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https://github.com/MikaylaFischler/cc-mek-scada.git
synced 2024-08-30 18:22:34 +00:00
graphics library refactoring and bugfixes
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b628472d81
commit
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@ -3,6 +3,8 @@
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--
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local core = require("graphics.core")
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local log = require("scada-common.log")
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local util = require("scada-common.util")
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local element = {}
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@ -20,11 +22,15 @@ local element = {}
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---@param args graphics_args_generic arguments
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function element.new(args)
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local self = {
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elem_type = debug.getinfo(2).name,
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p_window = nil, ---@type table
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position = { x = 1, y = 1 },
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bounds = { x1 = 1, y1 = 1, x2 = 1, y2 = 1}
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}
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---@fixme remove debug
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log.dmesg("new " .. self.elem_type)
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local protected = {
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window = nil, ---@type table
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fg_bg = core.graphics.cpair(colors.white, colors.black),
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@ -34,7 +40,10 @@ function element.new(args)
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-- SETUP --
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-- get the parent window
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self.p_window = args.window or args.parent.window()
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self.p_window = args.window
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if self.p_window == nil and args.parent ~= nil then
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self.p_window = args.parent.window()
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end
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-- check window
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assert(self.p_window, "graphics.element: no parent window provided")
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@ -63,14 +72,18 @@ function element.new(args)
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local f = protected.frame
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protected.window = window.create(self.p_window, f.x, f.y, f.w, f.h, true)
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-- init display box
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-- init colors
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if args.fg_bg ~= nil then
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protected.window.setBackgroundColor(args.fg_bg.bkg)
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protected.window.setTextColor(args.fg_bg.fgd)
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protected.window.clear()
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protected.fg_bg = args.fg_bg
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elseif args.parent ~= nil then
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protected.fg_bg = args.parent.get_fg_bg()
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end
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-- set colors
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protected.window.setBackgroundColor(protected.fg_bg.bkg)
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protected.window.setTextColor(protected.fg_bg.fgd)
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protected.window.clear()
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-- record position
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self.position.x, self.position.y = protected.window.getPosition()
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@ -107,6 +120,9 @@ function element.new(args)
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-- get the window object
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function public.window() return protected.window end
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-- get the foreground/background colors
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function public.get_fg_bg() return protected.fg_bg end
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-- handle a monitor touch
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---@param event monitor_touch monitor touch event
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function public.handle_touch(event)
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@ -18,8 +18,11 @@ local element = require("graphics.element")
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-- new push button
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---@param args push_button_args
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local function push_button(args)
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assert(type(args.text) == "string", "graphics.elements.button_push: text is a required field")
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assert(type(args.callback) == "function", "graphics.elements.button_push: callback is a required field")
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assert(type(args.text) == "string", "graphics.elements.controls.push_button: text is a required field")
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assert(type(args.callback) == "function", "graphics.elements.controls.push_button: callback is a required field")
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-- single line
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args.height = 1
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local text_width = string.len(args.text)
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args.width = math.max(text_width + 2, args.min_width)
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@ -23,8 +23,8 @@ local function spinbox(args)
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local fr_prec = args.fractional_precision
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local dec_point_x = args.whole_num_precision + 1
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assert(util.is_int(wn_prec), "graphics.element.spinbox_numeric: whole number precision must be an integer")
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assert(util.is_int(fr_prec), "graphics.element.spinbox_numeric: fractional precision must be an integer")
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assert(util.is_int(wn_prec), "graphics.element.controls.spinbox_numeric: whole number precision must be an integer")
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assert(util.is_int(fr_prec), "graphics.element.controls.spinbox_numeric: fractional precision must be an integer")
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assert(type(args.arrow_fg_bg) == "table", "graphics.element.spinbox_numeric: arrow_fg_bg is a required field")
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@ -17,9 +17,12 @@ local element = require("graphics.element")
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-- new switch button (latch high/low)
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---@param args switch_button_args
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local function switch_button(args)
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assert(type(args.text) == "string", "graphics.elements.button_switch: text is a required field")
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assert(type(args.callback) == "function", "graphics.elements.button_switch: callback is a required field")
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assert(type(args.active_fg_bg) == "table", "graphics.elements.button_switch: active_fg_bg is a required field")
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assert(type(args.text) == "string", "graphics.elements.controls.switch_button: text is a required field")
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assert(type(args.callback) == "function", "graphics.elements.controls.switch_button: callback is a required field")
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assert(type(args.active_fg_bg) == "table", "graphics.elements.controls.switch_button: active_fg_bg is a required field")
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-- single line
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args.height = 1
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-- button state (convert nil to false if missing)
