#24 GUI for unit displays to set unit group

This commit is contained in:
Mikayla Fischler 2022-12-13 15:18:29 -05:00
parent a591cab338
commit 93a0dedcb1
5 changed files with 222 additions and 75 deletions

View File

@ -19,7 +19,7 @@ local iocontrol = require("coordinator.iocontrol")
local renderer = require("coordinator.renderer")
local sounder = require("coordinator.sounder")
local COORDINATOR_VERSION = "beta-v0.8.3"
local COORDINATOR_VERSION = "beta-v0.8.4"
local print = util.print
local println = util.println
@ -297,7 +297,6 @@ local function main()
local msg = "supervisor server timeout"
log_comms(msg)
println_ts(msg)
log.warning(msg)
-- close connection and UI
coord_comms.close()

View File

@ -22,6 +22,7 @@ local VerticalBar = require("graphics.elements.indicators.vbar")
local HazardButton = require("graphics.elements.controls.hazard_button")
local MultiButton = require("graphics.elements.controls.multi_button")
local PushButton = require("graphics.elements.controls.push_button")
local RadioButton = require("graphics.elements.controls.radio_button")
local SpinboxNumeric = require("graphics.elements.controls.spinbox_numeric")
local TEXT_ALIGN = core.graphics.TEXT_ALIGN
@ -67,6 +68,7 @@ local function init(parent, id)
TextBox{parent=main,text="Reactor Unit #" .. id,alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.header}
local bw_fg_bg = cpair(colors.black, colors.white)
local hzd_fg_bg = cpair(colors.white, colors.gray)
local lu_cpair = cpair(colors.gray, colors.gray)
@ -78,25 +80,25 @@ local function init(parent, id)
r_ps.subscribe("temp", core_map.update)
r_ps.subscribe("size", function (s) core_map.resize(s[1], s[2]) end)
local stat_fg_bg = cpair(colors.black,colors.white)
TextBox{parent=main,x=2,y=22,text="Heating Rate",height=1,width=12,fg_bg=style.label}
local heating_r = DataIndicator{parent=main,x=2,label="",format="%14.0f",value=0,unit="mB/t",commas=true,lu_colors=lu_cpair,width=19,fg_bg=stat_fg_bg}
TextBox{parent=main,x=12,y=22,text="Heating Rate",height=1,width=12,fg_bg=style.label}
local heating_r = DataIndicator{parent=main,x=12,label="",format="%14.0f",value=0,unit="mB/t",commas=true,lu_colors=lu_cpair,width=19,fg_bg=bw_fg_bg}
r_ps.subscribe("heating_rate", heating_r.update)
TextBox{parent=main,x=2,y=25,text="Commanded Burn Rate",height=1,width=19,fg_bg=style.label}
local burn_r = DataIndicator{parent=main,x=2,label="",format="%14.1f",value=0,unit="mB/t",lu_colors=lu_cpair,width=19,fg_bg=stat_fg_bg}
TextBox{parent=main,x=12,y=25,text="Commanded Burn Rate",height=1,width=19,fg_bg=style.label}
local burn_r = DataIndicator{parent=main,x=12,label="",format="%14.1f",value=0,unit="mB/t",lu_colors=lu_cpair,width=19,fg_bg=bw_fg_bg}
r_ps.subscribe("burn_rate", burn_r.update)
TextBox{parent=main,text="F",x=23,y=22,width=1,height=1,fg_bg=style.label}
TextBox{parent=main,text="C",x=25,y=22,width=1,height=1,fg_bg=style.label}
TextBox{parent=main,text="H",x=27,y=22,width=1,height=1,fg_bg=style.label}
TextBox{parent=main,text="W",x=29,y=22,width=1,height=1,fg_bg=style.label}
TextBox{parent=main,text="F",x=2,y=22,width=1,height=1,fg_bg=style.label}
TextBox{parent=main,text="C",x=4,y=22,width=1,height=1,fg_bg=style.label}
TextBox{parent=main,text="\x1a",x=6,y=24,width=1,height=1,fg_bg=style.label}
TextBox{parent=main,text="\x1a",x=6,y=25,width=1,height=1,fg_bg=style.label}
TextBox{parent=main,text="H",x=8,y=22,width=1,height=1,fg_bg=style.label}
TextBox{parent=main,text="W",x=10,y=22,width=1,height=1,fg_bg=style.label}
local fuel = VerticalBar{parent=main,x=23,y=23,fg_bg=cpair(colors.black,colors.gray),height=4,width=1}
local ccool = VerticalBar{parent=main,x=25,y=23,fg_bg=cpair(colors.blue,colors.gray),height=4,width=1}
local hcool = VerticalBar{parent=main,x=27,y=23,fg_bg=cpair(colors.white,colors.gray),height=4,width=1}
local waste = VerticalBar{parent=main,x=29,y=23,fg_bg=cpair(colors.brown,colors.gray),height=4,width=1}
