#232 connected valve indicators

This commit is contained in:
Mikayla Fischler 2023-08-19 23:24:20 -04:00
parent 11d86d92eb
commit 59950e9d15
6 changed files with 80 additions and 10 deletions

View File

@ -801,7 +801,7 @@ function iocontrol.update_unit_statuses(statuses)
local burn_rate = 0.0 local burn_rate = 0.0
if type(status) ~= "table" or #status ~= 5 then if type(status) ~= "table" or #status ~= 6 then
log.debug(log_header .. "invalid status entry in unit statuses (not a table or invalid length)") log.debug(log_header .. "invalid status entry in unit statuses (not a table or invalid length)")
valid = false valid = false
else else
@ -1122,6 +1122,30 @@ function iocontrol.update_unit_statuses(statuses)
valid = false valid = false
end end
-- valve states
local valve_states = status[6]
if type(valve_states) == "table" then
if #valve_states == 5 then
unit.unit_ps.publish("V_pu_conn", valve_states[1] > 0)
unit.unit_ps.publish("V_pu_state", valve_states[1] == 2)
unit.unit_ps.publish("V_po_conn", valve_states[2] > 0)
unit.unit_ps.publish("V_po_state", valve_states[2] == 2)
unit.unit_ps.publish("V_pl_conn", valve_states[3] > 0)
unit.unit_ps.publish("V_pl_state", valve_states[3] == 2)
unit.unit_ps.publish("V_am_conn", valve_states[4] > 0)
unit.unit_ps.publish("V_am_state", valve_states[4] == 2)
unit.unit_ps.publish("V_emc_conn", valve_states[5] > 0)
unit.unit_ps.publish("V_emc_state", valve_states[5] == 2)
else
log.debug(log_header .. "valve states length mismatch")
valid = false
end
else
log.debug(log_header .. "valve states not a table")
valid = false
end
-- determine waste production for this unit, add to statistics -- determine waste production for this unit, add to statistics
local is_pu = unit.waste_product == types.WASTE_PRODUCT.PLUTONIUM local is_pu = unit.waste_product == types.WASTE_PRODUCT.PLUTONIUM

View File

@ -45,6 +45,7 @@ local function make(parent, x, y, wide, unit)
local v_start = 1 + ((unit.unit_id - 1) * 4) local v_start = 1 + ((unit.unit_id - 1) * 4)
local prv_start = 1 + ((unit.unit_id - 1) * 3) local prv_start = 1 + ((unit.unit_id - 1) * 3)
local v_fields = { "pu", "po", "pl", "am" }
local v_names = { local v_names = {
sprintf("PV%02d-PU", v_start), sprintf("PV%02d-PU", v_start),
sprintf("PV%02d-PO", v_start + 1), sprintf("PV%02d-PO", v_start + 1),
@ -169,7 +170,9 @@ local function make(parent, x, y, wide, unit)
local function _valve(vx, vy, n) local function _valve(vx, vy, n)
TextBox{parent=waste,x=vx,y=vy,text="\x10\x11",fg_bg=text_c,width=2,height=1} TextBox{parent=waste,x=vx,y=vy,text="\x10\x11",fg_bg=text_c,width=2,height=1}
local conn = IndicatorLight{parent=waste,x=vx-3,y=vy+1,label=v_names[n],colors=ind_grn} local conn = IndicatorLight{parent=waste,x=vx-3,y=vy+1,label=v_names[n],colors=ind_grn}
local state = IndicatorLight{parent=waste,x=vx-3,y=vy+2,label="STATE",colors=ind_wht} local open = IndicatorLight{parent=waste,x=vx-3,y=vy+2,label="OPEN",colors=ind_wht}
conn.register(unit.unit_ps, util.c("V_", v_fields[n], "_conn"), conn.update)
open.register(unit.unit_ps, util.c("V_", v_fields[n], "_state"), open.update)
end end
local function _machine(mx, my, name) local function _machine(mx, my, name)

