Merge pull request #448 from MikaylaFischler/color-update

Colorblind Modes
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Mikayla 2024-03-12 13:25:36 -04:00 committed by GitHub
commit 7a5d14d67f
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28 changed files with 522 additions and 307 deletions

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@ -55,21 +55,7 @@ local style = {}
style.root = cpair(colors.black, colors.lightGray)
style.header = cpair(colors.white, colors.gray)
style.colors = {
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xfffc79 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x4aee8a },
{ c = colors.cyan, hex = 0x34bac8 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.purple, hex = 0xb156ee },
{ c = colors.pink, hex = 0xf26ba2 },
{ c = colors.magenta, hex = 0xf9488a },
{ c = colors.lightGray, hex = 0xcacaca },
{ c = colors.gray, hex = 0x575757 }
}
style.colors = themes.smooth_stone.colors
local bw_fg_bg = cpair(colors.black, colors.white)
local g_lg_fg_bg = cpair(colors.gray, colors.lightGray)
@ -841,30 +827,26 @@ local function config_view(display)
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."}
local function recolor(value)
local c = themes.smooth_stone.color_modes[value]
if value == 1 then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
elseif value == 2 then
term.setPaletteColor(colors.green, 0x1081ff)
term.setPaletteColor(colors.yellow, 0xf5e633)
term.setPaletteColor(colors.red, 0xff521a)
elseif value == 3 then
term.setPaletteColor(colors.green, 0x1081ff)
term.setPaletteColor(colors.yellow, 0xf7c311)
term.setPaletteColor(colors.red, 0xfb5615)
elseif value == 4 then
term.setPaletteColor(colors.green, 0x00ecff)
term.setPaletteColor(colors.yellow, 0xffbc00)
term.setPaletteColor(colors.red, 0xff0000)
else
term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex)
end
end
local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
local _ = IndLight{parent=clr_c_2,x=20,y=8,label="Good",colors=cpair(colors.black,colors.green),value=true}
_ = IndLight{parent=clr_c_2,x=20,y=9,label="Warning",colors=cpair(colors.black,colors.yellow),value=true}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Bad",colors=cpair(colors.black,colors.red),value=true}
TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
TextBox{parent=clr_c_2,x=20,y=12,height=6,text="Exact color varies by theme.",fg_bg=g_lg_fg_bg}
TextBox{parent=clr_c_2,x=1,y=14,height=6,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}

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@ -403,7 +403,7 @@ function iocontrol.fp_pkt_rtt(session_id, rtt)
elseif rtt > WARN_RTT then
io.fp.ps.publish("pkt_" .. session_id .. "_rtt_color", colors.yellow_hc)
else
io.fp.ps.publish("pkt_" .. session_id .. "_rtt_color", colors.green)
io.fp.ps.publish("pkt_" .. session_id .. "_rtt_color", colors.green_hc)
end
end

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@ -24,6 +24,7 @@ local renderer = {}
-- render engine
local engine = {
color_mode = 1, ---@type COLOR_MODE
monitors = nil, ---@type monitors_struct|nil
dmesg_window = nil, ---@type table|nil
ui_ready = false,
@ -50,6 +51,12 @@ local function _init_display(monitor)
for i = 1, #style.theme.colors do
monitor.setPaletteColor(style.theme.colors[i].c, style.theme.colors[i].hex)
end
-- apply color mode
local c_mode_overrides = style.theme.color_modes[engine.color_mode]
for i = 1, #c_mode_overrides do
monitor.setPaletteColor(c_mode_overrides[i].c, c_mode_overrides[i].hex)
end
end
-- print out that the monitor is too small
@ -62,10 +69,13 @@ local function _print_too_small(monitor)
monitor.write("monitor too small")
end
-- disable the flow view
---@param disable boolean
function renderer.legacy_disable_flow_view(disable)
engine.disable_flow_view = disable
-- apply renderer configurations
---@param config crd_config
function renderer.configure(config)
style.set_themes(config.MainTheme, config.FrontPanelTheme, config.ColorMode)
engine.color_mode = config.ColorMode
engine.disable_flow_view = config.DisableFlowView
end
-- link to the monitor peripherals
@ -100,6 +110,12 @@ function renderer.init_displays()
for i = 1, #style.fp_theme.colors do
term.setPaletteColor(style.fp_theme.colors[i].c, style.fp_theme.colors[i].hex)
end
-- apply color mode
local c_mode_overrides = style.fp_theme.color_modes[engine.color_mode]
for i = 1, #c_mode_overrides do
term.setPaletteColor(c_mode_overrides[i].c, c_mode_overrides[i].hex)
end
end
-- initialize the dmesg output window

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@ -22,9 +22,7 @@ local sounder = require("coordinator.sounder")
local apisessions = require("coordinator.session.apisessions")
local style = require("coordinator.ui.style")
local COORDINATOR_VERSION = "v1.2.12"
local COORDINATOR_VERSION = "v1.3.0"
local CHUNK_LOAD_DELAY_S = 30.0
@ -122,8 +120,7 @@ local function main()
iocontrol.init_fp(COORDINATOR_VERSION, comms.version)
-- init renderer
style.set_themes(config.MainTheme, config.FrontPanelTheme)
renderer.legacy_disable_flow_view(config.DisableFlowView)
renderer.configure(config)
renderer.set_displays(monitors)
renderer.init_displays()
renderer.init_dmesg()

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@ -30,11 +30,6 @@ local border = core.border
local bw_fg_bg = style.bw_fg_bg
local ind_grn = style.ind_grn
local ind_yel = style.ind_yel
local ind_red = style.ind_red
local ind_wht = style.ind_wht
local period = core.flasher.PERIOD
-- new process control view
@ -50,6 +45,11 @@ local function new_view(root, x, y)
local dis_colors = style.dis_colors
local arrow_fg_bg = cpair(style.theme.label, s_hi_box.bkg)
local ind_grn = style.ind_grn
local ind_yel = style.ind_yel
local ind_red = style.ind_red
local ind_wht = style.ind_wht
assert(root.get_height() >= (y + 24), "main display not of sufficient vertical resolution (add an additional row of monitors)")
local black = cpair(colors.black, colors.black)
@ -68,7 +68,7 @@ local function new_view(root, x, y)
facility.ack_alarms_ack = ack_a.on_response
local all_ok = IndicatorLight{parent=main,y=5,label="Unit Systems Online",colors=ind_grn}
local rad_mon = TriIndicatorLight{parent=main,label="Radiation Monitor",c1=colors.gray,c2=colors.yellow,c3=colors.green}
local rad_mon = TriIndicatorLight{parent=main,label="Radiation Monitor",c1=style.ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd}
local ind_mat = IndicatorLight{parent=main,label="Induction Matrix",colors=ind_grn}
local sps = IndicatorLight{parent=main,label="SPS Connected",colors=ind_grn}
@ -219,7 +219,7 @@ local function new_view(root, x, y)
if i <= facility.num_units then
tag_fg_bg = cpair(colors.black, colors.cyan)
ind_fg_bg = cpair(style.theme.text, s_hi_box.bkg)
ind_off = style.theme.label
ind_off = style.ind_hi_box_bg
end
local _y = ((i - 1) * 5) + 1
@ -228,8 +228,8 @@ local function new_view(root, x, y)
TextBox{parent=unit_tag,x=2,y=2,text="Unit "..i.." Status",width=7,height=2}
local lights = Div{parent=stat_div,x=9,y=_y,width=14,height=4,fg_bg=ind_fg_bg}
local ready = IndicatorLight{parent=lights,x=2,y=2,label="Ready",colors=cpair(colors.green,ind_off)}
local degraded = IndicatorLight{parent=lights,x=2,y=3,label="Degraded",colors=cpair(colors.red,ind_off),flash=true,period=period.BLINK_250_MS}
local ready = IndicatorLight{parent=lights,x=2,y=2,label="Ready",colors=cpair(ind_grn.fgd,ind_off)}
local degraded = IndicatorLight{parent=lights,x=2,y=3,label="Degraded",colors=cpair(ind_red.fgd,ind_off),flash=true,period=period.BLINK_250_MS}
if i <= facility.num_units then
local unit = units[i] ---@type ioctl_unit
@ -341,7 +341,7 @@ local function new_view(root, x, y)
status.register(facility.ps, "current_waste_product", status.update)
local waste_prod = RadioButton{parent=rect,x=2,y=3,options=style.waste.options,callback=process.set_process_waste,radio_colors=cpair(style.theme.accent_dark,style.theme.accent_light),select_color=colors.brown}
local pu_fallback = Checkbox{parent=rect,x=2,y=7,label="Pu Fallback",callback=process.set_pu_fallback,box_fg_bg=cpair(colors.green,style.theme.accent_light)}
local pu_fallback = Checkbox{parent=rect,x=2,y=7,label="Pu Fallback",callback=process.set_pu_fallback,box_fg_bg=cpair(colors.green,style.theme.checkbox_bg)}
waste_prod.register(facility.ps, "process_waste_product", waste_prod.set_value)
pu_fallback.register(facility.ps, "process_pu_fallback", pu_fallback.set_value)

