Merge pull request #499 from MikaylaFischler/pocket-alpha-dev

Pocket June Update
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Mikayla 2024-06-14 17:50:47 -04:00 committed by GitHub
commit a8e6bc0e35
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34 changed files with 2268 additions and 602 deletions

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@ -7,6 +7,7 @@ local log = require("scada-common.log")
local network = require("scada-common.network") local network = require("scada-common.network")
local ppm = require("scada-common.ppm") local ppm = require("scada-common.ppm")
local tcd = require("scada-common.tcd") local tcd = require("scada-common.tcd")
local types = require("scada-common.types")
local util = require("scada-common.util") local util = require("scada-common.util")
local themes = require("graphics.themes") local themes = require("graphics.themes")
@ -756,7 +757,7 @@ local function config_view(display)
local clock_fmt = RadioButton{parent=crd_c_1,x=1,y=5,default=util.trinary(ini_cfg.Time24Hour,1,2),options={"24-Hour","12-Hour"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime} local clock_fmt = RadioButton{parent=crd_c_1,x=1,y=5,default=util.trinary(ini_cfg.Time24Hour,1,2),options={"24-Hour","12-Hour"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
TextBox{parent=crd_c_1,x=1,y=8,height=1,text="Temperature Scale"} TextBox{parent=crd_c_1,x=1,y=8,height=1,text="Temperature Scale"}
local temp_scale = RadioButton{parent=crd_c_1,x=1,y=9,default=ini_cfg.TempScale,options={"Kelvin","Celsius","Fahrenheit","Rankine"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime} local temp_scale = RadioButton{parent=crd_c_1,x=1,y=9,default=ini_cfg.TempScale,options=types.TEMP_SCALE_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
local function submit_ui_opts() local function submit_ui_opts()
tmp_cfg.Time24Hour = clock_fmt.get_value() == 1 tmp_cfg.Time24Hour = clock_fmt.get_value() == 1
@ -1356,7 +1357,7 @@ local function config_view(display)
if f[1] == "AuthKey" then val = string.rep("*", string.len(val)) if f[1] == "AuthKey" then val = string.rep("*", string.len(val))
elseif f[1] == "LogMode" then val = util.trinary(raw == log.MODE.APPEND, "append", "replace") elseif f[1] == "LogMode" then val = util.trinary(raw == log.MODE.APPEND, "append", "replace")
elseif f[1] == "TempScale" then elseif f[1] == "TempScale" then
if raw == 1 then val = "Kelvin" elseif raw == 2 then val = "Celsius" elseif raw == 3 then val = "Fahrenheit" elseif raw == 4 then val = "Rankine" end val = types.TEMP_SCALE_NAMES[raw]
elseif f[1] == "MainTheme" then elseif f[1] == "MainTheme" then
val = util.strval(themes.ui_theme_name(raw)) val = util.strval(themes.ui_theme_name(raw))
elseif f[1] == "FrontPanelTheme" then elseif f[1] == "FrontPanelTheme" then

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@ -14,6 +14,8 @@ local pgi = require("coordinator.ui.pgi")
local ALARM_STATE = types.ALARM_STATE local ALARM_STATE = types.ALARM_STATE
local PROCESS = types.PROCESS local PROCESS = types.PROCESS
local TEMP_SCALE = types.TEMP_SCALE
local TEMP_UNITS = types.TEMP_SCALE_UNITS
-- nominal RTT is ping (0ms to 10ms usually) + 500ms for CRD main loop tick -- nominal RTT is ping (0ms to 10ms usually) + 500ms for CRD main loop tick
local WARN_RTT = 1000 -- 2x as long as expected w/ 0 ping local WARN_RTT = 1000 -- 2x as long as expected w/ 0 ping
@ -47,17 +49,16 @@ end
-- initialize the coordinator IO controller -- initialize the coordinator IO controller
---@param conf facility_conf configuration ---@param conf facility_conf configuration
---@param comms coord_comms comms reference ---@param comms coord_comms comms reference
---@param temp_scale integer temperature unit (1 = K, 2 = C, 3 = F, 4 = R) ---@param temp_scale TEMP_SCALE temperature unit
function iocontrol.init(conf, comms, temp_scale) function iocontrol.init(conf, comms, temp_scale)
io.temp_label = TEMP_UNITS[temp_scale]
-- temperature unit label and conversion function (from Kelvin) -- temperature unit label and conversion function (from Kelvin)
if temp_scale == 2 then if temp_scale == TEMP_SCALE.CELSIUS then
io.temp_label = "\xb0C"
io.temp_convert = function (t) return t - 273.15 end io.temp_convert = function (t) return t - 273.15 end
elseif temp_scale == 3 then elseif temp_scale == TEMP_SCALE.FAHRENHEIT then
io.temp_label = "\xb0F"
io.temp_convert = function (t) return (1.8 * (t - 273.15)) + 32 end io.temp_convert = function (t) return (1.8 * (t - 273.15)) + 32 end
elseif temp_scale == 4 then elseif temp_scale == TEMP_SCALE.RANKINE then
io.temp_label = "\xb0R"
io.temp_convert = function (t) return 1.8 * t end io.temp_convert = function (t) return 1.8 * t end
else else
io.temp_label = "K" io.temp_label = "K"
@ -247,6 +248,9 @@ function iocontrol.init(conf, comms, temp_scale)
waste_mode = types.WASTE_MODE.MANUAL_PLUTONIUM, waste_mode = types.WASTE_MODE.MANUAL_PLUTONIUM,
waste_product = types.WASTE_PRODUCT.PLUTONIUM, waste_product = types.WASTE_PRODUCT.PLUTONIUM,
last_rate_change_ms = 0,
turbine_flow_stable = false,
-- auto control group -- auto control group
a_group = 0, a_group = 0,
@ -1214,9 +1218,11 @@ function iocontrol.update_unit_statuses(statuses)
local unit_state = status[5] local unit_state = status[5]
if type(unit_state) == "table" then if type(unit_state) == "table" then
if #unit_state == 6 then if #unit_state == 8 then
unit.waste_mode = unit_state[5] unit.waste_mode = unit_state[5]
unit.waste_product = unit_state[6] unit.waste_product = unit_state[6]
unit.last_rate_change_ms = unit_state[7]
unit.turbine_flow_stable = unit_state[8]
unit.unit_ps.publish("U_StatusLine1", unit_state[1]) unit.unit_ps.publish("U_StatusLine1", unit_state[1])
unit.unit_ps.publish("U_StatusLine2", unit_state[2]) unit.unit_ps.publish("U_StatusLine2", unit_state[2])

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@ -152,7 +152,9 @@ function pocket.new_session(id, s_addr, in_queue, out_queue, timeout)
u.reactor_data, u.reactor_data,
u.boiler_data_tbl, u.boiler_data_tbl,
u.turbine_data_tbl, u.turbine_data_tbl,
u.tank_data_tbl u.tank_data_tbl,
u.last_rate_change_ms,
u.turbine_flow_stable
} }
_send(CRDN_TYPE.API_GET_UNIT, data) _send(CRDN_TYPE.API_GET_UNIT, data)

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@ -19,7 +19,7 @@ local renderer = require("coordinator.renderer")
local sounder = require("coordinator.sounder") local sounder = require("coordinator.sounder")
local threads = require("coordinator.threads") local threads = require("coordinator.threads")
local COORDINATOR_VERSION = "v1.4.6" local COORDINATOR_VERSION = "v1.4.7"
local CHUNK_LOAD_DELAY_S = 30.0 local CHUNK_LOAD_DELAY_S = 30.0

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@ -244,7 +244,7 @@ function threads.thread__main(smem)
return public return public
end end
-- coordinator renderer thread, tasked with long duration re-draws -- coordinator renderer thread, tasked with long duration draws
---@nodiscard ---@nodiscard
---@param smem crd_shared_memory ---@param smem crd_shared_memory
function threads.thread__render(smem) function threads.thread__render(smem)

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@ -7,7 +7,7 @@ local flasher = require("graphics.flasher")
local core = {} local core = {}
core.version = "2.2.4" core.version = "2.3.0"
core.flasher = flasher core.flasher = flasher
core.events = events core.events = events

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@ -82,9 +82,10 @@ end
-- a base graphics element, should not be created on its own -- a base graphics element, should not be created on its own
---@nodiscard ---@nodiscard
---@param args graphics_args arguments ---@param args graphics_args arguments
---@param constraint? function apply a dimensional constraint based on proposed dimensions function(frame) -> width, height
---@param child_offset_x? integer mouse event offset x ---@param child_offset_x? integer mouse event offset x
---@param child_offset_y? integer mouse event offset y ---@param child_offset_y? integer mouse event offset y
function element.new(args, child_offset_x, child_offset_y) function element.new(args, constraint, child_offset_x, child_offset_y)
local self = { local self = {
id = nil, ---@type element_id|nil id = nil, ---@type element_id|nil
is_root = args.parent == nil, is_root = args.parent == nil,
@ -199,7 +200,7 @@ function element.new(args, child_offset_x, child_offset_y)
---@param next_y integer next line if no y was provided ---@param next_y integer next line if no y was provided
function protected.prepare_template(offset_x, offset_y, next_y) function protected.prepare_template(offset_x, offset_y, next_y)
-- don't auto incrememnt y if inheriting height, that would cause an assertion -- don't auto incrememnt y if inheriting height, that would cause an assertion
next_y = util.trinary(args.height == nil, 1, next_y) next_y = util.trinary(args.height == nil and constraint == nil, 1, next_y)
-- record offsets in case there is a reposition -- record offsets in case there is a reposition
self.offset_x = offset_x self.offset_x = offset_x
@ -226,6 +227,13 @@ function element.new(args, child_offset_x, child_offset_y)
local w, h = self.p_window.getSize() local w, h = self.p_window.getSize()
f.w = math.min(f.w, w - (f.x - 1)) f.w = math.min(f.w, w - (f.x - 1))
f.h = math.min(f.h, h - (f.y - 1)) f.h = math.min(f.h, h - (f.y - 1))
if type(constraint) == "function" then
-- constrain per provided constraint function (can only get smaller than available space)
w, h = constraint(f)
f.w = math.min(f.w, w)
f.h = math.min(f.h, h)
end
end end
-- check frame -- check frame

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@ -1,6 +1,7 @@
-- Button Graphics Element -- Button Graphics Element
local tcd = require("scada-common.tcd") local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local core = require("graphics.core") local core = require("graphics.core")
local element = require("graphics.element") local element = require("graphics.element")
@ -21,7 +22,6 @@ local KEY_CLICK = core.events.KEY_CLICK
---@field id? string element id ---@field id? string element id
---@field x? integer 1 if omitted ---@field x? integer 1 if omitted
---@field y? integer auto incremented if omitted ---@field y? integer auto incremented if omitted
---@field height? integer parent height if omitted
---@field fg_bg? cpair foreground/background colors ---@field fg_bg? cpair foreground/background colors
---@field hidden? boolean true to hide on initial draw ---@field hidden? boolean true to hide on initial draw
@ -38,29 +38,40 @@ local function push_button(args)
-- set automatic settings -- set automatic settings
args.can_focus = true args.can_focus = true
args.height = 1
args.min_width = args.min_width or 0 args.min_width = args.min_width or 0
args.width = math.max(text_width, args.min_width) args.width = math.max(text_width, args.min_width)
-- create new graphics element base object -- provide a constraint condition to element creation to prefer a single line button
local e = element.new(args) ---@param frame graphics_frame
local function constrain(frame)
local h_pad = 1 return frame.w, math.max(1, #util.strwrap(args.text, frame.w))
local v_pad = math.floor(e.frame.h / 2) + 1
if alignment == ALIGN.CENTER then
h_pad = math.floor((e.frame.w - text_width) / 2) + 1
elseif alignment == ALIGN.RIGHT then
h_pad = (e.frame.w - text_width) + 1
end end
-- create new graphics element base object
local e = element.new(args, constrain)
local text_lines = util.strwrap(args.text, e.frame.w)
-- draw the button -- draw the button
function e.redraw() function e.redraw()
e.window.clear() e.window.clear()
-- write the button text for i = 1, #text_lines do
e.w_set_cur(h_pad, v_pad) if i > e.frame.h then break end
e.w_write(args.text)
local len = string.len(text_lines[i])
-- use cursor position to align this line
if alignment == ALIGN.CENTER then
e.w_set_cur(math.floor((e.frame.w - len) / 2) + 1, i)
elseif alignment == ALIGN.RIGHT then
e.w_set_cur((e.frame.w - len) + 1, i)
else
e.w_set_cur(1, i)
end
e.w_write(text_lines[i])
end
end end
-- draw the button as pressed (if active_fg_bg set) -- draw the button as pressed (if active_fg_bg set)
@ -109,7 +120,9 @@ local function push_button(args)
if event.type == KEY_CLICK.DOWN then if event.type == KEY_CLICK.DOWN then
if event.key == keys.space or event.key == keys.enter or event.key == keys.numPadEnter then if event.key == keys.space or event.key == keys.enter or event.key == keys.numPadEnter then
args.callback() args.callback()
e.defocus() -- visualize click without unfocusing
show_unpressed()
if args.active_fg_bg ~= nil then tcd.dispatch(0.25, show_pressed) end
end end
end end
end end

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@ -45,7 +45,7 @@ local function rectangle(args)
end end
-- create new graphics element base object -- create new graphics element base object
local e = element.new(args, offset_x, offset_y) local e = element.new(args, nil, offset_x, offset_y)
-- create content window for child elements -- create content window for child elements
e.content_window = window.create(e.window, 1 + offset_x, 1 + offset_y, e.frame.w - (2 * offset_x), e.frame.h - (2 * offset_y)) e.content_window = window.create(e.window, 1 + offset_x, 1 + offset_y, e.frame.w - (2 * offset_x), e.frame.h - (2 * offset_y))

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@ -10,12 +10,13 @@ local ALIGN = core.ALIGN
---@class textbox_args ---@class textbox_args
---@field text string text to show ---@field text string text to show
---@field alignment? ALIGN text alignment, left by default ---@field alignment? ALIGN text alignment, left by default
---@field anchor? boolean true to use this as an anchor, making it focusable
---@field parent graphics_element ---@field parent graphics_element
---@field id? string element id ---@field id? string element id
---@field x? integer 1 if omitted ---@field x? integer 1 if omitted
---@field y? integer auto incremented if omitted ---@field y? integer auto incremented if omitted
---@field width? integer parent width if omitted ---@field width? integer parent width if omitted
---@field height? integer parent height if omitted ---@field height? integer minimum necessary height for wrapped text if omitted
---@field gframe? graphics_frame frame instead of x/y/width/height ---@field gframe? graphics_frame frame instead of x/y/width/height
---@field fg_bg? cpair foreground/background colors ---@field fg_bg? cpair foreground/background colors
---@field hidden? boolean true to hide on initial draw ---@field hidden? boolean true to hide on initial draw
@ -26,8 +27,22 @@ local ALIGN = core.ALIGN
local function textbox(args) local function textbox(args)
element.assert(type(args.text) == "string", "text is a required field") element.assert(type(args.text) == "string", "text is a required field")
if args.anchor == true then args.can_focus = true end
-- provide a constraint condition to element creation to prevent an pointlessly tall text box
---@param frame graphics_frame
local function constrain(frame)
local new_height = math.max(1, #util.strwrap(args.text, frame.w))
if args.height then
new_height = math.max(frame.h, new_height)
end
return frame.w, new_height
end
-- create new graphics element base object -- create new graphics element base object
local e = element.new(args) local e = element.new(args, constrain)
e.value = args.text e.value = args.text

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@ -3,7 +3,7 @@
-- --
local log = require("scada-common.log") local log = require("scada-common.log")
local tcd = require("scada-common.tcd") local types = require("scada-common.types")
local util = require("scada-common.util") local util = require("scada-common.util")
local core = require("graphics.core") local core = require("graphics.core")
@ -32,7 +32,9 @@ local CENTER = core.ALIGN.CENTER
local RIGHT = core.ALIGN.RIGHT local RIGHT = core.ALIGN.RIGHT
-- changes to the config data/format to let the user know -- changes to the config data/format to let the user know
local changes = {} local changes = {
{ "v0.9.2", { "Added temperature scale options" } }
}
---@class pkt_configurator ---@class pkt_configurator
local configurator = {} local configurator = {}
@ -73,6 +75,7 @@ local tool_ctl = {
---@class pkt_config ---@class pkt_config
local tmp_cfg = { local tmp_cfg = {
TempScale = 1,
SVR_Channel = nil, ---@type integer SVR_Channel = nil, ---@type integer
CRD_Channel = nil, ---@type integer CRD_Channel = nil, ---@type integer
PKT_Channel = nil, ---@type integer PKT_Channel = nil, ---@type integer
@ -91,6 +94,7 @@ local settings_cfg = {}
-- all settings fields, their nice names, and their default values -- all settings fields, their nice names, and their default values
local fields = { local fields = {
{ "TempScale", "Temperature Scale", 1 },
{ "SVR_Channel", "SVR Channel", 16240 }, { "SVR_Channel", "SVR Channel", 16240 },
{ "CRD_Channel", "CRD Channel", 16243 }, { "CRD_Channel", "CRD Channel", 16243 },
{ "PKT_Channel", "PKT Channel", 16244 }, { "PKT_Channel", "PKT Channel", 16244 },
@ -126,12 +130,13 @@ local function config_view(display)
local root_pane_div = Div{parent=display,x=1,y=2} local root_pane_div = Div{parent=display,x=1,y=2}
local main_page = Div{parent=root_pane_div,x=1,y=1} local main_page = Div{parent=root_pane_div,x=1,y=1}
local ui_cfg = Div{parent=root_pane_div,x=1,y=1}
local net_cfg = Div{parent=root_pane_div,x=1,y=1} local net_cfg = Div{parent=root_pane_div,x=1,y=1}
local log_cfg = Div{parent=root_pane_div,x=1,y=1} local log_cfg = Div{parent=root_pane_div,x=1,y=1}
local summary = Div{parent=root_pane_div,x=1,y=1} local summary = Div{parent=root_pane_div,x=1,y=1}
local changelog = Div{parent=root_pane_div,x=1,y=1} local changelog = Div{parent=root_pane_div,x=1,y=1}
local main_pane = MultiPane{parent=root_pane_div,x=1,y=1,panes={main_page,net_cfg,log_cfg,summary,changelog}} local main_pane = MultiPane{parent=root_pane_div,x=1,y=1,panes={main_page,ui_cfg,net_cfg,log_cfg,summary,changelog}}
-- Main Page -- Main Page
@ -148,7 +153,7 @@ local function config_view(display)
tool_ctl.viewing_config = true tool_ctl.viewing_config = true
tool_ctl.gen_summary(settings_cfg) tool_ctl.gen_summary(settings_cfg)
tool_ctl.settings_apply.hide(true) tool_ctl.settings_apply.hide(true)
main_pane.set_value(4) main_pane.set_value(5)
end end
if fs.exists("/pocket/config.lua") then if fs.exists("/pocket/config.lua") then
@ -162,7 +167,28 @@ local function config_view(display)
if not tool_ctl.has_config then tool_ctl.view_cfg.disable() end if not tool_ctl.has_config then tool_ctl.view_cfg.disable() end
PushButton{parent=main_page,x=2,y=18,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg} PushButton{parent=main_page,x=2,y=18,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg}
PushButton{parent=main_page,x=14,y=18,min_width=12,text="Change Log",callback=function()main_pane.set_value(5)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=main_page,x=14,y=18,min_width=12,text="Change Log",callback=function()main_pane.set_value(6)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#region Pocket UI
local ui_c_1 = Div{parent=ui_cfg,x=2,y=4,width=24}
TextBox{parent=ui_cfg,x=1,y=2,height=1,text=" Pocket UI",fg_bg=cpair(colors.black,colors.lime)}
TextBox{parent=ui_c_1,x=1,y=1,height=3,text="You may use the options below to customize formats."}
TextBox{parent=ui_c_1,x=1,y=5,height=1,text="Temperature Scale"}
local temp_scale = RadioButton{parent=ui_c_1,x=1,y=6,default=ini_cfg.TempScale,options=types.TEMP_SCALE_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.lime}
local function submit_ui_opts()
tmp_cfg.TempScale = temp_scale.get_value()
main_pane.set_value(3)
end
PushButton{parent=ui_c_1,x=1,y=15,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=ui_c_1,x=19,y=15,text="Next \x1a",callback=submit_ui_opts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Network --#region Network
@ -201,7 +227,7 @@ local function config_view(display)
else chan_err.show() end else chan_err.show() end
end end
PushButton{parent=net_c_1,x=1,y=15,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_1,x=1,y=15,text="\x1b Back",callback=function()main_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_1,x=19,y=15,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_1,x=19,y=15,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_2,x=1,y=1,height=1,text="Set connection timeout."} TextBox{parent=net_c_2,x=1,y=1,height=1,text="Set connection timeout."}
@ -268,7 +294,7 @@ local function config_view(display)
local v = key.get_value() local v = key.get_value()
if string.len(v) == 0 or string.len(v) >= 8 then if string.len(v) == 0 or string.len(v) >= 8 then
tmp_cfg.AuthKey = key.get_value() tmp_cfg.AuthKey = key.get_value()
main_pane.set_value(3) main_pane.set_value(4)
key_err.hide(true) key_err.hide(true)
else key_err.show() end else key_err.show() end
end end
@ -306,11 +332,11 @@ local function config_view(display)
tool_ctl.viewing_config = false tool_ctl.viewing_config = false
tool_ctl.importing_legacy = false tool_ctl.importing_legacy = false
tool_ctl.settings_apply.show() tool_ctl.settings_apply.show()
main_pane.set_value(4) main_pane.set_value(5)
else path_err.show() end else path_err.show() end
end end
PushButton{parent=log_c_1,x=1,y=15,text="\x1b Back",callback=function()main_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=log_c_1,x=1,y=15,text="\x1b Back",callback=function()main_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=log_c_1,x=19,y=15,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=log_c_1,x=19,y=15,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion --#endregion
@ -335,7 +361,7 @@ local function config_view(display)
tool_ctl.importing_legacy = false tool_ctl.importing_legacy = false
tool_ctl.settings_apply.show() tool_ctl.settings_apply.show()
else else
main_pane.set_value(3) main_pane.set_value(4)
end end
end end
@ -444,7 +470,7 @@ local function config_view(display)
tool_ctl.gen_summary(tmp_cfg) tool_ctl.gen_summary(tmp_cfg)
sum_pane.set_value(1) sum_pane.set_value(1)
main_pane.set_value(4) main_pane.set_value(5)
tool_ctl.importing_legacy = true tool_ctl.importing_legacy = true
end end
@ -473,8 +499,13 @@ local function config_view(display)
local raw = cfg[f[1]] local raw = cfg[f[1]]
local val = util.strval(raw) local val = util.strval(raw)
if f[1] == "AuthKey" then val = string.rep("*", string.len(val)) if f[1] == "AuthKey" then
elseif f[1] == "LogMode" then val = util.trinary(raw == log.MODE.APPEND, "append", "replace") end val = string.rep("*", string.len(val))
elseif f[1] == "LogMode" then
val = util.trinary(raw == log.MODE.APPEND, "append", "replace")
elseif f[1] == "TempScale" then
val = types.TEMP_SCALE_NAMES[raw]
end
if val == "nil" then val = "<not set>" end if val == "nil" then val = "<not set>" end
@ -532,9 +563,7 @@ function configurator.configure(ask_config)
local event, param1, param2, param3 = util.pull_event() local event, param1, param2, param3 = util.pull_event()
-- handle event -- handle event
if event == "timer" then if event == "mouse_click" or event == "mouse_up" or event == "mouse_drag" or event == "mouse_scroll" or event == "double_click" then
tcd.handle(param1)
elseif event == "mouse_click" or event == "mouse_up" or event == "mouse_drag" or event == "mouse_scroll" or event == "double_click" then
local m_e = core.events.new_mouse_event(event, param1, param2, param3) local m_e = core.events.new_mouse_event(event, param1, param2, param3)
if m_e then display.handle_mouse(m_e) end if m_e then display.handle_mouse(m_e) end
elseif event == "char" or event == "key" or event == "key_up" then elseif event == "char" or event == "key" or event == "key_up" then