local fuel = VerticalBar{parent=main,x=2,y=23,fg_bg=cpair(colors.black,colors.gray),height=4,width=1}
local ccool = VerticalBar{parent=main,x=4,y=23,fg_bg=cpair(colors.blue,colors.gray),height=4,width=1}
local hcool = VerticalBar{parent=main,x=8,y=23,fg_bg=cpair(colors.white,colors.gray),height=4,width=1}
local waste = VerticalBar{parent=main,x=10,y=23,fg_bg=cpair(colors.brown,colors.gray),height=4,width=1}
r_ps.subscribe("fuel_fill", fuel.update)
r_ps.subscribe("ccool_fill", ccool.update)
@ -120,27 +122,27 @@ local function init(parent, id)
end)
TextBox{parent=main,x=32,y=22,text="Core Temp",height=1,width=9,fg_bg=style.label}
local core_temp = DataIndicator{parent=main,x=32,label="",format="%11.2f",value=0,unit="K",lu_colors=lu_cpair,width=13,fg_bg=stat_fg_bg}
local core_temp = DataIndicator{parent=main,x=32,label="",format="%11.2f",value=0,unit="K",lu_colors=lu_cpair,width=13,fg_bg=bw_fg_bg}
r_ps.subscribe("temp", core_temp.update)
TextBox{parent=main,x=32,y=25,text="Burn Rate",height=1,width=9,fg_bg=style.label}
local act_burn_r = DataIndicator{parent=main,x=32,label="",format="%8.1f",value=0,unit="mB/t",lu_colors=lu_cpair,width=13,fg_bg=stat_fg_bg}
local act_burn_r = DataIndicator{parent=main,x=32,label="",format="%8.1f",value=0,unit="mB/t",lu_colors=lu_cpair,width=13,fg_bg=bw_fg_bg}
r_ps.subscribe("act_burn_rate", act_burn_r.update)
TextBox{parent=main,x=32,y=28,text="Damage",height=1,width=6,fg_bg=style.label}
local damage_p = DataIndicator{parent=main,x=32,label="",format="%11.0f",value=0,unit="%",lu_colors=lu_cpair,width=13,fg_bg=stat_fg_bg}
local damage_p = DataIndicator{parent=main,x=32,label="",format="%11.0f",value=0,unit="%",lu_colors=lu_cpair,width=13,fg_bg=bw_fg_bg}
r_ps.subscribe("damage", damage_p.update)
---@todo radiation monitor
TextBox{parent=main,x=32,y=31,text="Radiation",height=1,width=21,fg_bg=style.label}
DataIndicator{parent=main,x=32,label="",format="%7.2f",value=0,unit="mSv/h",lu_colors=lu_cpair,width=13,fg_bg=stat_fg_bg}
DataIndicator{parent=main,x=32,label="",format="%7.2f",value=0,unit="mSv/h",lu_colors=lu_cpair,width=13,fg_bg=bw_fg_bg}
-------------------
-- system status --
-------------------
local u_stat = Rectangle{parent=main,border=border(1, colors.gray, true),thin=true,width=33,height=4,x=46,y=3,fg_bg=cpair(colors.black,colors.white)}
local stat_line_1 = TextBox{parent=u_stat,x=1,y=1,text="UNKNOWN",width=33,height=1,alignment=TEXT_ALIGN.CENTER,fg_bg=cpair(colors.black, colors.white)}
local u_stat = Rectangle{parent=main,border=border(1,colors.gray,true),thin=true,width=33,height=4,x=46,y=3,fg_bg=bw_fg_bg}
local stat_line_1 = TextBox{parent=u_stat,x=1,y=1,text="UNKNOWN",width=33,height=1,alignment=TEXT_ALIGN.CENTER,fg_bg=bw_fg_bg}
local stat_line_2 = TextBox{parent=u_stat,x=1,y=2,text="awaiting data",width=33,height=1,alignment=TEXT_ALIGN.CENTER,fg_bg=cpair(colors.gray, colors.white)}
r_ps.subscribe("U_StatusLine1", stat_line_1.set_value)
@ -159,7 +161,7 @@ local function init(parent, id)
local plc_hbeat = IndicatorLight{parent=annunciator,label="PLC Heartbeat",colors=cpair(colors.white,colors.gray)}
local r_active = IndicatorLight{parent=annunciator,label="Active",colors=cpair(colors.green,colors.gray)}
---@todo auto control as info sent here
local r_auto = IndicatorLight{parent=annunciator,label="Auto. Control",colors=cpair(colors.blue,colors.gray)}
local r_auto = IndicatorLight{parent=annunciator,label="Automatic Control",colors=cpair(colors.blue,colors.gray)}
annunciator.line_break()
@ -200,14 +202,14 @@ local function init(parent, id)
-- RPS annunciator panel
TextBox{parent=main,text="REACTOR PROTECTION SYSTEM",fg_bg=cpair(colors.black,colors.cyan),alignment=TEXT_ALIGN.CENTER,width=33,height=1,x=46,y=8}
local rps = Rectangle{parent=main,border=border(1, colors.cyan, true),thin=true,width=33,height=12,x=46,y=9}
local rps = Rectangle{parent=main,border=border(1,colors.cyan,true),thin=true,width=33,height=12,x=46,y=9}