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@ -37,11 +37,6 @@ local border = core.border
local bw_fg_bg = style.bw_fg_bg
local gry_wht = style.gray_white
local ind_grn = style.ind_grn
local ind_yel = style.ind_yel
local ind_red = style.ind_red
local ind_wht = style.ind_wht
local period = core.flasher.PERIOD
-- create a unit view
@ -58,6 +53,12 @@ local function init(parent, id)
local dis_colors = style.dis_colors
local arrow_fg_bg = cpair(style.theme.label, s_hi_box.bkg)
local ind_bkg = style.ind_bkg
local ind_grn = style.ind_grn
local ind_yel = style.ind_yel
local ind_red = style.ind_red
local ind_wht = style.ind_wht
local db = iocontrol.get_db()
local unit = db.units[id] ---@type ioctl_unit
local f_ps = db.facility.ps
@ -158,9 +159,9 @@ local function init(parent, id)
local annunciator = Div{parent=main,width=23,height=18,x=22,y=3}
-- connectivity
local plc_online = IndicatorLight{parent=annunciator,label="PLC Online",colors=cpair(colors.green,colors.red)}
local plc_online = IndicatorLight{parent=annunciator,label="PLC Online",colors=cpair(ind_grn.fgd,ind_red.fgd)}
local plc_hbeat = IndicatorLight{parent=annunciator,label="PLC Heartbeat",colors=ind_wht}
local rad_mon = TriIndicatorLight{parent=annunciator,label="Radiation Monitor",c1=colors.gray,c2=colors.yellow,c3=colors.green}
local rad_mon = TriIndicatorLight{parent=annunciator,label="Radiation Monitor",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd}
plc_online.register(u_ps, "PLCOnline", plc_online.update)
plc_hbeat.register(u_ps, "PLCHeartbeat", plc_hbeat.update)
@ -217,7 +218,7 @@ local function init(parent, id)
local rps_loc = IndicatorLight{parent=rps_annunc,label="Coolant Level Low Low",colors=ind_yel}
local rps_flt = IndicatorLight{parent=rps_annunc,label="PPM Fault",colors=ind_yel,flash=true,period=period.BLINK_500_MS}
local rps_tmo = IndicatorLight{parent=rps_annunc,label="Connection Timeout",colors=ind_yel,flash=true,period=period.BLINK_500_MS}
local rps_sfl = IndicatorLight{parent=rps_annunc,label="System Failure",colors=cpair(colors.orange,colors.gray),flash=true,period=period.BLINK_500_MS}
local rps_sfl = IndicatorLight{parent=rps_annunc,label="System Failure",colors=ind_red,flash=true,period=period.BLINK_500_MS}
rps_trp.register(u_ps, "rps_tripped", rps_trp.update)
rps_dmg.register(u_ps, "high_dmg", rps_dmg.update)
@ -238,7 +239,7 @@ local function init(parent, id)
local rcs_tags = Div{parent=rcs,width=2,height=16,x=1,y=7}
local c_flt = IndicatorLight{parent=rcs_annunc,label="RCS Hardware Fault",colors=ind_yel}
local c_emg = TriIndicatorLight{parent=rcs_annunc,label="Emergency Coolant",c1=colors.gray,c2=colors.white,c3=colors.green}
local c_emg = TriIndicatorLight{parent=rcs_annunc,label="Emergency Coolant",c1=ind_bkg,c2=ind_wht.fgd,c3=ind_grn.fgd}
local c_cfm = IndicatorLight{parent=rcs_annunc,label="Coolant Feed Mismatch",colors=ind_yel}
local c_brm = IndicatorLight{parent=rcs_annunc,label="Boil Rate Mismatch",colors=ind_yel}
local c_sfm = IndicatorLight{parent=rcs_annunc,label="Steam Feed Mismatch",colors=ind_yel}
@ -294,7 +295,7 @@ local function init(parent, id)
if available_space > 1 then _add_space() end
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=hc_text}
local t1_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=colors.gray,c2=colors.yellow,c3=colors.red}
local t1_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_red.fgd}
t1_sdo.register(t_ps[1], "SteamDumpOpen", t1_sdo.update)
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=hc_text}
@ -315,7 +316,7 @@ local function init(parent, id)
end
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=hc_text}
local t2_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=colors.gray,c2=colors.yellow,c3=colors.red}
local t2_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_red.fgd}
t2_sdo.register(t_ps[2], "SteamDumpOpen", t2_sdo.update)
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=hc_text}
@ -335,7 +336,7 @@ local function init(parent, id)
if available_space > 3 then _add_space() end
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=hc_text}
local t3_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=colors.gray,c2=colors.yellow,c3=colors.red}
local t3_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_red.fgd}
t3_sdo.register(t_ps[3], "SteamDumpOpen", t3_sdo.update)
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=hc_text}
@ -405,20 +406,20 @@ local function init(parent, id)
local alarm_panel = Div{parent=main,x=2,y=36,width=29,height=16,fg_bg=s_hi_bright}
local a_brc = AlarmLight{parent=alarm_panel,x=6,y=2,label="Containment Breach",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rad = AlarmLight{parent=alarm_panel,x=6,label="Containment Radiation",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_dmg = AlarmLight{parent=alarm_panel,x=6,label="Critical Damage",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_brc = AlarmLight{parent=alarm_panel,x=6,y=2,label="Containment Breach",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_rad = AlarmLight{parent=alarm_panel,x=6,label="Containment Radiation",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_dmg = AlarmLight{parent=alarm_panel,x=6,label="Critical Damage",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
alarm_panel.line_break()
local a_rcl = AlarmLight{parent=alarm_panel,x=6,label="Reactor Lost",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rcd = AlarmLight{parent=alarm_panel,x=6,label="Reactor Damage",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rot = AlarmLight{parent=alarm_panel,x=6,label="Reactor Over Temp",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rht = AlarmLight{parent=alarm_panel,x=6,label="Reactor High Temp",c1=colors.gray,c2=colors.yellow,c3=colors.green,flash=true,period=period.BLINK_500_MS}
local a_rwl = AlarmLight{parent=alarm_panel,x=6,label="Reactor Waste Leak",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rwh = AlarmLight{parent=alarm_panel,x=6,label="Reactor Waste High",c1=colors.gray,c2=colors.yellow,c3=colors.green,flash=true,period=period.BLINK_500_MS}
local a_rcl = AlarmLight{parent=alarm_panel,x=6,label="Reactor Lost",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_rcd = AlarmLight{parent=alarm_panel,x=6,label="Reactor Damage",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_rot = AlarmLight{parent=alarm_panel,x=6,label="Reactor Over Temp",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_rht = AlarmLight{parent=alarm_panel,x=6,label="Reactor High Temp",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_500_MS}
local a_rwl = AlarmLight{parent=alarm_panel,x=6,label="Reactor Waste Leak",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_rwh = AlarmLight{parent=alarm_panel,x=6,label="Reactor Waste High",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_500_MS}
alarm_panel.line_break()
local a_rps = AlarmLight{parent=alarm_panel,x=6,label="RPS Transient",c1=colors.gray,c2=colors.yellow,c3=colors.green,flash=true,period=period.BLINK_500_MS}
local a_clt = AlarmLight{parent=alarm_panel,x=6,label="RCS Transient",c1=colors.gray,c2=colors.yellow,c3=colors.green,flash=true,period=period.BLINK_500_MS}
local a_tbt = AlarmLight{parent=alarm_panel,x=6,label="Turbine Trip",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rps = AlarmLight{parent=alarm_panel,x=6,label="RPS Transient",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_500_MS}
local a_clt = AlarmLight{parent=alarm_panel,x=6,label="RCS Transient",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_500_MS}
local a_tbt = AlarmLight{parent=alarm_panel,x=6,label="Turbine Trip",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
a_brc.register(u_ps, "Alarm_1", a_brc.update)
a_rad.register(u_ps, "Alarm_2", a_rad.update)