View File

@ -2,13 +2,16 @@
-- I/O Control for Pocket Integration with Supervisor & Coordinator -- I/O Control for Pocket Integration with Supervisor & Coordinator
-- --
local log = require("scada-common.log") local const = require("scada-common.constants")
-- local log = require("scada-common.log")
local psil = require("scada-common.psil") local psil = require("scada-common.psil")
local types = require("scada-common.types") local types = require("scada-common.types")
local util = require("scada-common.util") local util = require("scada-common.util")
local ALARM = types.ALARM local ALARM = types.ALARM
local ALARM_STATE = types.ALARM_STATE local ALARM_STATE = types.ALARM_STATE
local TEMP_SCALE = types.TEMP_SCALE
local TEMP_UNITS = types.TEMP_SCALE_UNITS
---@todo nominal trip time is ping (0ms to 10ms usually) ---@todo nominal trip time is ping (0ms to 10ms usually)
local WARN_TT = 40 local WARN_TT = 40
@ -26,200 +29,17 @@ local LINK_STATE = {
iocontrol.LINK_STATE = LINK_STATE iocontrol.LINK_STATE = LINK_STATE
---@enum POCKET_APP_ID
local APP_ID = {
ROOT = 1,
-- main app page
UNITS = 2,
ABOUT = 3,
-- diag app page
ALARMS = 4,
-- other
DUMMY = 5,
NUM_APPS = 5
}
iocontrol.APP_ID = APP_ID
---@class pocket_ioctl ---@class pocket_ioctl
local io = { local io = {
version = "unknown", version = "unknown",
ps = psil.create() ps = psil.create()
} }
---@class nav_tree_page
---@field _p nav_tree_page|nil page's parent
---@field _c table page's children
---@field nav_to function function to navigate to this page
---@field switcher function|nil function to switch between children
---@field tasks table tasks to run while viewing this page
-- allocate the page navigation system
function iocontrol.alloc_nav()
local self = {
pane = nil, ---@type graphics_element
apps = {},
containers = {},
cur_app = APP_ID.ROOT
}
self.cur_page = self.root
---@class pocket_nav
io.nav = {}
-- set the root pane element to switch between apps with
---@param root_pane graphics_element
function io.nav.set_pane(root_pane)
self.pane = root_pane
end
function io.nav.set_sidebar(sidebar)
self.sidebar = sidebar
end
-- register an app
---@param app_id POCKET_APP_ID app ID
---@param container graphics_element element that contains this app (usually a Div)
---@param pane graphics_element? multipane if this is a simple paned app, then nav_to must be a number
function io.nav.register_app(app_id, container, pane)
---@class pocket_app
local app = {
loaded = false,
load = nil,
cur_page = nil, ---@type nav_tree_page
pane = pane,
paned_pages = {},
sidebar_items = {}
}
app.load = function () app.loaded = true end
-- delayed set of the pane if it wasn't ready at the start
---@param root_pane graphics_element multipane
function app.set_root_pane(root_pane)
app.pane = root_pane
end
function app.set_sidebar(items)
app.sidebar_items = items
if self.sidebar then self.sidebar.update(items) end
end
-- function to run on initial load into memory
---@param on_load function callback
function app.set_on_load(on_load)
app.load = function ()
on_load()
app.loaded = true
end
end
-- if a pane was provided, this will switch between numbered pages
---@param idx integer page index
function app.switcher(idx)
if app.paned_pages[idx] then
app.paned_pages[idx].nav_to()
end
end
-- create a new page entry in the app's page navigation tree
---@param parent nav_tree_page? a parent page or nil to set this as the root
---@param nav_to function|integer function to navigate to this page or pane index
---@return nav_tree_page new_page this new page
function app.new_page(parent, nav_to)
---@type nav_tree_page
local page = { _p = parent, _c = {}, nav_to = function () end, switcher = function () end, tasks = {} }
if parent == nil and app.cur_page == nil then
app.cur_page = page
end
if type(nav_to) == "number" then
app.paned_pages[nav_to] = page
function page.nav_to()
app.cur_page = page
if app.pane then app.pane.set_value(nav_to) end
end
else
function page.nav_to()
app.cur_page = page
nav_to()
end
end
-- switch between children
---@param id integer child ID
function page.switcher(id) if page._c[id] then page._c[id].nav_to() end end
if parent ~= nil then
table.insert(page._p._c, page)
end
return page
end
-- get the currently active page
function app.get_current_page() return app.cur_page end
-- attempt to navigate up the tree
---@return boolean success true if successfully navigated up
function app.nav_up()
local parent = app.cur_page._p
if parent then parent.nav_to() end
return parent ~= nil
end
self.apps[app_id] = app
self.containers[app_id] = container
return app
end
-- get a list of the app containers (usually Div elements)
function io.nav.get_containers() return self.containers end
-- open a given app
---@param app_id POCKET_APP_ID
function io.nav.open_app(app_id)
local app = self.apps[app_id] ---@type pocket_app
if app then
if not app.loaded then app.load() end
self.cur_app = app_id
self.pane.set_value(app_id)
if #app.sidebar_items > 0 then
self.sidebar.update(app.sidebar_items)
end
else
log.debug("tried to open unknown app")
end
end
-- get the currently active page
---@return nav_tree_page
function io.nav.get_current_page()
return self.apps[self.cur_app].get_current_page()
end
-- attempt to navigate up
function io.nav.nav_up()
local app = self.apps[self.cur_app] ---@type pocket_app
log.debug("attempting app nav up for app " .. self.cur_app)
if not app.nav_up() then
log.debug("internal app nav up failed, going to home screen")
io.nav.open_app(APP_ID.ROOT)
end
end
end
-- initialize facility-independent components of pocket iocontrol -- initialize facility-independent components of pocket iocontrol
---@param comms pocket_comms ---@param comms pocket_comms
function iocontrol.init_core(comms) ---@param nav pocket_nav
iocontrol.alloc_nav() function iocontrol.init_core(comms, nav)
io.nav = nav
---@class pocket_ioctl_diag ---@class pocket_ioctl_diag
io.diag = {} io.diag = {}
@ -267,17 +87,16 @@ end
-- initialize facility-dependent components of pocket iocontrol -- initialize facility-dependent components of pocket iocontrol
---@param conf facility_conf configuration ---@param conf facility_conf configuration
---@param temp_scale 1|2|3|4 temperature unit (1 = K, 2 = C, 3 = F, 4 = R) ---@param temp_scale TEMP_SCALE temperature unit
function iocontrol.init_fac(conf, temp_scale) function iocontrol.init_fac(conf, temp_scale)
io.temp_label = TEMP_UNITS[temp_scale]
-- temperature unit label and conversion function (from Kelvin) -- temperature unit label and conversion function (from Kelvin)
if temp_scale == 2 then if temp_scale == TEMP_SCALE.CELSIUS then
io.temp_label = "\xb0C"
io.temp_convert = function (t) return t - 273.15 end io.temp_convert = function (t) return t - 273.15 end
elseif temp_scale == 3 then elseif temp_scale == TEMP_SCALE.FAHRENHEIT then
io.temp_label = "\xb0F"
io.temp_convert = function (t) return (1.8 * (t - 273.15)) + 32 end io.temp_convert = function (t) return (1.8 * (t - 273.15)) + 32 end
elseif temp_scale == 4 then elseif temp_scale == TEMP_SCALE.RANKINE then
io.temp_label = "\xb0R"
io.temp_convert = function (t) return 1.8 * t end io.temp_convert = function (t) return 1.8 * t end
else else
io.temp_label = "K" io.temp_label = "K"
@ -454,6 +273,9 @@ function iocontrol.init_fac(conf, temp_scale)
waste_mode = types.WASTE_MODE.MANUAL_PLUTONIUM, waste_mode = types.WASTE_MODE.MANUAL_PLUTONIUM,
waste_product = types.WASTE_PRODUCT.PLUTONIUM, waste_product = types.WASTE_PRODUCT.PLUTONIUM,
last_rate_change_ms = 0,
turbine_flow_stable = false,
-- auto control group -- auto control group
a_group = 0, a_group = 0,
@ -585,192 +407,453 @@ function iocontrol.record_facility_data(data)
return valid return valid
end end
local function tripped(state) return state == ALARM_STATE.TRIPPED or state == ALARM_STATE.ACKED end
local function _record_multiblock_status(faulted, data, ps)
ps.publish("formed", data.formed)
ps.publish("faulted", faulted)
for key, val in pairs(data.state) do ps.publish(key, val) end
for key, val in pairs(data.tanks) do ps.publish(key, val) end
end
-- update unit status data from API_GET_UNIT -- update unit status data from API_GET_UNIT
---@param data table ---@param data table
function iocontrol.record_unit_data(data) function iocontrol.record_unit_data(data)
if type(data[1]) == "number" and io.units[data[1]] then local unit = io.units[data[1]] ---@type pioctl_unit
local unit = io.units[data[1]] ---@type pioctl_unit
unit.connected = data[2] unit.connected = data[2]
unit.rtu_hw = data[3] unit.rtu_hw = data[3]
unit.alarms = data[4] unit.alarms = data[4]
--#region Annunciator --#region Annunciator
unit.annunciator = data[5] unit.annunciator = data[5]
local rcs_disconn, rcs_warn, rcs_hazard = false, false, false local rcs_disconn, rcs_warn, rcs_hazard = false, false, false
for key, val in pairs(unit.annunciator) do for key, val in pairs(unit.annunciator) do
if key == "BoilerOnline" or key == "TurbineOnline" then if key == "BoilerOnline" or key == "TurbineOnline" then
local every = true local every = true
-- split up online arrays -- split up online arrays
for id = 1, #val do for id = 1, #val do
every = every and val[id] every = every and val[id]
if key == "BoilerOnline" then if key == "BoilerOnline" then
unit.boiler_ps_tbl[id].publish(key, val[id])
else
unit.turbine_ps_tbl[id].publish(key, val[id])
end
end
if not every then rcs_disconn = true end
unit.unit_ps.publish("U_" .. key, every)
elseif key == "HeatingRateLow" or key == "WaterLevelLow" then
-- split up array for all boilers
local any = false
for id = 1, #val do
any = any or val[id]
unit.boiler_ps_tbl[id].publish(key, val[id]) unit.boiler_ps_tbl[id].publish(key, val[id])
end else
if key == "HeatingRateLow" and any then
rcs_warn = true
elseif key == "WaterLevelLow" and any then
rcs_hazard = true
end
unit.unit_ps.publish("U_" .. key, any)
elseif key == "SteamDumpOpen" or key == "TurbineOverSpeed" or key == "GeneratorTrip" or key == "TurbineTrip" then
-- split up array for all turbines
local any = false
for id = 1, #val do
any = any or val[id]
unit.turbine_ps_tbl[id].publish(key, val[id]) unit.turbine_ps_tbl[id].publish(key, val[id])
end end
end
if key == "GeneratorTrip" and any then if not every then rcs_disconn = true end
rcs_warn = true
elseif (key == "TurbineOverSpeed" or key == "TurbineTrip") and any then
rcs_hazard = true
end
unit.unit_ps.publish("U_" .. key, any) unit.unit_ps.publish("U_" .. key, every)
elseif key == "HeatingRateLow" or key == "WaterLevelLow" then
-- split up array for all boilers
local any = false
for id = 1, #val do
any = any or val[id]
unit.boiler_ps_tbl[id].publish(key, val[id])
end
if key == "HeatingRateLow" and any then
rcs_warn = true
elseif key == "WaterLevelLow" and any then
rcs_hazard = true
end
unit.unit_ps.publish("U_" .. key, any)
elseif key == "SteamDumpOpen" or key == "TurbineOverSpeed" or key == "GeneratorTrip" or key == "TurbineTrip" then
-- split up array for all turbines
local any = false
for id = 1, #val do
any = any or val[id]
unit.turbine_ps_tbl[id].publish(key, val[id])
end
if key == "GeneratorTrip" and any then
rcs_warn = true
elseif (key == "TurbineOverSpeed" or key == "TurbineTrip") and any then
rcs_hazard = true
end
unit.unit_ps.publish("U_" .. key, any)
else
-- non-table fields
unit.unit_ps.publish(key, val)
end
end
local anc = unit.annunciator
rcs_hazard = rcs_hazard or anc.RCPTrip
rcs_warn = rcs_warn or anc.RCSFlowLow or anc.CoolantLevelLow or anc.RCSFault or anc.MaxWaterReturnFeed or
anc.CoolantFeedMismatch or anc.BoilRateMismatch or anc.SteamFeedMismatch
local rcs_status = 4
if rcs_hazard then
rcs_status = 2
elseif rcs_warn then
rcs_status = 3
elseif rcs_disconn then
rcs_status = 1
end
unit.unit_ps.publish("U_RCS", rcs_status)
--#endregion
--#region Reactor Data
unit.reactor_data = data[6]
local control_status = 1
local reactor_status = 1
local reactor_state = 1
local rps_status = 1
if unit.connected then
-- update RPS status
if unit.reactor_data.rps_tripped then
control_status = 2
if unit.reactor_data.rps_trip_cause == "manual" then
reactor_state = 4 -- disabled
rps_status = 3
else else
-- non-table fields reactor_state = 6 -- SCRAM
rps_status = 2
end
else rps_status = 4 end
-- update reactor/control status
if unit.reactor_data.mek_status.status then
reactor_status = 4
reactor_state = 5 -- running
control_status = util.trinary(unit.annunciator.AutoControl, 4, 3)
else
if unit.reactor_data.no_reactor then
reactor_status = 2
reactor_state = 3 -- faulted
elseif not unit.reactor_data.formed then
reactor_status = 3
reactor_state = 2 -- not formed
elseif unit.reactor_data.rps_status.force_dis then
reactor_status = 3
reactor_state = 7 -- force disabled
else
reactor_status = 4
end
end
for key, val in pairs(unit.reactor_data) do
if key ~= "rps_status" and key ~= "mek_struct" and key ~= "mek_status" then
unit.unit_ps.publish(key, val) unit.unit_ps.publish(key, val)
end end
end end
local anc = unit.annunciator if type(unit.reactor_data.rps_status) == "table" then
rcs_hazard = rcs_hazard or anc.RCPTrip for key, val in pairs(unit.reactor_data.rps_status) do
rcs_warn = rcs_warn or anc.RCSFlowLow or anc.CoolantLevelLow or anc.RCSFault or anc.MaxWaterReturnFeed or unit.unit_ps.publish(key, val)
anc.CoolantFeedMismatch or anc.BoilRateMismatch or anc.SteamFeedMismatch or anc.MaxWaterReturnFeed
local rcs_status = 4
if rcs_hazard then
rcs_status = 2
elseif rcs_warn then
rcs_status = 3
elseif rcs_disconn then
rcs_status = 1
end
unit.unit_ps.publish("U_RCS", rcs_status)
--#endregion
--#region Reactor Data
unit.reactor_data = data[6]
local control_status = 1
local reactor_status = 1
local rps_status = 1
if unit.connected then
-- update RPS status
if unit.reactor_data.rps_tripped then
control_status = 2
rps_status = util.trinary(unit.reactor_data.rps_trip_cause == "manual", 3, 2)
else rps_status = 4 end
-- update reactor/control status
if unit.reactor_data.mek_status.status then
reactor_status = 4
control_status = util.trinary(unit.annunciator.AutoControl, 4, 3)
else
if unit.reactor_data.no_reactor then
reactor_status = 2
elseif not unit.reactor_data.formed or unit.reactor_data.rps_status.force_dis then
reactor_status = 3
else
reactor_status = 4
end
end
for key, val in pairs(unit.reactor_data) do
if key ~= "rps_status" and key ~= "mek_struct" and key ~= "mek_status" then
unit.unit_ps.publish(key, val)
end
end
if type(unit.reactor_data.rps_status) == "table" then
for key, val in pairs(unit.reactor_data.rps_status) do
unit.unit_ps.publish(key, val)
end
end
if type(unit.reactor_data.mek_status) == "table" then
for key, val in pairs(unit.reactor_data.mek_status) do
unit.unit_ps.publish(key, val)
end
end end
end end
unit.unit_ps.publish("U_ControlStatus", control_status) if type(unit.reactor_data.mek_status) == "table" then
unit.unit_ps.publish("U_ReactorStatus", reactor_status) for key, val in pairs(unit.reactor_data.mek_status) do
unit.unit_ps.publish("U_RPS", rps_status) unit.unit_ps.publish(key, val)
--#endregion
unit.boiler_data_tbl = data[7]
for id = 1, #unit.boiler_data_tbl do
local boiler = unit.boiler_data_tbl[id] ---@type boilerv_session_db
local ps = unit.boiler_ps_tbl[id] ---@type psil
local boiler_status = 1
if unit.rtu_hw.boilers[id].connected then
if unit.rtu_hw.boilers[id].faulted then
boiler_status = 3
elseif boiler.formed then
boiler_status = 4
else
boiler_status = 2
end
end end
ps.publish("BoilerStatus", boiler_status)
end end
unit.turbine_data_tbl = data[8]
for id = 1, #unit.turbine_data_tbl do
local turbine = unit.turbine_data_tbl[id] ---@type turbinev_session_db
local ps = unit.turbine_ps_tbl[id] ---@type psil
local turbine_status = 1
if unit.rtu_hw.turbines[id].connected then
if unit.rtu_hw.turbines[id].faulted then
turbine_status = 3
elseif turbine.formed then
turbine_status = 4
else
turbine_status = 2
end
end
ps.publish("TurbineStatus", turbine_status)
end
unit.tank_data_tbl = data[9]
end end
unit.unit_ps.publish("U_ControlStatus", control_status)
unit.unit_ps.publish("U_ReactorStatus", reactor_status)
unit.unit_ps.publish("U_ReactorStateStatus", reactor_state)
unit.unit_ps.publish("U_RPS", rps_status)
--#endregion
--#region RTU Devices
unit.boiler_data_tbl = data[7]
for id = 1, #unit.boiler_data_tbl do
local boiler = unit.boiler_data_tbl[id] ---@type boilerv_session_db
local ps = unit.boiler_ps_tbl[id] ---@type psil
local boiler_status = 1
local computed_status = 1
if unit.rtu_hw.boilers[id].connected then
if unit.rtu_hw.boilers[id].faulted then
boiler_status = 3
computed_status = 3
elseif boiler.formed then
boiler_status = 4
if boiler.state.boil_rate > 0 then
computed_status = 5
else
computed_status = 4
end
else
boiler_status = 2
computed_status = 2
end
_record_multiblock_status(unit.rtu_hw.boilers[id].faulted, boiler, ps)
end
ps.publish("BoilerStatus", boiler_status)
ps.publish("BoilerStateStatus", computed_status)
end
unit.turbine_data_tbl = data[8]
for id = 1, #unit.turbine_data_tbl do
local turbine = unit.turbine_data_tbl[id] ---@type turbinev_session_db
local ps = unit.turbine_ps_tbl[id] ---@type psil
local turbine_status = 1
local computed_status = 1
if unit.rtu_hw.turbines[id].connected then
if unit.rtu_hw.turbines[id].faulted then
turbine_status = 3
computed_status = 3
elseif turbine.formed then
turbine_status = 4
if turbine.tanks.energy_fill >= 0.99 then
computed_status = 6
elseif turbine.state.flow_rate < 100 then
computed_status = 4
else
computed_status = 5
end
else
turbine_status = 2
computed_status = 2
end
_record_multiblock_status(unit.rtu_hw.turbines[id].faulted, turbine, ps)
end
ps.publish("TurbineStatus", turbine_status)
ps.publish("TurbineStateStatus", computed_status)
end
unit.tank_data_tbl = data[9]
unit.last_rate_change_ms = data[10]
unit.turbine_flow_stable = data[11]
--#endregion
--#region Status Information Display
local ecam = {} -- aviation reference :) back to VATSIM I go...
-- local function red(text) return { text = text, color = colors.red } end
local function white(text) return { text = text, color = colors.white } end
local function blue(text) return { text = text, color = colors.blue } end
-- unit.reactor_data.rps_status = {
-- high_dmg = false,
-- high_temp = false,
-- low_cool = false,
-- ex_waste = false,
-- ex_hcool = false,
-- no_fuel = false,
-- fault = false,
-- timeout = false,
-- manual = false,
-- automatic = false,
-- sys_fail = false,
-- force_dis = false
-- }
-- if unit.reactor_data.rps_status then
-- for k, v in pairs(unit.alarms) do
-- unit.alarms[k] = ALARM_STATE.TRIPPED
-- end
-- end
if tripped(unit.alarms[ALARM.ContainmentBreach]) then
local items = { white("REACTOR MELTDOWN"), blue("DON HAZMAT SUIT") }
table.insert(ecam, { color = colors.red, text = "CONTAINMENT BREACH", help = "ContainmentBreach", items = items })
end
if tripped(unit.alarms[ALARM.ContainmentRadiation]) then
local items = {
white("RADIATION DETECTED"),
blue("DON HAZMAT SUIT"),
blue("RESOLVE LEAK"),
blue("AWAIT SAFE LEVELS")
}
table.insert(ecam, { color = colors.red, text = "RADIATION LEAK", help = "ContainmentRadiation", items = items })
end
if tripped(unit.alarms[ALARM.CriticalDamage]) then
local items = { white("MELTDOWN IMMINENT"), blue("EVACUATE") }
table.insert(ecam, { color = colors.red, text = "RCT DAMAGE CRITICAL", help = "CriticalDamage", items = items })
end
if tripped(unit.alarms[ALARM.ReactorLost]) then
local items = { white("REACTOR OFF-LINE"), blue("CHECK PLC") }
table.insert(ecam, { color = colors.red, text = "REACTOR CONN LOST", help = "ReactorLost", items = items })
end
if tripped(unit.alarms[ALARM.ReactorDamage]) then
local items = { white("REACTOR DAMAGED"), blue("CHECK RCS"), blue("AWAIT DMG REDUCED") }
table.insert(ecam, { color = colors.red, text = "REACTOR DAMAGE", help = "ReactorDamage", items = items })
end
if tripped(unit.alarms[ALARM.ReactorOverTemp]) then
local items = { white("DAMAGING TEMP"), blue("CHECK RCS"), blue("AWAIT COOLDOWN") }
table.insert(ecam, { color = colors.red, text = "REACTOR OVER TEMP", help = "ReactorOverTemp", items = items })
end
if tripped(unit.alarms[ALARM.ReactorHighTemp]) then
local items = { white("OVER EXPECTED TEMP"), blue("CHECK RCS") }
table.insert(ecam, { color = colors.yellow, text = "REACTOR HIGH TEMP", help = "ReactorHighTemp", items = items})
end
if tripped(unit.alarms[ALARM.ReactorWasteLeak]) then
local items = { white("AT WASTE CAPACITY"), blue("CHECK WASTE OUTPUT"), blue("KEEP RCT DISABLED") }
table.insert(ecam, { color = colors.red, text = "REACTOR WASTE LEAK", help = "ReactorWasteLeak", items = items})
end
if tripped(unit.alarms[ALARM.ReactorHighWaste]) then
local items = { blue("CHECK WASTE OUTPUT") }
table.insert(ecam, { color = colors.yellow, text = "REACTOR WASTE HIGH", help = "ReactorHighWaste", items = items})
end
if tripped(unit.alarms[ALARM.RPSTransient]) then
local items = {}
local stat = unit.reactor_data.rps_status
-- for k, _ in pairs(stat) do stat[k] = true end
local function insert(cond, key, text, color) if cond[key] then table.insert(items, { text = text, help = key, color = color }) end end
table.insert(items, white("REACTOR SCRAMMED"))
insert(stat, "high_dmg", "HIGH DAMAGE", colors.red)
insert(stat, "high_temp", "HIGH TEMPERATURE", colors.red)
insert(stat, "low_cool", "CRIT LOW COOLANT")
insert(stat, "ex_waste", "EXCESS WASTE")
insert(stat, "ex_hcool", "EXCESS HEATED COOL")
insert(stat, "no_fuel", "NO FUEL")
insert(stat, "fault", "HARDWARE FAULT")
insert(stat, "timeout", "SUPERVISOR DISCONN")
insert(stat, "manual", "MANUAL SCRAM", colors.white)
insert(stat, "automatic", "AUTOMATIC SCRAM")
insert(stat, "sys_fail", "NOT FORMED", colors.red)
insert(stat, "force_dis", "FORCE DISABLED", colors.red)
table.insert(items, blue("RESOLVE PROBLEM"))
table.insert(items, blue("RESET RPS"))
table.insert(ecam, { color = colors.yellow, text = "RPS TRANSIENT", help = "RPSTransient", items = items})
end
if tripped(unit.alarms[ALARM.RCSTransient]) then
local items = {}
local annunc = unit.annunciator
-- for k, v in pairs(annunc) do
-- if type(v) == "boolean" then annunc[k] = true end
-- if type(v) == "table" then
-- for a, _ in pairs(v) do
-- v[a] = true
-- end
-- end
-- end
local function insert(cond, key, text, color)
if cond == true or (type(cond) == "table" and cond[key]) then table.insert(items, { text = text, help = key, color = color }) end
end
table.insert(items, white("COOLANT PROBLEM"))
insert(annunc, "RCPTrip", "RCP TRIP", colors.red)
insert(annunc, "CoolantLevelLow", "LOW COOLANT")
if unit.num_boilers == 0 then
if (util.time_ms() - unit.last_rate_change_ms) > const.FLOW_STABILITY_DELAY_MS then
insert(annunc, "BoilRateMismatch", "BOIL RATE MISMATCH")
end
if unit.turbine_flow_stable then
insert(annunc, "RCSFlowLow", "RCS FLOW LOW")
insert(annunc, "CoolantFeedMismatch", "COOL FEED MISMATCH")
insert(annunc, "SteamFeedMismatch", "STM FEED MISMATCH")
end
else
if (util.time_ms() - unit.last_rate_change_ms) > const.FLOW_STABILITY_DELAY_MS then
insert(annunc, "RCSFlowLow", "RCS FLOW LOW")
insert(annunc, "BoilRateMismatch", "BOIL RATE MISMATCH")
insert(annunc, "CoolantFeedMismatch", "COOL FEED MISMATCH")
end
if unit.turbine_flow_stable then
insert(annunc, "SteamFeedMismatch", "STM FEED MISMATCH")
end
end
insert(annunc, "MaxWaterReturnFeed", "MAX WTR RTRN FEED")
for k, v in ipairs(annunc.WaterLevelLow) do insert(v, "WaterLevelLow", "BOILER " .. k .. " WTR LOW", colors.red) end
for k, v in ipairs(annunc.HeatingRateLow) do insert(v, "HeatingRateLow", "BOILER " .. k .. " HEAT RATE") end
for k, v in ipairs(annunc.TurbineOverSpeed) do insert(v, "TurbineOverSpeed", "TURBINE " .. k .. " OVERSPD", colors.red) end
for k, v in ipairs(annunc.GeneratorTrip) do insert(v, "GeneratorTrip", "TURBINE " .. k .. " GEN TRIP") end
table.insert(items, blue("CHECK COOLING SYS"))
table.insert(ecam, { color = colors.yellow, text = "RCS TRANSIENT", help = "RCSTransient", items = items})
end
if tripped(unit.alarms[ALARM.TurbineTrip]) then
local items = {}
for k, v in ipairs(unit.annunciator.TurbineTrip) do
if v then table.insert(items, { text = "TURBINE " .. k .. " TRIP", help = "TurbineTrip" }) end
end
table.insert(items, blue("CHECK ENERGY OUT"))
table.insert(ecam, { color = colors.red, text = "TURBINE TRIP", help = "TurbineTripAlarm", items = items})
end
if not (tripped(unit.alarms[ALARM.ReactorLost]) or unit.connected) then
local items = { blue("CHECK PLC") }
table.insert(ecam, { color = colors.yellow, text = "REACTOR OFF-LINE", items = items })
end
for k, v in ipairs(unit.annunciator.BoilerOnline) do
if not v then
local items = { blue("CHECK RTU") }
table.insert(ecam, { color = colors.yellow, text = "BOILER " .. k .. " OFF-LINE", items = items})
end
end
for k, v in ipairs(unit.annunciator.TurbineOnline) do
if not v then
local items = { blue("CHECK RTU") }
table.insert(ecam, { color = colors.yellow, text = "TURBINE " .. k .. " OFF-LINE", items = items})
end
end
-- if no alarms, put some basic status messages in
if #ecam == 0 then
table.insert(ecam, { color = colors.green, text = "REACTOR " .. util.trinary(unit.reactor_data.mek_status.status, "NOMINAL", "IDLE"), items = {}})
local plural = util.trinary(unit.num_turbines > 1, "S", "")
table.insert(ecam, { color = colors.green, text = "TURBINE" .. plural .. util.trinary(unit.turbine_flow_stable, " STABLE", " STABILIZING"), items = {}})
end
unit.unit_ps.publish("U_ECAM", textutils.serialize(ecam))
--#endregion
end end
-- get the IO controller database -- get the IO controller database

