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https://github.com/MikaylaFischler/cc-mek-scada.git
synced 2024-08-30 18:22:34 +00:00
#232 added container mode indicators for tanks
This commit is contained in:
parent
9bf07e6c3e
commit
c5d38a5584
@ -70,7 +70,7 @@ local function make(parent, x, y, wide, unit)
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-- COOLING LOOP --
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-- COOLING LOOP --
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------------------
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------------------
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local reactor = Rectangle{parent=root,x=1,y=1,border=border(1, colors.gray, true),width=19,height=5,fg_bg=wh_gray}
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local reactor = Rectangle{parent=root,x=1,y=1,border=border(1,colors.gray,true),width=19,height=5,fg_bg=wh_gray}
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TextBox{parent=reactor,y=1,text="FISSION REACTOR",alignment=TEXT_ALIGN.CENTER,height=1}
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TextBox{parent=reactor,y=1,text="FISSION REACTOR",alignment=TEXT_ALIGN.CENTER,height=1}
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TextBox{parent=reactor,y=3,text="UNIT #"..unit.unit_id,alignment=TEXT_ALIGN.CENTER,height=1}
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TextBox{parent=reactor,y=3,text="UNIT #"..unit.unit_id,alignment=TEXT_ALIGN.CENTER,height=1}
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TextBox{parent=root,x=19,y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=lg_gray}
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TextBox{parent=root,x=19,y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=lg_gray}
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@ -206,12 +206,12 @@ local function make(parent, x, y, wide, unit)
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_machine(_wide(116, 94), 6, "SPENT WASTE \x1b")
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_machine(_wide(116, 94), 6, "SPENT WASTE \x1b")
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TextBox{parent=waste,x=_wide(30,25),y=3,text="SNAs [Po]",alignment=TEXT_ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
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TextBox{parent=waste,x=_wide(30,25),y=3,text="SNAs [Po]",alignment=TEXT_ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
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local sna_po = Rectangle{parent=waste,x=_wide(30,25),y=4,border=border(1, colors.gray, true),width=19,height=7,thin=true,fg_bg=bw_fg_bg}
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local sna_po = Rectangle{parent=waste,x=_wide(30,25),y=4,border=border(1,colors.gray,true),width=19,height=7,thin=true,fg_bg=bw_fg_bg}
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local sna_act = IndicatorLight{parent=sna_po,label="ACTIVE",colors=ind_grn}
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local sna_act = IndicatorLight{parent=sna_po,label="ACTIVE",colors=ind_grn}
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local sna_cnt = DataIndicator{parent=sna_po,x=12,y=1,lu_colors=lu_c,label="CNT",unit="",format="%2d",value=0,width=7}
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local sna_cnt = DataIndicator{parent=sna_po,x=12,y=1,lu_colors=lu_c,label="CNT",unit="",format="%2d",value=0,width=7}
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local sna_pk = DataIndicator{parent=sna_po,y=3,lu_colors=lu_c,label="PEAK",unit="mB/t",format="%7.2f",value=0,width=17}
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local sna_pk = DataIndicator{parent=sna_po,y=3,lu_colors=lu_c,label="PEAK",unit="mB/t",format="%7.2f",value=0,width=17}
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local sna_max = DataIndicator{parent=sna_po,lu_colors=lu_c,label="MAX ",unit="mB/t",format="%7.2f",value=0,width=17}
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local sna_max = DataIndicator{parent=sna_po,lu_colors=lu_c,label="MAX",unit="mB/t",format="%8.2f",value=0,width=17}
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local sna_in = DataIndicator{parent=sna_po,lu_colors=lu_c,label="IN ",unit="mB/t",format="%7.2f",value=0,width=17}
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local sna_in = DataIndicator{parent=sna_po,lu_colors=lu_c,label="IN",unit="mB/t",format="%9.2f",value=0,width=17}
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sna_act.register(unit.unit_ps, "po_rate", function (r) sna_act.update(r > 0) end)
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sna_act.register(unit.unit_ps, "po_rate", function (r) sna_act.update(r > 0) end)
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sna_cnt.register(unit.unit_ps, "sna_count", sna_cnt.update)
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sna_cnt.register(unit.unit_ps, "sna_count", sna_cnt.update)
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@ -2,6 +2,7 @@
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-- Flow Monitor GUI
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-- Flow Monitor GUI
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--
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--
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local types = require("scada-common.types")
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local util = require("scada-common.util")
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local util = require("scada-common.util")
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local iocontrol = require("coordinator.iocontrol")
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local iocontrol = require("coordinator.iocontrol")
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@ -22,6 +23,8 @@ local HorizontalBar = require("graphics.elements.indicators.hbar")
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local IndicatorLight = require("graphics.elements.indicators.light")
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local IndicatorLight = require("graphics.elements.indicators.light")