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local state = args.default or false
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@ -8,8 +8,8 @@ local element = require("graphics.element")
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---@field label string indicator label
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---@field unit? string indicator unit
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---@field format string data format (lua string format)
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---@field label_unit_colors? cpair label foreground color (a), unit foreground color (b)
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---@field initial_value any default value
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---@field lu_colors? cpair label foreground color (a), unit foreground color (b)
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---@field value any default value
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---@field parent graphics_element
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---@field x? integer 1 if omitted
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---@field y? integer 1 if omitted
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@ -18,18 +18,21 @@ local element = require("graphics.element")
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-- new data indicator
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---@param args data_indicator_args
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local function data_indicator(args)
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assert(type(args.label) == "string", "graphics.elements.indicator_data: label is a required field")
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assert(type(args.format) == "string", "graphics.elements.indicator_data: format is a required field")
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assert(args.initial_value ~= nil, "graphics.elements.indicator_data: initial_value is a required field")
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assert(util.is_int(args.width), "graphics.elements.indicator_data: width is a required field")
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local function data(args)
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assert(type(args.label) == "string", "graphics.elements.indicators.data: label is a required field")
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assert(type(args.format) == "string", "graphics.elements.indicators.data: format is a required field")
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assert(args.value ~= nil, "graphics.elements.indicators.data: value is a required field")
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assert(util.is_int(args.width), "graphics.elements.indicators.data: width is a required field")
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-- single line
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args.height = 1
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-- create new graphics element base object
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local e = element.new(args)
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-- label color
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if args.label_unit_colors ~= nil then
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e.window.setTextColor(args.label_unit_colors.color_a)
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if args.lu_colors ~= nil then
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e.window.setTextColor(args.lu_colors.color_a)
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end
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-- write label
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@ -50,17 +53,17 @@ local function data_indicator(args)
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-- write label
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if args.unit ~= nil then
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if args.label_unit_colors ~= nil then
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e.window.setTextColor(args.label_unit_colors.color_b)
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if args.lu_colors ~= nil then
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e.window.setTextColor(args.lu_colors.color_b)
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end
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e.window.write(" " .. args.unit)
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end
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end
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-- initial value draw
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e.on_update(args.initial_value)
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e.on_update(args.value)
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return e.get()
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end
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return data_indicator
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return data
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@ -19,7 +19,6 @@ local element = require("graphics.element")
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---@param args hbar_args
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local function hbar(args)
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-- properties/state
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local bkg = ""
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local last_num_bars = -1
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-- create new graphics element base object
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@ -31,12 +30,10 @@ local function hbar(args)
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assert(bar_width > 0, "graphics.elements.hbar: too small for bar")
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-- determine bar colors
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---@fixme this doesnt work as intended
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local bar_bkg = util.trinary(args.bar_fg_bg == nil, e.fg_bg.blit_bkg, args.bar_fg_bg.blit_bkg)
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local bar_fgd = util.trinary(args.bar_fg_bg == nil, e.fg_bg.blit_fgd, args.bar_fg_bg.blit_fgd)
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-- set background blit string
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bkg = util.strrep(args.bar_fg_bg.blit_bkg, bar_width)
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-- handle data changes
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function e.on_update(fraction)
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-- enforce minimum and maximum
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@ -47,37 +44,43 @@ local function hbar(args)
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end
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-- compute number of bars
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local num_bars = util.round((fraction * 100) / (bar_width * 2))
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local num_bars = util.round(fraction * (bar_width * 2))
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util.print(num_bars)
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-- redraw bar if changed
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if num_bars ~= last_num_bars then
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last_num_bars = num_bars
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local fgd = ""
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local bkg = ""
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local spaces = ""
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-- fill percentage
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for _ = 1, num_bars / 2 do
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spaces = spaces .. " "
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fgd = fgd .. bar_fgd
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bkg = bkg .. bar_bkg
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end
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-- add fractional bar if needed
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if num_bars % 2 == 1 then
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spaces = spaces .. "\x95"
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fgd = fgd .. bar_fgd
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fgd = fgd .. bar_bkg
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bkg = bkg .. bar_fgd
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end
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-- pad background
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for _ = 1, bar_width - ((num_bars / 2) + num_bars % 2) do
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for _ = 1, ((bar_width * 2) - num_bars) / 2 do
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spaces = spaces .. " "
