\x7f",title="Waste",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.brown),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=17,y=7,text="\xb6",title="Guide",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.cyan),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=3,y=12,text="?",title="About",callback=function()open(APP_ID.ABOUT)end,app_fg_bg=cpair(colors.black,colors.white),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=2,y=2,text="U",title="Units",callback=function()open(APP_ID.UNITS)end,app_fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=9,y=2,text="F",title="Facil",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.orange),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=16,y=2,text="\x15",title="Control",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.green),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=2,y=7,text="\x17",title="Process",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.purple),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=9,y=7,text="\x7f",title="Waste",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.brown),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=16,y=7,text="\x08",title="Devices",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.lightGray),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=2,y=12,text="\xb6",title="Guide",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.cyan),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_1,x=9,y=12,text="?",title="About",callback=function()open(APP_ID.ABOUT)end,app_fg_bg=cpair(colors.black,colors.white),active_fg_bg=active_fg_bg}
|
||||
|
||||
TextBox{parent=apps_2,text="Diagnostic Apps",x=1,y=2,height=1,alignment=ALIGN.CENTER}
|
||||
|
||||
App{parent=apps_2,x=3,y=4,text="\x0f",title="Alarm",callback=function()open(APP_ID.ALARMS)end,app_fg_bg=cpair(colors.black,colors.red),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_2,x=10,y=4,text="\x1e",title="LoopT",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.cyan),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_2,x=17,y=4,text="@",title="Comps",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.orange),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_2,x=2,y=4,text="\x0f",title="Alarm",callback=function()open(APP_ID.ALARMS)end,app_fg_bg=cpair(colors.black,colors.red),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_2,x=9,y=4,text="\x1e",title="LoopT",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.cyan),active_fg_bg=active_fg_bg}
|
||||
App{parent=apps_2,x=16,y=4,text="@",title="Comps",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.orange),active_fg_bg=active_fg_bg}
|
||||
|
||||
return main
|
||||
end
|
||||
|
@ -3,13 +3,31 @@
|
||||
--
|
||||
|
||||
local iocontrol = require("pocket.iocontrol")
|
||||
local util = require("scada-common.util")
|
||||
|
||||
local core = require("graphics.core")
|
||||
|
||||
local Div = require("graphics.elements.div")
|
||||
local MultiPane = require("graphics.elements.multipane")
|
||||
local TextBox = require("graphics.elements.textbox")
|
||||
|
||||
local AlarmLight = require("graphics.elements.indicators.alight")
|
||||
local CoreMap = require("graphics.elements.indicators.coremap")
|
||||
local DataIndicator = require("graphics.elements.indicators.data")
|
||||
local IconIndicator = require("graphics.elements.indicators.icon")
|
||||
local IndicatorLight = require("graphics.elements.indicators.light")
|
||||
local RadIndicator = require("graphics.elements.indicators.rad")
|
||||
local TriIndicatorLight = require("graphics.elements.indicators.trilight")
|
||||
local VerticalBar = require("graphics.elements.indicators.vbar")
|
||||
|
||||
local HazardButton = require("graphics.elements.controls.hazard_button")
|
||||
local MultiButton = require("graphics.elements.controls.multi_button")
|
||||
local PushButton = require("graphics.elements.controls.push_button")
|
||||
local RadioButton = require("graphics.elements.controls.radio_button")
|
||||
local SpinboxNumeric = require("graphics.elements.controls.spinbox_numeric")
|
||||
|
||||
local ALIGN = core.ALIGN
|
||||
local cpair = core.cpair
|
||||
|
||||
-- new unit page view
|
||||
---@param root graphics_element parent
|
||||
@ -21,9 +39,112 @@ local function new_view(root)
|
||||
local app = db.nav.register_app(iocontrol.APP_ID.UNITS, main)
|
||||
app.new_page(nil, function () end)
|
||||
|
||||
TextBox{parent=main,y=2,text="UNITS",height=1,alignment=ALIGN.CENTER}
|
||||
TextBox{parent=main,y=2,text="Units App",height=1,alignment=ALIGN.CENTER}
|
||||
|
||||
