#457 added standard with black off

This commit is contained in:
Mikayla Fischler 2024-03-24 13:39:24 -04:00
parent 2442e7f972
commit 93e4590947
9 changed files with 110 additions and 51 deletions

View File

@ -825,29 +825,39 @@ local function config_view(display)
TextBox{parent=clr_c_1,x=18,y=7,height=1,text="Front Panel Theme"} TextBox{parent=clr_c_1,x=18,y=7,height=1,text="Front Panel Theme"}
local fp_theme = RadioButton{parent=clr_c_1,x=18,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} local fp_theme = RadioButton{parent=clr_c_1,x=18,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."} TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color mode below, indicators will change as shown and multi-color ones will be split up where possible."}
TextBox{parent=clr_c_2,x=21,y=7,height=1,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
local function recolor(value) local function recolor(value)
local c = themes.smooth_stone.color_modes[value] local c = themes.smooth_stone.color_modes[value]
if value == 1 then if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.STD_ON_BLACK then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
else else
term.setPaletteColor(colors.green, c[1].hex) term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex) term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex) term.setPaletteColor(colors.red, c[3].hex)
end end
if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
b_off.hide()
g_off.show()
else
g_off.hide()
b_off.show()
end
end end
TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"} TextBox{parent=clr_c_2,x=1,y=7,height=1,width=10,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"} TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
TextBox{parent=clr_c_2,x=20,y=13,height=2,width=23,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}

View File

@ -88,8 +88,8 @@ style.theme = smooth_stone
---@param fp FP_THEME front panel theme ---@param fp FP_THEME front panel theme
---@param color_mode COLOR_MODE the color mode to use ---@param color_mode COLOR_MODE the color mode to use
function style.set_themes(main, fp, color_mode) function style.set_themes(main, fp, color_mode)
local colorblind = color_mode ~= themes.COLOR_MODE.STANDARD local colorblind = not (color_mode == themes.COLOR_MODE.STANDARD or color_mode == themes.COLOR_MODE.STD_ON_BLACK)
local black_ind_off = colorblind and (color_mode ~= themes.COLOR_MODE.BLUE_IND) local black_ind_off = color_mode ~= themes.COLOR_MODE.STANDARD and color_mode ~= themes.COLOR_MODE.BLUE_IND
style.ind_bkg = colors.gray style.ind_bkg = colors.gray
style.ind_hi_box_bg = util.trinary(black_ind_off, colors.black, colors.gray) style.ind_hi_box_bg = util.trinary(black_ind_off, colors.black, colors.gray)

View File

@ -56,8 +56,9 @@ themes.COLOR_MODE = {
PROTANOPIA = 3, PROTANOPIA = 3,
TRITANOPIA = 4, TRITANOPIA = 4,
BLUE_IND = 5, BLUE_IND = 5,
BLUE_ON_BLACK = 6, STD_ON_BLACK = 6,
NUM_MODES = 6 BLUE_ON_BLACK = 7,
NUM_MODES = 8
} }
themes.COLOR_MODE_NAMES = { themes.COLOR_MODE_NAMES = {
@ -65,8 +66,9 @@ themes.COLOR_MODE_NAMES = {
"Deuteranopia", "Deuteranopia",
"Protanopia", "Protanopia",
"Tritanopia", "Tritanopia",
"Blue Standard", "Blue for 'Good'",
"Blue + Black Off" "Standard + Black",
"Blue + Black"
} }
-- attempts to get the string name of a color mode -- attempts to get the string name of a color mode
@ -79,6 +81,7 @@ function themes.color_mode_name(id)
id == themes.COLOR_MODE.PROTANOPIA or id == themes.COLOR_MODE.PROTANOPIA or
id == themes.COLOR_MODE.TRITANOPIA or id == themes.COLOR_MODE.TRITANOPIA or
id == themes.COLOR_MODE.BLUE_IND or id == themes.COLOR_MODE.BLUE_IND or
id == themes.COLOR_MODE.STD_ON_BLACK or
id == themes.COLOR_MODE.BLUE_ON_BLACK then id == themes.COLOR_MODE.BLUE_ON_BLACK then
return themes.COLOR_MODE_NAMES[id] return themes.COLOR_MODE_NAMES[id]
else return nil end else return nil end
@ -161,6 +164,12 @@ themes.sandstone = {
{ c = colors.green_hc, hex = 0x1081ff }, { c = colors.green_hc, hex = 0x1081ff },
{ c = colors.green_off, hex = 0x053466 }, { c = colors.green_off, hex = 0x053466 },
}, },
-- standard, black backgrounds
{
{ c = colors.green_off, hex = 0x141414 },
{ c = colors.yellow_off, hex = 0x141414 },
{ c = colors.red_off, hex = 0x141414 }
},
-- blue indicators, black backgrounds -- blue indicators, black backgrounds
{ {
{ c = colors.green, hex = 0x1081ff }, { c = colors.green, hex = 0x1081ff },
@ -244,6 +253,12 @@ themes.basalt = {
{ c = colors.green_hc, hex = 0x99c9ff }, { c = colors.green_hc, hex = 0x99c9ff },
{ c = colors.green_off, hex = 0x365e8a }, { c = colors.green_off, hex = 0x365e8a },
}, },
-- standard, black backgrounds
{
{ c = colors.green_off, hex = 0x333333 },
{ c = colors.yellow_off, hex = 0x333333 },
{ c = colors.red_off, hex = 0x333333 }
},
-- blue indicators, black backgrounds -- blue indicators, black backgrounds
{ {
{ c = colors.green, hex = 0x65aeff }, { c = colors.green, hex = 0x65aeff },
@ -327,6 +342,8 @@ themes.smooth_stone = {
{ c = colors.yellow, hex = 0xfffc79 }, { c = colors.yellow, hex = 0xfffc79 },
{ c = colors.red, hex = 0xdf4949 } { c = colors.red, hex = 0xdf4949 }
}, },
-- standard, black backgrounds
{},
-- blue indicators, black backgrounds -- blue indicators, black backgrounds
{ {
{ c = colors.blue, hex = 0x1081ff }, { c = colors.blue, hex = 0x1081ff },
@ -385,6 +402,8 @@ themes.deepslate = {
{ c = colors.yellow, hex = 0xd9cf81 }, { c = colors.yellow, hex = 0xd9cf81 },
{ c = colors.red, hex = 0xeb6a6c } { c = colors.red, hex = 0xeb6a6c }
}, },
-- standard, black backgrounds
{},
-- blue indicators, black backgrounds -- blue indicators, black backgrounds
{ {
{ c = colors.blue, hex = 0x65aeff }, { c = colors.blue, hex = 0x65aeff },