View File

@ -14,6 +14,18 @@ local LINK_STATE = iocontrol.LINK_STATE
local pocket = {} local pocket = {}
local MQ__RENDER_CMD = {
UNLOAD_SV_APPS = 1,
UNLOAD_API_APPS = 2
}
local MQ__RENDER_DATA = {
LOAD_APP = 1
}
pocket.MQ__RENDER_CMD = MQ__RENDER_CMD
pocket.MQ__RENDER_DATA = MQ__RENDER_DATA
---@type pkt_config ---@type pkt_config
local config = {} local config = {}
@ -23,6 +35,8 @@ pocket.config = config
function pocket.load_config() function pocket.load_config()
if not settings.load("/pocket.settings") then return false end if not settings.load("/pocket.settings") then return false end
config.TempScale = settings.get("TempScale")
config.SVR_Channel = settings.get("SVR_Channel") config.SVR_Channel = settings.get("SVR_Channel")
config.CRD_Channel = settings.get("CRD_Channel") config.CRD_Channel = settings.get("CRD_Channel")
config.PKT_Channel = settings.get("PKT_Channel") config.PKT_Channel = settings.get("PKT_Channel")
@ -36,6 +50,9 @@ function pocket.load_config()
local cfv = util.new_validator() local cfv = util.new_validator()
cfv.assert_type_int(config.TempScale)
cfv.assert_range(config.TempScale, 1, 4)
cfv.assert_channel(config.SVR_Channel) cfv.assert_channel(config.SVR_Channel)
cfv.assert_channel(config.CRD_Channel) cfv.assert_channel(config.CRD_Channel)
cfv.assert_channel(config.PKT_Channel) cfv.assert_channel(config.PKT_Channel)
@ -58,13 +75,278 @@ function pocket.load_config()
return cfv.valid() return cfv.valid()
end end
---@enum POCKET_APP_ID
local APP_ID = {
ROOT = 1,
-- main app pages
UNITS = 2,
GUIDE = 3,
ABOUT = 4,
-- diag app page
ALARMS = 5,
-- other
DUMMY = 6,
NUM_APPS = 6
}
pocket.APP_ID = APP_ID
---@class nav_tree_page
---@field _p nav_tree_page|nil page's parent
---@field _c table page's children
---@field nav_to function function to navigate to this page
---@field switcher function|nil function to switch between children
---@field tasks table tasks to run while viewing this page
-- allocate the page navigation system
---@param render_queue mqueue
function pocket.init_nav(render_queue)
local self = {
pane = nil, ---@type graphics_element
sidebar = nil, ---@type graphics_element
apps = {},
containers = {},
help_map = {},
help_return = nil,
cur_app = APP_ID.ROOT
}
self.cur_page = self.root
---@class pocket_nav
local nav = {}
-- set the root pane element to switch between apps with
---@param root_pane graphics_element
function nav.set_pane(root_pane) self.pane = root_pane end
-- link sidebar element
---@param sidebar graphics_element
function nav.set_sidebar(sidebar) self.sidebar = sidebar end
-- register an app
---@param app_id POCKET_APP_ID app ID
---@param container graphics_element element that contains this app (usually a Div)
---@param pane? graphics_element multipane if this is a simple paned app, then nav_to must be a number
---@param require_sv? boolean true to specifiy if this app should be unloaded when the supervisor connection is lost
---@param require_api? boolean true to specifiy if this app should be unloaded when the api connection is lost
function nav.register_app(app_id, container, pane, require_sv, require_api)
---@class pocket_app
local app = {
loaded = false,
cur_page = nil, ---@type nav_tree_page
pane = pane,
paned_pages = {},
sidebar_items = {}
}
app.load = function () app.loaded = true end
app.unload = function () app.loaded = false end
-- check which connections this requires
---@return boolean requires_sv, boolean requires_api
function app.check_requires() return require_sv or false, require_api or false end
-- delayed set of the pane if it wasn't ready at the start
---@param root_pane graphics_element multipane
function app.set_root_pane(root_pane)
app.pane = root_pane
end
-- configure the sidebar
---@param items table
function app.set_sidebar(items)
app.sidebar_items = items
if self.sidebar then self.sidebar.update(items) end
end
-- function to run on initial load into memory
---@param on_load function callback
function app.set_load(on_load)
app.load = function ()
on_load()
app.loaded = true
end
end
-- function to run to close out the app
---@param on_unload function callback
function app.set_unload(on_unload)
app.unload = function ()
on_unload()
app.loaded = false
end
end
-- if a pane was provided, this will switch between numbered pages
---@param idx integer page index
function app.switcher(idx)
if app.paned_pages[idx] then
app.paned_pages[idx].nav_to()
end
end
-- create a new page entry in the app's page navigation tree
---@param parent nav_tree_page|nil a parent page or nil to set this as the root
---@param nav_to function|integer function to navigate to this page or pane index
---@return nav_tree_page new_page this new page
function app.new_page(parent, nav_to)
---@type nav_tree_page
local page = { _p = parent, _c = {}, nav_to = function () end, switcher = function () end, tasks = {} }
if parent == nil and app.cur_page == nil then
app.cur_page = page
end
if type(nav_to) == "number" then
app.paned_pages[nav_to] = page
function page.nav_to()
app.cur_page = page
if app.pane then app.pane.set_value(nav_to) end
end
else
function page.nav_to()
app.cur_page = page
nav_to()
end
end
-- switch between children
---@param id integer child ID
function page.switcher(id) if page._c[id] then page._c[id].nav_to() end end
if parent ~= nil then
table.insert(page._p._c, page)
end
return page
end
-- delete paned pages and clear the current page
function app.delete_pages()
app.paned_pages = {}
app.cur_page = nil
end
-- get the currently active page
function app.get_current_page() return app.cur_page end
-- attempt to navigate up the tree
---@return boolean success true if successfully navigated up
function app.nav_up()
local parent = app.cur_page._p
if parent then parent.nav_to() end
return parent ~= nil
end
self.apps[app_id] = app
self.containers[app_id] = container
return app
end
-- open an app
---@param app_id POCKET_APP_ID
function nav.open_app(app_id)
-- reset help return on navigating out of an app
if app_id == APP_ID.ROOT then self.help_return = nil end
local app = self.apps[app_id] ---@type pocket_app
if app then
if not app.loaded then render_queue.push_data(MQ__RENDER_DATA.LOAD_APP, app_id) end
self.cur_app = app_id
self.pane.set_value(app_id)
if #app.sidebar_items > 0 then
self.sidebar.update(app.sidebar_items)
end
else
log.debug("tried to open unknown app")
end
end
-- load a given app
---@param app_id POCKET_APP_ID
function nav.load_app(app_id)
self.apps[app_id].load()
end
-- unload api-dependent apps
function nav.unload_api()
for id, app in pairs(self.apps) do
local _, api = app.check_requires()
if app.loaded and api then
if id == self.cur_app then nav.open_app(APP_ID.ROOT) end
app.unload()
end
end
end
-- unload supervisor-dependent apps
function nav.unload_sv()
for id, app in pairs(self.apps) do
local sv, _ = app.check_requires()
if app.loaded and sv then
if id == self.cur_app then nav.open_app(APP_ID.ROOT) end
app.unload()
end
end
end
-- get a list of the app containers (usually Div elements)
function nav.get_containers() return self.containers end
-- get the currently active page
---@return nav_tree_page
function nav.get_current_page()
return self.apps[self.cur_app].get_current_page()
end
-- attempt to navigate up within the active app, otherwise open home page<br>
-- except, this will go back to a prior app if leaving the help app after open_help was used
function nav.nav_up()
-- return out of help if opened with open_help
if self.help_return then
nav.open_app(self.help_return)
self.help_return = nil
return
end
local app = self.apps[self.cur_app] ---@type pocket_app
log.debug("attempting app nav up for app " .. self.cur_app)
if not app.nav_up() then
log.debug("internal app nav up failed, going to home screen")
nav.open_app(APP_ID.ROOT)
end
end
-- open the help app, to show the reference for a key
function nav.open_help(key)
self.help_return = self.cur_app
nav.open_app(APP_ID.GUIDE)
local load = self.help_map[key]
if load then load() end
end
-- link the help map from the guide app
function nav.link_help(map) self.help_map = map end
return nav
end
-- pocket coordinator + supervisor communications -- pocket coordinator + supervisor communications
---@nodiscard ---@nodiscard
---@param version string pocket version ---@param version string pocket version
---@param nic nic network interface device ---@param nic nic network interface device
---@param sv_watchdog watchdog ---@param sv_watchdog watchdog
---@param api_watchdog watchdog ---@param api_watchdog watchdog
function pocket.comms(version, nic, sv_watchdog, api_watchdog) ---@param nav pocket_nav
function pocket.comms(version, nic, sv_watchdog, api_watchdog, nav)
local self = { local self = {
sv = { sv = {
linked = false, linked = false,
@ -163,6 +445,7 @@ function pocket.comms(version, nic, sv_watchdog, api_watchdog)
-- close connection to the supervisor -- close connection to the supervisor
function public.close_sv() function public.close_sv()
sv_watchdog.cancel() sv_watchdog.cancel()
nav.unload_sv()
self.sv.linked = false self.sv.linked = false
self.sv.r_seq_num = nil self.sv.r_seq_num = nil
self.sv.addr = comms.BROADCAST self.sv.addr = comms.BROADCAST
@ -172,6 +455,7 @@ function pocket.comms(version, nic, sv_watchdog, api_watchdog)
-- close connection to coordinator API server -- close connection to coordinator API server
function public.close_api() function public.close_api()
api_watchdog.cancel() api_watchdog.cancel()
nav.unload_api()
self.api.linked = false self.api.linked = false
self.api.r_seq_num = nil self.api.r_seq_num = nil
self.api.addr = comms.BROADCAST self.api.addr = comms.BROADCAST
@ -274,7 +558,7 @@ function pocket.comms(version, nic, sv_watchdog, api_watchdog)
local ok = util.trinary(max == nil, packet.length == length, packet.length >= length and packet.length <= (max or 0)) local ok = util.trinary(max == nil, packet.length == length, packet.length >= length and packet.length <= (max or 0))
if not ok then if not ok then
local fmt = "[comms] RX_PACKET{r_chan=%d,proto=%d,type=%d}: packet length mismatch -> expect %d != actual %d" local fmt = "[comms] RX_PACKET{r_chan=%d,proto=%d,type=%d}: packet length mismatch -> expect %d != actual %d"
log.debug(util.sprintf(fmt, packet.scada_frame.remote_channel(), packet.scada_frame.protocol(), packet.type)) log.debug(util.sprintf(fmt, packet.scada_frame.remote_channel(), packet.scada_frame.protocol(), packet.type, length, packet.scada_frame.length()))
end end
return ok return ok
end end
@ -324,7 +608,7 @@ function pocket.comms(version, nic, sv_watchdog, api_watchdog)
iocontrol.record_facility_data(packet.data) iocontrol.record_facility_data(packet.data)
end end
elseif packet.type == CRDN_TYPE.API_GET_UNIT then elseif packet.type == CRDN_TYPE.API_GET_UNIT then
if _check_length(packet, 9) then if _check_length(packet, 11) and type(packet.data[1]) == "number" and iocontrol.get_db().units[packet.data[1]] then
iocontrol.record_unit_data(packet.data) iocontrol.record_unit_data(packet.data)
end end
else _fail_type(packet) end else _fail_type(packet) end
@ -353,6 +637,7 @@ function pocket.comms(version, nic, sv_watchdog, api_watchdog)
elseif packet.type == MGMT_TYPE.CLOSE then elseif packet.type == MGMT_TYPE.CLOSE then
-- handle session close -- handle session close
api_watchdog.cancel() api_watchdog.cancel()
nav.unload_api()
self.api.linked = false self.api.linked = false
self.api.r_seq_num = nil self.api.r_seq_num = nil
self.api.addr = comms.BROADCAST self.api.addr = comms.BROADCAST
@ -371,8 +656,7 @@ function pocket.comms(version, nic, sv_watchdog, api_watchdog)
-- get configuration -- get configuration
local conf = { num_units = fac_config[1], cooling = fac_config[2] } local conf = { num_units = fac_config[1], cooling = fac_config[2] }
---@todo unit options iocontrol.init_fac(conf, config.TempScale)
iocontrol.init_fac(conf, 1)
log.info("coordinator connection established") log.info("coordinator connection established")
self.establish_delay_counter = 0 self.establish_delay_counter = 0
@ -459,6 +743,7 @@ function pocket.comms(version, nic, sv_watchdog, api_watchdog)
elseif packet.type == MGMT_TYPE.CLOSE then elseif packet.type == MGMT_TYPE.CLOSE then
-- handle session close -- handle session close
sv_watchdog.cancel() sv_watchdog.cancel()
nav.unload_sv()
self.sv.linked = false self.sv.linked = false
self.sv.r_seq_num = nil self.sv.r_seq_num = nil
self.sv.addr = comms.BROADCAST self.sv.addr = comms.BROADCAST