TextBox{parent=main,y=4,text="work in progress",height=1,alignment=ALIGN.CENTER}
|
||||
TextBox{parent=main,y=4,text="Loading...",height=1,alignment=ALIGN.CENTER}
|
||||
|
||||
local page_div = Div{parent=main,x=2,y=2,width=main.get_width()-2}
|
||||
|
||||
local btn_fg_bg = cpair(colors.yellow, colors.black)
|
||||
local btn_active = cpair(colors.white, colors.black)
|
||||
local label = cpair(colors.lightGray, colors.black)
|
||||
|
||||
local function set_sidebar(unit)
|
||||
app.set_sidebar({
|
||||
{ label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(iocontrol.APP_ID.ROOT) end },
|
||||
{ label = "U#" .. unit, color = core.cpair(colors.black, colors.yellow), callback = function () end },
|
||||
{ label = "RPS", color = core.cpair(colors.black, colors.red), callback = function () end },
|
||||
{ label = "RCS", color = core.cpair(colors.black, colors.blue), callback = function () end },
|
||||
{ label = " R ", tall = true, color = core.cpair(colors.black, colors.orange), callback = function () end },
|
||||
})
|
||||
end
|
||||
|
||||
local function load()
|
||||
local u_pages = {}
|
||||
|
||||
local active_unit = 1
|
||||
set_sidebar(active_unit)
|
||||
|
||||
for _ = 1, db.facility.num_units do
|
||||
local div = Div{parent=page_div}
|
||||
table.insert(u_pages, div)
|
||||
end
|
||||
|
||||
local u_pane = MultiPane{parent=page_div,x=1,y=1,panes=u_pages}
|
||||
|
||||
local function prev(x)
|
||||
active_unit = util.trinary(x == 1, db.facility.num_units, x - 1)
|
||||
u_pane.set_value(active_unit)
|
||||
set_sidebar(active_unit)
|
||||
end
|
||||
|
||||
local function next(x)
|
||||
active_unit = util.trinary(x == db.facility.num_units, 1, x + 1)
|
||||
u_pane.set_value(active_unit)
|
||||
set_sidebar(active_unit)
|
||||
end
|
||||
|
||||
for i = 1, db.facility.num_units do
|
||||
local u_div = u_pages[i] ---@type graphics_element
|
||||
local unit = db.units[i] ---@type pioctl_unit
|
||||
|
||||
TextBox{parent=u_div,y=1,text="Reactor Unit #"..i,height=1,alignment=ALIGN.CENTER}
|
||||
PushButton{parent=u_div,x=1,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()prev(i)end}
|
||||
PushButton{parent=u_div,x=21,y=1,text=">",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()next(i)end}
|
||||
|
||||
local type = util.trinary(unit.num_boilers > 0, "Sodium Cooled Reactor", "Boiling Water Reactor")
|
||||
TextBox{parent=u_div,y=3,text=type,height=1,alignment=ALIGN.CENTER,fg_bg=cpair(colors.gray,colors.black)}
|
||||
|
||||
local lu_col = cpair(colors.lightGray, colors.lightGray)
|
||||
local text_fg = cpair(colors.white, colors._INHERIT)
|
||||
|
||||
local rate = DataIndicator{parent=u_div,y=5,lu_colors=lu_col,label="Rate",unit="mB/t",format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
|
||||
local temp = DataIndicator{parent=u_div,lu_colors=lu_col,label="Temp",unit="K",format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
|
||||
|
||||
local basic_states = {
|
||||
{ color = cpair(colors.black,colors.lightGray), symbol = "\x07" },
|
||||
{ color = cpair(colors.black,colors.red), symbol = "-" },
|
||||
{ color = cpair(colors.black,colors.yellow), symbol = "\x1e" },
|
||||
{ color = cpair(colors.black,colors.green), symbol = "+" }
|
||||
}
|
||||
|
||||
local mode_states = {
|
||||
{ color = cpair(colors.black,colors.lightGray), symbol = "\x07" },
|
||||
{ color = cpair(colors.black,colors.red), symbol = "-" },
|
||||
{ color = cpair(colors.black,colors.green), symbol = "+" },
|
||||
{ color = cpair(colors.black,colors.purple), symbol = "A" }
|
||||
}
|
||||
|
||||
local ctrl = IconIndicator{parent=u_div,x=1,y=8,label="Control State",states=mode_states}
|
||||
|
||||
ctrl.update(i+1)
|
||||
|
||||
u_div.line_break()
|
||||
|
||||
local rct = IconIndicator{parent=u_div,x=1,label="Fission Reactor",states=basic_states}
|
||||
local rps = IconIndicator{parent=u_div,x=1,label="Protection System",states=basic_states}
|
||||
|
||||
u_div.line_break()
|
||||
|
||||
local rcs = IconIndicator{parent=u_div,x=1,label="Coolant System",states=basic_states}
|
||||
|
||||
for b = 1, unit.num_boilers do
|
||||
local blr = IconIndicator{parent=u_div,x=1,label="Boiler "..b,states=basic_states}
|
||||
blr.update(b+2)
|
||||
end
|
||||
|
||||
for t = 1, unit.num_turbines do
|
||||
local trb = IconIndicator{parent=u_div,x=1,label="Turbine "..t,states=basic_states}
|
||||
trb.update(t)
|
||||
end
|
||||
|
||||
rct.update(4)
|
||||
rps.update(3)
|
||||
rcs.update(3)
|
||||
end
|
||||
end
|
||||
|
||||
app.set_on_load(load)
|
||||
|
||||
return main
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user