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local StateIndicator = require("graphics.elements.indicators.state")
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local StateIndicator = require("graphics.elements.indicators.state")
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local CONTAINER_MODE = types.CONTAINER_MODE
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local TEXT_ALIGN = core.TEXT_ALIGN
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local TEXT_ALIGN = core.TEXT_ALIGN
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local cpair = core.cpair
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local cpair = core.cpair
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@ -71,7 +74,7 @@ local function init(main)
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for i = 1, facility.num_units do
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for i = 1, facility.num_units do
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if units[i].has_tank then
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if units[i].has_tank then
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local y = y_ofs(i)
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local y = y_ofs(i)
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table.insert(water_pipes, pipe(2, y, 2, y + 5, colors.blue, true))
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table.insert(water_pipes, pipe(2, y, 2, y + 3, colors.blue, true))
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table.insert(water_pipes, pipe(2, y, 21, y, colors.blue, true))
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table.insert(water_pipes, pipe(2, y, 21, y, colors.blue, true))
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local u = units[i] ---@type ioctl_unit
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local u = units[i] ---@type ioctl_unit
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@ -88,7 +91,7 @@ local function init(main)
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if tank_defs[i] == 2 then
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if tank_defs[i] == 2 then
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table.insert(water_pipes, pipe(1, y, 21, y, colors.blue, true))
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table.insert(water_pipes, pipe(1, y, 21, y, colors.blue, true))
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else
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else
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table.insert(water_pipes, pipe(2, y, 2, y + 5, colors.blue, true))
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table.insert(water_pipes, pipe(2, y, 2, y + 3, colors.blue, true))
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table.insert(water_pipes, pipe(2, y, 21, y, colors.blue, true))
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table.insert(water_pipes, pipe(2, y, 21, y, colors.blue, true))
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end
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end
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@ -105,12 +108,12 @@ local function init(main)
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for i = 1, #tank_defs do
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for i = 1, #tank_defs do
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local y = y_ofs(i)
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local y = y_ofs(i)
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if i == first_fdef then
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if i == first_fdef then
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table.insert(water_pipes, pipe(0, y, 1, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
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elseif i > first_fdef then
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elseif i > first_fdef then
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if i == last_fdef then
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if i == last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
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elseif i < last_fdef then
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elseif i < last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
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end
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end
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end
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end
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end
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end
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@ -122,15 +125,15 @@ local function init(main)
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local y = y_ofs(i)
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local y = y_ofs(i)
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if i == 4 then
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if i == 4 then
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if tank_defs[i] == 2 then
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if tank_defs[i] == 2 then
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table.insert(water_pipes, pipe(0, y, 1, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
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end
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end
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elseif i == first_fdef then
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elseif i == first_fdef then
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table.insert(water_pipes, pipe(0, y, 1, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
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elseif i > first_fdef then
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elseif i > first_fdef then
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if i == last_fdef then
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if i == last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
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elseif i < last_fdef then
