#403 work on guide app

This commit is contained in:
Mikayla 2024-06-05 00:31:29 +00:00
parent 25ebf2c8c7
commit b9030d6bed
2 changed files with 51 additions and 4 deletions

View File

@ -7,10 +7,13 @@
local iocontrol = require("pocket.iocontrol") local iocontrol = require("pocket.iocontrol")
local docs = require("pocket.ui.docs")
local style = require("pocket.ui.style")
local core = require("graphics.core") local core = require("graphics.core")
local Div = require("graphics.elements.div") local Div = require("graphics.elements.div")
-- local ListBox = require("graphics.elements.listbox") local ListBox = require("graphics.elements.listbox")
local MultiPane = require("graphics.elements.multipane") local MultiPane = require("graphics.elements.multipane")
local TextBox = require("graphics.elements.textbox") local TextBox = require("graphics.elements.textbox")
@ -19,6 +22,10 @@ local PushButton = require("graphics.elements.controls.push_button")
local ALIGN = core.ALIGN local ALIGN = core.ALIGN
local cpair = core.cpair local cpair = core.cpair
local label = style.label
-- local lu_col = style.label_unit_pair
local text_fg = style.text_fg
-- new system guide view -- new system guide view
---@param root graphics_element parent ---@param root graphics_element parent
local function new_view(root) local function new_view(root)
@ -51,18 +58,23 @@ local function new_view(root)
local use_page = app.new_page(main_page, 2) local use_page = app.new_page(main_page, 2)
local uis_page = app.new_page(main_page, 3) local uis_page = app.new_page(main_page, 3)
local fps_page = app.new_page(main_page, 4) local fps_page = app.new_page(main_page, 4)
local gls_page = app.new_page(main_page, 5)
local home = Div{parent=page_div,x=2,width=p_width} local home = Div{parent=page_div,x=2,width=p_width}
local use = Div{parent=page_div,x=2,width=p_width} local use = Div{parent=page_div,x=2,width=p_width}
local uis = Div{parent=page_div,x=2,width=p_width} local uis = Div{parent=page_div,x=2,width=p_width}
local fps = Div{parent=page_div,x=2,width=p_width} local fps = Div{parent=page_div,x=2,width=p_width}
local panes = { home, use, uis, fps } local gls = Div{parent=page_div,x=2}
local panes = { home, use, uis, fps, gls }
local doc_map = {}
TextBox{parent=home,y=1,text="cc-mek-scada Guide",height=1,alignment=ALIGN.CENTER} TextBox{parent=home,y=1,text="cc-mek-scada Guide",height=1,alignment=ALIGN.CENTER}
PushButton{parent=home,y=3,text="System Usage >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=use_page.nav_to} PushButton{parent=home,y=3,text="System Usage >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=use_page.nav_to}
PushButton{parent=home,text="Operator UIs >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=uis_page.nav_to} PushButton{parent=home,text="Operator UIs >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=uis_page.nav_to}
PushButton{parent=home,text="Front Panels >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=fps_page.nav_to} PushButton{parent=home,text="Front Panels >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=fps_page.nav_to}
PushButton{parent=home,text="Glossary >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=gls_page.nav_to}
TextBox{parent=use,y=1,text="System Usage",height=1,alignment=ALIGN.CENTER} TextBox{parent=use,y=1,text="System Usage",height=1,alignment=ALIGN.CENTER}
@ -78,7 +90,16 @@ local function new_view(root)
PushButton{parent=uis,x=2,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=main_page.nav_to} PushButton{parent=uis,x=2,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=main_page.nav_to}
PushButton{parent=uis,y=3,text="Annunciators >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()end} local alarms_page = app.new_page(uis_page, #panes + 1)
local alarms_div = Div{parent=page_div,x=2}
table.insert(panes, alarms_div)
local annunc_page = app.new_page(uis_page, #panes + 1)
local annunc_div = Div{parent=page_div,x=2}
table.insert(panes, annunc_div)
PushButton{parent=uis,y=3,text="Alarms >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=alarms_page.nav_to}
PushButton{parent=uis,text="Annunciators >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=annunc_page.nav_to}
PushButton{parent=uis,text="Pocket UI >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()end} PushButton{parent=uis,text="Pocket UI >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()end}
PushButton{parent=uis,text="Coordinator UI >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()end} PushButton{parent=uis,text="Coordinator UI >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()end}
@ -92,6 +113,19 @@ local function new_view(root)
PushButton{parent=fps,text="Supervisor >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()end} PushButton{parent=fps,text="Supervisor >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()end}
PushButton{parent=fps,text="Coordinator >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()end} PushButton{parent=fps,text="Coordinator >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()end}
TextBox{parent=gls,y=1,text="Glossary",height=1,alignment=ALIGN.CENTER}
PushButton{parent=gls,x=3,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=main_page.nav_to}
local gls_list_box = ListBox{parent=gls,x=2,y=3,scroll_height=100,nav_fg_bg=cpair(colors.lightGray,colors.gray),nav_active=cpair(colors.white,colors.gray)}
for i = 1, #docs.glossary do
local item = docs.glossary[i] ---@type pocket_doc_item
doc_map[item.key] = TextBox{parent=gls_list_box,text=item.name,anchor=true}
TextBox{parent=gls_list_box,text=item.desc,fg_bg=label}
gls_list_box.line_break()
end
-- setup multipane -- setup multipane
local u_pane = MultiPane{parent=page_div,x=1,y=1,panes=panes} local u_pane = MultiPane{parent=page_div,x=1,y=1,panes=panes}
app.set_root_pane(u_pane) app.set_root_pane(u_pane)

View File

@ -3,7 +3,9 @@ local docs = {}
local target local target
local function doc(key, name, desc) local function doc(key, name, desc)
table.insert(target, { key = key, name = name, desc = desc }) ---@class pocket_doc_item
local item = { key = key, name = name, desc = desc }
table.insert(target, item)
end end
docs.alarms = {} docs.alarms = {}
@ -52,4 +54,15 @@ target = docs.annunc.unit.rps_section
doc("rps_tripped", "RPS Trip", "Indicates if the reactor protection system has caused a SCRAM.") doc("rps_tripped", "RPS Trip", "Indicates if the reactor protection system has caused a SCRAM.")
doc("high_dmg", "Damage Level High", "Indicates if the RPS tripped due to significant reactor damage.") doc("high_dmg", "Damage Level High", "Indicates if the RPS tripped due to significant reactor damage.")
docs.glossary = {}
target = docs.glossary
doc("G_Nominal", "Nominal", "")
doc("G_RCS", "RCS", "Reactor Cooling System: the combination of all machines used to cool the reactor.")
doc("G_RPS", "RPS", "Reactor Protection System: a component of the reactor PLC responsible for keeping the reactor safe.")
doc("G_Transient", "Transient", "")
doc("G_Trip", "Trip", "A checked condition has occurred, also known as 'tripped'.")
target = docs.annunc.unit.main_section
return docs return docs