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https://github.com/MikaylaFischler/cc-mek-scada.git
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#232 cleanup, added general stats
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@ -790,7 +790,7 @@ function iocontrol.update_unit_statuses(statuses)
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else
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local burn_rate_sum = 0.0
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local sna_count_sum = 0
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local pu_rate, po_rate, po_am_rate = 0.0, 0.0, 0.0
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local pu_rate, po_rate, po_pl_rate, po_am_rate, spent_rate = 0.0, 0.0, 0.0, 0.0, 0.0
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-- get all unit statuses
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for i = 1, #statuses do
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@ -1151,10 +1151,10 @@ function iocontrol.update_unit_statuses(statuses)
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local is_pu = unit.waste_product == types.WASTE_PRODUCT.PLUTONIUM
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local waste_rate = burn_rate / 10.0
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local u_spent_rate = waste_rate
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local u_pu_rate = util.trinary(is_pu, waste_rate, 0.0)
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local u_po_rate = util.trinary(not is_pu, math.min(waste_rate, unit.sna_prod_rate), 0.0)
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unit.unit_ps.publish("ws_rate", waste_rate)
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unit.unit_ps.publish("pu_rate", u_pu_rate)
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unit.unit_ps.publish("po_rate", u_po_rate)
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@ -1163,17 +1163,22 @@ function iocontrol.update_unit_statuses(statuses)
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if unit.waste_product == types.WASTE_PRODUCT.POLONIUM then
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unit.unit_ps.publish("po_pl_rate", u_po_rate)
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unit.unit_ps.publish("po_am_rate", 0)
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po_pl_rate = po_pl_rate + u_po_rate
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elseif unit.waste_product == types.WASTE_PRODUCT.ANTI_MATTER then
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unit.unit_ps.publish("po_pl_rate", 0)
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unit.unit_ps.publish("po_am_rate", u_po_rate)
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po_am_rate = po_am_rate + u_po_rate
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u_spent_rate = 0
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else
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unit.unit_ps.publish("po_pl_rate", 0)
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unit.unit_ps.publish("po_am_rate", 0)
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end
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unit.unit_ps.publish("ws_rate", u_spent_rate)
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pu_rate = pu_rate + u_pu_rate
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po_rate = po_rate + u_po_rate
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spent_rate = spent_rate + u_spent_rate
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end
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end
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@ -1181,7 +1186,9 @@ function iocontrol.update_unit_statuses(statuses)
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io.facility.ps.publish("sna_count", sna_count_sum)
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io.facility.ps.publish("pu_rate", pu_rate)
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io.facility.ps.publish("po_rate", po_rate)
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io.facility.ps.publish("po_pl_rate", po_pl_rate)
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io.facility.ps.publish("po_am_rate", po_am_rate)
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io.facility.ps.publish("spent_waste_rate", spent_rate)
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-- update alarm sounder
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sounder.eval(io.units)
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@ -27,6 +27,7 @@ local cpair = core.cpair
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local border = core.border
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local pipe = core.pipe
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local wh_gray = style.wh_gray
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local bw_fg_bg = style.bw_fg_bg
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local text_c = style.text_colors
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local lu_c = style.lu_colors
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@ -64,7 +65,6 @@ local function make(parent, x, y, wide, unit)
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local root = Div{parent=parent,x=x,y=y,width=_wide(136, 114),height=height}
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local lg_gray = cpair(colors.lightGray, colors.gray)
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local wh_gray = cpair(colors.white, colors.gray)
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------------------
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-- COOLING LOOP --
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@ -28,8 +28,9 @@ local cpair = core.cpair
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local border = core.border
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local pipe = core.pipe
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local bw_fg_bg = style.bw_fg_bg
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local text_col = style.text_colors
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local wh_gray = style.wh_gray
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local bw_fg_bg = style.bw_fg_bg
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local text_col = style.text_colors
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local lu_col = style.lu_colors
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-- create new flow view
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@ -238,12 +239,12 @@ local function init(main)
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for i = 1, facility.num_units do
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local y_offset = y_ofs(i)
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unit_flow(main, flow_x, 5 + y_offset, #water_pipes == 0, units[i])