View File

@ -92,4 +92,20 @@ function renderer.handle_mouse(event)
end end
end end
-- handle a keyboard event
---@param event key_interaction|nil
function renderer.handle_key(event)
if ui.display ~= nil and event ~= nil then
ui.display.handle_key(event)
end
end
-- handle a paste event
---@param text string
function renderer.handle_paste(text)
if ui.display ~= nil then
ui.display.handle_paste(text)
end
end
return renderer return renderer

View File

@ -2,27 +2,35 @@
-- SCADA System Access on a Pocket Computer -- SCADA System Access on a Pocket Computer
-- --
---@diagnostic disable-next-line: undefined-global
local _is_pocket_env = pocket or periphemu -- luacheck: ignore pocket
require("/initenv").init_env() require("/initenv").init_env()
local crash = require("scada-common.crash") local crash = require("scada-common.crash")
local log = require("scada-common.log") local log = require("scada-common.log")
local mqueue = require("scada-common.mqueue")
local network = require("scada-common.network") local network = require("scada-common.network")
local ppm = require("scada-common.ppm") local ppm = require("scada-common.ppm")
local tcd = require("scada-common.tcd")
local util = require("scada-common.util") local util = require("scada-common.util")
local core = require("graphics.core")
local configure = require("pocket.configure") local configure = require("pocket.configure")
local iocontrol = require("pocket.iocontrol") local iocontrol = require("pocket.iocontrol")
local pocket = require("pocket.pocket") local pocket = require("pocket.pocket")
local renderer = require("pocket.renderer") local renderer = require("pocket.renderer")
local threads = require("pocket.threads")
local POCKET_VERSION = "v0.9.1-alpha" local POCKET_VERSION = "v0.10.0-alpha"
local println = util.println local println = util.println
local println_ts = util.println_ts local println_ts = util.println_ts
-- check environment (allows Pocket or CraftOS-PC)
if not _is_pocket_env then
println("You can only use this application on a pocket computer.")
return
end
---------------------------------------- ----------------------------------------
-- get configuration -- get configuration
---------------------------------------- ----------------------------------------
@ -72,9 +80,51 @@ local function main()
iocontrol.get_db().version = POCKET_VERSION iocontrol.get_db().version = POCKET_VERSION
---------------------------------------- ----------------------------------------
-- setup communications & clocks -- memory allocation
---------------------------------------- ----------------------------------------
-- shared memory across threads
---@class pkt_shared_memory
local __shared_memory = {
-- pocket system state flags
---@class pkt_state
pkt_state = {
ui_ok = false,
ui_error = nil,
shutdown = false
},
-- core pocket devices
pkt_dev = {
modem = ppm.get_wireless_modem()
},
-- system objects
pkt_sys = {
nic = nil, ---@type nic
pocket_comms = nil, ---@type pocket_comms
sv_wd = nil, ---@type watchdog
api_wd = nil, ---@type watchdog
nav = nil ---@type pocket_nav
},
-- message queues
q = {
mq_render = mqueue.new()
}
}
local smem_dev = __shared_memory.pkt_dev
local smem_sys = __shared_memory.pkt_sys
local pkt_state = __shared_memory.pkt_state
----------------------------------------
-- setup system
----------------------------------------
smem_sys.nav = pocket.init_nav(__shared_memory.q.mq_render)
-- message authentication init -- message authentication init
if type(config.AuthKey) == "string" and string.len(config.AuthKey) > 0 then if type(config.AuthKey) == "string" and string.len(config.AuthKey) > 0 then
network.init_mac(config.AuthKey) network.init_mac(config.AuthKey)
@ -83,112 +133,59 @@ local function main()
iocontrol.report_link_state(iocontrol.LINK_STATE.UNLINKED) iocontrol.report_link_state(iocontrol.LINK_STATE.UNLINKED)
-- get the communications modem -- get the communications modem
local modem = ppm.get_wireless_modem() if smem_dev.modem == nil then
if modem == nil then
println("startup> wireless modem not found: please craft the pocket computer with a wireless modem") println("startup> wireless modem not found: please craft the pocket computer with a wireless modem")
log.fatal("startup> no wireless modem on startup") log.fatal("startup> no wireless modem on startup")
return return
end end
-- create connection watchdogs -- create connection watchdogs
local conn_wd = { smem_sys.sv_wd = util.new_watchdog(config.ConnTimeout)
sv = util.new_watchdog(config.ConnTimeout), smem_sys.sv_wd.cancel()
api = util.new_watchdog(config.ConnTimeout) smem_sys.api_wd = util.new_watchdog(config.ConnTimeout)
} smem_sys.api_wd.cancel()
conn_wd.sv.cancel()
conn_wd.api.cancel()
log.debug("startup> conn watchdogs created") log.debug("startup> conn watchdogs created")
-- create network interface then setup comms -- create network interface then setup comms
local nic = network.nic(modem) smem_sys.nic = network.nic(smem_dev.modem)
local pocket_comms = pocket.comms(POCKET_VERSION, nic, conn_wd.sv, conn_wd.api) smem_sys.pocket_comms = pocket.comms(POCKET_VERSION, smem_sys.nic, smem_sys.sv_wd, smem_sys.api_wd, smem_sys.nav)
log.debug("startup> comms init") log.debug("startup> comms init")
-- base loop clock (2Hz, 10 ticks)
local MAIN_CLOCK = 0.5
local loop_clock = util.new_clock(MAIN_CLOCK)
-- init I/O control -- init I/O control
iocontrol.init_core(pocket_comms) iocontrol.init_core(smem_sys.pocket_comms, smem_sys.nav)
---------------------------------------- ----------------------------------------
-- start the UI -- start the UI
---------------------------------------- ----------------------------------------
local ui_ok, message = renderer.try_start_ui() local ui_message
if not ui_ok then pkt_state.ui_ok, ui_message = renderer.try_start_ui()
println(util.c("UI error: ", message)) if not pkt_state.ui_ok then
log.error(util.c("startup> GUI render failed with error ", message)) println(util.c("UI error: ", ui_message))
else log.error(util.c("startup> GUI render failed with error ", ui_message))
-- start clock
loop_clock.start()
end end
---------------------------------------- ----------------------------------------
-- main event loop -- start system
---------------------------------------- ----------------------------------------
if ui_ok then if pkt_state.ui_ok then
-- start connection watchdogs -- init threads
conn_wd.sv.feed() local main_thread = threads.thread__main(__shared_memory)
conn_wd.api.feed() local render_thread = threads.thread__render(__shared_memory)
log.debug("startup> conn watchdogs started")
local io_db = iocontrol.get_db() log.info("startup> completed")
local nav = io_db.nav
-- main event loop -- run threads
while true do parallel.waitForAll(main_thread.p_exec, render_thread.p_exec)
local event, param1, param2, param3, param4, param5 = util.pull_event()
-- handle event
if event == "timer" then
if loop_clock.is_clock(param1) then
-- main loop tick
-- relink if necessary
pocket_comms.link_update()
-- update any tasks for the active page
local page_tasks = nav.get_current_page().tasks
for i = 1, #page_tasks do page_tasks[i]() end
loop_clock.start()
elseif conn_wd.sv.is_timer(param1) then
-- supervisor watchdog timeout
log.info("supervisor server timeout")
pocket_comms.close_sv()
elseif conn_wd.api.is_timer(param1) then
-- coordinator watchdog timeout
log.info("coordinator api server timeout")
pocket_comms.close_api()
else
-- a non-clock/main watchdog timer event
-- notify timer callback dispatcher
tcd.handle(param1)
end
elseif event == "modem_message" then
-- got a packet
local packet = pocket_comms.parse_packet(param1, param2, param3, param4, param5)
pocket_comms.handle_packet(packet)
elseif event == "mouse_click" or event == "mouse_up" or event == "mouse_drag" or event == "mouse_scroll" or
event == "double_click" then
-- handle a monitor touch event
renderer.handle_mouse(core.events.new_mouse_event(event, param1, param2, param3))
end
-- check for termination request
if event == "terminate" or ppm.should_terminate() then
log.info("terminate requested, closing server connections...")
pocket_comms.close()
log.info("connections closed")
break
end
end
renderer.close_ui() renderer.close_ui()
if not pkt_state.ui_ok then
println(util.c("UI crashed with error: ", pkt_state.ui_error))
end
else
println_ts("UI creation failed")
end end
println_ts("exited") println_ts("exited")

219
pocket/threads.lua Normal file
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@ -0,0 +1,219 @@
local log = require("scada-common.log")
local mqueue = require("scada-common.mqueue")
local ppm = require("scada-common.ppm")
local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local pocket = require("pocket.pocket")
local renderer = require("pocket.renderer")
local core = require("graphics.core")
local threads = {}
local MAIN_CLOCK = 0.5 -- (2Hz, 10 ticks)
local RENDER_SLEEP = 100 -- (100ms, 2 ticks)
local MQ__RENDER_CMD = pocket.MQ__RENDER_CMD
local MQ__RENDER_DATA = pocket.MQ__RENDER_DATA
-- main thread
---@nodiscard
---@param smem pkt_shared_memory
function threads.thread__main(smem)
---@class parallel_thread
local public = {}
-- execute thread
function public.exec()
log.debug("main thread start")
local loop_clock = util.new_clock(MAIN_CLOCK)
-- start clock
loop_clock.start()
-- load in from shared memory
local pkt_state = smem.pkt_state
local pocket_comms = smem.pkt_sys.pocket_comms
local sv_wd = smem.pkt_sys.sv_wd
local api_wd = smem.pkt_sys.api_wd
local nav = smem.pkt_sys.nav
-- start connection watchdogs
sv_wd.feed()
api_wd.feed()
log.debug("startup> conn watchdogs started")
-- event loop
while true do
local event, param1, param2, param3, param4, param5 = util.pull_event()
-- handle event
if event == "timer" then
if loop_clock.is_clock(param1) then
-- main loop tick
-- relink if necessary
pocket_comms.link_update()
-- update any tasks for the active page
local page_tasks = nav.get_current_page().tasks
for i = 1, #page_tasks do page_tasks[i]() end
loop_clock.start()
elseif sv_wd.is_timer(param1) then
-- supervisor watchdog timeout
log.info("supervisor server timeout")
pocket_comms.close_sv()
elseif api_wd.is_timer(param1) then
-- coordinator watchdog timeout
log.info("coordinator api server timeout")
pocket_comms.close_api()
else
-- a non-clock/main watchdog timer event
-- notify timer callback dispatcher
tcd.handle(param1)
end
elseif event == "modem_message" then
-- got a packet
local packet = pocket_comms.parse_packet(param1, param2, param3, param4, param5)
pocket_comms.handle_packet(packet)
elseif event == "mouse_click" or event == "mouse_up" or event == "mouse_drag" or event == "mouse_scroll" or
event == "double_click" then
-- handle a mouse event
renderer.handle_mouse(core.events.new_mouse_event(event, param1, param2, param3))
elseif event == "char" or event == "key" or event == "key_up" then
-- handle a keyboard event
renderer.handle_key(core.events.new_key_event(event, param1, param2))
elseif event == "paste" then
-- handle a paste event
renderer.handle_paste(param1)
end
-- check for termination request or UI crash
if event == "terminate" or ppm.should_terminate() then
log.info("terminate requested, main thread exiting")
pkt_state.shutdown = true
elseif not pkt_state.ui_ok then
pkt_state.shutdown = true
log.info("terminating due to fatal UI error")
end
if pkt_state.shutdown then
log.info("closing server connections...")
pocket_comms.close()
log.info("connections closed")
break
end
end
end
-- execute the thread in a protected mode, retrying it on return if not shutting down
function public.p_exec()
local pkt_state = smem.pkt_state
while not pkt_state.shutdown do
local status, result = pcall(public.exec)
if status == false then
log.fatal(util.strval(result))
end
-- if status is true, then we are probably exiting, so this won't matter
-- this thread cannot be slept because it will miss events (namely "terminate")
if not pkt_state.shutdown then
log.info("main thread restarting now...")
end
end
end
return public
end
-- pocket renderer thread, tasked with long duration draws
---@nodiscard
---@param smem pkt_shared_memory
function threads.thread__render(smem)
---@class parallel_thread
local public = {}
-- execute thread
function public.exec()
log.debug("render thread start")
-- load in from shared memory
local pkt_state = smem.pkt_state
local nav = smem.pkt_sys.nav
local render_queue = smem.q.mq_render
local last_update = util.time()
-- thread loop
while true do
-- check for messages in the message queue
while render_queue.ready() and not pkt_state.shutdown do
local msg = render_queue.pop()
if msg ~= nil then
if msg.qtype == mqueue.TYPE.COMMAND then
-- received a command
if msg.message == MQ__RENDER_CMD.UNLOAD_SV_APPS then
elseif msg.message == MQ__RENDER_CMD.UNLOAD_API_APPS then
end
elseif msg.qtype == mqueue.TYPE.DATA then
-- received data
local cmd = msg.message ---@type queue_data
if cmd.key == MQ__RENDER_DATA.LOAD_APP then
log.debug("RENDER: load app " .. cmd.val)
local draw_start = util.time_ms()
pkt_state.ui_ok, pkt_state.ui_error = pcall(function () nav.load_app(cmd.val) end)
if not pkt_state.ui_ok then
log.fatal(util.c("RENDER: app load failed with error ", pkt_state.ui_error))
else
log.debug("RENDER: app loaded in " .. (util.time_ms() - draw_start) .. "ms")
end
end
elseif msg.qtype == mqueue.TYPE.PACKET then
-- received a packet
end
end
-- quick yield
util.nop()
end
-- check for termination request
if pkt_state.shutdown then
log.info("render thread exiting")
break
end
-- delay before next check
last_update = util.adaptive_delay(RENDER_SLEEP, last_update)
end
end
-- execute the thread in a protected mode, retrying it on return if not shutting down
function public.p_exec()
local pkt_state = smem.pkt_state
while not pkt_state.shutdown do
local status, result = pcall(public.exec)
if status == false then
log.fatal(util.strval(result))
end
if not pkt_state.shutdown then
log.info("render thread restarting in 5 seconds...")
util.psleep(5)
end
end
end
return public
end
return threads

View File

@ -3,6 +3,7 @@
-- --
local iocontrol = require("pocket.iocontrol") local iocontrol = require("pocket.iocontrol")
local pocket = require("pocket.pocket")
local core = require("graphics.core") local core = require("graphics.core")
@ -15,9 +16,10 @@ local Checkbox = require("graphics.elements.controls.checkbox")
local PushButton = require("graphics.elements.controls.push_button") local PushButton = require("graphics.elements.controls.push_button")
local SwitchButton = require("graphics.elements.controls.switch_button") local SwitchButton = require("graphics.elements.controls.switch_button")
local ALIGN = core.ALIGN
local cpair = core.cpair local cpair = core.cpair
local ALIGN = core.ALIGN local APP_ID = pocket.APP_ID
-- create diagnostic app pages -- create diagnostic app pages
---@param root graphics_element parent ---@param root graphics_element parent
@ -30,7 +32,7 @@ local function create_pages(root)
local alarm_test = Div{parent=root,x=1,y=1} local alarm_test = Div{parent=root,x=1,y=1}
local alarm_app = db.nav.register_app(iocontrol.APP_ID.ALARMS, alarm_test) local alarm_app = db.nav.register_app(APP_ID.ALARMS, alarm_test)
local page = alarm_app.new_page(nil, function () end) local page = alarm_app.new_page(nil, function () end)
page.tasks = { db.diag.tone_test.get_tone_states } page.tasks = { db.diag.tone_test.get_tone_states }

View File

@ -3,12 +3,15 @@
-- --
local iocontrol = require("pocket.iocontrol") local iocontrol = require("pocket.iocontrol")
local pocket = require("pocket.pocket")
local core = require("graphics.core") local core = require("graphics.core")
local Div = require("graphics.elements.div") local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox") local TextBox = require("graphics.elements.textbox")
local APP_ID = pocket.APP_ID
-- create placeholder app page -- create placeholder app page
---@param root graphics_element parent ---@param root graphics_element parent
local function create_pages(root) local function create_pages(root)
@ -16,7 +19,7 @@ local function create_pages(root)
local main = Div{parent=root,x=1,y=1} local main = Div{parent=root,x=1,y=1}
db.nav.register_app(iocontrol.APP_ID.DUMMY, main).new_page(nil, function () end) db.nav.register_app(APP_ID.DUMMY, main).new_page(nil, function () end)
TextBox{parent=main,text="This app is not implemented yet.",x=1,y=2,alignment=core.ALIGN.CENTER} TextBox{parent=main,text="This app is not implemented yet.",x=1,y=2,alignment=core.ALIGN.CENTER}