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@ -30,9 +30,6 @@ local pipe = core.pipe
local wh_gray = style.wh_gray
local lg_gray = style.lg_gray
local ind_grn = style.ind_grn
local ind_wht = style.ind_wht
-- make a new unit flow window
---@param parent graphics_element parent
---@param x integer top left x
@ -46,6 +43,9 @@ local function make(parent, x, y, wide, unit)
local lu_c = style.lu_colors
local lu_c_d = style.lu_colors_dark
local ind_grn = style.ind_grn
local ind_wht = style.ind_wht
local height = 16
local v_start = 1 + ((unit.unit_id - 1) * 5)
@ -112,7 +112,7 @@ local function make(parent, x, y, wide, unit)
cc_rate.register(unit.unit_ps, "boiler_boil_sum", function (sum) cc_rate.update(sum * 10) end)
hc_rate.register(unit.unit_ps, "heating_rate", hc_rate.update)
local boiler = Rectangle{parent=root,x=_wide(47,40),y=1,border=border(1, colors.gray, true),width=19,height=5,fg_bg=wh_gray}
local boiler = Rectangle{parent=root,x=_wide(47,40),y=1,border=border(1,colors.gray,true),width=19,height=5,fg_bg=wh_gray}
TextBox{parent=boiler,y=1,text="THERMO-ELECTRIC",alignment=ALIGN.CENTER,height=1}
TextBox{parent=boiler,y=3,text=util.trinary(unit.num_boilers>1,"BOILERS","BOILER"),alignment=ALIGN.CENTER,height=1}
TextBox{parent=root,x=_wide(47,40),y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=lg_gray}
@ -131,7 +131,7 @@ local function make(parent, x, y, wide, unit)
st_rate.register(unit.unit_ps, "heating_rate", st_rate.update)
end
local turbine = Rectangle{parent=root,x=_wide(93,79),y=1,border=border(1, colors.gray, true),width=19,height=5,fg_bg=wh_gray}
local turbine = Rectangle{parent=root,x=_wide(93,79),y=1,border=border(1,colors.gray,true),width=19,height=5,fg_bg=wh_gray}
TextBox{parent=turbine,y=1,text="STEAM TURBINE",alignment=ALIGN.CENTER,height=1}
TextBox{parent=turbine,y=3,text=util.trinary(unit.num_turbines>1,"GENERATORS","GENERATOR"),alignment=ALIGN.CENTER,height=1}
TextBox{parent=root,x=_wide(93,79),y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=lg_gray}
@ -139,7 +139,7 @@ local function make(parent, x, y, wide, unit)
for i = 1, unit.num_turbines do
local ry = 1 + (2 * (i - 1)) + prv_yo
TextBox{parent=root,x=_wide(125,103),y=ry,text="\x10\x11\x7f",fg_bg=text_c,width=3,height=1}
local state = TriIndicatorLight{parent=root,x=_wide(129,107),y=ry,label=v_names[i+4],c1=colors.gray,c2=colors.yellow,c3=colors.red}
local state = TriIndicatorLight{parent=root,x=_wide(129,107),y=ry,label=v_names[i+4],c1=style.ind_bkg,c2=style.ind_yel.fgd,c3=style.ind_red.fgd}
state.register(unit.turbine_ps_tbl[i], "SteamDumpOpen", state.update)
end

View File

@ -22,8 +22,11 @@ local TextBox = require("graphics.elements.textbox")
local TabBar = require("graphics.elements.controls.tabbar")
local LED = require("graphics.elements.indicators.led")
local LEDPair = require("graphics.elements.indicators.ledpair")
local RGBLED = require("graphics.elements.indicators.ledrgb")
local LINK_STATE = types.PANEL_LINK_STATE
local ALIGN = core.ALIGN
local cpair = core.cpair
@ -56,12 +59,43 @@ local function init(panel, num_units)
heartbeat.register(ps, "heartbeat", heartbeat.update)
local modem = LED{parent=system,label="MODEM",colors=led_grn}
local network = RGBLED{parent=system,label="NETWORK",colors={colors.green,colors.red,colors.orange,colors.yellow,colors.gray}}
network.update(types.PANEL_LINK_STATE.DISCONNECTED)
if not style.colorblind then
local network = RGBLED{parent=system,label="NETWORK",colors={colors.green,colors.red,colors.orange,colors.yellow,colors.gray}}
network.update(types.PANEL_LINK_STATE.DISCONNECTED)
network.register(ps, "link_state", network.update)
else
local nt_lnk = LEDPair{parent=system,label="NT LINKED",off=colors.red_off,c1=colors.red,c2=colors.green}
local nt_ver = LEDPair{parent=system,label="NT VERSION",off=colors.red_off,c1=colors.red,c2=colors.green}
nt_lnk.register(ps, "link_state", function (state)
local value = 2
if state == LINK_STATE.DISCONNECTED then
value = 1
elseif state == LINK_STATE.LINKED then
value = 3
end
nt_lnk.update(value)
end)
nt_ver.register(ps, "link_state", function (state)
local value = 3
if state == LINK_STATE.BAD_VERSION then
value = 2
elseif state == LINK_STATE.DISCONNECTED then
value = 1
end
nt_ver.update(value)
end)
end
system.line_break()
modem.register(ps, "has_modem", modem.update)
network.register(ps, "link_state", network.update)
local speaker = LED{parent=system,label="SPEAKER",colors=led_grn}
speaker.register(ps, "has_speaker", speaker.update)

