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https://github.com/MikaylaFischler/cc-mek-scada.git
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#457 added standard with black off
This commit is contained in:
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2442e7f972
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@ -825,29 +825,39 @@ local function config_view(display)
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TextBox{parent=clr_c_1,x=18,y=7,height=1,text="Front Panel Theme"}
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local fp_theme = RadioButton{parent=clr_c_1,x=18,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
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TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."}
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TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color mode below, indicators will change as shown and multi-color ones will be split up where possible."}
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TextBox{parent=clr_c_2,x=21,y=7,height=1,text="Preview"}
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local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
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_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
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_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
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local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
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local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
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local function recolor(value)
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local c = themes.smooth_stone.color_modes[value]
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if value == 1 then
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if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.STD_ON_BLACK then
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for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
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else
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term.setPaletteColor(colors.green, c[1].hex)
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term.setPaletteColor(colors.yellow, c[2].hex)
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term.setPaletteColor(colors.red, c[3].hex)
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end
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if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
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b_off.hide()
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g_off.show()
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else
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g_off.hide()
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b_off.show()
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end
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end
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TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"}
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local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
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TextBox{parent=clr_c_2,x=1,y=7,height=1,width=10,text="Color Mode"}
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local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
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TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"}
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local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
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_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
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_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
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TextBox{parent=clr_c_2,x=20,y=13,height=2,width=23,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
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TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
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PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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@ -88,8 +88,8 @@ style.theme = smooth_stone
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---@param fp FP_THEME front panel theme
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---@param color_mode COLOR_MODE the color mode to use
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function style.set_themes(main, fp, color_mode)
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local colorblind = color_mode ~= themes.COLOR_MODE.STANDARD
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local black_ind_off = colorblind and (color_mode ~= themes.COLOR_MODE.BLUE_IND)
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local colorblind = not (color_mode == themes.COLOR_MODE.STANDARD or color_mode == themes.COLOR_MODE.STD_ON_BLACK)
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local black_ind_off = color_mode ~= themes.COLOR_MODE.STANDARD and color_mode ~= themes.COLOR_MODE.BLUE_IND
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style.ind_bkg = colors.gray
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style.ind_hi_box_bg = util.trinary(black_ind_off, colors.black, colors.gray)
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@ -56,8 +56,9 @@ themes.COLOR_MODE = {
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PROTANOPIA = 3,
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TRITANOPIA = 4,
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BLUE_IND = 5,
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BLUE_ON_BLACK = 6,
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NUM_MODES = 6
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STD_ON_BLACK = 6,
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BLUE_ON_BLACK = 7,
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NUM_MODES = 8
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}
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themes.COLOR_MODE_NAMES = {
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@ -65,8 +66,9 @@ themes.COLOR_MODE_NAMES = {
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"Deuteranopia",
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"Protanopia",
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"Tritanopia",
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"Blue Standard",
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"Blue + Black Off"
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"Blue for 'Good'",
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"Standard + Black",
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"Blue + Black"
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}
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-- attempts to get the string name of a color mode
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@ -79,6 +81,7 @@ function themes.color_mode_name(id)
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id == themes.COLOR_MODE.PROTANOPIA or
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id == themes.COLOR_MODE.TRITANOPIA or
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id == themes.COLOR_MODE.BLUE_IND or
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id == themes.COLOR_MODE.STD_ON_BLACK or
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id == themes.COLOR_MODE.BLUE_ON_BLACK then
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return themes.COLOR_MODE_NAMES[id]
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else return nil end
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@ -161,6 +164,12 @@ themes.sandstone = {
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{ c = colors.green_hc, hex = 0x1081ff },
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{ c = colors.green_off, hex = 0x053466 },
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},
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-- standard, black backgrounds
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{
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{ c = colors.green_off, hex = 0x141414 },
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{ c = colors.yellow_off, hex = 0x141414 },
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{ c = colors.red_off, hex = 0x141414 }
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},
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-- blue indicators, black backgrounds
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{
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{ c = colors.green, hex = 0x1081ff },
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@ -244,6 +253,12 @@ themes.basalt = {
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{ c = colors.green_hc, hex = 0x99c9ff },
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{ c = colors.green_off, hex = 0x365e8a },
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},
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-- standard, black backgrounds
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{
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{ c = colors.green_off, hex = 0x333333 },
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{ c = colors.yellow_off, hex = 0x333333 },
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{ c = colors.red_off, hex = 0x333333 }
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},
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-- blue indicators, black backgrounds
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{
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{ c = colors.green, hex = 0x65aeff },
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@ -327,6 +342,8 @@ themes.smooth_stone = {
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{ c = colors.yellow, hex = 0xfffc79 },
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{ c = colors.red, hex = 0xdf4949 }
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},
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-- standard, black backgrounds
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{},
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-- blue indicators, black backgrounds
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{
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{ c = colors.blue, hex = 0x1081ff },
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@ -385,6 +402,8 @@ themes.deepslate = {
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{ c = colors.yellow, hex = 0xd9cf81 },
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{ c = colors.red, hex = 0xeb6a6c }
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},
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-- standard, black backgrounds
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{},
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-- blue indicators, black backgrounds
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{
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{ c = colors.blue, hex = 0x65aeff },
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@ -463,29 +463,39 @@ local function config_view(display)
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TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"}
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local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
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TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."}
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TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color mode below, indicators will change as shown and multi-color ones will be split up where possible."}
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TextBox{parent=clr_c_2,x=21,y=7,height=1,text="Preview"}
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local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
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_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
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_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