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fgd = fgd .. bar_bkg
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bkg = bkg .. bar_bkg
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end
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-- draw bar
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for y = 1, e.frame.h do
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e.window.setCursorPos(1, y)
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e.window.blit(spaces, fgd, bkg)
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-- intentionally swapped fgd/bkg since we use spaces as fill, but they are the opposite
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e.window.blit(spaces, bkg, fgd)
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end
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end
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@ -11,7 +11,7 @@ local element = require("graphics.element")
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---@class icon_indicator_args
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---@field label string indicator label
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---@field states table state color and symbol table
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---@field default? integer default state, defaults to 1
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---@field value? integer default state, defaults to 1
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---@field min_label_width? integer label length if omitted
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---@field parent graphics_element
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---@field x? integer 1 if omitted
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@ -20,9 +20,12 @@ local element = require("graphics.element")
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-- new icon indicator
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---@param args icon_indicator_args
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local function icon_indicator(args)
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assert(type(args.label) == "string", "graphics.elements.indicator_icon: label is a required field")
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assert(type(args.states) == "table", "graphics.elements.indicator_icon: states is a required field")
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local function icon(args)
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assert(type(args.label) == "string", "graphics.elements.indicators.icon: label is a required field")
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assert(type(args.states) == "table", "graphics.elements.indicators.icon: states is a required field")
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-- single line
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args.height = 1
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-- determine width
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args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 4
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@ -55,9 +58,9 @@ local function icon_indicator(args)
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end
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-- initial icon draw
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e.on_update(args.default or 1)
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e.on_update(args.value or 1)
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return e.get()
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end
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return icon_indicator
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return icon
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@ -16,8 +16,11 @@ local element = require("graphics.element")
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-- new indicator light
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---@param args indicator_light_args
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local function indicator_light(args)
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assert(type(args.label) == "string", "graphics.elements.indicator_light: label is a required field")
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assert(type(args.colors) == "table", "graphics.elements.indicator_light: colors is a required field")
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assert(type(args.label) == "string", "graphics.elements.indicators.light: label is a required field")
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assert(type(args.colors) == "table", "graphics.elements.indicators.light: colors is a required field")
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-- single line
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args.height = 1
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-- determine width
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args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 3
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@ -10,7 +10,7 @@ local element = require("graphics.element")
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---@class state_indicator_args
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---@field states table state color and text table
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---@field default? integer default state, defaults to 1
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---@field value? integer default state, defaults to 1
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---@field min_width? integer max state text length if omitted
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---@field parent graphics_element
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---@field x? integer 1 if omitted
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@ -21,11 +21,11 @@ local element = require("graphics.element")
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-- new state indicator
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---@param args state_indicator_args
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local function state_indicator(args)
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assert(type(args.states) == "table", "graphics.elements.indicator_state: states is a required field")
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assert(type(args.states) == "table", "graphics.elements.indicators.state: states is a required field")
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-- determine height
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if util.is_int(args.height) then
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assert(args.height % 2 == 1, "graphics.elements.indicator_state: height should be an odd number")
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assert(args.height % 2 == 1, "graphics.elements.indicators.state: height should be an odd number")
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else
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args.height = 1
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end
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@ -45,12 +45,14 @@ local function state_indicator(args)
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local len = string.len(state_def.text)
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local lpad = math.floor((args.width - len) / 2)
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local rpad = len - lpad
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local rpad = args.width - lpad
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local text = util.spaces(lpad) .. state_def.text .. util.spaces(rpad)
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table.insert(state_blit_cmds, {
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text = util.spaces(lpad) .. state_def.text .. util.spaces(rpad),
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fgd = util.strrep(state_def.color.blit_fgd, 3),
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bkg = util.strrep(state_def.color.blit_bkg, 3)
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text = text,
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fgd = util.strrep(state_def.color.blit_fgd, string.len(text)),
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bkg = util.strrep(state_def.color.blit_bkg, string.len(text))
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})
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end
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@ -66,7 +68,7 @@ local function state_indicator(args)
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end
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-- initial draw
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e.on_update(args.default or 1)
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e.on_update(args.value or 1)
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return e.get()
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end
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