View File

@ -2,6 +2,8 @@
-- Graphics Style Options
--
local util = require("scada-common.util")
local core = require("graphics.core")
local themes = require("graphics.themes")
@ -27,6 +29,7 @@ local smooth_stone = {
label_dark = colors.gray,
disabled = colors.lightGray,
bg = colors.lightGray,
checkbox_bg = colors.black,
accent_light = colors.white,
accent_dark = colors.gray,
@ -42,24 +45,10 @@ local smooth_stone = {
highlight_box_bright = cpair(colors.black, colors.white),
field_box = cpair(colors.black, colors.white),
colors = {
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xfffc79 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x4aee8a },
{ c = colors.cyan, hex = 0x34bac8 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.purple, hex = 0xb156ee },
{ c = colors.pink, hex = 0xf26ba2 },
{ c = colors.magenta, hex = 0xf9488a },
{ c = colors.white, hex = 0xf0f0f0 },
{ c = colors.lightGray, hex = 0xcacaca },
{ c = colors.gray, hex = 0x575757 },
{ c = colors.black, hex = 0x191919 },
{ c = colors.brown, hex = 0x7f664c }
}
colors = themes.smooth_stone.colors,
-- color re-mappings for assistive modes
color_modes = themes.smooth_stone.color_modes
}
---@type theme
@ -70,6 +59,7 @@ local deepslate = {
label_dark = colors.gray,
disabled = colors.gray,
bg = colors.black,
checkbox_bg = colors.gray,
accent_light = colors.gray,
accent_dark = colors.lightGray,
@ -85,61 +75,54 @@ local deepslate = {
highlight_box_bright = cpair(colors.black, colors.lightGray),
field_box = cpair(colors.white, colors.gray),
colors = {
{ c = colors.red, hex = 0xeb6a6c },
{ c = colors.orange, hex = 0xf2b86c },
{ c = colors.yellow, hex = 0xd9cf81 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x70e19b },
{ c = colors.cyan, hex = 0x7ccdd0 },
{ c = colors.lightBlue, hex = 0x99ceef },
{ c = colors.blue, hex = 0x60bcff },
{ c = colors.purple, hex = 0xc38aea },
{ c = colors.pink, hex = 0xff7fb8 },
{ c = colors.magenta, hex = 0xf980dd },
{ c = colors.white, hex = 0xd9d9d9 },
{ c = colors.lightGray, hex = 0x949494 },
{ c = colors.gray, hex = 0x575757 },
{ c = colors.black, hex = 0x262626 },
{ c = colors.brown, hex = 0xb18f6a }
}
colors = themes.deepslate.colors,
-- color re-mappings for assistive modes
color_modes = themes.deepslate.color_modes
}
style.theme = smooth_stone
style.root = cpair(style.theme.text, style.theme.bg)
style.label = cpair(style.theme.label, style.theme.bg)
-- high contrast text (also tags)
style.hc_text = cpair(style.theme.text, style.theme.text_inv)
-- text on default background
style.text_colors = cpair(style.theme.text, style.theme.bg)
-- label & unit colors
style.lu_colors = cpair(style.theme.label, style.theme.label)
-- label & unit colors (darker if set)
style.lu_colors_dark = cpair(style.theme.label_dark, style.theme.label_dark)
-- set themes per configurations
---@param main integer main theme ID (1 = smooth_stone, 2 = deepslate)
---@param fp integer fp theme ID (1 = sandstone, 2 = basalt)
function style.set_themes(main, fp)
if main == 1 then
---@param main UI_THEME main UI theme
---@param fp FP_THEME front panel theme
---@param color_mode COLOR_MODE the color mode to use
function style.set_themes(main, fp, color_mode)
local colorblind = color_mode ~= themes.COLOR_MODE.STANDARD
style.ind_bkg = colors.gray
style.ind_hi_box_bg = util.trinary(colorblind, colors.black, colors.gray)
if main == themes.UI_THEME.SMOOTH_STONE then
style.theme = smooth_stone
elseif main == 2 then
style.ind_bkg = util.trinary(colorblind, colors.black, colors.gray)
elseif main == themes.UI_THEME.DEEPSLATE then
style.theme = deepslate
style.ind_hi_box_bg = util.trinary(colorblind, colors.black, colors.lightGray)
end
style.colorblind = colorblind
style.root = cpair(style.theme.text, style.theme.bg)
style.label = cpair(style.theme.label, style.theme.bg)
-- high contrast text (also tags)
style.hc_text = cpair(style.theme.text, style.theme.text_inv)
-- text on default background
style.text_colors = cpair(style.theme.text, style.theme.bg)
-- label & unit colors
style.lu_colors = cpair(style.theme.label, style.theme.label)
-- label & unit colors (darker if set)
style.lu_colors_dark = cpair(style.theme.label_dark, style.theme.label_dark)
if fp == 1 then
style.ind_grn = cpair(util.trinary(colorblind, colors.blue, colors.green), style.ind_bkg)
style.ind_yel = cpair(colors.yellow, style.ind_bkg)
style.ind_red = cpair(colors.red, style.ind_bkg)
style.ind_wht = cpair(colors.white, style.ind_bkg)
if fp == themes.FP_THEME.SANDSTONE then
style.fp_theme = themes.sandstone
elseif fp == 2 then
elseif fp == themes.FP_THEME.BASALT then
style.fp_theme = themes.basalt
end
@ -159,11 +142,6 @@ style.lg_gray = cpair(colors.lightGray, colors.gray)
style.lg_white = cpair(colors.lightGray, colors.white)
style.gray_white = cpair(colors.gray, colors.white)
style.ind_grn = cpair(colors.green, colors.gray)
style.ind_yel = cpair(colors.yellow, colors.gray)
style.ind_red = cpair(colors.red, colors.gray)
style.ind_wht = style.wh_gray
-- UI COMPONENTS --
style.reactor = {

View File

@ -7,7 +7,7 @@ local flasher = require("graphics.flasher")
local core = {}
core.version = "2.2.1"
core.version = "2.2.2"
core.flasher = flasher
core.events = events

