added common color pairs to coordinator style

This commit is contained in:
Mikayla Fischler 2023-08-13 00:51:37 -04:00
parent 76ab4e17bf
commit ce780c3d72
5 changed files with 139 additions and 108 deletions

View File

@ -28,6 +28,16 @@ local TEXT_ALIGN = core.TEXT_ALIGN
local cpair = core.cpair local cpair = core.cpair
local border = core.border local border = core.border
local bw_fg_bg = style.bw_fg_bg
local lu_cpair = style.lu_colors
local hzd_fg_bg = style.hzd_fg_bg
local dis_colors = style.dis_colors
local ind_grn = style.ind_grn
local ind_yel = style.ind_yel
local ind_red = style.ind_red
local ind_wht = style.ind_wht
local period = core.flasher.PERIOD local period = core.flasher.PERIOD
-- new process control view -- new process control view
@ -40,11 +50,6 @@ local function new_view(root, x, y)
local facility = iocontrol.get_db().facility local facility = iocontrol.get_db().facility
local units = iocontrol.get_db().units local units = iocontrol.get_db().units
local bw_fg_bg = cpair(colors.black, colors.white)
local hzd_fg_bg = cpair(colors.white, colors.gray)
local lu_cpair = cpair(colors.gray, colors.gray)
local dis_colors = cpair(colors.white, colors.lightGray)
local main = Div{parent=root,width=128,height=24,x=x,y=y} local main = Div{parent=root,width=128,height=24,x=x,y=y}
local scram = HazardButton{parent=main,x=1,y=1,text="FAC SCRAM",accent=colors.yellow,dis_colors=dis_colors,callback=process.fac_scram,fg_bg=hzd_fg_bg} local scram = HazardButton{parent=main,x=1,y=1,text="FAC SCRAM",accent=colors.yellow,dis_colors=dis_colors,callback=process.fac_scram,fg_bg=hzd_fg_bg}
@ -55,8 +60,8 @@ local function new_view(root, x, y)
local all_ok = IndicatorLight{parent=main,y=5,label="Unit Systems Online",colors=cpair(colors.green,colors.red)} local all_ok = IndicatorLight{parent=main,y=5,label="Unit Systems Online",colors=cpair(colors.green,colors.red)}
local rad_mon = TriIndicatorLight{parent=main,label="Radiation Monitor",c1=colors.gray,c2=colors.yellow,c3=colors.green} local rad_mon = TriIndicatorLight{parent=main,label="Radiation Monitor",c1=colors.gray,c2=colors.yellow,c3=colors.green}
local ind_mat = IndicatorLight{parent=main,label="Induction Matrix",colors=cpair(colors.green,colors.gray)} local ind_mat = IndicatorLight{parent=main,label="Induction Matrix",colors=ind_grn}
local sps = IndicatorLight{parent=main,label="SPS Connected",colors=cpair(colors.green,colors.gray)} local sps = IndicatorLight{parent=main,label="SPS Connected",colors=ind_grn}
all_ok.register(facility.ps, "all_sys_ok", all_ok.update) all_ok.register(facility.ps, "all_sys_ok", all_ok.update)
rad_mon.register(facility.ps, "rad_computed_status", rad_mon.update) rad_mon.register(facility.ps, "rad_computed_status", rad_mon.update)
@ -66,9 +71,9 @@ local function new_view(root, x, y)
main.line_break() main.line_break()
local auto_ready = IndicatorLight{parent=main,label="Configured Units Ready",colors=cpair(colors.green,colors.red)} local auto_ready = IndicatorLight{parent=main,label="Configured Units Ready",colors=cpair(colors.green,colors.red)}
local auto_act = IndicatorLight{parent=main,label="Process Active",colors=cpair(colors.green,colors.gray)} local auto_act = IndicatorLight{parent=main,label="Process Active",colors=ind_grn}
local auto_ramp = IndicatorLight{parent=main,label="Process Ramping",colors=cpair(colors.white,colors.gray),flash=true,period=period.BLINK_250_MS} local auto_ramp = IndicatorLight{parent=main,label="Process Ramping",colors=ind_wht,flash=true,period=period.BLINK_250_MS}
local auto_sat = IndicatorLight{parent=main,label="Min/Max Burn Rate",colors=cpair(colors.yellow,colors.gray)} local auto_sat = IndicatorLight{parent=main,label="Min/Max Burn Rate",colors=ind_yel}