247
pocket/ui/apps/guide.lua Normal file
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@ -0,0 +1,247 @@
--
-- System Guide
--
local util = require("scada-common.util")
local iocontrol = require("pocket.iocontrol")
local pocket = require("pocket.pocket")
local docs = require("pocket.ui.docs")
-- local style = require("pocket.ui.style")
local guide_section = require("pocket.ui.pages.guide_section")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local ListBox = require("graphics.elements.listbox")
local MultiPane = require("graphics.elements.multipane")
local TextBox = require("graphics.elements.textbox")
local WaitingAnim = require("graphics.elements.animations.waiting")
local PushButton = require("graphics.elements.controls.push_button")
local TextField = require("graphics.elements.form.text_field")
local ALIGN = core.ALIGN
local cpair = core.cpair
local APP_ID = pocket.APP_ID
-- local label = style.label
-- local lu_col = style.label_unit_pair
-- local text_fg = style.text_fg
-- new system guide view
---@param root graphics_element parent
local function new_view(root)
local db = iocontrol.get_db()
local frame = Div{parent=root,x=1,y=1}
local app = db.nav.register_app(APP_ID.GUIDE, frame)
local load_div = Div{parent=frame,x=1,y=1}
local main = Div{parent=frame,x=1,y=1}
TextBox{parent=load_div,y=12,text="Loading...",height=1,alignment=ALIGN.CENTER}
WaitingAnim{parent=load_div,x=math.floor(main.get_width()/2)-1,y=8,fg_bg=cpair(colors.cyan,colors._INHERIT)}
local load_pane = MultiPane{parent=main,x=1,y=1,panes={load_div,main}}
local btn_fg_bg = cpair(colors.cyan, colors.black)
local btn_active = cpair(colors.white, colors.black)
local btn_disable = cpair(colors.gray, colors.black)
app.set_sidebar({{ label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(APP_ID.ROOT) end }})
local page_div = nil ---@type nil|graphics_element
-- load the app (create the elements)
local function load()
local list = {
{ label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(APP_ID.ROOT) end },
{ label = " \x14 ", color = core.cpair(colors.black, colors.cyan), callback = function () app.switcher(1) end },
{ label = "__?", color = core.cpair(colors.black, colors.lightGray), callback = function () app.switcher(2) end }
}
app.set_sidebar(list)
page_div = Div{parent=main,y=2}
local p_width = page_div.get_width() - 2
local main_page = app.new_page(nil, 1)
local search_page = app.new_page(main_page, 2)
local use_page = app.new_page(main_page, 3)
local uis_page = app.new_page(main_page, 4)
local fps_page = app.new_page(main_page, 5)
local gls_page = app.new_page(main_page, 6)
local home = Div{parent=page_div,x=2}
local search = Div{parent=page_div,x=2}
local use = Div{parent=page_div,x=2,width=p_width}
local uis = Div{parent=page_div,x=2,width=p_width}
local fps = Div{parent=page_div,x=2,width=p_width}
local gls = Div{parent=page_div,x=2,width=p_width}
local panes = { home, search, use, uis, fps, gls }
local doc_map = {}
local search_db = {}
---@class _guide_section_constructor_data
local sect_construct_data = { app, page_div, panes, doc_map, search_db, btn_fg_bg, btn_active }
TextBox{parent=home,y=1,text="cc-mek-scada Guide",height=1,alignment=ALIGN.CENTER}
PushButton{parent=home,y=3,text="Search >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=search_page.nav_to}
PushButton{parent=home,y=5,text="System Usage >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=use_page.nav_to}
PushButton{parent=home,text="Operator UIs >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=uis_page.nav_to}
PushButton{parent=home,text="Front Panels >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=fps_page.nav_to}
PushButton{parent=home,text="Glossary >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=gls_page.nav_to}
TextBox{parent=search,y=1,text="Search",height=1,alignment=ALIGN.CENTER}
local query_field = TextField{parent=search,x=1,y=3,width=18,fg_bg=cpair(colors.white,colors.gray)}
local func_ref = {}
PushButton{parent=search,x=20,y=3,text="GO",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()func_ref.run_search()end}
local search_results = ListBox{parent=search,x=1,y=5,scroll_height=200,nav_fg_bg=cpair(colors.lightGray,colors.gray),nav_active=cpair(colors.white,colors.gray)}
function func_ref.run_search()
local query = string.lower(query_field.get_value())
local s_results = { {}, {}, {} }
search_results.remove_all()
if string.len(query) < 3 then
TextBox{parent=search_results,text="Search requires at least 3 characters."}
return
end
for _, entry in ipairs(search_db) do
local s_start, _ = string.find(entry[1], query, 1, true)
if s_start == nil then
elseif s_start == 1 then
-- best match, start of key
table.insert(s_results[1], entry)
elseif string.sub(query, s_start - 1, s_start) == " " then
-- start of word, good match
table.insert(s_results[2], entry)
else
-- basic match in content
table.insert(s_results[3], entry)
end
end
local empty = true
for tier = 1, 3 do
for idx = 1, #s_results[tier] do
local entry = s_results[tier][idx]
TextBox{parent=search_results,text=entry[3].." >",fg_bg=cpair(colors.gray,colors.black)}
PushButton{parent=search_results,text=entry[2],alignment=ALIGN.LEFT,fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=entry[4]}
empty = false
end
end
if empty then
TextBox{parent=search_results,text="No results found."}
end
end
TextBox{parent=search_results,text="Click 'GO' to search..."}
util.nop()
TextBox{parent=use,y=1,text="System Usage",height=1,alignment=ALIGN.CENTER}
PushButton{parent=use,x=2,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=main_page.nav_to}
PushButton{parent=use,y=3,text="Configuring Devices >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
PushButton{parent=use,text="Connecting Devices >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
PushButton{parent=use,text="Manual Control >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
PushButton{parent=use,text="Automatic Control >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
PushButton{parent=use,text="Waste Control >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
TextBox{parent=uis,y=1,text="Operator UIs",height=1,alignment=ALIGN.CENTER}
PushButton{parent=uis,x=2,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=main_page.nav_to}
local annunc_page = app.new_page(uis_page, #panes + 1)
local annunc_div = Div{parent=page_div,x=2}
table.insert(panes, annunc_div)
local alarms_page = guide_section(sect_construct_data, uis_page, "Alarms", docs.alarms, 100)
PushButton{parent=uis,y=3,text="Alarms >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=alarms_page.nav_to}
PushButton{parent=uis,text="Annunciators >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=annunc_page.nav_to}
PushButton{parent=uis,text="Pocket UI >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
PushButton{parent=uis,text="Coordinator UI >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
TextBox{parent=annunc_div,y=1,text="Annunciators",height=1,alignment=ALIGN.CENTER}
PushButton{parent=annunc_div,x=2,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=uis_page.nav_to}
local unit_gen_page = guide_section(sect_construct_data, annunc_page, "Unit General", docs.annunc.unit.main_section, 170)
local unit_rps_page = guide_section(sect_construct_data, annunc_page, "Unit RPS", docs.annunc.unit.rps_section, 100)
local unit_rcs_page = guide_section(sect_construct_data, annunc_page, "Unit RCS", docs.annunc.unit.rcs_section, 170)
PushButton{parent=annunc_div,y=3,text="Unit General >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=unit_gen_page.nav_to}
PushButton{parent=annunc_div,text="Unit RPS >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=unit_rps_page.nav_to}
PushButton{parent=annunc_div,text="Unit RCS >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=unit_rcs_page.nav_to}
PushButton{parent=annunc_div,text="Facility General >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
PushButton{parent=annunc_div,text="Waste & Valves >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
TextBox{parent=fps,y=1,text="Front Panels",height=1,alignment=ALIGN.CENTER}
PushButton{parent=fps,x=2,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=main_page.nav_to}
PushButton{parent=fps,y=3,text="Common Items >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
PushButton{parent=fps,text="Reactor PLC >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
PushButton{parent=fps,text="RTU Gateway >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
PushButton{parent=fps,text="Supervisor >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
PushButton{parent=fps,text="Coordinator >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,dis_fg_bg=btn_disable,callback=function()end}.disable()
TextBox{parent=gls,y=1,text="Glossary",height=1,alignment=ALIGN.CENTER}
PushButton{parent=gls,x=3,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=main_page.nav_to}
local gls_abbv_page = guide_section(sect_construct_data, gls_page, "Abbreviations", docs.glossary.abbvs, 120)
local gls_term_page = guide_section(sect_construct_data, gls_page, "Terminology", docs.glossary.terms, 100)
PushButton{parent=gls,y=3,text="Abbreviations >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=gls_abbv_page.nav_to}
PushButton{parent=gls,text="Terminology >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=gls_term_page.nav_to}
-- setup multipane
local u_pane = MultiPane{parent=page_div,x=1,y=1,panes=panes}
app.set_root_pane(u_pane)
-- link help resources
db.nav.link_help(doc_map)
-- done, show the app
load_pane.set_value(2)
end
-- delete the elements and switch back to the loading screen
local function unload()
if page_div then
page_div.delete()
page_div = nil
end
app.set_sidebar({ { label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(APP_ID.ROOT) end } })
app.delete_pages()
-- show loading screen
load_pane.set_value(1)
end
app.set_load(load)
app.set_unload(unload)
return main
end
return new_view

View File

@ -19,9 +19,10 @@ local TextBox = require("graphics.elements.textbox")
local PushButton = require("graphics.elements.controls.push_button") local PushButton = require("graphics.elements.controls.push_button")
local ALIGN = core.ALIGN
local cpair = core.cpair local cpair = core.cpair
local ALIGN = core.ALIGN local APP_ID = pocket.APP_ID
-- create system app pages -- create system app pages
---@param root graphics_element parent ---@param root graphics_element parent
@ -34,7 +35,7 @@ local function create_pages(root)
local about_root = Div{parent=root,x=1,y=1} local about_root = Div{parent=root,x=1,y=1}
local about_app = db.nav.register_app(iocontrol.APP_ID.ABOUT, about_root) local about_app = db.nav.register_app(APP_ID.ABOUT, about_root)
local about_page = about_app.new_page(nil, 1) local about_page = about_app.new_page(nil, 1)
local nt_page = about_app.new_page(about_page, 2) local nt_page = about_app.new_page(about_page, 2)

View File

@ -2,40 +2,43 @@
-- Unit Overview Page -- Unit Overview Page
-- --
local util = require("scada-common.util") local util = require("scada-common.util")
-- local log = require("scada-common.log")
local iocontrol = require("pocket.iocontrol") local iocontrol = require("pocket.iocontrol")
local pocket = require("pocket.pocket")
local core = require("graphics.core") local style = require("pocket.ui.style")
local Div = require("graphics.elements.div") local boiler = require("pocket.ui.pages.unit_boiler")
local MultiPane = require("graphics.elements.multipane") local reactor = require("pocket.ui.pages.unit_reactor")
local TextBox = require("graphics.elements.textbox") local turbine = require("pocket.ui.pages.unit_turbine")
local DataIndicator = require("graphics.elements.indicators.data") local core = require("graphics.core")
local IconIndicator = require("graphics.elements.indicators.icon")
-- local RadIndicator = require("graphics.elements.indicators.rad")
-- local VerticalBar = require("graphics.elements.indicators.vbar")
local PushButton = require("graphics.elements.controls.push_button") local Div = require("graphics.elements.div")
local ListBox = require("graphics.elements.listbox")
local MultiPane = require("graphics.elements.multipane")
local TextBox = require("graphics.elements.textbox")
local WaitingAnim = require("graphics.elements.animations.waiting")
local PushButton = require("graphics.elements.controls.push_button")
local DataIndicator = require("graphics.elements.indicators.data")
local IconIndicator = require("graphics.elements.indicators.icon")
local ALIGN = core.ALIGN local ALIGN = core.ALIGN
local cpair = core.cpair local cpair = core.cpair
local basic_states = { local APP_ID = pocket.APP_ID
{ color = cpair(colors.black, colors.lightGray), symbol = "\x07" },
{ color = cpair(colors.black, colors.red), symbol = "-" },
{ color = cpair(colors.black, colors.yellow), symbol = "\x1e" },
{ color = cpair(colors.black, colors.green), symbol = "+" }
}
local mode_states = { -- local label = style.label
{ color = cpair(colors.black, colors.lightGray), symbol = "\x07" }, local lu_col = style.label_unit_pair
{ color = cpair(colors.black, colors.red), symbol = "-" }, local text_fg = style.text_fg
{ color = cpair(colors.black, colors.green), symbol = "+" }, local basic_states = style.icon_states.basic_states
{ color = cpair(colors.black, colors.purple), symbol = "A" } local mode_states = style.icon_states.mode_states
} local red_ind_s = style.icon_states.red_ind_s
local yel_ind_s = style.icon_states.yel_ind_s
local emc_ind_s = { local emc_ind_s = {
{ color = cpair(colors.black, colors.gray), symbol = "-" }, { color = cpair(colors.black, colors.gray), symbol = "-" },
@ -43,60 +46,58 @@ local emc_ind_s = {
{ color = cpair(colors.black, colors.green), symbol = "+" } { color = cpair(colors.black, colors.green), symbol = "+" }
} }
local red_ind_s = {
{ color = cpair(colors.black, colors.lightGray), symbol = "+" },
{ color = cpair(colors.black, colors.red), symbol = "-" }
}
local yel_ind_s = {
{ color = cpair(colors.black, colors.lightGray), symbol = "+" },
{ color = cpair(colors.black, colors.yellow), symbol = "-" }
}
-- new unit page view -- new unit page view
---@param root graphics_element parent ---@param root graphics_element parent
local function new_view(root) local function new_view(root)
local db = iocontrol.get_db() local db = iocontrol.get_db()
local main = Div{parent=root,x=1,y=1} local frame = Div{parent=root,x=1,y=1}
local app = db.nav.register_app(iocontrol.APP_ID.UNITS, main) local app = db.nav.register_app(APP_ID.UNITS, frame, nil, false, true)
TextBox{parent=main,y=2,text="Units App",height=1,alignment=ALIGN.CENTER} local load_div = Div{parent=frame,x=1,y=1}
local main = Div{parent=frame,x=1,y=1}
TextBox{parent=main,y=4,text="Loading...",height=1,alignment=ALIGN.CENTER} TextBox{parent=load_div,y=12,text="Loading...",height=1,alignment=ALIGN.CENTER}
WaitingAnim{parent=load_div,x=math.floor(main.get_width()/2)-1,y=8,fg_bg=cpair(colors.yellow,colors._INHERIT)}
local load_pane = MultiPane{parent=main,x=1,y=1,panes={load_div,main}}
app.set_sidebar({ { label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(APP_ID.ROOT) end } })
local btn_fg_bg = cpair(colors.yellow, colors.black) local btn_fg_bg = cpair(colors.yellow, colors.black)
local btn_active = cpair(colors.white, colors.black) local btn_active = cpair(colors.white, colors.black)
-- local label = cpair(colors.lightGray, colors.black)
local nav_links = {} local nav_links = {}
local page_div = nil ---@type nil|graphics_element
-- set sidebar to display unit-specific fields based on a specified unit
local function set_sidebar(id) local function set_sidebar(id)
-- local unit = db.units[id] ---@type pioctl_unit local unit = db.units[id] ---@type pioctl_unit
local list = { local list = {
{ label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(iocontrol.APP_ID.ROOT) end }, { label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(APP_ID.ROOT) end },
{ label = "U-" .. id, color = core.cpair(colors.black, colors.yellow), callback = function () app.switcher(id) end }, { label = "U-" .. id, color = core.cpair(colors.black, colors.yellow), callback = function () app.switcher(id) end },
{ label = " \x13 ", color = core.cpair(colors.black, colors.red), callback = nav_links[id].alarm }, { label = " \x13 ", color = core.cpair(colors.black, colors.red), callback = nav_links[id].alarm },
{ label = "RPS", tall = true, color = core.cpair(colors.black, colors.cyan), callback = nav_links[id].rps }, { label = "RPS", tall = true, color = core.cpair(colors.black, colors.cyan), callback = nav_links[id].rps },
-- { label = " R ", color = core.cpair(colors.black, colors.lightGray), callback = function () end }, { label = " R ", color = core.cpair(colors.black, colors.lightGray), callback = nav_links[id].reactor },
{ label = "RCS", tall = true, color = core.cpair(colors.black, colors.blue), callback = nav_links[id].rcs }, { label = "RCS", tall = true, color = core.cpair(colors.black, colors.blue), callback = nav_links[id].rcs },
} }
-- for i = 1, unit.num_boilers do for i = 1, unit.num_boilers do
-- table.insert(list, { label = "B-" .. i, color = core.cpair(colors.black, colors.lightBlue), callback = function () end }) table.insert(list, { label = "B-" .. i, color = core.cpair(colors.black, colors.lightGray), callback = nav_links[id].boiler[i] })
-- end end
-- for i = 1, unit.num_turbines do for i = 1, unit.num_turbines do
-- table.insert(list, { label = "T-" .. i, color = core.cpair(colors.black, colors.white), callback = function () end }) table.insert(list, { label = "T-" .. i, color = core.cpair(colors.black, colors.lightGray), callback = nav_links[id].turbine[i] })
-- end end
app.set_sidebar(list) app.set_sidebar(list)
end end
-- load the app (create the elements)
local function load() local function load()
local page_div = Div{parent=main,x=2,y=2,width=main.get_width()-2} page_div = Div{parent=main,y=2,width=main.get_width()}
local panes = {} local panes = {}
@ -124,7 +125,8 @@ local function new_view(root)
end end
for i = 1, db.facility.num_units do for i = 1, db.facility.num_units do
local u_div = panes[i] ---@type graphics_element local u_pane = panes[i]
local u_div = Div{parent=u_pane,x=2,width=main.get_width()-2}
local unit = db.units[i] ---@type pioctl_unit local unit = db.units[i] ---@type pioctl_unit
local u_ps = unit.unit_ps local u_ps = unit.unit_ps
@ -149,16 +151,13 @@ local function new_view(root)
local type = util.trinary(unit.num_boilers > 0, "Sodium Cooled Reactor", "Boiling Water Reactor") local type = util.trinary(unit.num_boilers > 0, "Sodium Cooled Reactor", "Boiling Water Reactor")
TextBox{parent=u_div,y=3,text=type,height=1,alignment=ALIGN.CENTER,fg_bg=cpair(colors.gray,colors.black)} TextBox{parent=u_div,y=3,text=type,height=1,alignment=ALIGN.CENTER,fg_bg=cpair(colors.gray,colors.black)}
local lu_col = cpair(colors.lightGray, colors.lightGray) local rate = DataIndicator{parent=u_div,y=5,lu_colors=lu_col,label="Burn",unit="mB/t",format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
local text_fg = cpair(colors.white, colors._INHERIT) local temp = DataIndicator{parent=u_div,lu_colors=lu_col,label="Temp",unit=db.temp_label,format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
local rate = DataIndicator{parent=u_div,y=5,lu_colors=lu_col,label="Rate",unit="mB/t",format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
local temp = DataIndicator{parent=u_div,lu_colors=lu_col,label="Temp",unit="K",format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
local ctrl = IconIndicator{parent=u_div,x=1,y=8,label="Control State",states=mode_states} local ctrl = IconIndicator{parent=u_div,x=1,y=8,label="Control State",states=mode_states}
rate.register(u_ps, "act_burn_rate", rate.update) rate.register(u_ps, "act_burn_rate", rate.update)
temp.register(u_ps, "temp", temp.update) temp.register(u_ps, "temp", function (t) temp.update(db.temp_convert(t)) end)
ctrl.register(u_ps, "U_ControlStatus", ctrl.update) ctrl.register(u_ps, "U_ControlStatus", ctrl.update)
u_div.line_break() u_div.line_break()
@ -186,6 +185,8 @@ local function new_view(root)
--#endregion --#endregion
util.nop()
--#region Alarms Tab --#region Alarms Tab
local alm_div = Div{parent=page_div} local alm_div = Div{parent=page_div}
@ -193,23 +194,49 @@ local function new_view(root)
local alm_page = app.new_page(u_page, #panes) local alm_page = app.new_page(u_page, #panes)
alm_page.tasks = { update } alm_page.tasks = { update }
nav_links[i].alarm = alm_page.nav_to nav_links[i].alarm = alm_page.nav_to
TextBox{parent=alm_div,y=1,text="Unit Alarms",height=1,alignment=ALIGN.CENTER} TextBox{parent=alm_div,y=1,text="Status Info Display",height=1,alignment=ALIGN.CENTER}
TextBox{parent=alm_div,y=3,text="work in progress",height=1,alignment=ALIGN.CENTER,fg_bg=cpair(colors.gray,colors.black)} local ecam_disp = ListBox{parent=alm_div,x=2,y=3,scroll_height=100,nav_fg_bg=cpair(colors.lightGray,colors.gray),nav_active=cpair(colors.white,colors.gray)}
ecam_disp.register(u_ps, "U_ECAM", function (data)
local ecam = textutils.unserialize(data)
ecam_disp.remove_all()
for _, entry in ipairs(ecam) do
local div = Div{parent=ecam_disp,height=1+#entry.items,fg_bg=cpair(entry.color,colors.black)}
local text = TextBox{parent=div,height=1,text=entry.text}
if entry.help then
PushButton{parent=div,x=21,y=text.get_y(),text="?",callback=function()db.nav.open_help(entry.help)end,fg_bg=cpair(colors.gray,colors.black)}
end
for _, item in ipairs(entry.items) do
local fg_bg = nil
if item.color then fg_bg = cpair(item.color, colors.black) end
text = TextBox{parent=div,x=3,height=1,text=item.text,fg_bg=fg_bg}
if item.help then
PushButton{parent=div,x=21,y=text.get_y(),text="?",callback=function()db.nav.open_help(item.help)end,fg_bg=cpair(colors.gray,colors.black)}
end
end
ecam_disp.line_break()
end
end)
--#endregion --#endregion
--#region RPS Tab --#region RPS Tab
local rps_div = Div{parent=page_div} local rps_pane = Div{parent=page_div}
local rps_div = Div{parent=rps_pane,x=2,width=main.get_width()-2}
table.insert(panes, rps_div) table.insert(panes, rps_div)
local rps_page = app.new_page(u_page, #panes) local rps_page = app.new_page(u_page, #panes)
rps_page.tasks = { update } rps_page.tasks = { update }
nav_links[i].rps = rps_page.nav_to nav_links[i].rps = rps_page.nav_to
TextBox{parent=rps_div,y=1,text="Protection System",height=1,alignment=ALIGN.CENTER} TextBox{parent=rps_div,y=1,text="Protection System",height=1,alignment=ALIGN.CENTER}
@ -246,10 +273,17 @@ local function new_view(root)
--#endregion --#endregion
--#region Reactor Tab
nav_links[i].reactor = reactor(app, u_page, panes, page_div, u_ps, update)
--#endregion
--#region RCS Tab --#region RCS Tab
local rcs_div = Div{parent=page_div} local rcs_pane = Div{parent=page_div}
table.insert(panes, rcs_div) local rcs_div = Div{parent=rcs_pane,x=2,width=main.get_width()-2}
table.insert(panes, rcs_pane)
local rcs_page = app.new_page(u_page, #panes) local rcs_page = app.new_page(u_page, #panes)
rcs_page.tasks = { update } rcs_page.tasks = { update }
@ -304,6 +338,32 @@ local function new_view(root)
ttrip.register(u_ps, "U_TurbineTrip", ttrip.update) ttrip.register(u_ps, "U_TurbineTrip", ttrip.update)
--#endregion --#endregion
--#region Boiler Tabs
local blr_pane = Div{parent=page_div}
nav_links[i].boiler = {}
for b_id = 1, unit.num_boilers do
local ps = unit.boiler_ps_tbl[b_id]
nav_links[i].boiler[b_id] = boiler(app, u_page, panes, blr_pane, b_id, ps, update)
end
--#endregion
--#region Turbine Tabs
local tbn_pane = Div{parent=page_div}
nav_links[i].turbine = {}
for t_id = 1, unit.num_turbines do
local ps = unit.turbine_ps_tbl[t_id]
nav_links[i].turbine[t_id] = turbine(app, u_page, panes, tbn_pane, i, t_id, ps, update)
end
--#endregion
util.nop()
end end
-- setup multipane -- setup multipane
@ -311,9 +371,27 @@ local function new_view(root)
app.set_root_pane(u_pane) app.set_root_pane(u_pane)
set_sidebar(active_unit) set_sidebar(active_unit)
-- done, show the app
load_pane.set_value(2)
end end
app.set_on_load(load) -- delete the elements and switch back to the loading screen
local function unload()
if page_div then
page_div.delete()
page_div = nil
end
app.set_sidebar({ { label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(APP_ID.ROOT) end } })
app.delete_pages()
-- show loading screen
load_pane.set_value(1)
end
app.set_load(load)
app.set_unload(unload)
return main return main
end end