local rps_annunc = Div{parent=rps,width=31,height=10,x=2,y=1}
local rps_trp = IndicatorLight{parent=rps_annunc,label="RPS Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
local rps_dmg = IndicatorLight{parent=rps_annunc,label="Damage Critical",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
local rps_exh = IndicatorLight{parent=rps_annunc,label="Excess Heated Coolant",colors=cpair(colors.yellow,colors.gray)}
local rps_exw = IndicatorLight{parent=rps_annunc,label="Excess Waste",colors=cpair(colors.yellow,colors.gray)}
local rps_tmp = IndicatorLight{parent=rps_annunc,label="Core Temp. High",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
local rps_tmp = IndicatorLight{parent=rps_annunc,label="Core Temperature High",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
local rps_nof = IndicatorLight{parent=rps_annunc,label="No Fuel",colors=cpair(colors.yellow,colors.gray)}
local rps_noc = IndicatorLight{parent=rps_annunc,label="Coolant Level Low Low",colors=cpair(colors.yellow,colors.gray)}
local rps_flt = IndicatorLight{parent=rps_annunc,label="PPM Fault",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_500_MS}
@ -228,7 +230,7 @@ local function init(parent, id)
-- cooling annunciator panel
TextBox{parent=main,text="REACTOR COOLANT SYSTEM",fg_bg=cpair(colors.black,colors.blue),alignment=TEXT_ALIGN.CENTER,width=33,height=1,x=46,y=22}
local rcs = Rectangle{parent=main,border=border(1, colors.blue, true),thin=true,width=33,height=24,x=46,y=23}
local rcs = Rectangle{parent=main,border=border(1,colors.blue,true),thin=true,width=33,height=24,x=46,y=23}
local rcs_annunc = Div{parent=rcs,width=27,height=22,x=2,y=1}
local rcs_tags = Div{parent=rcs,width=2,height=22,x=29,y=1}
@ -249,20 +251,20 @@ local function init(parent, id)
-- boiler annunciator panel(s)
if unit.num_boilers > 0 then
TextBox{parent=rcs_tags,x=1,y=7,text="B1",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,x=1,y=7,text="B1",width=2,height=1,fg_bg=bw_fg_bg}
local b1_wll = IndicatorLight{parent=rcs_annunc,label="Water Level Low",colors=cpair(colors.red,colors.gray)}
b_ps[1].subscribe("WasterLevelLow", b1_wll.update)
TextBox{parent=rcs_tags,text="B1",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="B1",width=2,height=1,fg_bg=bw_fg_bg}
local b1_hr = IndicatorLight{parent=rcs_annunc,label="Heating Rate Low",colors=cpair(colors.yellow,colors.gray)}
b_ps[1].subscribe("HeatingRateLow", b1_hr.update)
end
if unit.num_boilers > 1 then
TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=bw_fg_bg}
local b2_wll = IndicatorLight{parent=rcs_annunc,label="Water Level Low",colors=cpair(colors.red,colors.gray)}
b_ps[2].subscribe("WasterLevelLow", b2_wll.update)
TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=bw_fg_bg}
local b2_hr = IndicatorLight{parent=rcs_annunc,label="Heating Rate Low",colors=cpair(colors.yellow,colors.gray)}
b_ps[2].subscribe("HeatingRateLow", b2_hr.update)
end
@ -270,21 +272,21 @@ local function init(parent, id)
-- turbine annunciator panels
if unit.num_boilers == 0 then
TextBox{parent=rcs_tags,y=7,text="T1",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,y=7,text="T1",width=2,height=1,fg_bg=bw_fg_bg}
else
rcs_tags.line_break()
rcs_annunc.line_break()
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg}
end
local t1_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=colors.gray,c2=colors.yellow,c3=colors.red}
t_ps[1].subscribe("SteamDumpOpen", function (val) t1_sdo.update(val + 1) end)
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg}
local t1_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=cpair(colors.red,colors.gray)}
t_ps[1].subscribe("TurbineOverSpeed", t1_tos.update)
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg}
local t1_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
t_ps[1].subscribe("TurbineTrip", t1_trp.update)
@ -292,15 +294,15 @@ local function init(parent, id)
rcs_tags.line_break()
rcs_annunc.line_break()