View File

@ -463,29 +463,39 @@ local function config_view(display)
TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"} TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"}
local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."} TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color mode below, indicators will change as shown and multi-color ones will be split up where possible."}
TextBox{parent=clr_c_2,x=21,y=7,height=1,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
local function recolor(value) local function recolor(value)
local c = themes.smooth_stone.color_modes[value] local c = themes.smooth_stone.color_modes[value]
if value == 1 then if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.STD_ON_BLACK then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
else else
term.setPaletteColor(colors.green, c[1].hex) term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex) term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex) term.setPaletteColor(colors.red, c[3].hex)
end end
if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
b_off.hide()
g_off.show()
else
g_off.hide()
b_off.show()
end
end end
TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"} TextBox{parent=clr_c_2,x=1,y=7,height=1,width=10,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"} TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
TextBox{parent=clr_c_2,x=20,y=13,height=2,width=23,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}

View File

@ -31,9 +31,9 @@ function style.set_theme(fp, color_mode)
style.fp = themes.get_fp_style(style.theme) style.fp = themes.get_fp_style(style.theme)
style.colorblind = color_mode ~= themes.COLOR_MODE.STANDARD style.colorblind = not (color_mode == themes.COLOR_MODE.STANDARD or color_mode == themes.COLOR_MODE.STD_ON_BLACK)
style.ind_bkg = util.trinary(style.colorblind and (color_mode ~= themes.COLOR_MODE.BLUE_IND), colors.black, colors.gray) style.ind_bkg = util.trinary(color_mode ~= themes.COLOR_MODE.STANDARD and color_mode ~= themes.COLOR_MODE.BLUE_IND, colors.black, colors.gray)
end end
return style return style

View File

@ -518,29 +518,39 @@ local function config_view(display)
TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"} TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"}
local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."} TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color mode below, indicators will change as shown and multi-color ones will be split up where possible."}
TextBox{parent=clr_c_2,x=21,y=7,height=1,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
local function recolor(value) local function recolor(value)
local c = themes.smooth_stone.color_modes[value] local c = themes.smooth_stone.color_modes[value]
if value == 1 then if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.STD_ON_BLACK then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
else else
term.setPaletteColor(colors.green, c[1].hex) term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex) term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex) term.setPaletteColor(colors.red, c[3].hex)
end end
if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
b_off.hide()
g_off.show()
else
g_off.hide()
b_off.show()
end
end end
TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"} TextBox{parent=clr_c_2,x=1,y=7,height=1,width=10,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"} TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
TextBox{parent=clr_c_2,x=20,y=13,height=2,width=23,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}

View File

@ -30,9 +30,9 @@ function style.set_theme(fp, color_mode)
style.fp = themes.get_fp_style(style.theme) style.fp = themes.get_fp_style(style.theme)
style.colorblind = color_mode ~= themes.COLOR_MODE.STANDARD style.colorblind = not (color_mode == themes.COLOR_MODE.STANDARD or color_mode == themes.COLOR_MODE.STD_ON_BLACK)
style.ind_bkg = util.trinary(style.colorblind and (color_mode ~= themes.COLOR_MODE.BLUE_IND), colors.black, colors.gray) style.ind_bkg = util.trinary(color_mode ~= themes.COLOR_MODE.STANDARD and color_mode ~= themes.COLOR_MODE.BLUE_IND, colors.black, colors.gray)
end end
return style return style

View File

@ -762,29 +762,39 @@ local function config_view(display)
TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"} TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"}
local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."} TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color mode below, indicators will change as shown and multi-color ones will be split up where possible."}
TextBox{parent=clr_c_2,x=21,y=7,height=1,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
local function recolor(value) local function recolor(value)
local c = themes.smooth_stone.color_modes[value] local c = themes.smooth_stone.color_modes[value]
if value == 1 then if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.STD_ON_BLACK then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
else else
term.setPaletteColor(colors.green, c[1].hex) term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex) term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex) term.setPaletteColor(colors.red, c[3].hex)
end end
if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
b_off.hide()
g_off.show()
else
g_off.hide()
b_off.show()
end
end end
TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"} TextBox{parent=clr_c_2,x=1,y=7,height=1,width=10,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"} TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)}
TextBox{parent=clr_c_2,x=20,y=13,height=2,width=23,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}

View File

@ -28,7 +28,7 @@ function style.set_theme(fp, color_mode)
style.fp = themes.get_fp_style(style.theme) style.fp = themes.get_fp_style(style.theme)
style.colorblind = color_mode ~= themes.COLOR_MODE.STANDARD style.colorblind = not (color_mode == themes.COLOR_MODE.STANDARD or color_mode == themes.COLOR_MODE.STD_ON_BLACK)
end end
return style return style