113
pocket/ui/docs.lua Normal file
View File

@ -0,0 +1,113 @@
local docs = {}
local target
local function doc(key, name, desc)
---@class pocket_doc_item
local item = { key = key, name = name, desc = desc }
table.insert(target, item)
end
-- important to note in the future: The PLC should always be in a chunk with the reactor to ensure it can protect it on chunk load if you do not keep it all chunk loaded
docs.alarms = {}
target = docs.alarms
doc("ContainmentBreach", "Containment Breach", "Reactor disconnected or indicated unformed while being at or above 100% damage; explosion assumed.")
doc("ContainmentRadiation", "Containment Radiation", "Environment detector(s) assigned to the unit have observed high levels of radiation.")
doc("ReactorLost", "Reactor Lost", "Reactor PLC has stopped communicating with the supervisor.")
doc("CriticalDamage", "Damage Critical", "Reactor damage has reached or exceeded 100%, so it will explode at any moment.")
doc("ReactorDamage", "Reactor Damage", "Reactor temperature causing increasing damage to the reactor casing.")
doc("ReactorOverTemp", "Reactor Over Temp", "Reactor temperature is at or above maximum safe temperature, so it is now taking damage.")
doc("ReactorHighTemp", "Reactor High Temp", "Reactor temperature is above expected operating levels and may exceed maximum safe temperature soon.")
doc("ReactorWasteLeak", "Reactor Waste Leak", "The reactor is full of spent waste so it will now emit radiation if additional waste is generated.")
doc("ReactorHighWaste", "Reactor High Waste", "Reactor waste levels are high and may leak soon.")
doc("RPSTransient", "RPS Transient", "Reactor protection system was activated.")
doc("RCSTransient", "RCS Transient", "Something is wrong with the reactor coolant system, check RCS indicators for details.")
doc("TurbineTripAlarm", "Turbine Trip", "A turbine stopped rotating, likely due to having full energy storage. This will prevent cooling, so it needs to be resolved before using that unit.")
docs.annunc = {
unit = {
main_section = {}, rps_section = {}, rcs_section = {}
}
}
target = docs.annunc.unit.main_section
doc("PLCOnline", "PLC Online", "Indicates if the fission reactor PLC is connected. If it isn't, check that your PLC is on and configured properly.")
doc("PLCHeartbeat", "PLC Heartbeat", "An indicator of status data being live. As status messages are received from the PLC, this light will turn on and off. If it gets stuck, the supervisor has stopped receiving data or a screen has frozen.")
doc("RadiationMonitor", "Radiation Monitor", "On if at least one environment detector is connected and assigned to this unit.")
doc("AutoControl", "Automatic Control", "On if the reactor is under the control of one of the automatic control modes.")
doc("ReactorSCRAM", "Reactor SCRAM", "On if the reactor protection system is holding the reactor SCRAM'd.")
doc("ManualReactorSCRAM", "Manual Reactor SCRAM", "On if the operator (you) initiated a SCRAM.")
doc("AutoReactorSCRAM", "Auto Reactor SCRAM", "On if the automatic control system initiated a SCRAM. The main view screen annunciator will have an indication as to why.")
doc("RadiationWarning", "Radiation Warning", "On if radiation levels are above normal. There is likely a leak somewhere, so that should be identified and fixed. Hazmat suit recommended.")
doc("RCPTrip", "RCP Trip", "Reactor coolant pump tripped. This is a technical concept not directly mapping to Mekansim. Here, it indicates if there is either high heated coolant or low cooled coolant that caused an RPS trip. Check the coolant system if this occurs.")
doc("RCSFlowLow", "RCS Flow Low", "Indicates if the reactor coolant system flow is low. This is observed when the cooled coolant level in the reactor is dropping. This can occur while a turbine spins up, but if it persists, check that the cooling system is operating properly. This can occur with smaller boilers or when using pipes and not having enough.")
doc("CoolantLevelLow", "Coolant Level Low", "On if the reactor coolant level is lower than it should be. Check the coolant system.")
doc("ReactorTempHigh", "Reactor Temp. High", "On if the reactor temperature is above expected maximum operating temperature. This is not yet damaging, but should be attended to. Check coolant system.")
doc("ReactorHighDeltaT", "Reactor High Delta T", "On if the reactor temperature is climbing rapidly. This can occur when a reactor is starting up, but it is a concern if it happens while the burn rate is not increasing.")
doc("FuelInputRateLow", "Fuel Input Rate Low", "On if the fissile fuel levels in the reactor are dropping or very low. Ensure a steady supply of fuel is entering the reactor.")
doc("WasteLineOcclusion", "Waste Line Occlusion", "Waste levels in the reactor are increasing. Ensure your waste processing system is operating at a sufficient rate for your burn rate.")
doc("HighStartupRate", "Startup Rate High", "This is a rough calculation of if your burn rate is high enough to cause a loss of coolant on startup. A burn rate above this is likely to cause that, but it could occur at even higher or even lower rates depending on your setup (such as pipes, water supplies, and boiler tanks).")
target = docs.annunc.unit.rps_section
doc("rps_tripped", "RPS Trip", "Indicates if the reactor protection system has caused a SCRAM.")
doc("manual", "Manual Reactor SCRAM", "Indicates if the operator (you) tripped the RPS by pressing SCRAM.")
doc("automatic", "Auto Reactor SCRAM", "Indicates if the automatic control system tripped the RPS.")
doc("high_dmg", "Damage Level High", "Indicates if the RPS tripped due to significant reactor damage. Await damage levels to lower.")
doc("ex_waste", "Excess Waste", "Indicates if the RPS tripped due to very high waste levels. Ensure waste processing system is keeping up.")
doc("ex_hcool", "Excess Heated Coolant", "Indicates if the RPS tripped due to very high heated coolant levels. Check that the cooling system is able to keep up with heated coolant flow.")
doc("high_temp", "Temperature High", "Indicates if the RPS tripped due to reaching damaging temperatures. Await damage levels to lower.")
doc("low_cool", "Coolant Level Low Low", "Indicates if the RPS tripped due to very low coolant levels that result in the temperature uncontrollably rising. Ensure that the cooling system can provide sufficient cooled coolant flow.")
doc("no_fuel", "No Fuel", "Indicates if the RPS tripped due to no fuel being available. Check fuel input.")
doc("fault", "PPM Fault", "Indicates if the RPS tripped due to a peripheral access fault. Something went wrong interfacing with the reactor, try restarting the PLC.")
doc("timeout", "Connection Timeout", "Indicates if the RPS tripped due to losing connection with the supervisory computer. Check that your PLC and supervisor remain chunk loaded.")
doc("sys_fail", "System Failure", "Indicates if the RPS tripped due to the reactor not being formed. Ensure that the multi-block is formed.")
target = docs.annunc.unit.rcs_section
doc("RCSFault", "RCS Hardware Fault", "Indicates if one or more of the RCS devices have a peripheral fault. Check that your machines are formed. If this persists, try rebooting affected RTUs.")
doc("EmergencyCoolant", "Emergency Coolant", "Off if no emergency coolant redstone is configured, white when it is configured but not in use, and green/blue when it is activated. This is based on an RTU having a redstone emergency coolant output configured for this unit.")
doc("CoolantFeedMismatch", "Coolant Feed Mismatch", "The coolant system is accumulating heated coolant or losing cooled coolant, likely due to one of the machines not keeping up with the needs of the reactor. The flow monitor can help figure out where the problem is.")
doc("BoilRateMismatch", "Boil Rate Mismatch", "The total heating rate of the reactor exceed the tolerance from the steam input rate of the turbines OR for sodium setups, the boiler boil rates exceed the tolerance from the steam input rate of the turbines. The flow monitor can help figure out where the problem is.")
doc("SteamFeedMismatch", "Steam Feed Mismatch", "There is an above tolerance difference between turbine flow and steam input rates or the reactor/boilers are gaining steam or losing water. The flow monitor can help figure out where the problem is.")
doc("MaxWaterReturnFeed", "Max Water Return Feed", "The turbines are condensing the max rate of water that they can per the structure build. If water return is insufficient, add more saturating condensers to your turbine(s).")
doc("WaterLevelLow", "Water Level Low", "The water level in the boiler is low. A larger boiler water tank may help, or you can feed additional water into the boiler from elsewhere.")
doc("HeatingRateLow", "Heating Rate Low", "The boiler is not hot enough to boil water, but it is receiving heated coolant. This is almost never a safety concern.")
doc("SteamDumpOpen", "Steam Relief Valve Open", "This turns yellow if the turbine is set to dumping excess and red if it is set to dumping [all]. 'Relief Valve' in this case is that setting allowing the venting of steam. You should never have this set to dumping [all]. Emergency coolant activation from the supervisor will automatically set it to dumping excess to ensure there is no backup of steam as water is added.")
doc("TurbineOverSpeed", "Turbine Over Speed", "The turbine is at steam capacity, but not tripped. You may need more turbines if they can't keep up.")
doc("GeneratorTrip", "Generator Trip", "The turbine is no longer outputting power due to it having nowhere to go. Likely due to full power storage. This will lead to a Turbine Trip if not addressed.")
doc("TurbineTrip", "Turbine Trip", "The turbine has reached its maximum power charge and has stopped rotating, and as a result stopped cooling steam to water. Ensure the turbine has somewhere to output power, as this is the most common cause of reactor meltdowns. However, the likelihood of a meltdown with this system in place is much lower, especially with emergency coolant helping during turbine trips.")
docs.glossary = {
abbvs = {}, terms = {}
}
target = docs.glossary.abbvs
doc("G_ACK", "ACK", "Alarm ACKnowledge. Pressing this acknowledges that you understand an alarm occurred and would like to stop the audio tone(s).")
doc("G_CRD", "CRD", "Coordinator. Abbreviation for the coordinator computer.")
doc("G_DBG", "DBG", "Debug. Abbreviation for the debugging sessions from pocket computers found on the supervisor's front panel.")
doc("G_FP", "FP", "Front Panel. See Terminology.")
doc("G_PKT", "PKT", "Pocket. Abbreviation for the pocket computer.")
doc("G_PLC", "PLC", "Programmable Logic Controller. A device that not only reports data and controls outputs, but can also make decisions on its own.")
doc("G_PPM", "PPM", "Protected Peripheral Manager. This is an abstraction layer created for this project that prevents peripheral calls from crashing applications.")
doc("G_RCP", "RCP", "Reactor Coolant Pump. This is from real-world terminology with water-cooled (boiling water and pressurized water) reactors, but in this system it just reflects to the functioning of reactor coolant flow. See the annunciator page on it for more information.")
doc("G_RCS", "RCS", "Reactor Cooling System. The combination of all machines used to cool the reactor (turbines, boilers, dynamic tanks).")
doc("G_RPS", "RPS", "Reactor Protection System. A component of the reactor PLC responsible for keeping the reactor safe.")
doc("G_RTU", "RTU", "Remote Terminal Unit. Provides monitoring to and basic output from a SCADA system, interfacing with various types of devices/interfaces.")
doc("G_SCADA", "SCADA", "Supervisory Control and Data Acquisition. A control systems architecture used in a wide variety process control applications.")
doc("G_SVR", "SVR", "Supervisor. Abbreviation for the supervisory computer.")
doc("G_UI", "UI", "User Interface.")
target = docs.glossary.terms
doc("G_Fault", "Fault", "Something has gone wrong and/or failed to function.")
doc("G_FrontPanel", "Front Panel", "A basic interface on the front of a device for viewing and sometimes modifying its state. This is what you see when looking at a computer running one of the SCADA applications.")
doc("G_Nominal", "Nominal", "Normal operation. Everything operating as intended.")
doc("G_Ringback", "Ringback", "An indication that an alarm had gone off but is no longer having its trip condition(s) met. This is to make you are aware that it occurred.")
doc("G_SCRAM", "SCRAM", "[Emergency] shut-down of a reactor by stopping the fission. In Mekanism and here, it isn't always for an emergency.")
doc("G_Transient", "Transient", "A temporary change in state from normal operation. Coolant levels dropping or core temperature rising above nominal values are examples of transients.")
doc("G_Trip", "Trip", "A checked condition had occurred, see 'Tripped'.")
doc("G_Tripped", "Tripped", "An alarm condition has been met, and is still met.")
doc("G_Tripping", "Tripping", "Alarm condition(s) is/are met, but has/have not reached the minimum time before the condition(s) is/are deemed a problem.")
doc("G_TurbineTrip", "Turbine Trip", "The turbine stopped, which prevents heated coolant from being cooled. In Mekanism, this would occur when a turbine cannot generate any more energy due to filling its buffer and having no output with any remaining energy capacity.")
return docs

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@ -2,16 +2,20 @@
-- Pocket GUI Root -- Pocket GUI Root
-- --
local util = require("scada-common.util")
local iocontrol = require("pocket.iocontrol") local iocontrol = require("pocket.iocontrol")
local pocket = require("pocket.pocket")
local diag_apps = require("pocket.ui.apps.diag_apps") local diag_apps = require("pocket.ui.apps.diag_apps")
local dummy_app = require("pocket.ui.apps.dummy_app") local dummy_app = require("pocket.ui.apps.dummy_app")
local guide_app = require("pocket.ui.apps.guide")
local sys_apps = require("pocket.ui.apps.sys_apps") local sys_apps = require("pocket.ui.apps.sys_apps")
local unit_app = require("pocket.ui.apps.unit")
local conn_waiting = require("pocket.ui.components.conn_waiting") local conn_waiting = require("pocket.ui.components.conn_waiting")
local home_page = require("pocket.ui.pages.home_page") local home_page = require("pocket.ui.pages.home_page")
local unit_page = require("pocket.ui.pages.unit_page")
local style = require("pocket.ui.style") local style = require("pocket.ui.style")
@ -26,11 +30,12 @@ local Sidebar = require("graphics.elements.controls.sidebar")
local SignalBar = require("graphics.elements.indicators.signal") local SignalBar = require("graphics.elements.indicators.signal")
local ALIGN = core.ALIGN
local cpair = core.cpair
local LINK_STATE = iocontrol.LINK_STATE local LINK_STATE = iocontrol.LINK_STATE
local ALIGN = core.ALIGN local APP_ID = pocket.APP_ID
local cpair = core.cpair
-- create new main view -- create new main view
---@param main graphics_element main displaybox ---@param main graphics_element main displaybox
@ -38,7 +43,7 @@ local function init(main)
local db = iocontrol.get_db() local db = iocontrol.get_db()
-- window header message -- window header message
TextBox{parent=main,y=1,text="WIP ALPHA APP S C ",alignment=ALIGN.LEFT,height=1,fg_bg=style.header} TextBox{parent=main,y=1,text="EARLY ACCESS ALPHA S C ",alignment=ALIGN.LEFT,height=1,fg_bg=style.header}
local svr_conn = SignalBar{parent=main,y=1,x=22,compact=true,colors_low_med=cpair(colors.red,colors.yellow),disconnect_color=colors.lightGray,fg_bg=cpair(colors.green,colors.gray)} local svr_conn = SignalBar{parent=main,y=1,x=22,compact=true,colors_low_med=cpair(colors.red,colors.yellow),disconnect_color=colors.lightGray,fg_bg=cpair(colors.green,colors.gray)}
local crd_conn = SignalBar{parent=main,y=1,x=26,compact=true,colors_low_med=cpair(colors.red,colors.yellow),disconnect_color=colors.lightGray,fg_bg=cpair(colors.green,colors.gray)} local crd_conn = SignalBar{parent=main,y=1,x=26,compact=true,colors_low_med=cpair(colors.red,colors.yellow),disconnect_color=colors.lightGray,fg_bg=cpair(colors.green,colors.gray)}
@ -72,20 +77,21 @@ local function init(main)
local page_div = Div{parent=main_pane,x=4,y=1} local page_div = Div{parent=main_pane,x=4,y=1}
home_page(page_div) home_page(page_div)
unit_page(page_div)
diag_apps(page_div) unit_app(page_div)
guide_app(page_div)
sys_apps(page_div) sys_apps(page_div)
diag_apps(page_div)
dummy_app(page_div) dummy_app(page_div)
assert(#db.nav.get_containers() == iocontrol.APP_ID.NUM_APPS, "app IDs were not sequential or some apps weren't registered") assert(util.table_len(db.nav.get_containers()) == APP_ID.NUM_APPS, "app IDs were not sequential or some apps weren't registered")
db.nav.set_pane(MultiPane{parent=page_div,x=1,y=1,panes=db.nav.get_containers()}) db.nav.set_pane(MultiPane{parent=page_div,x=1,y=1,panes=db.nav.get_containers()})
db.nav.set_sidebar(Sidebar{parent=main_pane,x=1,y=1,height=18,fg_bg=cpair(colors.white,colors.gray)}) db.nav.set_sidebar(Sidebar{parent=main_pane,x=1,y=1,height=18,fg_bg=cpair(colors.white,colors.gray)})
PushButton{parent=main_pane,x=1,y=19,text="\x1b",min_width=3,fg_bg=cpair(colors.white,colors.gray),active_fg_bg=cpair(colors.gray,colors.black),callback=db.nav.nav_up} PushButton{parent=main_pane,x=1,y=19,text="\x1b",min_width=3,fg_bg=cpair(colors.white,colors.gray),active_fg_bg=cpair(colors.gray,colors.black),callback=db.nav.nav_up}
db.nav.open_app(iocontrol.APP_ID.ROOT) db.nav.open_app(APP_ID.ROOT)
--#endregion --#endregion
end end