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg}
local t2_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=colors.gray,c2=colors.yellow,c3=colors.red}
t_ps[2].subscribe("SteamDumpOpen", function (val) t2_sdo.update(val + 1) end)
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg}
local t2_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=cpair(colors.red,colors.gray)}
t_ps[2].subscribe("TurbineOverSpeed", t2_tos.update)
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg}
local t2_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
t_ps[2].subscribe("TurbineTrip", t2_trp.update)
end
@ -309,15 +311,15 @@ local function init(parent, id)
rcs_tags.line_break()
rcs_annunc.line_break()
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg}
local t3_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=colors.gray,c2=colors.yellow,c3=colors.red}
t_ps[3].subscribe("SteamDumpOpen", function (val) t3_sdo.update(val + 1) end)
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg}
local t3_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=cpair(colors.red,colors.gray)}
t_ps[3].subscribe("TurbineOverSpeed", t3_tos.update)
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg}
local t3_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
t_ps[3].subscribe("TurbineTrip", t3_trp.update)
end
@ -326,8 +328,8 @@ local function init(parent, id)
-- reactor controls --
----------------------
local burn_control = Div{parent=main,x=2,y=28,width=19,height=3,fg_bg=cpair(colors.gray,colors.white)}
local burn_rate = SpinboxNumeric{parent=burn_control,x=2,y=1,whole_num_precision=4,fractional_precision=1,arrow_fg_bg=cpair(colors.gray,colors.white),fg_bg=cpair(colors.black,colors.white)}
local burn_control = Div{parent=main,x=12,y=28,width=19,height=3,fg_bg=cpair(colors.gray,colors.white)}
local burn_rate = SpinboxNumeric{parent=burn_control,x=2,y=1,whole_num_precision=4,fractional_precision=1,arrow_fg_bg=cpair(colors.gray,colors.white),fg_bg=bw_fg_bg}
TextBox{parent=burn_control,x=9,y=2,text="mB/t"}
local set_burn = function () unit.set_burn(burn_rate.get_value()) end
@ -338,7 +340,7 @@ local function init(parent, id)
local dis_colors = cpair(colors.white, colors.lightGray)
local start = HazardButton{parent=main,x=22,y=28,text="START",accent=colors.lightBlue,dis_colors=dis_colors,callback=unit.start,fg_bg=hzd_fg_bg}
local start = HazardButton{parent=main,x=2,y=28,text="START",accent=colors.lightBlue,dis_colors=dis_colors,callback=unit.start,fg_bg=hzd_fg_bg}
local ack_a = HazardButton{parent=main,x=12,y=32,text="ACK \x13",accent=colors.orange,dis_colors=dis_colors,callback=unit.ack_alarms,fg_bg=hzd_fg_bg}
local scram = HazardButton{parent=main,x=2,y=32,text="SCRAM",accent=colors.yellow,dis_colors=dis_colors,callback=unit.scram,fg_bg=hzd_fg_bg}
local reset = HazardButton{parent=main,x=22,y=32,text="RESET",accent=colors.red,dis_colors=dis_colors,callback=unit.reset_rps,fg_bg=hzd_fg_bg}
@ -360,7 +362,7 @@ local function init(parent, id)
r_ps.subscribe("rps_tripped", function (active) if active then reset.enable() else reset.disable() end end)
TextBox{parent=main,text="WASTE PROCESSING",fg_bg=cpair(colors.black,colors.brown),alignment=TEXT_ALIGN.CENTER,width=33,height=1,x=46,y=48}
local waste_proc = Rectangle{parent=main,border=border(1, colors.brown, true),thin=true,width=33,height=3,x=46,y=49}
local waste_proc = Rectangle{parent=main,border=border(1,colors.brown,true),thin=true,width=33,height=3,x=46,y=49}
local waste_div = Div{parent=waste_proc,x=2,y=1,width=31,height=1}
local waste_mode = MultiButton{parent=waste_div,x=1,y=1,options=waste_opts,callback=unit.set_waste,min_width=6}
@ -371,7 +373,7 @@ local function init(parent, id)
-- alarm management --
----------------------
local alarm_panel = Div{parent=main,x=2,y=36,width=29,height=16,fg_bg=cpair(colors.black,colors.white)}
local alarm_panel = Div{parent=main,x=2,y=36,width=29,height=16,fg_bg=bw_fg_bg}