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table.insert(po_pipes, pipe(0, 3 + y_offset, 8, 0, colors.cyan, true, true))
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table.insert(po_pipes, pipe(0, 3 + y_offset, 4, 0, colors.cyan, true, true))
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end
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PipeNetwork{parent=main,x=139,y=15,pipes=po_pipes,bg=colors.lightGray}
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-- TANK VALVES --
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-- tank valves --
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local next_f_id = 1
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@ -253,15 +254,15 @@ local function init(main)
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TextBox{parent=main,x=12,y=vy,text="\x10\x11",fg_bg=cpair(colors.black,colors.lightGray),width=2,height=1}
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local conn = IndicatorLight{parent=main,x=9,y=vy+1,label=util.sprintf("PV%02d-EMC", i * 5),colors=cpair(colors.green,colors.gray)}
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local open = IndicatorLight{parent=main,x=9,y=vy+2,label="OPEN",colors=cpair(colors.white,colors.gray)}
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local conn = IndicatorLight{parent=main,x=9,y=vy+1,label=util.sprintf("PV%02d-EMC", i * 5),colors=style.ind_grn}
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local open = IndicatorLight{parent=main,x=9,y=vy+2,label="OPEN",colors=style.ind_wht}
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conn.register(units[i].unit_ps, "V_emc_conn", conn.update)
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open.register(units[i].unit_ps, "V_emc_state", open.update)
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end
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end
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-- DYNAMIC TANKS --
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-- dynamic tanks --
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for i = 1, #tank_list do
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if tank_list[i] > 0 then
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@ -309,7 +310,7 @@ local function init(main)
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local sps = Div{parent=main,x=140,y=3,height=12}
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TextBox{parent=sps,text=" ",width=24,height=1,x=1,y=1,fg_bg=cpair(colors.lightGray,colors.gray)}
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TextBox{parent=sps,text="SPS",alignment=TEXT_ALIGN.CENTER,width=24,height=1,fg_bg=cpair(colors.white,colors.gray)}
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TextBox{parent=sps,text="SPS",alignment=TEXT_ALIGN.CENTER,width=24,height=1,fg_bg=wh_gray}
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local sps_box = Rectangle{parent=sps,border=border(1, colors.gray, true),width=24,height=10}
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@ -326,6 +327,24 @@ local function init(main)
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local sps_rate = DataIndicator{parent=sps_box,x=2,label="",format="%15d",value=0,unit="\xb5B/t",lu_colors=lu_col,width=20,fg_bg=bw_fg_bg}
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sps_rate.register(facility.sps_ps_tbl[1], "process_rate", function (r) sps_rate.update(r * 1000) end)
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-- statistics --
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TextBox{parent=main,x=145,y=16,text="PROC. WASTE",alignment=TEXT_ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
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local pr_waste = Rectangle{parent=main,x=145,y=17,border=border(1, colors.gray, true),width=19,height=5,thin=true,fg_bg=bw_fg_bg}
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local pu = DataIndicator{parent=pr_waste,lu_colors=lu_col,label="Pu",unit="mB/t",format="%9.3f",value=0,width=17}
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local po = DataIndicator{parent=pr_waste,lu_colors=lu_col,label="Po",unit="mB/t",format="%9.3f",value=0,width=17}
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local popl = DataIndicator{parent=pr_waste,lu_colors=lu_col,label="PoPl",unit="mB/t",format="%7.3f",value=0,width=17}
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pu.register(facility.ps, "pu_rate", pu.update)
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po.register(facility.ps, "po_rate", po.update)
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popl.register(facility.ps, "po_pl_rate", popl.update)
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TextBox{parent=main,x=145,y=23,text="SPENT WASTE",alignment=TEXT_ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
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local sp_waste = Rectangle{parent=main,x=145,y=24,border=border(1, colors.gray, true),width=19,height=3,thin=true,fg_bg=bw_fg_bg}
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local sum_sp_waste = DataIndicator{parent=sp_waste,lu_colors=lu_col,label="SUM",unit="mB/t",format="%8.3f",value=0,width=17}
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sum_sp_waste.register(facility.ps, "spent_waste_rate", sum_sp_waste.update)
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end
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return init
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@ -70,16 +70,18 @@ style.colors = {
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-- COMMON COLOR PAIRS --
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style.wh_gray = cpair(colors.white, colors.gray)
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style.bw_fg_bg = cpair(colors.black, colors.white)
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style.text_colors = cpair(colors.black, colors.lightGray)
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style.lu_colors = cpair(colors.gray, colors.gray)
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style.hzd_fg_bg = cpair(colors.white, colors.gray)
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style.hzd_fg_bg = style.wh_gray
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style.dis_colors = cpair(colors.white, colors.lightGray)
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style.ind_grn = cpair(colors.green, colors.gray)
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style.ind_yel = cpair(colors.yellow, colors.gray)
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style.ind_red = cpair(colors.red, colors.gray)
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style.ind_wht = cpair(colors.white, colors.gray)
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style.ind_wht = style.wh_gray
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-- UI COMPONENTS --
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