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@ -0,0 +1,68 @@
local log = require("scada-common.log")
local util = require("scada-common.util")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local ListBox = require("graphics.elements.listbox")
local TextBox = require("graphics.elements.textbox")
local PushButton = require("graphics.elements.controls.push_button")
local ALIGN = core.ALIGN
local cpair = core.cpair
-- new guide documentation section
---@param data _guide_section_constructor_data
---@param base_page nav_tree_page
---@param title string
---@param items table
---@param scroll_height integer
---@return nav_tree_page
return function (data, base_page, title, items, scroll_height)
local app, page_div, panes, doc_map, search_db, btn_fg_bg, btn_active = table.unpack(data)
local section_page = app.new_page(base_page, #panes + 1)
local section_div = Div{parent=page_div,x=2}
table.insert(panes, section_div)
TextBox{parent=section_div,y=1,text=title,height=1,alignment=ALIGN.CENTER}
PushButton{parent=section_div,x=3,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=base_page.nav_to}
local view_page = app.new_page(section_page, #panes + 1)
local section_view_div = Div{parent=page_div,x=2}
table.insert(panes, section_view_div)
TextBox{parent=section_view_div,y=1,text=title,height=1,alignment=ALIGN.CENTER}
PushButton{parent=section_view_div,x=3,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=section_page.nav_to}
local name_list = ListBox{parent=section_div,x=1,y=3,scroll_height=30,nav_fg_bg=cpair(colors.lightGray,colors.gray),nav_active=cpair(colors.white,colors.gray)}
local def_list = ListBox{parent=section_view_div,x=1,y=3,scroll_height=scroll_height,nav_fg_bg=cpair(colors.lightGray,colors.gray),nav_active=cpair(colors.white,colors.gray)}
local _end
for i = 1, #items do
local item = items[i] ---@type pocket_doc_item
local anchor = TextBox{parent=def_list,text=item.name,anchor=true,fg_bg=cpair(colors.blue,colors.black)}
TextBox{parent=def_list,text=item.desc}
_end = Div{parent=def_list,height=1,can_focus=true}
local function view()
_end.focus()
view_page.nav_to()
anchor.focus()
end
doc_map[item.key] = view
table.insert(search_db, { string.lower(item.name), item.name, title, view })
PushButton{parent=name_list,text=item.name,alignment=ALIGN.LEFT,fg_bg=cpair(colors.blue,colors.black),active_fg_bg=btn_active,callback=view}
if i % 12 == 0 then util.nop() end
end
log.debug("guide section " .. title .. " generated with final height ".. _end.get_y())
util.nop()
return section_page
end

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@ -3,6 +3,7 @@
-- --
local iocontrol = require("pocket.iocontrol") local iocontrol = require("pocket.iocontrol")
local pocket = require("pocket.pocket")
local core = require("graphics.core") local core = require("graphics.core")
@ -12,11 +13,10 @@ local TextBox = require("graphics.elements.textbox")
local App = require("graphics.elements.controls.app") local App = require("graphics.elements.controls.app")
local ALIGN = core.ALIGN
local cpair = core.cpair local cpair = core.cpair
local APP_ID = iocontrol.APP_ID local APP_ID = pocket.APP_ID
local ALIGN = core.ALIGN
-- new home page view -- new home page view
---@param root graphics_element parent ---@param root graphics_element parent
@ -25,7 +25,7 @@ local function new_view(root)
local main = Div{parent=root,x=1,y=1,height=19} local main = Div{parent=root,x=1,y=1,height=19}
local app = db.nav.register_app(iocontrol.APP_ID.ROOT, main) local app = db.nav.register_app(APP_ID.ROOT, main)
local apps_1 = Div{parent=main,x=1,y=1,height=15} local apps_1 = Div{parent=main,x=1,y=1,height=15}
local apps_2 = Div{parent=main,x=1,y=1,height=15} local apps_2 = Div{parent=main,x=1,y=1,height=15}
@ -51,7 +51,7 @@ local function new_view(root)
App{parent=apps_1,x=2,y=7,text="\x17",title="Process",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.purple),active_fg_bg=active_fg_bg} App{parent=apps_1,x=2,y=7,text="\x17",title="Process",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.purple),active_fg_bg=active_fg_bg}
App{parent=apps_1,x=9,y=7,text="\x7f",title="Waste",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.brown),active_fg_bg=active_fg_bg} App{parent=apps_1,x=9,y=7,text="\x7f",title="Waste",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.brown),active_fg_bg=active_fg_bg}
App{parent=apps_1,x=16,y=7,text="\x08",title="Devices",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.lightGray),active_fg_bg=active_fg_bg} App{parent=apps_1,x=16,y=7,text="\x08",title="Devices",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.lightGray),active_fg_bg=active_fg_bg}
App{parent=apps_1,x=2,y=12,text="\xb6",title="Guide",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.cyan),active_fg_bg=active_fg_bg} App{parent=apps_1,x=2,y=12,text="\xb6",title="Guide",callback=function()open(APP_ID.GUIDE)end,app_fg_bg=cpair(colors.black,colors.cyan),active_fg_bg=active_fg_bg}
App{parent=apps_1,x=9,y=12,text="?",title="About",callback=function()open(APP_ID.ABOUT)end,app_fg_bg=cpair(colors.black,colors.white),active_fg_bg=active_fg_bg} App{parent=apps_1,x=9,y=12,text="?",title="About",callback=function()open(APP_ID.ABOUT)end,app_fg_bg=cpair(colors.black,colors.white),active_fg_bg=active_fg_bg}
TextBox{parent=apps_2,text="Diagnostic Apps",x=1,y=2,height=1,alignment=ALIGN.CENTER} TextBox{parent=apps_2,text="Diagnostic Apps",x=1,y=2,height=1,alignment=ALIGN.CENTER}

View File

@ -0,0 +1,131 @@
local types = require("scada-common.types")
local util = require("scada-common.util")
local iocontrol = require("pocket.iocontrol")
local style = require("pocket.ui.style")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox")
local PushButton = require("graphics.elements.controls.push_button")
local DataIndicator = require("graphics.elements.indicators.data")
local StateIndicator = require("graphics.elements.indicators.state")
local IconIndicator = require("graphics.elements.indicators.icon")
local VerticalBar = require("graphics.elements.indicators.vbar")
local ALIGN = core.ALIGN
local cpair = core.cpair
local label = style.label
local lu_col = style.label_unit_pair
local text_fg = style.text_fg
local red_ind_s = style.icon_states.red_ind_s
local yel_ind_s = style.icon_states.yel_ind_s
-- create a boiler view in the unit app
---@param app pocket_app
---@param u_page nav_tree_page
---@param panes table
---@param blr_pane graphics_element
---@param b_id integer boiler ID
---@param ps psil
---@param update function
return function (app, u_page, panes, blr_pane, b_id, ps, update)
local db = iocontrol.get_db()
local blr_div = Div{parent=blr_pane,x=2,width=blr_pane.get_width()-2}
table.insert(panes, blr_div)
local blr_page = app.new_page(u_page, #panes)
blr_page.tasks = { update }
TextBox{parent=blr_div,y=1,text="BLR #"..b_id,width=8,height=1}
local status = StateIndicator{parent=blr_div,x=10,y=1,states=style.boiler.states,value=1,min_width=12}
status.register(ps, "BoilerStateStatus", status.update)
local hcool = VerticalBar{parent=blr_div,x=1,y=4,fg_bg=cpair(colors.orange,colors.gray),height=5,width=1}
local water = VerticalBar{parent=blr_div,x=3,y=4,fg_bg=cpair(colors.blue,colors.gray),height=5,width=1}
local steam = VerticalBar{parent=blr_div,x=19,y=4,fg_bg=cpair(colors.white,colors.gray),height=5,width=1}
local ccool = VerticalBar{parent=blr_div,x=21,y=4,fg_bg=cpair(colors.lightBlue,colors.gray),height=5,width=1}
TextBox{parent=blr_div,text="H",x=1,y=3,width=1,height=1,fg_bg=label}
TextBox{parent=blr_div,text="W",x=3,y=3,width=1,height=1,fg_bg=label}
TextBox{parent=blr_div,text="S",x=19,y=3,width=1,height=1,fg_bg=label}
TextBox{parent=blr_div,text="C",x=21,y=3,width=1,height=1,fg_bg=label}
hcool.register(ps, "hcool_fill", hcool.update)
water.register(ps, "water_fill", water.update)
steam.register(ps, "steam_fill", steam.update)
ccool.register(ps, "ccool_fill", ccool.update)
TextBox{parent=blr_div,text="Temperature",x=5,y=5,width=13,height=1,fg_bg=label}
local t_prec = util.trinary(db.temp_label == types.TEMP_SCALE_UNITS[types.TEMP_SCALE.KELVIN], 11, 10)
local temp = DataIndicator{parent=blr_div,x=5,y=6,lu_colors=lu_col,label="",unit=db.temp_label,format="%"..t_prec..".2f",value=0,commas=true,width=13,fg_bg=text_fg}
temp.register(ps, "temperature", function (t) temp.update(db.temp_convert(t)) end)
local b_wll = IconIndicator{parent=blr_div,y=10,label="Water Level Lo",states=red_ind_s}
local b_hr = IconIndicator{parent=blr_div,label="Heating Rate Lo",states=yel_ind_s}
b_wll.register(ps, "WaterLevelLow", b_wll.update)
b_hr.register(ps, "HeatingRateLow", b_hr.update)
TextBox{parent=blr_div,text="Boil Rate",x=1,y=13,width=12,height=1,fg_bg=label}
local boil_r = DataIndicator{parent=blr_div,x=6,y=14,lu_colors=lu_col,label="",unit="mB/t",format="%11.0f",value=0,commas=true,width=16,fg_bg=text_fg}
boil_r.register(ps, "boil_rate", boil_r.update)
local blr_ext_div = Div{parent=blr_pane,x=2,width=blr_pane.get_width()-2}
table.insert(panes, blr_ext_div)
local blr_ext_page = app.new_page(blr_page, #panes)
blr_ext_page.tasks = { update }
PushButton{parent=blr_div,x=9,y=18,text="MORE",min_width=6,fg_bg=cpair(colors.lightGray,colors.gray),active_fg_bg=cpair(colors.gray,colors.lightGray),callback=blr_ext_page.nav_to}
PushButton{parent=blr_ext_div,x=9,y=18,text="BACK",min_width=6,fg_bg=cpair(colors.lightGray,colors.gray),active_fg_bg=cpair(colors.gray,colors.lightGray),callback=blr_page.nav_to}
TextBox{parent=blr_ext_div,y=1,text="More Boiler Info",height=1,alignment=ALIGN.CENTER}
local function update_amount(indicator)
return function (x) indicator.update(x.amount) end
end
TextBox{parent=blr_ext_div,text="Hot Coolant",x=1,y=3,width=12,height=1,fg_bg=label}
local heated_p = DataIndicator{parent=blr_ext_div,x=14,y=3,lu_colors=lu_col,label="",unit="%",format="%6.2f",value=0,width=8,fg_bg=text_fg}
local hcool_amnt = DataIndicator{parent=blr_ext_div,x=1,y=4,lu_colors=lu_col,label="",unit="mB",format="%18.0f",value=0,commas=true,width=21,fg_bg=text_fg}
heated_p.register(ps, "hcool_fill", function (x) heated_p.update(x * 100) end)
hcool_amnt.register(ps, "hcool", update_amount(hcool_amnt))
TextBox{parent=blr_ext_div,text="Water Tank",x=1,y=6,width=9,height=1,fg_bg=label}
local fuel_p = DataIndicator{parent=blr_ext_div,x=14,y=6,lu_colors=lu_col,label="",unit="%",format="%6.2f",value=0,width=8,fg_bg=text_fg}
local fuel_amnt = DataIndicator{parent=blr_ext_div,x=1,y=7,lu_colors=lu_col,label="",unit="mB",format="%18.0f",value=0,commas=true,width=21,fg_bg=text_fg}
fuel_p.register(ps, "water_fill", function (x) fuel_p.update(x * 100) end)
fuel_amnt.register(ps, "water", update_amount(fuel_amnt))
TextBox{parent=blr_ext_div,text="Steam Tank",x=1,y=9,width=10,height=1,fg_bg=label}
local steam_p = DataIndicator{parent=blr_ext_div,x=14,y=9,lu_colors=lu_col,label="",unit="%",format="%6.2f",value=0,width=8,fg_bg=text_fg}
local steam_amnt = DataIndicator{parent=blr_ext_div,x=1,y=10,lu_colors=lu_col,label="",unit="mB",format="%18.0f",value=0,commas=true,width=21,fg_bg=text_fg}
steam_p.register(ps, "steam_fill", function (x) steam_p.update(x * 100) end)
steam_amnt.register(ps, "steam", update_amount(steam_amnt))
TextBox{parent=blr_ext_div,text="Cool Coolant",x=1,y=12,width=12,height=1,fg_bg=label}
local cooled_p = DataIndicator{parent=blr_ext_div,x=14,y=12,lu_colors=lu_col,label="",unit="%",format="%6.2f",value=0,width=8,fg_bg=text_fg}
local ccool_amnt = DataIndicator{parent=blr_ext_div,x=1,y=13,lu_colors=lu_col,label="",unit="mB",format="%18.0f",value=0,commas=true,width=21,fg_bg=text_fg}
cooled_p.register(ps, "ccool_fill", function (x) cooled_p.update(x * 100) end)
ccool_amnt.register(ps, "ccool", update_amount(ccool_amnt))
TextBox{parent=blr_ext_div,text="Env. Loss",x=1,y=15,width=9,height=1,fg_bg=label}
local env_loss = DataIndicator{parent=blr_ext_div,x=11,y=15,lu_colors=lu_col,label="",unit="",format="%11.8f",value=0,width=11,fg_bg=text_fg}
env_loss.register(ps, "env_loss", env_loss.update)
return blr_page.nav_to
end

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@ -0,0 +1,158 @@
local types = require("scada-common.types")
local util = require("scada-common.util")
local iocontrol = require("pocket.iocontrol")
local style = require("pocket.ui.style")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox")
local PushButton = require("graphics.elements.controls.push_button")
local DataIndicator = require("graphics.elements.indicators.data")
local StateIndicator = require("graphics.elements.indicators.state")
local IconIndicator = require("graphics.elements.indicators.icon")
local VerticalBar = require("graphics.elements.indicators.vbar")
local ALIGN = core.ALIGN
local cpair = core.cpair
local label = style.label
local lu_col = style.label_unit_pair
local text_fg = style.text_fg
local red_ind_s = style.icon_states.red_ind_s
local yel_ind_s = style.icon_states.yel_ind_s
-- create a reactor view in the unit app
---@param app pocket_app
---@param u_page nav_tree_page
---@param panes table
---@param page_div graphics_element
---@param u_ps psil
---@param update function
return function (app, u_page, panes, page_div, u_ps, update)
local db = iocontrol.get_db()
local rct_pane = Div{parent=page_div}
local rct_div = Div{parent=rct_pane,x=2,width=page_div.get_width()-2}
table.insert(panes, rct_div)
local rct_page = app.new_page(u_page, #panes)
rct_page.tasks = { update }
TextBox{parent=rct_div,y=1,text="Reactor",width=8,height=1}
local status = StateIndicator{parent=rct_div,x=10,y=1,states=style.reactor.states,value=1,min_width=12}
status.register(u_ps, "U_ReactorStateStatus", status.update)
local fuel = VerticalBar{parent=rct_div,x=1,y=4,fg_bg=cpair(colors.lightGray,colors.gray),height=5,width=1}
local ccool = VerticalBar{parent=rct_div,x=3,y=4,fg_bg=cpair(colors.blue,colors.gray),height=5,width=1}
local hcool = VerticalBar{parent=rct_div,x=19,y=4,fg_bg=cpair(colors.white,colors.gray),height=5,width=1}
local waste = VerticalBar{parent=rct_div,x=21,y=4,fg_bg=cpair(colors.brown,colors.gray),height=5,width=1}
TextBox{parent=rct_div,text="F",x=1,y=3,width=1,height=1,fg_bg=label}
TextBox{parent=rct_div,text="C",x=3,y=3,width=1,height=1,fg_bg=label}
TextBox{parent=rct_div,text="H",x=19,y=3,width=1,height=1,fg_bg=label}
TextBox{parent=rct_div,text="W",x=21,y=3,width=1,height=1,fg_bg=label}
fuel.register(u_ps, "fuel_fill", fuel.update)
ccool.register(u_ps, "ccool_fill", ccool.update)
hcool.register(u_ps, "hcool_fill", hcool.update)
waste.register(u_ps, "waste_fill", waste.update)
ccool.register(u_ps, "ccool_type", function (type)
if type == types.FLUID.SODIUM then
ccool.recolor(cpair(colors.lightBlue, colors.gray))
else
ccool.recolor(cpair(colors.blue, colors.gray))
end
end)
hcool.register(u_ps, "hcool_type", function (type)
if type == types.FLUID.SUPERHEATED_SODIUM then
hcool.recolor(cpair(colors.orange, colors.gray))
else
hcool.recolor(cpair(colors.white, colors.gray))
end
end)
TextBox{parent=rct_div,text="Burn Rate",x=5,y=4,width=13,height=1,fg_bg=label}
local burn_rate = DataIndicator{parent=rct_div,x=5,y=5,lu_colors=lu_col,label="",unit="mB/t",format="%8.2f",value=0,commas=true,width=13,fg_bg=text_fg}
TextBox{parent=rct_div,text="Temperature",x=5,y=6,width=13,height=1,fg_bg=label}
local t_prec = util.trinary(db.temp_label == types.TEMP_SCALE_UNITS[types.TEMP_SCALE.KELVIN], 11, 10)
local core_temp = DataIndicator{parent=rct_div,x=5,y=7,lu_colors=lu_col,label="",unit=db.temp_label,format="%"..t_prec..".2f",value=0,commas=true,width=13,fg_bg=text_fg}
burn_rate.register(u_ps, "act_burn_rate", burn_rate.update)
core_temp.register(u_ps, "temp", function (t) core_temp.update(db.temp_convert(t)) end)
local r_temp = IconIndicator{parent=rct_div,y=10,label="Reactor Temp. Hi",states=red_ind_s}
local r_rhdt = IconIndicator{parent=rct_div,label="Hi Delta Temp.",states=yel_ind_s}
local r_firl = IconIndicator{parent=rct_div,label="Fuel Rate Lo",states=yel_ind_s}
local r_wloc = IconIndicator{parent=rct_div,label="Waste Line Occl.",states=yel_ind_s}
local r_hsrt = IconIndicator{parent=rct_div,label="Hi Startup Rate",states=yel_ind_s}
r_temp.register(u_ps, "ReactorTempHigh", r_temp.update)
r_rhdt.register(u_ps, "ReactorHighDeltaT", r_rhdt.update)
r_firl.register(u_ps, "FuelInputRateLow", r_firl.update)
r_wloc.register(u_ps, "WasteLineOcclusion", r_wloc.update)
r_hsrt.register(u_ps, "HighStartupRate", r_hsrt.update)
TextBox{parent=rct_div,text="HR",x=1,y=16,width=4,height=1,fg_bg=label}
local heating_r = DataIndicator{parent=rct_div,x=6,y=16,lu_colors=lu_col,label="",unit="mB/t",format="%11.0f",value=0,commas=true,width=16,fg_bg=text_fg}
TextBox{parent=rct_div,text="DMG",x=1,y=17,width=4,height=1,fg_bg=label}
local damage_p = DataIndicator{parent=rct_div,x=6,y=17,lu_colors=lu_col,label="",unit="%",format="%11.2f",value=0,width=16,fg_bg=text_fg}
heating_r.register(u_ps, "heating_rate", heating_r.update)
damage_p.register(u_ps, "damage", damage_p.update)
local rct_ext_div = Div{parent=rct_pane,x=2,width=page_div.get_width()-2}
table.insert(panes, rct_ext_div)
local rct_ext_page = app.new_page(rct_page, #panes)
rct_ext_page.tasks = { update }
PushButton{parent=rct_div,x=9,y=18,text="MORE",min_width=6,fg_bg=cpair(colors.lightGray,colors.gray),active_fg_bg=cpair(colors.gray,colors.lightGray),callback=rct_ext_page.nav_to}
PushButton{parent=rct_ext_div,x=9,y=18,text="BACK",min_width=6,fg_bg=cpair(colors.lightGray,colors.gray),active_fg_bg=cpair(colors.gray,colors.lightGray),callback=rct_page.nav_to}
TextBox{parent=rct_ext_div,y=1,text="More Reactor Info",height=1,alignment=ALIGN.CENTER}
TextBox{parent=rct_ext_div,text="Fuel Tank",x=1,y=3,width=9,height=1,fg_bg=label}
local fuel_p = DataIndicator{parent=rct_ext_div,x=14,y=3,lu_colors=lu_col,label="",unit="%",format="%6.2f",value=0,width=8,fg_bg=text_fg}
local fuel_amnt = DataIndicator{parent=rct_ext_div,x=1,y=4,lu_colors=lu_col,label="",unit="mB",format="%18.0f",value=0,commas=true,width=21,fg_bg=text_fg}
fuel_p.register(u_ps, "fuel_fill", function (x) fuel_p.update(x * 100) end)
fuel_amnt.register(u_ps, "fuel", fuel_amnt.update)
TextBox{parent=rct_ext_div,text="Cool Coolant",x=1,y=6,width=12,height=1,fg_bg=label}
local cooled_p = DataIndicator{parent=rct_ext_div,x=14,y=6,lu_colors=lu_col,label="",unit="%",format="%6.2f",value=0,width=8,fg_bg=text_fg}
local ccool_amnt = DataIndicator{parent=rct_ext_div,x=1,y=7,lu_colors=lu_col,label="",unit="mB",format="%18.0f",value=0,commas=true,width=21,fg_bg=text_fg}
cooled_p.register(u_ps, "ccool_fill", function (x) cooled_p.update(x * 100) end)
ccool_amnt.register(u_ps, "ccool_amnt", ccool_amnt.update)
TextBox{parent=rct_ext_div,text="Hot Coolant",x=1,y=9,width=12,height=1,fg_bg=label}
local heated_p = DataIndicator{parent=rct_ext_div,x=14,y=9,lu_colors=lu_col,label="",unit="%",format="%6.2f",value=0,width=8,fg_bg=text_fg}
local hcool_amnt = DataIndicator{parent=rct_ext_div,x=1,y=10,lu_colors=lu_col,label="",unit="mB",format="%18.0f",value=0,commas=true,width=21,fg_bg=text_fg}
heated_p.register(u_ps, "hcool_fill", function (x) heated_p.update(x * 100) end)
hcool_amnt.register(u_ps, "hcool_amnt", hcool_amnt.update)
TextBox{parent=rct_ext_div,text="Waste Tank",x=1,y=12,width=10,height=1,fg_bg=label}
local waste_p = DataIndicator{parent=rct_ext_div,x=14,y=12,lu_colors=lu_col,label="",unit="%",format="%6.2f",value=0,width=8,fg_bg=text_fg}
local waste_amnt = DataIndicator{parent=rct_ext_div,x=1,y=13,lu_colors=lu_col,label="",unit="mB",format="%18.0f",value=0,commas=true,width=21,fg_bg=text_fg}
waste_p.register(u_ps, "waste_fill", function (x) waste_p.update(x * 100) end)
waste_amnt.register(u_ps, "waste", waste_amnt.update)
TextBox{parent=rct_ext_div,text="Boil Eff.",x=1,y=15,width=9,height=1,fg_bg=label}
TextBox{parent=rct_ext_div,text="Env. Loss",x=1,y=16,width=9,height=1,fg_bg=label}
local boil_eff = DataIndicator{parent=rct_ext_div,x=11,y=15,lu_colors=lu_col,label="",unit="%",format="%9.2f",value=0,width=11,fg_bg=text_fg}
local env_loss = DataIndicator{parent=rct_ext_div,x=11,y=16,lu_colors=lu_col,label="",unit="",format="%11.8f",value=0,width=11,fg_bg=text_fg}
boil_eff.register(u_ps, "boil_eff", function (x) boil_eff.update(x * 100) end)
env_loss.register(u_ps, "env_loss", env_loss.update)
return rct_page.nav_to
end