local a_brc = AlarmLight{parent=alarm_panel,x=6,y=2,label="Containment Breach",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rad = AlarmLight{parent=alarm_panel,x=6,label="Containment Radiation",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
@ -410,38 +412,70 @@ local function init(parent, id)
local rst_fg_bg = cpair(colors.black, colors.lime)
local active_fg_bg = cpair(colors.white, colors.gray)
PushButton{parent=alarm_panel,x=2,y=2,text="\x13",min_width=1,callback=c.c_breach.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=2,text="R",min_width=1,callback=c.c_breach.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=3,text="\x13",min_width=1,callback=c.radiation.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=3,text="R",min_width=1,callback=c.radiation.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=4,text="\x13",min_width=1,callback=c.dmg_crit.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=4,text="R",min_width=1,callback=c.dmg_crit.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=2,text="\x13",callback=c.c_breach.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=2,text="R",callback=c.c_breach.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=3,text="\x13",callback=c.radiation.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=3,text="R",callback=c.radiation.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=4,text="\x13",callback=c.dmg_crit.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=4,text="R",callback=c.dmg_crit.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=6,text="\x13",min_width=1,callback=c.r_lost.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=6,text="R",min_width=1,callback=c.r_lost.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=7,text="\x13",min_width=1,callback=c.damage.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=7,text="R",min_width=1,callback=c.damage.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=8,text="\x13",min_width=1,callback=c.over_temp.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=8,text="R",min_width=1,callback=c.over_temp.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=9,text="\x13",min_width=1,callback=c.high_temp.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=9,text="R",min_width=1,callback=c.high_temp.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=10,text="\x13",min_width=1,callback=c.waste_leak.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=10,text="R",min_width=1,callback=c.waste_leak.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=11,text="\x13",min_width=1,callback=c.waste_high.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=11,text="R",min_width=1,callback=c.waste_high.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=6,text="\x13",callback=c.r_lost.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=6,text="R",callback=c.r_lost.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=7,text="\x13",callback=c.damage.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=7,text="R",callback=c.damage.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=8,text="\x13",callback=c.over_temp.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=8,text="R",callback=c.over_temp.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=9,text="\x13",callback=c.high_temp.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=9,text="R",callback=c.high_temp.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=10,text="\x13",callback=c.waste_leak.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=10,text="R",callback=c.waste_leak.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=11,text="\x13",callback=c.waste_high.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=11,text="R",callback=c.waste_high.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=13,text="\x13",min_width=1,callback=c.rps_trans.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=13,text="R",min_width=1,callback=c.rps_trans.