auto_ready.register(facility.ps, "auto_ready", auto_ready.update) auto_ready.register(facility.ps, "auto_ready", auto_ready.update)
auto_act.register(facility.ps, "auto_active", auto_act.update) auto_act.register(facility.ps, "auto_active", auto_act.update)
@ -77,12 +82,12 @@ local function new_view(root, x, y)
main.line_break() main.line_break()
local auto_scram = IndicatorLight{parent=main,label="Automatic SCRAM",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS} local auto_scram = IndicatorLight{parent=main,label="Automatic SCRAM",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local matrix_dc = IndicatorLight{parent=main,label="Matrix Disconnected",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_500_MS} local matrix_dc = IndicatorLight{parent=main,label="Matrix Disconnected",colors=ind_yel,flash=true,period=period.BLINK_500_MS}
local matrix_fill = IndicatorLight{parent=main,label="Matrix Charge High",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_500_MS} local matrix_fill = IndicatorLight{parent=main,label="Matrix Charge High",colors=ind_red,flash=true,period=period.BLINK_500_MS}
local unit_crit = IndicatorLight{parent=main,label="Unit Critical Alarm",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS} local unit_crit = IndicatorLight{parent=main,label="Unit Critical Alarm",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local fac_rad_h = IndicatorLight{parent=main,label="Facility Radiation High",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS} local fac_rad_h = IndicatorLight{parent=main,label="Facility Radiation High",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local gen_fault = IndicatorLight{parent=main,label="Gen. Control Fault",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_500_MS} local gen_fault = IndicatorLight{parent=main,label="Gen. Control Fault",colors=ind_yel,flash=true,period=period.BLINK_500_MS}
auto_scram.register(facility.ps, "auto_scram", auto_scram.update) auto_scram.register(facility.ps, "auto_scram", auto_scram.update)
matrix_dc.register(facility.ps, "as_matrix_dc", matrix_dc.update) matrix_dc.register(facility.ps, "as_matrix_dc", matrix_dc.update)
@ -198,12 +203,12 @@ local function new_view(root, x, y)
local stat_div = Div{parent=proc,width=22,height=24,x=57,y=6} local stat_div = Div{parent=proc,width=22,height=24,x=57,y=6}
for i = 1, 4 do for i = 1, 4 do
local tag_fg_bg = cpair(colors.gray,colors.white) local tag_fg_bg = cpair(colors.gray, colors.white)
local ind_fg_bg = cpair(colors.lightGray,colors.white) local ind_fg_bg = cpair(colors.lightGray, colors.white)
local ind_off = colors.lightGray local ind_off = colors.lightGray
if i <= facility.num_units then if i <= facility.num_units then
tag_fg_bg = cpair(colors.black,colors.cyan) tag_fg_bg = cpair(colors.black, colors.cyan)
ind_fg_bg = bw_fg_bg ind_fg_bg = bw_fg_bg
ind_off = colors.gray ind_off = colors.gray
end end
@ -307,7 +312,7 @@ local function new_view(root, x, y)
local unit = units[i] ---@type ioctl_unit local unit = units[i] ---@type ioctl_unit
TextBox{parent=waste_status,y=i,text="U"..i.." Waste",width=8,height=1} TextBox{parent=waste_status,y=i,text="U"..i.." Waste",width=8,height=1}
local a_waste = IndicatorLight{parent=waste_status,x=10,y=i,label="Auto",colors=cpair(colors.white,colors.gray)} local a_waste = IndicatorLight{parent=waste_status,x=10,y=i,label="Auto",colors=ind_wht}
local waste_m = StateIndicator{parent=waste_status,x=17,y=i,states=style.waste.states_abbrv,value=1,min_width=6} local waste_m = StateIndicator{parent=waste_status,x=17,y=i,states=style.waste.states_abbrv,value=1,min_width=6}