View File

@ -0,0 +1,116 @@
local util = require("scada-common.util")
local iocontrol = require("pocket.iocontrol")
local style = require("pocket.ui.style")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox")
local PushButton = require("graphics.elements.controls.push_button")
local DataIndicator = require("graphics.elements.indicators.data")
local IconIndicator = require("graphics.elements.indicators.icon")
local PowerIndicator = require("graphics.elements.indicators.power")
local StateIndicator = require("graphics.elements.indicators.state")
local VerticalBar = require("graphics.elements.indicators.vbar")
local ALIGN = core.ALIGN
local cpair = core.cpair
local label = style.label
local lu_col = style.label_unit_pair
local text_fg = style.text_fg
local tri_ind_s = style.icon_states.tri_ind_s
local red_ind_s = style.icon_states.red_ind_s
local yel_ind_s = style.icon_states.yel_ind_s
-- create a turbine view in the unit app
---@param app pocket_app
---@param u_page nav_tree_page
---@param panes table
---@param tbn_pane graphics_element
---@param u_id integer unit ID
---@param t_id integer turbine ID
---@param ps psil
---@param update function
return function (app, u_page, panes, tbn_pane, u_id, t_id, ps, update)
local db = iocontrol.get_db()
local tbn_div = Div{parent=tbn_pane,x=2,width=tbn_pane.get_width()-2}
table.insert(panes, tbn_div)
local tbn_page = app.new_page(u_page, #panes)
tbn_page.tasks = { update }
TextBox{parent=tbn_div,y=1,text="TRBN #"..t_id,width=8,height=1}
local status = StateIndicator{parent=tbn_div,x=10,y=1,states=style.turbine.states,value=1,min_width=12}
status.register(ps, "TurbineStateStatus", status.update)
local steam = VerticalBar{parent=tbn_div,x=1,y=4,fg_bg=cpair(colors.white,colors.gray),height=5,width=1}
local ccool = VerticalBar{parent=tbn_div,x=21,y=4,fg_bg=cpair(colors.green,colors.gray),height=5,width=1}
TextBox{parent=tbn_div,text="S",x=1,y=3,width=1,height=1,fg_bg=label}
TextBox{parent=tbn_div,text="E",x=21,y=3,width=1,height=1,fg_bg=label}
steam.register(ps, "steam_fill", steam.update)
ccool.register(ps, "energy_fill", ccool.update)
TextBox{parent=tbn_div,text="Production",x=3,y=3,width=17,height=1,fg_bg=label}
local prod_rate = PowerIndicator{parent=tbn_div,x=3,y=4,lu_colors=lu_col,label="",format="%11.2f",value=0,rate=true,width=17,fg_bg=text_fg}
TextBox{parent=tbn_div,text="Flow Rate",x=3,y=5,width=17,height=1,fg_bg=label}
local flow_rate = DataIndicator{parent=tbn_div,x=3,y=6,lu_colors=lu_col,label="",unit="mB/t",format="%11.0f",value=0,commas=true,width=17,fg_bg=text_fg}
TextBox{parent=tbn_div,text="Steam Input Rate",x=3,y=7,width=17,height=1,fg_bg=label}
local input_rate = DataIndicator{parent=tbn_div,x=3,y=8,lu_colors=lu_col,label="",unit="mB/t",format="%11.0f",value=0,commas=true,width=17,fg_bg=text_fg}
prod_rate.register(ps, "prod_rate", function (val) prod_rate.update(util.joules_to_fe(val)) end)
flow_rate.register(ps, "flow_rate", flow_rate.update)
input_rate.register(ps, "steam_input_rate", input_rate.update)
local t_sdo = IconIndicator{parent=tbn_div,y=10,label="Steam Dumping",states=tri_ind_s}
local t_tos = IconIndicator{parent=tbn_div,label="Over Speed",states=red_ind_s}
local t_gtrp = IconIndicator{parent=tbn_div,label="Generator Trip",states=yel_ind_s}
local t_trp = IconIndicator{parent=tbn_div,label="Turbine Trip",states=red_ind_s}
t_sdo.register(ps, "SteamDumpOpen", t_sdo.update)
t_tos.register(ps, "TurbineOverSpeed", t_tos.update)
t_gtrp.register(ps, "GeneratorTrip", t_gtrp.update)
t_trp.register(ps, "TurbineTrip", t_trp.update)
local tbn_ext_div = Div{parent=tbn_pane,x=2,width=tbn_pane.get_width()-2}
table.insert(panes, tbn_ext_div)
local tbn_ext_page = app.new_page(tbn_page, #panes)
tbn_ext_page.tasks = { update }
PushButton{parent=tbn_div,x=9,y=18,text="MORE",min_width=6,fg_bg=cpair(colors.lightGray,colors.gray),active_fg_bg=cpair(colors.gray,colors.lightGray),callback=tbn_ext_page.nav_to}
PushButton{parent=tbn_ext_div,x=9,y=18,text="BACK",min_width=6,fg_bg=cpair(colors.lightGray,colors.gray),active_fg_bg=cpair(colors.gray,colors.lightGray),callback=tbn_page.nav_to}
TextBox{parent=tbn_ext_div,y=1,text="More Turbine Info",height=1,alignment=ALIGN.CENTER}
TextBox{parent=tbn_ext_div,text="Steam Tank",x=1,y=3,width=10,height=1,fg_bg=label}
local steam_p = DataIndicator{parent=tbn_ext_div,x=14,y=3,lu_colors=lu_col,label="",unit="%",format="%6.2f",value=0,width=8,fg_bg=text_fg}
local steam_amnt = DataIndicator{parent=tbn_ext_div,x=1,y=4,lu_colors=lu_col,label="",unit="mB",format="%18.0f",value=0,commas=true,width=21,fg_bg=text_fg}
steam_p.register(ps, "steam_fill", function (x) steam_p.update(x * 100) end)
steam_amnt.register(ps, "steam", function (x) steam_amnt.update(x.amount) end)
TextBox{parent=tbn_ext_div,text="Energy Fill",x=1,y=6,width=12,height=1,fg_bg=label}
local charge_p = DataIndicator{parent=tbn_ext_div,x=14,y=6,lu_colors=lu_col,label="",unit="%",format="%6.2f",value=0,width=8,fg_bg=text_fg}
local charge_amnt = PowerIndicator{parent=tbn_ext_div,x=1,y=7,lu_colors=lu_col,label="",format="%17.4f",value=0,width=21,fg_bg=text_fg}
charge_p.register(ps, "energy_fill", function (x) charge_p.update(x * 100) end)
charge_amnt.register(ps, "energy", charge_amnt.update)
TextBox{parent=tbn_ext_div,text="Rotation Rate",x=1,y=9,width=13,height=1,fg_bg=label}
local rotation = DataIndicator{parent=tbn_ext_div,x=1,y=10,lu_colors=lu_col,label="",unit="",format="%21.12f",value=0,width=21,fg_bg=text_fg}
rotation.register(ps, "steam", function ()
local ok, result = pcall(function () return util.turbine_rotation(db.units[u_id].turbine_data_tbl[t_id]) end)
if ok then rotation.update(result) end
end)
return tbn_page.nav_to
end

View File

@ -12,7 +12,9 @@ local cpair = core.cpair
style.root = cpair(colors.white, colors.black) style.root = cpair(colors.white, colors.black)
style.header = cpair(colors.white, colors.gray) style.header = cpair(colors.white, colors.gray)
style.label = cpair(colors.gray, colors.lightGray) style.text_fg = cpair(colors.white, colors._INHERIT)
style.label = cpair(colors.lightGray, colors.black)
style.label_unit_pair = cpair(colors.lightGray, colors.lightGray)
style.colors = { style.colors = {
{ c = colors.red, hex = 0xdf4949 }, { c = colors.red, hex = 0xdf4949 },
@ -33,6 +35,46 @@ style.colors = {
-- { c = colors.brown, hex = 0x7f664c } -- { c = colors.brown, hex = 0x7f664c }
} }
local states = {}
states.basic_states = {
{ color = cpair(colors.black, colors.lightGray), symbol = "\x07" },
{ color = cpair(colors.black, colors.red), symbol = "-" },
{ color = cpair(colors.black, colors.yellow), symbol = "\x1e" },
{ color = cpair(colors.black, colors.green), symbol = "+" }
}
states.mode_states = {
{ color = cpair(colors.black, colors.lightGray), symbol = "\x07" },
{ color = cpair(colors.black, colors.red), symbol = "-" },
{ color = cpair(colors.black, colors.green), symbol = "+" },
{ color = cpair(colors.black, colors.purple), symbol = "A" }
}
states.emc_ind_s = {
{ color = cpair(colors.black, colors.gray), symbol = "-" },
{ color = cpair(colors.black, colors.white), symbol = "\x07" },
{ color = cpair(colors.black, colors.green), symbol = "+" }
}
states.tri_ind_s = {
{ color = cpair(colors.black, colors.lightGray), symbol = "+" },
{ color = cpair(colors.black, colors.yellow), symbol = "\x1e" },
{ color = cpair(colors.black, colors.red), symbol = "-" }
}
states.red_ind_s = {
{ color = cpair(colors.black, colors.lightGray), symbol = "+" },
{ color = cpair(colors.black, colors.red), symbol = "-" }
}
states.yel_ind_s = {
{ color = cpair(colors.black, colors.lightGray), symbol = "+" },
{ color = cpair(colors.black, colors.yellow), symbol = "-" }
}
style.icon_states = states
-- MAIN LAYOUT -- -- MAIN LAYOUT --
style.reactor = { style.reactor = {
@ -40,7 +82,7 @@ style.reactor = {
states = { states = {
{ {
color = cpair(colors.black, colors.yellow), color = cpair(colors.black, colors.yellow),
text = "PLC OFF-LINE" text = "OFF-LINE"
}, },
{ {
color = cpair(colors.black, colors.orange), color = cpair(colors.black, colors.orange),
@ -64,7 +106,7 @@ style.reactor = {
}, },
{ {
color = cpair(colors.black, colors.red), color = cpair(colors.black, colors.red),
text = "FORCE DISABLED" text = "FORCE DSBL"
} }
} }
} }

View File

@ -74,6 +74,28 @@ function types.new_zero_coordinate() return { x = 0, y = 0, z = 0 } end
-- ENUMERATION TYPES -- -- ENUMERATION TYPES --
--#region --#region
---@enum TEMP_SCALE
types.TEMP_SCALE = {
KELVIN = 1,
CELSIUS = 2,
FAHRENHEIT = 3,
RANKINE = 4
}
types.TEMP_SCALE_NAMES = {
"Kelvin",
"Celsius",
"Fahrenheit",
"Rankine"
}
types.TEMP_SCALE_UNITS = {
"K",
"\xb0C",
"\xb0F",
"\xb0R"
}
---@enum PANEL_LINK_STATE ---@enum PANEL_LINK_STATE
types.PANEL_LINK_STATE = { types.PANEL_LINK_STATE = {
LINKED = 1, LINKED = 1,

View File

@ -4,6 +4,8 @@
local cc_strings = require("cc.strings") local cc_strings = require("cc.strings")
local const = require("scada-common.constants")
local math = math local math = math
local string = string local string = string
local table = table local table = table
@ -22,7 +24,7 @@ local t_pack = table.pack
local util = {} local util = {}
-- scada-common version -- scada-common version
util.version = "1.3.0" util.version = "1.3.1"
util.TICK_TIME_S = 0.05 util.TICK_TIME_S = 0.05
util.TICK_TIME_MS = 50 util.TICK_TIME_MS = 50
@ -368,7 +370,7 @@ end
--#endregion --#endregion
--#region MEKANISM POWER --#region MEKANISM MATH
-- convert Joules to FE -- convert Joules to FE
---@nodiscard ---@nodiscard
@ -434,6 +436,22 @@ function util.power_format(fe, combine_label, format)
end end
end end
-- compute Mekanism's rotation rate for a turbine
---@nodiscard
---@param turbine turbinev_session_db turbine data
function util.turbine_rotation(turbine)
local build = turbine.build
local inner_vol = build.steam_cap / const.mek.TURBINE_GAS_PER_TANK
local disp_rate = (build.dispersers * const.mek.TURBINE_DISPERSER_FLOW) * inner_vol
local vent_rate = build.vents * const.mek.TURBINE_VENT_FLOW
local max_rate = math.min(disp_rate, vent_rate)
local flow = math.min(max_rate, turbine.tanks.steam.amount)
return (flow * (turbine.tanks.steam.amount / build.steam_cap)) / max_rate
end
--#endregion --#endregion
--#region UTILITY CLASSES --#region UTILITY CLASSES

View File

@ -21,7 +21,7 @@ local supervisor = require("supervisor.supervisor")
local svsessions = require("supervisor.session.svsessions") local svsessions = require("supervisor.session.svsessions")
local SUPERVISOR_VERSION = "v1.3.11" local SUPERVISOR_VERSION = "v1.3.12"
local println = util.println local println = util.println
local println_ts = util.println_ts local println_ts = util.println_ts

View File

@ -164,7 +164,7 @@ function unit.new(reactor_id, num_boilers, num_turbines, ext_idle)
ReactorDamage = { state = AISTATE.INACTIVE, trip_time = 0, hold_time = 0, id = ALARM.ReactorDamage, tier = PRIO.EMERGENCY }, ReactorDamage = { state = AISTATE.INACTIVE, trip_time = 0, hold_time = 0, id = ALARM.ReactorDamage, tier = PRIO.EMERGENCY },
-- reactor >1200K -- reactor >1200K
ReactorOverTemp = { state = AISTATE.INACTIVE, trip_time = 0, hold_time = 0, id = ALARM.ReactorOverTemp, tier = PRIO.URGENT }, ReactorOverTemp = { state = AISTATE.INACTIVE, trip_time = 0, hold_time = 0, id = ALARM.ReactorOverTemp, tier = PRIO.URGENT },
-- reactor >=1150K -- reactor >= computed high temp limit
ReactorHighTemp = { state = AISTATE.INACTIVE, trip_time = 0, hold_time = 1, id = ALARM.ReactorHighTemp, tier = PRIO.TIMELY }, ReactorHighTemp = { state = AISTATE.INACTIVE, trip_time = 0, hold_time = 1, id = ALARM.ReactorHighTemp, tier = PRIO.TIMELY },
-- waste = 100% -- waste = 100%
ReactorWasteLeak = { state = AISTATE.INACTIVE, trip_time = 0, hold_time = 0, id = ALARM.ReactorWasteLeak, tier = PRIO.EMERGENCY }, ReactorWasteLeak = { state = AISTATE.INACTIVE, trip_time = 0, hold_time = 0, id = ALARM.ReactorWasteLeak, tier = PRIO.EMERGENCY },
@ -976,7 +976,9 @@ function unit.new(reactor_id, num_boilers, num_turbines, ext_idle)
self.db.control.ready, self.db.control.ready,
self.db.control.degraded, self.db.control.degraded,
self.db.control.waste_mode, self.db.control.waste_mode,
self.waste_product self.waste_product,
self.last_rate_change_ms,
self.turbine_flow_stable
} }
end end

View File

@ -39,21 +39,6 @@ local ALARM_LIMS = const.ALARM_LIMITS
---@class unit_logic_extension ---@class unit_logic_extension
local logic = {} local logic = {}
-- compute Mekanism's rotation rate for a turbine
---@param turbine turbinev_session_db
local function turbine_rotation(turbine)
local build = turbine.build
local inner_vol = build.steam_cap / const.mek.TURBINE_GAS_PER_TANK
local disp_rate = (build.dispersers * const.mek.TURBINE_DISPERSER_FLOW) * inner_vol
local vent_rate = build.vents * const.mek.TURBINE_VENT_FLOW
local max_rate = math.min(disp_rate, vent_rate)
local flow = math.min(max_rate, turbine.tanks.steam.amount)
return (flow * (turbine.tanks.steam.amount / build.steam_cap)) / max_rate
end
-- update the annunciator -- update the annunciator
---@param self _unit_self ---@param self _unit_self
function logic.update_annunciator(self) function logic.update_annunciator(self)
@ -333,7 +318,7 @@ function logic.update_annunciator(self)
local last = self.turbine_stability_data[i] local last = self.turbine_stability_data[i]
if (not self.turbine_flow_stable) and (turbine.state.steam_input_rate > 0) then if (not self.turbine_flow_stable) and (turbine.state.steam_input_rate > 0) then
local rotation = turbine_rotation(turbine) local rotation = util.turbine_rotation(turbine)
local rotation_stable = false local rotation_stable = false
-- see if data updated, and if so, check rotation speed change -- see if data updated, and if so, check rotation speed change