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=14,text="\x13",min_width=1,callback=c.rcs_trans.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=14,text="R",min_width=1,callback=c.rcs_trans.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=15,text="\x13",min_width=1,callback=c.t_trip.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=15,text="R",min_width=1,callback=c.t_trip.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=13,text="\x13",callback=c.rps_trans.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=13,text="R",callback=c.rps_trans.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=14,text="\x13",callback=c.rcs_trans.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=14,text="R",callback=c.rcs_trans.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=2,y=15,text="\x13",callback=c.t_trip.ack,fg_bg=ack_fg_bg,active_fg_bg=active_fg_bg}
PushButton{parent=alarm_panel,x=4,y=15,text="R",callback=c.t_trip.reset,fg_bg=rst_fg_bg,active_fg_bg=active_fg_bg}
-- color tags
TextBox{parent=alarm_panel,x=5,y=13,text="\x95",width=1,height=1,fg_bg=cpair(colors.white, colors.cyan)}
TextBox{parent=alarm_panel,x=5,text="\x95",width=1,height=1,fg_bg=cpair(colors.white, colors.blue)}
TextBox{parent=alarm_panel,x=5,text="\x95",width=1,height=1,fg_bg=cpair(colors.white, colors.blue)}
TextBox{parent=alarm_panel,x=5,y=13,text="\x95",width=1,height=1,fg_bg=cpair(colors.white,colors.cyan)}
TextBox{parent=alarm_panel,x=5,text="\x95",width=1,height=1,fg_bg=cpair(colors.white,colors.blue)}
TextBox{parent=alarm_panel,x=5,text="\x95",width=1,height=1,fg_bg=cpair(colors.white,colors.blue)}
--------------------------------
-- automatic control settings --
--------------------------------
TextBox{parent=main,text="AUTO CTRL",fg_bg=cpair(colors.black,colors.purple),alignment=TEXT_ALIGN.CENTER,width=13,height=1,x=32,y=36}
local auto_ctl = Rectangle{parent=main,border=border(1,colors.purple,true),thin=true,width=13,height=15,x=32,y=37}
local auto_div = Div{parent=auto_ctl,width=13,height=15,x=2,y=1}
local ctl_opts = { "Manual", "Group A", "Group B", "Group C", "Group D" }
local a_prm, a_stb
local test = function (val)
a_prm.update(val ~= 1)
a_stb.update(val ~= 1)
end
RadioButton{parent=auto_div,options=ctl_opts,callback=test,radio_colors=cpair(colors.blue,colors.white),radio_bg=colors.gray}
auto_div.line_break()
PushButton{parent=auto_div,text="SET",x=3,min_width=5,fg_bg=cpair(colors.black,colors.white),active_fg_bg=cpair(colors.white,colors.gray),callback=function()end}
auto_div.line_break()
TextBox{parent=auto_div,text="CRD Group",height=1,width=9,fg_bg=style.label}
local auto_grp = TextBox{parent=auto_div,text="Manual",height=1,width=9,fg_bg=bw_fg_bg}
auto_div.line_break()
a_prm = IndicatorLight{parent=auto_div,label="Primary",colors=cpair(colors.green,colors.gray)}
a_stb = IndicatorLight{parent=auto_div,label="Standby",colors=cpair(colors.white,colors.gray)}
return main
end

View File

@ -24,6 +24,7 @@ local element = {}
---|hazard_button_args
---|multi_button_args
---|push_button_args
---|radio_button_args
---|spinbox_args
---|switch_button_args
---|alarm_indicator_light

View File

@ -1,4 +1,4 @@
-- Button Graphics Element
-- Multi Button Graphics Element
local util = require("scada-common.util")
@ -15,7 +15,7 @@ local element = require("graphics.element")
---@class multi_button_args
---@field options table button options
---@field callback function function to call on touch
---@field default? boolean default state, defaults to options[1]
---@field default? integer default state, defaults to options[1]
---@field min_width? integer text length + 2 if omitted
---@field parent graphics_element
---@field id? string element id
@ -29,7 +29,12 @@ local element = require("graphics.element")
---@return graphics_element element, element_id id
local function multi_button(args)