View File

@ -11,6 +11,7 @@ local themes = {}
-- add color mappings for front panels
colors.ivory = colors.pink
colors.green_hc = colors.cyan
colors.yellow_hc = colors.purple
colors.red_off = colors.brown
colors.yellow_off = colors.magenta
@ -100,7 +101,7 @@ themes.sandstone = {
{ c = colors.yellow, hex = 0xf9fb53 },
{ c = colors.green_off, hex = 0x16665a },
{ c = colors.green, hex = 0x6be551 },
{ c = colors.cyan, hex = 0x34bac8 },
{ c = colors.green_hc, hex = 0x6be551 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.yellow_hc, hex = 0xe3bc2a },
@ -111,6 +112,42 @@ themes.sandstone = {
{ c = colors.gray, hex = 0x575757 },
{ c = colors.black, hex = 0x191919 },
{ c = colors.red_off, hex = 0x672223 }
},
-- color re-mappings for assistive modes
color_modes = {
-- standard
{},
-- deuteranopia
{
{ c = colors.green, hex = 0x1081ff },
{ c = colors.green_hc, hex = 0x1081ff },
{ c = colors.green_off, hex = 0x141414 },
{ c = colors.yellow, hex = 0xf7c311 },
{ c = colors.yellow_off, hex = 0x141414 },
{ c = colors.red, hex = 0xfb5615 },
{ c = colors.red_off, hex = 0x141414 }
},
-- protanopia
{
{ c = colors.green, hex = 0x1081ff },
{ c = colors.green_hc, hex = 0x1081ff },
{ c = colors.green_off, hex = 0x141414 },
{ c = colors.yellow, hex = 0xf5e633 },
{ c = colors.yellow_off, hex = 0x141414 },
{ c = colors.red, hex = 0xff521a },
{ c = colors.red_off, hex = 0x141414 }
},
-- tritanopia
{
{ c = colors.green, hex = 0x40cbd7 },
{ c = colors.green_hc, hex = 0x40cbd7 },
{ c = colors.green_off, hex = 0x141414 },
{ c = colors.yellow, hex = 0xffbc00 },
{ c = colors.yellow_off, hex = 0x141414 },
{ c = colors.red, hex = 0xff0000 },
{ c = colors.red_off, hex = 0x141414 }
}
}
}
@ -134,7 +171,7 @@ themes.basalt = {
{ c = colors.yellow, hex = 0xefe37c },
{ c = colors.green_off, hex = 0x436b41 },
{ c = colors.green, hex = 0x7ae175 },
{ c = colors.cyan, hex = 0x5ec7d1 },
{ c = colors.green_hc, hex = 0x7ae175 },
{ c = colors.lightBlue, hex = 0x7dc6f2 },
{ c = colors.blue, hex = 0x56aae6 },
{ c = colors.yellow_hc, hex = 0xe9cd68 },
@ -145,6 +182,41 @@ themes.basalt = {
{ c = colors.gray, hex = 0x5c5f68 },
{ c = colors.black, hex = 0x262626 },
{ c = colors.red_off, hex = 0x653839 }
},
color_modes = {
-- standard
{},
-- deuteranopia
{
{ c = colors.green, hex = 0x65aeff },
{ c = colors.green_hc, hex = 0x99c9ff },
{ c = colors.green_off, hex = 0x333333 },
{ c = colors.yellow, hex = 0xf7c311 },
{ c = colors.yellow_off, hex = 0x333333 },
{ c = colors.red, hex = 0xf18486 },
{ c = colors.red_off, hex = 0x333333 }
},
-- protanopia
{
{ c = colors.green, hex = 0x65aeff },
{ c = colors.green_hc, hex = 0x99c9ff },
{ c = colors.green_off, hex = 0x333333 },
{ c = colors.yellow, hex = 0xf5e633 },
{ c = colors.yellow_off, hex = 0x333333 },
{ c = colors.red, hex = 0xff8058 },
{ c = colors.red_off, hex = 0x333333 }
},
-- tritanopia
{
{ c = colors.green, hex = 0x00ecff },
{ c = colors.green_hc, hex = 0x00ecff },
{ c = colors.green_off, hex = 0x333333 },
{ c = colors.yellow, hex = 0xffbc00 },
{ c = colors.yellow_off, hex = 0x333333 },
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.red_off, hex = 0x333333 }
}
}
}
@ -169,4 +241,100 @@ end
--#endregion
--#region Main UI Color Palettes
---@class ui_palette
themes.smooth_stone = {
colors = {
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xfffc79 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x4aee8a },
{ c = colors.cyan, hex = 0x34bac8 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.purple, hex = 0xb156ee },
{ c = colors.pink, hex = 0xf26ba2 },
{ c = colors.magenta, hex = 0xf9488a },
{ c = colors.white, hex = 0xf0f0f0 },
{ c = colors.lightGray, hex = 0xcacaca },
{ c = colors.gray, hex = 0x575757 },
{ c = colors.black, hex = 0x191919 },
{ c = colors.brown, hex = 0x7f664c }
},
-- color re-mappings for assistive modes
color_modes = {
-- standard
{},
-- deuteranopia
{
{ c = colors.blue, hex = 0x1081ff },
{ c = colors.yellow, hex = 0xf7c311 },
{ c = colors.red, hex = 0xfb5615 },
},
-- protanopia
{
{ c = colors.blue, hex = 0x1081ff },
{ c = colors.yellow, hex = 0xf5e633 },
{ c = colors.red, hex = 0xff521a },
},
-- tritanopia
{
{ c = colors.blue, hex = 0x40cbd7 },
{ c = colors.yellow, hex = 0xffbc00 },
{ c = colors.red, hex = 0xff0000 },
}
}
}
---@type ui_palette
themes.deepslate = {
colors = {
{ c = colors.red, hex = 0xeb6a6c },
{ c = colors.orange, hex = 0xf2b86c },
{ c = colors.yellow, hex = 0xd9cf81 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x70e19b },
{ c = colors.cyan, hex = 0x7ccdd0 },
{ c = colors.lightBlue, hex = 0x99ceef },
{ c = colors.blue, hex = 0x60bcff },
{ c = colors.purple, hex = 0xc38aea },
{ c = colors.pink, hex = 0xff7fb8 },
{ c = colors.magenta, hex = 0xf980dd },
{ c = colors.white, hex = 0xd9d9d9 },
{ c = colors.lightGray, hex = 0x949494 },
{ c = colors.gray, hex = 0x575757 },
{ c = colors.black, hex = 0x262626 },
{ c = colors.brown, hex = 0xb18f6a }
},
-- color re-mappings for assistive modes
color_modes = {
-- standard
{},
-- deuteranopia
{
{ c = colors.blue, hex = 0x65aeff },
{ c = colors.yellow, hex = 0xf7c311 },
{ c = colors.red, hex = 0xfb5615 },
},
-- protanopia
{
{ c = colors.blue, hex = 0x65aeff },
{ c = colors.yellow, hex = 0xf5e633 },
{ c = colors.red, hex = 0xff8058 },
},
-- tritanopia
{
{ c = colors.blue, hex = 0x00ecff },
{ c = colors.yellow, hex = 0xffbc00 },
{ c = colors.red, hex = 0xdf4949 },
}
}
}
--#endregion
return themes

View File

@ -7,6 +7,7 @@ local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local core = require("graphics.core")
local themes = require("graphics.themes")
local DisplayBox = require("graphics.elements.displaybox")
local Div = require("graphics.elements.div")
@ -41,21 +42,7 @@ local style = {}
style.root = cpair(colors.black, colors.lightGray)
style.header = cpair(colors.white, colors.gray)
style.colors = {
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xfffc79 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x4aee8a },
{ c = colors.cyan, hex = 0x34bac8 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.purple, hex = 0xb156ee },
{ c = colors.pink, hex = 0xf26ba2 },
{ c = colors.magenta, hex = 0xf9488a },
{ c = colors.lightGray, hex = 0xcacaca },
{ c = colors.gray, hex = 0x575757 }
}
style.colors = themes.smooth_stone.colors
local bw_fg_bg = cpair(colors.black, colors.white)
local g_lg_fg_bg = cpair(colors.gray, colors.lightGray)

View File

@ -8,6 +8,7 @@ local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local core = require("graphics.core")
local themes = require("graphics.themes")
local DisplayBox = require("graphics.elements.displaybox")
local Div = require("graphics.elements.div")
@ -49,21 +50,7 @@ local style = {}
style.root = cpair(colors.black, colors.lightGray)
style.header = cpair(colors.white, colors.gray)
style.colors = {
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xfffc79 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x4aee8a },
{ c = colors.cyan, hex = 0x34bac8 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.purple, hex = 0xb156ee },
{ c = colors.pink, hex = 0xf26ba2 },
{ c = colors.magenta, hex = 0xf9488a },
{ c = colors.lightGray, hex = 0xcacaca },
{ c = colors.gray, hex = 0x575757 }
}
style.colors = themes.smooth_stone.colors
local bw_fg_bg = cpair(colors.black, colors.white)
local g_lg_fg_bg = cpair(colors.gray, colors.lightGray)
@ -473,35 +460,31 @@ local function config_view(display)
TextBox{parent=clr_c_1,x=1,y=4,height=2,text="Click 'Accessibility' below to access colorblind assistive options.",fg_bg=g_lg_fg_bg}
TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"}
local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options={"Sandstone","Basalt"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."}
local function recolor(value)
local c = themes.smooth_stone.color_modes[value]
if value == 1 then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
elseif value == 2 then
term.setPaletteColor(colors.green, 0x1081ff)
term.setPaletteColor(colors.yellow, 0xf5e633)
term.setPaletteColor(colors.red, 0xff521a)
elseif value == 3 then
term.setPaletteColor(colors.green, 0x1081ff)
term.setPaletteColor(colors.yellow, 0xf7c311)
term.setPaletteColor(colors.red, 0xfb5615)
elseif value == 4 then
term.setPaletteColor(colors.green, 0x00ecff)
term.setPaletteColor(colors.yellow, 0xffbc00)
term.setPaletteColor(colors.red, 0xff0000)
else
term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex)
end
end
local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options={"None","Protanopia","Deuteranopia","Tritanopia"},callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
local _ = IndLight{parent=clr_c_2,x=20,y=8,label="Good",colors=cpair(colors.black,colors.green),value=true}
_ = IndLight{parent=clr_c_2,x=20,y=9,label="Warning",colors=cpair(colors.black,colors.yellow),value=true}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Bad",colors=cpair(colors.black,colors.red),value=true}
TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
TextBox{parent=clr_c_2,x=20,y=12,height=6,text="Exact color varies by theme.",fg_bg=g_lg_fg_bg}
TextBox{parent=clr_c_2,x=1,y=14,height=6,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
@ -750,9 +733,9 @@ local function config_view(display)
elseif f[1] == "LogMode" then val = util.trinary(raw == log.MODE.APPEND, "append", "replace")
elseif f[1] == "EmerCoolColor" and raw ~= nil then val = rsio.color_name(raw)
elseif f[1] == "FrontPanelTheme" then
if raw == 1 then val = "Sandstone" elseif raw == 2 then val = "Basalt" end
val = util.strval(themes.fp_theme_name(raw))
elseif f[1] == "ColorMode" then
if raw == 1 then val = "Standard" elseif raw == 2 then val = "Protanopia" elseif raw == 3 then val = "Deuteranopia" elseif raw == 4 then val = "Tritanopia" end
val = util.strval(themes.color_mode_name(raw))
end
if val == "nil" then val = "<not set>" end

