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fixes to graphics constraint logic
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@ -230,7 +230,7 @@ function element.new(args, constraint, child_offset_x, child_offset_y)
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if type(constraint) == "function" then
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-- constrain per provided constraint function (can only get smaller than available space)
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w, h = constraint(w, h)
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w, h = constraint(f)
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f.w = math.min(f.w, w)
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f.h = math.min(f.h, h)
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end
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@ -33,7 +33,13 @@ local function textbox(args)
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-- provide a constraint condition to element creation to prevent an pointlessly tall text box
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---@param frame graphics_frame
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local function constrain(frame)
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return frame.w, math.max(args.height, math.max(1, #util.strwrap(args.text, frame.w)))
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local new_height = math.max(1, #util.strwrap(args.text, frame.w))
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if args.height then
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new_height = math.max(frame.h, new_height)
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end
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return frame.w, new_height
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end
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-- create new graphics element base object
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