a_waste.register(unit.unit_ps, "U_AutoWaste", a_waste.update) a_waste.register(unit.unit_ps, "U_AutoWaste", a_waste.update)
@ -330,7 +335,7 @@ local function new_view(root, x, y)
waste_prod.register(facility.ps, "process_waste_product", waste_prod.set_value) waste_prod.register(facility.ps, "process_waste_product", waste_prod.set_value)
pu_fallback.register(facility.ps, "process_pu_fallback", pu_fallback.set_value) pu_fallback.register(facility.ps, "process_pu_fallback", pu_fallback.set_value)
local fb_active = IndicatorLight{parent=rect,x=2,y=9,label="Fallback Active",colors=cpair(colors.white,colors.gray)} local fb_active = IndicatorLight{parent=rect,x=2,y=9,label="Fallback Active",colors=ind_wht}
fb_active.register(facility.ps, "pu_fallback_active", fb_active.update) fb_active.register(facility.ps, "pu_fallback_active", fb_active.update)

View File

@ -31,6 +31,15 @@ local TEXT_ALIGN = core.TEXT_ALIGN
local cpair = core.cpair local cpair = core.cpair
local border = core.border local border = core.border
local bw_fg_bg = style.bw_fg_bg
local lu_cpair = style.lu_colors
local hzd_fg_bg = style.hzd_fg_bg
local ind_grn = style.ind_grn
local ind_yel = style.ind_yel
local ind_red = style.ind_red
local ind_wht = style.ind_wht
local period = core.flasher.PERIOD local period = core.flasher.PERIOD
-- create a unit view -- create a unit view
@ -50,10 +59,6 @@ local function init(parent, id)
TextBox{parent=main,text="Reactor Unit #" .. id,alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.header} TextBox{parent=main,text="Reactor Unit #" .. id,alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.header}
local bw_fg_bg = cpair(colors.black, colors.white)
local hzd_fg_bg = cpair(colors.white, colors.gray)
local lu_cpair = cpair(colors.gray, colors.gray)
----------------------------- -----------------------------
-- main stats and core map -- -- main stats and core map --
----------------------------- -----------------------------
@ -140,7 +145,7 @@ local function init(parent, id)
-- connectivity -- connectivity
local plc_online = IndicatorLight{parent=annunciator,label="PLC Online",colors=cpair(colors.green,colors.red)} local plc_online = IndicatorLight{parent=annunciator,label="PLC Online",colors=cpair(colors.green,colors.red)}
local plc_hbeat = IndicatorLight{parent=annunciator,label="PLC Heartbeat",colors=cpair(colors.white,colors.gray)} local plc_hbeat = IndicatorLight{parent=annunciator,label="PLC Heartbeat",colors=ind_wht}
local rad_mon = TriIndicatorLight{parent=annunciator,label="Radiation Monitor",c1=colors.gray,c2=colors.yellow,c3=colors.green} local rad_mon = TriIndicatorLight{parent=annunciator,label="Radiation Monitor",c1=colors.gray,c2=colors.yellow,c3=colors.green}
plc_online.register(u_ps, "PLCOnline", plc_online.update) plc_online.register(u_ps, "PLCOnline", plc_online.update)
@ -150,25 +155,25 @@ local function init(parent, id)
annunciator.line_break() annunciator.line_break()
-- operating state -- operating state
local r_active = IndicatorLight{parent=annunciator,label="Active",colors=cpair(colors.green,colors.gray)} local r_active = IndicatorLight{parent=annunciator,label="Active",colors=ind_grn}
local r_auto = IndicatorLight{parent=annunciator,label="Automatic Control",colors=cpair(colors.white,colors.gray)} local r_auto = IndicatorLight{parent=annunciator,label="Automatic Control",colors=ind_wht}
r_active.register(u_ps, "status", r_active.update) r_active.register(u_ps, "status", r_active.update)
r_auto.register(u_ps, "AutoControl", r_auto.update) r_auto.register(u_ps, "AutoControl", r_auto.update)
-- main unit transient/warning annunciator panel -- main unit transient/warning annunciator panel