View File

@ -23,6 +23,8 @@ local LED = require("graphics.elements.indicators.led")
local LEDPair = require("graphics.elements.indicators.ledpair")
local RGBLED = require("graphics.elements.indicators.ledrgb")
local LINK_STATE = types.PANEL_LINK_STATE
local ALIGN = core.ALIGN
local cpair = core.cpair
@ -56,13 +58,47 @@ local function init(panel)
local reactor = LEDPair{parent=system,label="REACTOR",off=colors.red,c1=colors.yellow,c2=colors.green}
local modem = LED{parent=system,label="MODEM",colors=ind_grn}
local network = RGBLED{parent=system,label="NETWORK",colors={colors.green,colors.red,colors.orange,colors.yellow,colors.gray}}
network.update(types.PANEL_LINK_STATE.DISCONNECTED)
if not style.colorblind then
local network = RGBLED{parent=system,label="NETWORK",colors={colors.green,colors.red,colors.orange,colors.yellow,colors.gray}}
network.update(types.PANEL_LINK_STATE.DISCONNECTED)
network.register(databus.ps, "link_state", network.update)
else
local nt_lnk = LEDPair{parent=system,label="NT LINKED",off=colors.red_off,c1=colors.red,c2=colors.green}
local nt_ver = LEDPair{parent=system,label="NT VERSION",off=colors.red_off,c1=colors.red,c2=colors.green}
local nt_col = LED{parent=system,label="NT COLLISION",colors=ind_red}
nt_lnk.register(databus.ps, "link_state", function (state)
local value = 2
if state == LINK_STATE.DISCONNECTED then
value = 1
elseif state == LINK_STATE.LINKED then
value = 3
end
nt_lnk.update(value)
end)
nt_ver.register(databus.ps, "link_state", function (state)
local value = 3
if state == LINK_STATE.BAD_VERSION then
value = 2
elseif state == LINK_STATE.DISCONNECTED then
value = 1
end
nt_ver.update(value)
end)
nt_col.register(databus.ps, "link_state", function (state) nt_col.update(state == LINK_STATE.COLLISION) end)
end
system.line_break()
reactor.register(databus.ps, "reactor_dev_state", reactor.update)
modem.register(databus.ps, "has_modem", modem.update)
network.register(databus.ps, "link_state", network.update)
local rt_main = LED{parent=system,label="RT MAIN",colors=ind_grn}
local rt_rps = LED{parent=system,label="RT RPS",colors=ind_grn}

View File

@ -12,20 +12,24 @@ local cpair = core.cpair
style.theme = themes.sandstone
style.fp = themes.get_fp_style(style.theme)
style.colorblind = false
style.ind_grn = cpair(colors.green, colors.green_off)
style.ind_red = cpair(colors.red, colors.red_off)
-- set theme per configuration
---@param fp integer fp theme ID (1 = sandstone, 2 = basalt)
function style.set_theme(fp)
if fp == 1 then
---@param fp FP_THEME front panel theme
---@param color_mode COLOR_MODE the color mode to use
function style.set_theme(fp, color_mode)
if fp == themes.FP_THEME.SANDSTONE then
style.theme = themes.sandstone
elseif fp == 2 then
elseif fp == themes.FP_THEME.BASALT then
style.theme = themes.basalt
end
style.fp = themes.get_fp_style(style.theme)
style.colorblind = color_mode ~= themes.COLOR_MODE.STANDARD
end
return style

View File

@ -18,14 +18,15 @@ local ui = {
}
-- try to start the UI
---@param theme integer front panel theme ID (1 = sandstone, 2 = basalt)
---@param theme FP_THEME front panel theme
---@param color_mode COLOR_MODE color mode
---@return boolean success, any error_msg
function renderer.try_start_ui(theme)
function renderer.try_start_ui(theme, color_mode)
local status, msg = true, nil
if ui.display == nil then
-- set theme
style.set_theme(theme)
style.set_theme(theme, color_mode)
-- reset terminal
term.setTextColor(colors.white)
@ -38,6 +39,12 @@ function renderer.try_start_ui(theme)
term.setPaletteColor(style.theme.colors[i].c, style.theme.colors[i].hex)
end
-- apply color mode
local c_mode_overrides = style.theme.color_modes[color_mode]
for i = 1, #c_mode_overrides do
term.setPaletteColor(c_mode_overrides[i].c, c_mode_overrides[i].hex)
end
-- init front panel view
status, msg = pcall(function ()
ui.display = DisplayBox{window=term.current(),fg_bg=style.fp.root}

View File

@ -18,7 +18,7 @@ local plc = require("reactor-plc.plc")
local renderer = require("reactor-plc.renderer")
local threads = require("reactor-plc.threads")
local R_PLC_VERSION = "v1.6.15"
local R_PLC_VERSION = "v1.7.0"
local println = util.println
local println_ts = util.println_ts
@ -183,7 +183,7 @@ local function main()
-- front panel time!
if not renderer.ui_ready() then
local message
plc_state.fp_ok, message = renderer.try_start_ui(config.FrontPanelTheme)
plc_state.fp_ok, message = renderer.try_start_ui(config.FrontPanelTheme, config.ColorMode)
if not plc_state.fp_ok then
println_ts(util.c("UI error: ", message))

View File

@ -9,6 +9,7 @@ local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local core = require("graphics.core")
local themes = require("graphics.themes")
local DisplayBox = require("graphics.elements.displaybox")
local Div = require("graphics.elements.div")
@ -101,21 +102,7 @@ local style = {}
style.root = cpair(colors.black, colors.lightGray)
style.header = cpair(colors.white, colors.gray)
style.colors = {
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xfffc79 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x4aee8a },
{ c = colors.cyan, hex = 0x34bac8 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.purple, hex = 0xb156ee },
{ c = colors.pink, hex = 0xf26ba2 },
{ c = colors.magenta, hex = 0xf9488a },
{ c = colors.lightGray, hex = 0xcacaca },
{ c = colors.gray, hex = 0x575757 }
}
style.colors = themes.smooth_stone.colors
local bw_fg_bg = cpair(colors.black, colors.white)
local g_lg_fg_bg = cpair(colors.gray, colors.lightGray)
@ -528,35 +515,31 @@ local function config_view(display)
TextBox{parent=clr_c_1,x=1,y=4,height=2,text="Click 'Accessibility' below to access colorblind assistive options.",fg_bg=g_lg_fg_bg}
TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"}
local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options={"Sandstone","Basalt"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."}
local function recolor(value)
local c = themes.smooth_stone.color_modes[value]
if value == 1 then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
elseif value == 2 then
term.setPaletteColor(colors.green, 0x1081ff)
term.setPaletteColor(colors.yellow, 0xf5e633)
term.setPaletteColor(colors.red, 0xff521a)
elseif value == 3 then
term.setPaletteColor(colors.green, 0x1081ff)
term.setPaletteColor(colors.yellow, 0xf7c311)
term.setPaletteColor(colors.red, 0xfb5615)
elseif value == 4 then
term.setPaletteColor(colors.green, 0x00ecff)
term.setPaletteColor(colors.yellow, 0xffbc00)
term.setPaletteColor(colors.red, 0xff0000)
else
term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex)
end
end
local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options={"None","Protanopia","Deuteranopia","Tritanopia"},callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
local _ = IndLight{parent=clr_c_2,x=20,y=8,label="Good",colors=cpair(colors.black,colors.green),value=true}
_ = IndLight{parent=clr_c_2,x=20,y=9,label="Warning",colors=cpair(colors.black,colors.yellow),value=true}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Bad",colors=cpair(colors.black,colors.red),value=true}
TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
TextBox{parent=clr_c_2,x=20,y=12,height=6,text="Exact color varies by theme.",fg_bg=g_lg_fg_bg}
TextBox{parent=clr_c_2,x=1,y=14,height=6,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
@ -1439,9 +1422,9 @@ local function config_view(display)
if f[1] == "AuthKey" then val = string.rep("*", string.len(val))
elseif f[1] == "LogMode" then val = util.trinary(raw == log.MODE.APPEND, "append", "replace")
elseif f[1] == "FrontPanelTheme" then
if raw == 1 then val = "Sandstone" elseif raw == 2 then val = "Basalt" end
val = util.strval(themes.fp_theme_name(raw))
elseif f[1] == "ColorMode" then
if raw == 1 then val = "Standard" elseif raw == 2 then val = "Protanopia" elseif raw == 3 then val = "Deuteranopia" elseif raw == 4 then val = "Tritanopia" end
val = util.strval(themes.color_mode_name(raw))
end
if val == "nil" then val = "<not set>" end

