added tri-state indicator light

This commit is contained in:
Mikayla Fischler 2022-09-07 10:39:51 -04:00
parent 0f6b3fdd98
commit 49605e5966
2 changed files with 65 additions and 2 deletions

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@ -1,7 +1,5 @@
-- Indicator Light Graphics Element
local util = require("scada-common.util")
local element = require("graphics.element")
---@class indicator_light_args

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@ -0,0 +1,65 @@
-- Tri-State Indicator Light Graphics Element
local element = require("graphics.element")
---@class tristate_indicator_light_args
---@field label string indicator label
---@field c_off color color for off
---@field c1 color color for state 1
---@field c2 color color for state 2
---@field c3 color color for state 3
---@field min_label_width? integer label length if omitted
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
---@field y? integer 1 if omitted
---@field fg_bg? cpair foreground/background colors
-- new indicator light
---@param args tristate_indicator_light_args
---@return graphics_element element, element_id id
local function tristate_indicator_light(args)
assert(type(args.label) == "string", "graphics.elements.indicators.trilight: label is a required field")
assert(type(args.c_off) == "integer", "graphics.elements.indicators.trilight: c_off is a required field")
assert(type(args.c1) == "integer", "graphics.elements.indicators.trilight: c1 is a required field")
assert(type(args.c2) == "integer", "graphics.elements.indicators.trilight: c2 is a required field")
assert(type(args.c3) == "integer", "graphics.elements.indicators.trilight: c3 is a required field")
-- single line
args.height = 1
-- determine width
args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 2
-- blit translations
local c_off colors.toBlit(args.c_off)
local c1 colors.toBlit(args.c1)
local c2 colors.toBlit(args.c2)
local c3 colors.toBlit(args.c3)
-- create new graphics element base object
local e = element.new(args)
-- on state change
---@param new_state integer indicator state
function e.on_update(new_state)
e.window.setCursorPos(1, 1)
if new_state == 1 then
e.window.blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
elseif new_state == 2 then
e.window.blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
elseif new_state == 3 then
e.window.blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
else
e.window.blit(" \x95", "0" ..c_off, c_off .. e.fg_bg.blit_bkg)
end
end
-- write label and initial indicator light
e.on_update(0)
e.window.write(args.label)
return e.get()
end
return tristate_indicator_light