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local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
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local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
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local function recolor(value)
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local c = themes.smooth_stone.color_modes[value]
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if value == 1 then
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if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.STD_ON_BLACK then
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for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
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else
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term.setPaletteColor(colors.green, c[1].hex)
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term.setPaletteColor(colors.yellow, c[2].hex)
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term.setPaletteColor(colors.red, c[3].hex)
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end
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if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
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b_off.hide()
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g_off.show()
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else
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g_off.hide()
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b_off.show()
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end
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end
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TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"}
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local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
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TextBox{parent=clr_c_2,x=1,y=7,height=1,width=10,text="Color Mode"}
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local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
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TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"}
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local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
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_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
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_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
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TextBox{parent=clr_c_2,x=20,y=13,height=2,width=23,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
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TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
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PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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@ -31,9 +31,9 @@ function style.set_theme(fp, color_mode)
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style.fp = themes.get_fp_style(style.theme)
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style.colorblind = color_mode ~= themes.COLOR_MODE.STANDARD
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style.colorblind = not (color_mode == themes.COLOR_MODE.STANDARD or color_mode == themes.COLOR_MODE.STD_ON_BLACK)
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style.ind_bkg = util.trinary(style.colorblind and (color_mode ~= themes.COLOR_MODE.BLUE_IND), colors.black, colors.gray)
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style.ind_bkg = util.trinary(color_mode ~= themes.COLOR_MODE.STANDARD and color_mode ~= themes.COLOR_MODE.BLUE_IND, colors.black, colors.gray)
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end
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return style
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@ -518,29 +518,39 @@ local function config_view(display)
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TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"}
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local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
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TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."}
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TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color mode below, indicators will change as shown and multi-color ones will be split up where possible."}
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TextBox{parent=clr_c_2,x=21,y=7,height=1,text="Preview"}
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local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
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_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
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_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
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local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
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local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
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local function recolor(value)
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local c = themes.smooth_stone.color_modes[value]
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if value == 1 then
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if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.STD_ON_BLACK then
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for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
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else
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term.setPaletteColor(colors.green, c[1].hex)
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term.setPaletteColor(colors.yellow, c[2].hex)
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term.setPaletteColor(colors.red, c[3].hex)
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end
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if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
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b_off.hide()
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g_off.show()
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else
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g_off.hide()
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b_off.show()
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end
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end
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TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"}
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local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
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TextBox{parent=clr_c_2,x=1,y=7,height=1,width=10,text="Color Mode"}
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local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
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TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"}
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local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
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_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
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_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
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TextBox{parent=clr_c_2,x=20,y=13,height=2,width=23,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
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TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
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PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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@ -30,9 +30,9 @@ function style.set_theme(fp, color_mode)
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style.fp = themes.get_fp_style(style.theme)
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style.colorblind = color_mode ~= themes.COLOR_MODE.STANDARD
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style.colorblind = not (color_mode == themes.COLOR_MODE.STANDARD or color_mode == themes.COLOR_MODE.STD_ON_BLACK)
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style.ind_bkg = util.trinary(style.colorblind and (color_mode ~= themes.COLOR_MODE.BLUE_IND), colors.black, colors.gray)
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style.ind_bkg = util.trinary(color_mode ~= themes.COLOR_MODE.STANDARD and color_mode ~= themes.COLOR_MODE.BLUE_IND, colors.black, colors.gray)
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end
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return style
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@ -762,29 +762,39 @@ local function config_view(display)
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TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"}
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local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
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TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."}
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TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color mode below, indicators will change as shown and multi-color ones will be split up where possible."}
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TextBox{parent=clr_c_2,x=21,y=7,height=1,text="Preview"}
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local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
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_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
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_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
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local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
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local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
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local function recolor(value)
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local c = themes.smooth_stone.color_modes[value]
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if value == 1 then
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if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.STD_ON_BLACK then
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for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
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else
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term.setPaletteColor(colors.green, c[1].hex)
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term.setPaletteColor(colors.yellow, c[2].hex)
|
||||
term.setPaletteColor(colors.red, c[3].hex)
|
||||
end
|
||||
|
||||
if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
|
||||
b_off.hide()
|
||||
g_off.show()
|
||||
else
|
||||
g_off.hide()
|
||||
b_off.show()
|
||||
end
|
||||
end
|
||||
|
||||
TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"}
|
||||
local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
|
||||
TextBox{parent=clr_c_2,x=1,y=7,height=1,width=10,text="Color Mode"}
|
||||
local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
|
||||
|
||||
TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"}
|
||||
local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
|
||||
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
|
||||
_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
|
||||
|
||||
TextBox{parent=clr_c_2,x=20,y=13,height=2,width=23,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
|
||||
TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
|
||||
|
||||
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
|
||||
|
||||
|
@ -28,7 +28,7 @@ function style.set_theme(fp, color_mode)
|
||||
|
||||
style.fp = themes.get_fp_style(style.theme)
|
||||
|
||||
style.colorblind = color_mode ~= themes.COLOR_MODE.STANDARD
|
||||
style.colorblind = not (color_mode == themes.COLOR_MODE.STANDARD or color_mode == themes.COLOR_MODE.STD_ON_BLACK)
|
||||
end
|
||||
|
||||
return style
|
||||
|
Loading…
Reference in New Issue
Block a user