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elseif i < last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
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end
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end
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end
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end
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end
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end
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@ -155,15 +158,15 @@ local function init(main)
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local y = y_ofs(i)
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local y = y_ofs(i)
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if i == 1 then
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if i == 1 then
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if tank_defs[i] == 2 then
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if tank_defs[i] == 2 then
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table.insert(water_pipes, pipe(0, y, 1, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
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end
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end
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elseif i == first_fdef then
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elseif i == first_fdef then
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table.insert(water_pipes, pipe(0, y, 1, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
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elseif i > first_fdef then
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elseif i > first_fdef then
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if i == last_fdef then
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if i == last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
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elseif i < last_fdef then
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elseif i < last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
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end
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end
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end
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end
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end
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end
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@ -175,15 +178,15 @@ local function init(main)
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local y = y_ofs(i)
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local y = y_ofs(i)
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if i == 3 or i == 4 then
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if i == 3 or i == 4 then
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if tank_defs[i] == 2 then
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if tank_defs[i] == 2 then
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table.insert(water_pipes, pipe(0, y, 1, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
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end
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end
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elseif i == first_fdef then
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elseif i == first_fdef then
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table.insert(water_pipes, pipe(0, y, 1, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
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elseif i > first_fdef then
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elseif i > first_fdef then
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if i == last_fdef then
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if i == last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
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elseif i < last_fdef then
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elseif i < last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
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end
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end
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end
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end
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end
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end
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@ -195,15 +198,15 @@ local function init(main)
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local y = y_ofs(i)
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local y = y_ofs(i)
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if i == 1 or i == 4 then
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if i == 1 or i == 4 then
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if tank_defs[i] == 2 then
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if tank_defs[i] == 2 then
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table.insert(water_pipes, pipe(0, y, 1, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
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end
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end
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elseif i == first_fdef then
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elseif i == first_fdef then
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table.insert(water_pipes, pipe(0, y, 1, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
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elseif i > first_fdef then
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elseif i > first_fdef then
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if i == last_fdef then
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if i == last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
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elseif i < last_fdef then
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elseif i < last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