View File

@ -254,7 +254,10 @@ local function init(main)
TextBox{parent=main,x=12,y=vy,text="\x10\x11",fg_bg=cpair(colors.black,colors.lightGray),width=2,height=1} TextBox{parent=main,x=12,y=vy,text="\x10\x11",fg_bg=cpair(colors.black,colors.lightGray),width=2,height=1}
local conn = IndicatorLight{parent=main,x=9,y=vy+1,label=util.sprintf("PV%02d-EMC", i + 13),colors=cpair(colors.green,colors.gray)} local conn = IndicatorLight{parent=main,x=9,y=vy+1,label=util.sprintf("PV%02d-EMC", i + 13),colors=cpair(colors.green,colors.gray)}
local state = IndicatorLight{parent=main,x=9,y=vy+2,label="STATE",colors=cpair(colors.white,colors.white)} local open = IndicatorLight{parent=main,x=9,y=vy+2,label="OPEN",colors=cpair(colors.white,colors.gray)}
conn.register(units[i].unit_ps, "V_emc_conn", conn.update)
open.register(units[i].unit_ps, "V_emc_state", open.update)
end end
end end

View File

@ -172,7 +172,8 @@ function coordinator.new_session(id, s_addr, in_queue, out_queue, timeout, facil
unit.get_rtu_statuses(), unit.get_rtu_statuses(),
unit.get_annunciator(), unit.get_annunciator(),
unit.get_alarms(), unit.get_alarms(),
unit.get_state() unit.get_state(),
unit.get_valves()
} }
end end

View File

@ -11,6 +11,18 @@ function rsctl.new(redstone_rtus)
---@class rs_controller ---@class rs_controller
local public = {} local public = {}
-- check if a redstone port has available connections
---@param port IO_PORT
---@return boolean
function public.is_connected(port)
for i = 1, #redstone_rtus do
local db = redstone_rtus[i].get_db() ---@type redstone_session_db
if db.io[port] ~= nil then return true end
end
return false
end
-- write to a digital redstone port (applies to all RTUs) -- write to a digital redstone port (applies to all RTUs)
---@param port IO_PORT ---@param port IO_PORT
---@param value boolean ---@param value boolean

View File

@ -333,14 +333,28 @@ function unit.new(reactor_id, num_boilers, num_turbines)
--#region redstone I/O --#region redstone I/O
local __rs_w = self.io_ctl.digital_write -- create a generic valve interface
---@nodiscard
---@param port IO_PORT
local function _make_valve_iface(port)
---@class unit_valve_iface
local iface = {
open = function () self.io_ctl.digital_write(port, true) end,
close = function () self.io_ctl.digital_write(port, false) end,
-- check valve state
---@nodiscard
---@return 0|1|2 0 for not connected, 1 for inactive, 2 for active
check = function () return util.trinary(self.io_ctl.is_connected(port), util.trinary(self.io_ctl.digital_read(port), 2, 1), 0) end
}
return iface
end
-- valves -- valves
local waste_pu = { open = function () __rs_w(IO.WASTE_PU, true) end, close = function () __rs_w(IO.WASTE_PU, false) end } local waste_pu = _make_valve_iface(IO.WASTE_PU)
local waste_sna = { open = function () __rs_w(IO.WASTE_PO, true) end, close = function () __rs_w(IO.WASTE_PO, false) end } local waste_sna = _make_valve_iface(IO.WASTE_PO)
local waste_po = { open = function () __rs_w(IO.WASTE_POPL, true) end, close = function () __rs_w(IO.WASTE_POPL, false) end } local waste_po = _make_valve_iface(IO.WASTE_POPL)
local waste_sps = { open = function () __rs_w(IO.WASTE_AM, true) end, close = function () __rs_w(IO.WASTE_AM, false) end } local waste_sps = _make_valve_iface(IO.WASTE_AM)
local emer_cool = { open = function () __rs_w(IO.U_EMER_COOL, true) end, close = function () __rs_w(IO.U_EMER_COOL, false) end } local emer_cool = _make_valve_iface(IO.U_EMER_COOL)
---@class unit_valves ---@class unit_valves
self.valves = { self.valves = {
@ -869,6 +883,19 @@ function unit.new(reactor_id, num_boilers, num_turbines)
} }
end end
-- get valve states
---@nodiscard
function public.get_valves()
local v = self.valves
return {
v.waste_pu.check(),
v.waste_sna.check(),
v.waste_po.check(),
v.waste_sps.check(),
v.emer_cool.check()
}
end
-- get the reactor ID -- get the reactor ID
---@nodiscard ---@nodiscard
function public.get_id() return self.r_id end function public.get_id() return self.r_id end