View File

@ -16,8 +16,11 @@ local TextBox = require("graphics.elements.textbox")
local DataIndicator = require("graphics.elements.indicators.data")
local LED = require("graphics.elements.indicators.led")
local LEDPair = require("graphics.elements.indicators.ledpair")
local RGBLED = require("graphics.elements.indicators.ledrgb")
local LINK_STATE = types.PANEL_LINK_STATE
local ALIGN = core.ALIGN
local cpair = core.cpair
@ -48,12 +51,43 @@ local function init(panel, units)
heartbeat.register(databus.ps, "heartbeat", heartbeat.update)
local modem = LED{parent=system,label="MODEM",colors=ind_grn}
local network = RGBLED{parent=system,label="NETWORK",colors={colors.green,colors.red,colors.orange,colors.yellow,colors.gray}}
network.update(types.PANEL_LINK_STATE.DISCONNECTED)
if not style.colorblind then
local network = RGBLED{parent=system,label="NETWORK",colors={colors.green,colors.red,colors.orange,colors.yellow,colors.gray}}
network.update(types.PANEL_LINK_STATE.DISCONNECTED)
network.register(databus.ps, "link_state", network.update)
else
local nt_lnk = LEDPair{parent=system,label="NT LINKED",off=colors.red_off,c1=colors.red,c2=colors.green}
local nt_ver = LEDPair{parent=system,label="NT VERSION",off=colors.red_off,c1=colors.red,c2=colors.green}
nt_lnk.register(databus.ps, "link_state", function (state)
local value = 2
if state == LINK_STATE.DISCONNECTED then
value = 1
elseif state == LINK_STATE.LINKED then
value = 3
end
nt_lnk.update(value)
end)
nt_ver.register(databus.ps, "link_state", function (state)
local value = 3
if state == LINK_STATE.BAD_VERSION then
value = 2
elseif state == LINK_STATE.DISCONNECTED then
value = 1
end
nt_ver.update(value)
end)
end
system.line_break()
modem.register(databus.ps, "has_modem", modem.update)
network.register(databus.ps, "link_state", network.update)
local rt_main = LED{parent=system,label="RT MAIN",colors=ind_grn}
local rt_comm = LED{parent=system,label="RT COMMS",colors=ind_grn}

View File

@ -12,19 +12,23 @@ local cpair = core.cpair
style.theme = themes.sandstone
style.fp = themes.get_fp_style(style.theme)
style.colorblind = false
style.ind_grn = cpair(colors.green, colors.green_off)
-- set theme per configuration
---@param fp integer fp theme ID (1 = sandstone, 2 = basalt)
function style.set_theme(fp)
if fp == 1 then
---@param fp FP_THEME front panel theme
---@param color_mode COLOR_MODE the color mode to use
function style.set_theme(fp, color_mode)
if fp == themes.FP_THEME.SANDSTONE then
style.theme = themes.sandstone
elseif fp == 2 then
elseif fp == themes.FP_THEME.BASALT then
style.theme = themes.basalt
end
style.fp = themes.get_fp_style(style.theme)
style.colorblind = color_mode ~= themes.COLOR_MODE.STANDARD
end
return style

View File

@ -19,14 +19,15 @@ local ui = {
-- try to start the UI
---@param units table RTU units
---@param theme integer front panel theme ID (1 = sandstone, 2 = basalt)
---@param theme FP_THEME front panel theme
---@param color_mode COLOR_MODE color mode
---@return boolean success, any error_msg
function renderer.try_start_ui(units, theme)
function renderer.try_start_ui(units, theme, color_mode)
local status, msg = true, nil
if ui.display == nil then
-- set theme
style.set_theme(theme)
style.set_theme(theme, color_mode)
-- reset terminal
term.setTextColor(colors.white)
@ -39,6 +40,12 @@ function renderer.try_start_ui(units, theme)
term.setPaletteColor(style.theme.colors[i].c, style.theme.colors[i].hex)
end
-- apply color mode
local c_mode_overrides = style.theme.color_modes[color_mode]
for i = 1, #c_mode_overrides do
term.setPaletteColor(c_mode_overrides[i].c, c_mode_overrides[i].hex)
end
-- init front panel view
status, msg = pcall(function ()
ui.display = DisplayBox{window=term.current(),fg_bg=style.fp.root}

View File

@ -31,7 +31,7 @@ local sna_rtu = require("rtu.dev.sna_rtu")
local sps_rtu = require("rtu.dev.sps_rtu")
local turbinev_rtu = require("rtu.dev.turbinev_rtu")
local RTU_VERSION = "v1.7.16"
local RTU_VERSION = "v1.8.0"
local RTU_UNIT_TYPE = types.RTU_UNIT_TYPE
local RTU_UNIT_HW_STATE = databus.RTU_UNIT_HW_STATE
@ -506,7 +506,7 @@ local function main()
if sys_config() then
-- start UI
local message
rtu_state.fp_ok, message = renderer.try_start_ui(units, config.FrontPanelTheme)
rtu_state.fp_ok, message = renderer.try_start_ui(units, config.FrontPanelTheme, config.ColorMode)
if not rtu_state.fp_ok then
println_ts(util.c("UI error: ", message))