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end
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end
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end
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end
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end
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end
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@ -215,15 +218,15 @@ local function init(main)
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local y = y_ofs(i)
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local y = y_ofs(i)
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if i == 1 or i == 2 then
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if i == 1 or i == 2 then
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if tank_defs[i] == 2 then
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if tank_defs[i] == 2 then
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table.insert(water_pipes, pipe(0, y, 1, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
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end
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end
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elseif i == first_fdef then
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elseif i == first_fdef then
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table.insert(water_pipes, pipe(0, y, 1, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
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elseif i > first_fdef then
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elseif i > first_fdef then
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if i == last_fdef then
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if i == last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
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elseif i < last_fdef then
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elseif i < last_fdef then
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table.insert(water_pipes, pipe(0, y - 13, 0, y + 6, colors.blue, true))
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table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
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end
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end
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end
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end
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end
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end
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@ -275,12 +278,12 @@ local function init(main)
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local y_offset = y_ofs(i)
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local y_offset = y_ofs(i)
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local tank = Div{parent=main,x=3,y=8+y_offset,width=20,height=12}
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local tank = Div{parent=main,x=3,y=7+y_offset,width=20,height=14}
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TextBox{parent=tank,text=" ",height=1,x=1,y=1,fg_bg=cpair(colors.lightGray,colors.gray)}
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TextBox{parent=tank,text=" ",height=1,x=1,y=1,fg_bg=cpair(colors.lightGray,colors.gray)}
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TextBox{parent=tank,text="DYNAMIC TANK "..id,alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=cpair(colors.white,colors.gray)}
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TextBox{parent=tank,text="DYNAMIC TANK "..id,alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=cpair(colors.white,colors.gray)}
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local tank_box = Rectangle{parent=tank,border=border(1, colors.gray, true),width=20,height=10}
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local tank_box = Rectangle{parent=tank,border=border(1,colors.gray,true),width=20,height=12}
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local status = StateIndicator{parent=tank_box,x=3,y=1,states=style.dtank.states,value=1,min_width=14}
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local status = StateIndicator{parent=tank_box,x=3,y=1,states=style.dtank.states,value=1,min_width=14}
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@ -291,16 +294,32 @@ local function init(main)
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TextBox{parent=tank_box,x=2,y=6,text="Water Level",height=1,width=11,fg_bg=style.label}
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TextBox{parent=tank_box,x=2,y=6,text="Water Level",height=1,width=11,fg_bg=style.label}
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local level = HorizontalBar{parent=tank_box,x=2,y=7,bar_fg_bg=cpair(colors.blue,colors.gray),height=1,width=16}
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local level = HorizontalBar{parent=tank_box,x=2,y=7,bar_fg_bg=cpair(colors.blue,colors.gray),height=1,width=16}
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TextBox{parent=tank_box,x=2,y=9,text="In/Out Mode",height=1,width=11,fg_bg=style.label}
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local can_fill = IndicatorLight{parent=tank_box,x=2,y=10,label="FILL",colors=style.ind_wht}
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local can_empty = IndicatorLight{parent=tank_box,x=10,y=10,label="EMPTY",colors=style.ind_wht}
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local function _can_fill(mode)
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can_fill.update((mode == CONTAINER_MODE.BOTH) or (mode == CONTAINER_MODE.FILL))
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end
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local function _can_empty(mode)
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can_empty.update((mode == CONTAINER_MODE.BOTH) or (mode == CONTAINER_MODE.EMPTY))
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end
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if tank_list[i] == 1 then
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if tank_list[i] == 1 then