assert(type(args.options) == "table", "graphics.elements.controls.multi_button: options is a required field")
assert(#args.options > 0, "graphics.elements.controls.multi_button: at least one option is required")
assert(type(args.callback) == "function", "graphics.elements.controls.multi_button: callback is a required field")
assert(type(args.default) == "nil" or (type(args.default) == "number" and args.default > 0),
"graphics.elements.controls.multi_button: default must be nil or a number > 0")
assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0),
"graphics.elements.controls.multi_button: min_width must be nil or a number > 0")
-- single line
args.height = 1
@ -43,7 +48,7 @@ local function multi_button(args)
end
end
local button_width = math.max(max_width, args.min_width or 1)
local button_width = math.max(max_width, args.min_width or 0)
args.width = (button_width * #args.options) + #args.options + 1

View File

@ -0,0 +1,108 @@
-- Radio Button Graphics Element
local element = require("graphics.element")
---@class radio_button_args
---@field options table button options
---@field callback function function to call on touch
---@field radio_colors cpair colors for radio button center dot when active (a) or inactive (b)
---@field radio_bg color background color of radio button
---@field default? integer default state, defaults to options[1]
---@field min_width? integer text length + 2 if omitted
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
---@field y? integer 1 if omitted
---@field fg_bg? cpair foreground/background colors
-- new radio button list (latch selection, exclusively one button at a time)
---@param args radio_button_args
---@return graphics_element element, element_id id
local function radio_button(args)
assert(type(args.options) == "table", "graphics.elements.controls.radio_button: options is a required field")
assert(#args.options > 0, "graphics.elements.controls.radio_button: at least one option is required")
assert(type(args.callback) == "function", "graphics.elements.controls.radio_button: callback is a required field")
assert(type(args.default) == "nil" or (type(args.default) == "number" and args.default > 0),
"graphics.elements.controls.radio_button: default must be nil or a number > 0")
assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0),
"graphics.elements.controls.radio_button: min_width must be nil or a number > 0")
-- one line per option
args.height = #args.options
-- determine widths
local max_width = 1
for i = 1, #args.options do
local opt = args.options[i] ---@type string
if string.len(opt) > max_width then
max_width = string.len(opt)
end
end
local button_text_width = math.max(max_width, args.min_width or 0)
args.width = button_text_width + 2
-- create new graphics element base object
local e = element.new(args)
-- button state (convert nil to 1 if missing)
e.value = args.default or 1
-- show the button state
local function draw()
for i = 1, #args.options do
local opt = args.options[i] ---@type string
e.window.setCursorPos(1, i)
if e.value == i then
-- show as selected
e.window.setTextColor(args.radio_colors.color_a)
e.window.setBackgroundColor(args.radio_bg)
else
-- show as unselected
e.window.setTextColor(args.radio_colors.color_b)
e.window.setBackgroundColor(args.radio_bg)
end
e.window.write("\x88")
e.window.setTextColor(args.radio_bg)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.window.write("\x95")
-- write button text
e.window.setTextColor(e.fg_bg.fgd)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.window.write(opt)
end
end
-- handle touch
---@param event monitor_touch monitor touch event
function e.handle_touch(event)
-- determine what was pressed
if e.enabled then
if args.options[event.y] ~= nil then
e.value = event.y
draw()
args.callback(e.value)
end
end
end
-- set the value
---@param val integer new value
function e.set_value(val)
e.value = val
draw()
end
-- initial draw
draw()
return e.get()
end
return radio_button