View File

@ -7,6 +7,7 @@ local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local core = require("graphics.core")
local themes = require("graphics.themes")
local DisplayBox = require("graphics.elements.displaybox")
local Div = require("graphics.elements.div")
@ -46,21 +47,7 @@ local style = {}
style.root = cpair(colors.black, colors.lightGray)
style.header = cpair(colors.white, colors.gray)
style.colors = {
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xfffc79 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x4aee8a },
{ c = colors.cyan, hex = 0x34bac8 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.purple, hex = 0xb156ee },
{ c = colors.pink, hex = 0xf26ba2 },
{ c = colors.magenta, hex = 0xf9488a },
{ c = colors.lightGray, hex = 0xcacaca },
{ c = colors.gray, hex = 0x575757 }
}
style.colors = themes.smooth_stone.colors
local bw_fg_bg = cpair(colors.black, colors.white)
local g_lg_fg_bg = cpair(colors.gray, colors.lightGray)
@ -772,35 +759,31 @@ local function config_view(display)
TextBox{parent=clr_c_1,x=1,y=4,height=2,text="Click 'Accessibility' below to access colorblind assistive options.",fg_bg=g_lg_fg_bg}
TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"}
local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options={"Sandstone","Basalt"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."}
local function recolor(value)
local c = themes.smooth_stone.color_modes[value]
if value == 1 then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
elseif value == 2 then
term.setPaletteColor(colors.green, 0x1081ff)
term.setPaletteColor(colors.yellow, 0xf5e633)
term.setPaletteColor(colors.red, 0xff521a)
elseif value == 3 then
term.setPaletteColor(colors.green, 0x1081ff)
term.setPaletteColor(colors.yellow, 0xf7c311)
term.setPaletteColor(colors.red, 0xfb5615)
elseif value == 4 then
term.setPaletteColor(colors.green, 0x00ecff)
term.setPaletteColor(colors.yellow, 0xffbc00)
term.setPaletteColor(colors.red, 0xff0000)
else
term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex)
end
end
local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options={"None","Protanopia","Deuteranopia","Tritanopia"},callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
local _ = IndLight{parent=clr_c_2,x=20,y=8,label="Good",colors=cpair(colors.black,colors.green),value=true}
_ = IndLight{parent=clr_c_2,x=20,y=9,label="Warning",colors=cpair(colors.black,colors.yellow),value=true}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Bad",colors=cpair(colors.black,colors.red),value=true}
TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
TextBox{parent=clr_c_2,x=20,y=12,height=6,text="Exact color varies by theme.",fg_bg=g_lg_fg_bg}
TextBox{parent=clr_c_2,x=1,y=14,height=6,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
@ -1107,9 +1090,9 @@ local function config_view(display)
if f[1] == "AuthKey" then val = string.rep("*", string.len(val))
elseif f[1] == "LogMode" then val = util.trinary(raw == log.MODE.APPEND, "append", "replace")
elseif f[1] == "FrontPanelTheme" then
if raw == 1 then val = "Sandstone" elseif raw == 2 then val = "Basalt" end
val = util.strval(themes.fp_theme_name(raw))
elseif f[1] == "ColorMode" then
if raw == 1 then val = "Standard" elseif raw == 2 then val = "Protanopia" elseif raw == 3 then val = "Deuteranopia" elseif raw == 4 then val = "Tritanopia" end
val = util.strval(themes.color_mode_name(raw))
elseif f[1] == "CoolingConfig" and type(cfg.CoolingConfig) == "table" then
val = ""

View File

@ -64,7 +64,7 @@ function databus.tx_plc_rtt(reactor_id, rtt)
elseif rtt > WARN_RTT then
databus.ps.publish("plc_" .. reactor_id .. "_rtt_color", colors.yellow_hc)
else
databus.ps.publish("plc_" .. reactor_id .. "_rtt_color", colors.green)
databus.ps.publish("plc_" .. reactor_id .. "_rtt_color", colors.green_hc)
end
end
@ -95,7 +95,7 @@ function databus.tx_rtu_rtt(session_id, rtt)
elseif rtt > WARN_RTT then
databus.ps.publish("rtu_" .. session_id .. "_rtt_color", colors.yellow_hc)
else
databus.ps.publish("rtu_" .. session_id .. "_rtt_color", colors.green)
databus.ps.publish("rtu_" .. session_id .. "_rtt_color", colors.green_hc)
end
end
@ -134,7 +134,7 @@ function databus.tx_crd_rtt(rtt)
elseif rtt > WARN_RTT then
databus.ps.publish("crd_rtt_color", colors.yellow_hc)
else
databus.ps.publish("crd_rtt_color", colors.green)
databus.ps.publish("crd_rtt_color", colors.green_hc)
end
end
@ -165,7 +165,7 @@ function databus.tx_pdg_rtt(session_id, rtt)
elseif rtt > WARN_RTT then
databus.ps.publish("pdg_" .. session_id .. "_rtt_color", colors.yellow_hc)
else
databus.ps.publish("pdg_" .. session_id .. "_rtt_color", colors.green)
databus.ps.publish("pdg_" .. session_id .. "_rtt_color", colors.green_hc)
end
end

View File

@ -96,7 +96,7 @@ local function init(panel)
TextBox{parent=plc_entry,x=1,y=2,text="UNIT "..i,alignment=ALIGN.CENTER,width=8,height=1,fg_bg=s_hi_box}
TextBox{parent=plc_entry,x=1,y=3,text="",width=8,height=1,fg_bg=s_hi_box}
local conn = LED{parent=plc_entry,x=10,y=2,label="LINK",colors=ind_grn}
local conn = LED{parent=plc_entry,x=10,y=2,label="LINK",colors=cpair(colors.green_hc,colors.green_off)}
conn.register(databus.ps, ps_prefix .. "conn", conn.update)
local plc_addr = TextBox{parent=plc_entry,x=17,y=2,text=" --- ",width=5,height=1,fg_bg=label_d_fg}
@ -126,7 +126,7 @@ local function init(panel)
local crd_page = Div{parent=page_div,x=1,y=1,hidden=true}
local crd_box = Div{parent=crd_page,x=2,y=2,width=49,height=4,fg_bg=s_hi_bright}
local crd_conn = LED{parent=crd_box,x=2,y=2,label="CONNECTION",colors=ind_grn}
local crd_conn = LED{parent=crd_box,x=2,y=2,label="CONNECTION",colors=cpair(colors.green_hc,colors.green_off)}
crd_conn.register(databus.ps, "crd_conn", crd_conn.update)
TextBox{parent=crd_box,x=4,y=3,text="COMPUTER",width=8,height=1,fg_bg=label_d_fg}

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@ -12,19 +12,23 @@ local cpair = core.cpair
style.theme = themes.sandstone
style.fp = themes.get_fp_style(style.theme)
style.colorblind = false
style.ind_grn = cpair(colors.green, colors.green_off)
-- set theme per configuration
---@param fp integer fp theme ID (1 = sandstone, 2 = basalt)
function style.set_theme(fp)
if fp == 1 then
---@param fp FP_THEME front panel theme
---@param color_mode COLOR_MODE the color mode to use
function style.set_theme(fp, color_mode)
if fp == themes.FP_THEME.SANDSTONE then
style.theme = themes.sandstone
elseif fp == 2 then
elseif fp == themes.FP_THEME.BASALT then
style.theme = themes.basalt
end
style.fp = themes.get_fp_style(style.theme)
style.colorblind = color_mode ~= themes.COLOR_MODE.STANDARD
end
return style

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@ -19,14 +19,15 @@ local ui = {
}
-- try to start the UI
---@param theme integer front panel theme ID (1 = sandstone, 2 = basalt)
---@param theme FP_THEME front panel theme
---@param color_mode COLOR_MODE color mode
---@return boolean success, any error_msg
function renderer.try_start_ui(theme)
function renderer.try_start_ui(theme, color_mode)
local status, msg = true, nil
if ui.display == nil then
-- set theme
style.set_theme(theme)
style.set_theme(theme, color_mode)
-- reset terminal
term.setTextColor(colors.white)
@ -39,6 +40,12 @@ function renderer.try_start_ui(theme)
term.setPaletteColor(style.theme.colors[i].c, style.theme.colors[i].hex)
end
-- apply color mode
local c_mode_overrides = style.theme.color_modes[color_mode]
for i = 1, #c_mode_overrides do
term.setPaletteColor(c_mode_overrides[i].c, c_mode_overrides[i].hex)
end
-- init front panel view
status, msg = pcall(function ()
ui.display = DisplayBox{window=term.current(),fg_bg=style.fp.root}

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@ -21,7 +21,7 @@ local supervisor = require("supervisor.supervisor")
local svsessions = require("supervisor.session.svsessions")
local SUPERVISOR_VERSION = "v1.2.12"
local SUPERVISOR_VERSION = "v1.3.0"
local println = util.println
local println_ts = util.println_ts
@ -118,7 +118,7 @@ local function main()
databus.tx_hw_modem(true)
-- start UI
local fp_ok, message = renderer.try_start_ui(config.FrontPanelTheme)
local fp_ok, message = renderer.try_start_ui(config.FrontPanelTheme, config.ColorMode)
if not fp_ok then
println_ts(util.c("UI error: ", message))