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status.register(units[i].tank_ps_tbl[1], "computed_status", status.update)
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status.register(units[i].tank_ps_tbl[1], "computed_status", status.update)
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tank_pcnt.register(units[i].tank_ps_tbl[1], "fill", function (f) tank_pcnt.update(f * 100) end)
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tank_pcnt.register(units[i].tank_ps_tbl[1], "fill", function (f) tank_pcnt.update(f * 100) end)
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tank_amnt.register(units[i].tank_ps_tbl[1], "stored", function (sto) tank_amnt.update(sto.amount) end)
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tank_amnt.register(units[i].tank_ps_tbl[1], "stored", function (sto) tank_amnt.update(sto.amount) end)
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level.register(units[i].tank_ps_tbl[1], "fill", level.update)
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level.register(units[i].tank_ps_tbl[1], "fill", level.update)
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can_fill.register(units[i].tank_ps_tbl[1], "container_mode", _can_fill)
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can_empty.register(units[i].tank_ps_tbl[1], "container_mode", _can_empty)
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else
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else
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status.register(facility.tank_ps_tbl[f_id], "computed_status", status.update)
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status.register(facility.tank_ps_tbl[f_id], "computed_status", status.update)
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tank_pcnt.register(facility.tank_ps_tbl[f_id], "fill", function (f) tank_pcnt.update(f * 100) end)
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tank_pcnt.register(facility.tank_ps_tbl[f_id], "fill", function (f) tank_pcnt.update(f * 100) end)
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tank_amnt.register(facility.tank_ps_tbl[f_id], "stored", function (sto) tank_amnt.update(sto.amount) end)
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tank_amnt.register(facility.tank_ps_tbl[f_id], "stored", function (sto) tank_amnt.update(sto.amount) end)
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level.register(facility.tank_ps_tbl[f_id], "fill", level.update)
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level.register(facility.tank_ps_tbl[f_id], "fill", level.update)
|
||||||
|
can_fill.register(facility.tank_ps_tbl[f_id], "container_mode", _can_fill)
|
||||||
|
can_empty.register(facility.tank_ps_tbl[f_id], "container_mode", _can_empty)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -312,7 +331,7 @@ local function init(main)
|
|||||||
TextBox{parent=sps,text=" ",width=24,height=1,x=1,y=1,fg_bg=cpair(colors.lightGray,colors.gray)}
|
TextBox{parent=sps,text=" ",width=24,height=1,x=1,y=1,fg_bg=cpair(colors.lightGray,colors.gray)}
|
||||||
TextBox{parent=sps,text="SPS",alignment=TEXT_ALIGN.CENTER,width=24,height=1,fg_bg=wh_gray}
|
TextBox{parent=sps,text="SPS",alignment=TEXT_ALIGN.CENTER,width=24,height=1,fg_bg=wh_gray}
|
||||||
|
|
||||||
local sps_box = Rectangle{parent=sps,border=border(1, colors.gray, true),width=24,height=10}
|
local sps_box = Rectangle{parent=sps,border=border(1,colors.gray,true),width=24,height=10}
|
||||||
|
|
||||||
local status = StateIndicator{parent=sps_box,x=5,y=1,states=style.sps.states,value=1,min_width=14}
|
local status = StateIndicator{parent=sps_box,x=5,y=1,states=style.sps.states,value=1,min_width=14}
|
||||||
|
|
||||||
@ -331,7 +350,7 @@ local function init(main)
|
|||||||
-- statistics --
|
-- statistics --
|
||||||
|
|
||||||
TextBox{parent=main,x=145,y=16,text="PROC. WASTE",alignment=TEXT_ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
|
TextBox{parent=main,x=145,y=16,text="PROC. WASTE",alignment=TEXT_ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
|
||||||
local pr_waste = Rectangle{parent=main,x=145,y=17,border=border(1, colors.gray, true),width=19,height=5,thin=true,fg_bg=bw_fg_bg}
|
local pr_waste = Rectangle{parent=main,x=145,y=17,border=border(1,colors.gray,true),width=19,height=5,thin=true,fg_bg=bw_fg_bg}
|
||||||
local pu = DataIndicator{parent=pr_waste,lu_colors=lu_col,label="Pu",unit="mB/t",format="%9.3f",value=0,width=17}
|
local pu = DataIndicator{parent=pr_waste,lu_colors=lu_col,label="Pu",unit="mB/t",format="%9.3f",value=0,width=17}
|
||||||
local po = DataIndicator{parent=pr_waste,lu_colors=lu_col,label="Po",unit="mB/t",format="%9.3f",value=0,width=17}
|
local po = DataIndicator{parent=pr_waste,lu_colors=lu_col,label="Po",unit="mB/t",format="%9.3f",value=0,width=17}
|
||||||
local popl = DataIndicator{parent=pr_waste,lu_colors=lu_col,label="PoPl",unit="mB/t",format="%7.3f",value=0,width=17}
|
local popl = DataIndicator{parent=pr_waste,lu_colors=lu_col,label="PoPl",unit="mB/t",format="%7.3f",value=0,width=17}
|
||||||
@ -341,7 +360,7 @@ local function init(main)
|
|||||||
popl.register(facility.ps, "po_pl_rate", popl.update)
|
popl.register(facility.ps, "po_pl_rate", popl.update)
|
||||||
|
|
||||||
TextBox{parent=main,x=145,y=23,text="SPENT WASTE",alignment=TEXT_ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
|
TextBox{parent=main,x=145,y=23,text="SPENT WASTE",alignment=TEXT_ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
|
||||||
local sp_waste = Rectangle{parent=main,x=145,y=24,border=border(1, colors.gray, true),width=19,height=3,thin=true,fg_bg=bw_fg_bg}
|
local sp_waste = Rectangle{parent=main,x=145,y=24,border=border(1,colors.gray,true),width=19,height=3,thin=true,fg_bg=bw_fg_bg}
|
||||||
local sum_sp_waste = DataIndicator{parent=sp_waste,lu_colors=lu_col,label="SUM",unit="mB/t",format="%8.3f",value=0,width=17}
|
local sum_sp_waste = DataIndicator{parent=sp_waste,lu_colors=lu_col,label="SUM",unit="mB/t",format="%8.3f",value=0,width=17}
|
||||||
|
|
||||||
sum_sp_waste.register(facility.ps, "spent_waste_rate", sum_sp_waste.update)
|
sum_sp_waste.register(facility.ps, "spent_waste_rate", sum_sp_waste.update)
|
||||||
|
Loading…
Reference in New Issue
Block a user