local r_scram = IndicatorLight{parent=annunciator,label="Reactor SCRAM",colors=cpair(colors.red,colors.gray)} local r_scram = IndicatorLight{parent=annunciator,label="Reactor SCRAM",colors=ind_red}
local r_mscrm = IndicatorLight{parent=annunciator,label="Manual Reactor SCRAM",colors=cpair(colors.red,colors.gray)} local r_mscrm = IndicatorLight{parent=annunciator,label="Manual Reactor SCRAM",colors=ind_red}
local r_ascrm = IndicatorLight{parent=annunciator,label="Auto Reactor SCRAM",colors=cpair(colors.red,colors.gray)} local r_ascrm = IndicatorLight{parent=annunciator,label="Auto Reactor SCRAM",colors=ind_red}
local rad_wrn = IndicatorLight{parent=annunciator,label="Radiation Warning",colors=cpair(colors.yellow,colors.gray)} local rad_wrn = IndicatorLight{parent=annunciator,label="Radiation Warning",colors=ind_yel}
local r_rtrip = IndicatorLight{parent=annunciator,label="RCP Trip",colors=cpair(colors.red,colors.gray)} local r_rtrip = IndicatorLight{parent=annunciator,label="RCP Trip",colors=ind_red}
local r_cflow = IndicatorLight{parent=annunciator,label="RCS Flow Low",colors=cpair(colors.yellow,colors.gray)} local r_cflow = IndicatorLight{parent=annunciator,label="RCS Flow Low",colors=ind_yel}
local r_clow = IndicatorLight{parent=annunciator,label="Coolant Level Low",colors=cpair(colors.yellow,colors.gray)} local r_clow = IndicatorLight{parent=annunciator,label="Coolant Level Low",colors=ind_yel}
local r_temp = IndicatorLight{parent=annunciator,label="Reactor Temp. High",colors=cpair(colors.red,colors.gray)} local r_temp = IndicatorLight{parent=annunciator,label="Reactor Temp. High",colors=ind_red}
local r_rhdt = IndicatorLight{parent=annunciator,label="Reactor High Delta T",colors=cpair(colors.yellow,colors.gray)} local r_rhdt = IndicatorLight{parent=annunciator,label="Reactor High Delta T",colors=ind_yel}
local r_firl = IndicatorLight{parent=annunciator,label="Fuel Input Rate Low",colors=cpair(colors.yellow,colors.gray)} local r_firl = IndicatorLight{parent=annunciator,label="Fuel Input Rate Low",colors=ind_yel}
local r_wloc = IndicatorLight{parent=annunciator,label="Waste Line Occlusion",colors=cpair(colors.yellow,colors.gray)} local r_wloc = IndicatorLight{parent=annunciator,label="Waste Line Occlusion",colors=ind_yel}
local r_hsrt = IndicatorLight{parent=annunciator,label="Startup Rate High",colors=cpair(colors.yellow,colors.gray)} local r_hsrt = IndicatorLight{parent=annunciator,label="Startup Rate High",colors=ind_yel}
r_scram.register(u_ps, "ReactorSCRAM", r_scram.update) r_scram.register(u_ps, "ReactorSCRAM", r_scram.update)
r_mscrm.register(u_ps, "ManualReactorSCRAM", r_mscrm.update) r_mscrm.register(u_ps, "ManualReactorSCRAM", r_mscrm.update)
@ -189,15 +194,15 @@ local function init(parent, id)
local rps = Rectangle{parent=main,border=border(1,colors.cyan,true),thin=true,width=33,height=12,x=46,y=9} local rps = Rectangle{parent=main,border=border(1,colors.cyan,true),thin=true,width=33,height=12,x=46,y=9}
local rps_annunc = Div{parent=rps,width=31,height=10,x=2,y=1} local rps_annunc = Div{parent=rps,width=31,height=10,x=2,y=1}
local rps_trp = IndicatorLight{parent=rps_annunc,label="RPS Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS} local rps_trp = IndicatorLight{parent=rps_annunc,label="RPS Trip",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local rps_dmg = IndicatorLight{parent=rps_annunc,label="Damage Level High",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS} local rps_dmg = IndicatorLight{parent=rps_annunc,label="Damage Level High",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local rps_exh = IndicatorLight{parent=rps_annunc,label="Excess Heated Coolant",colors=cpair(colors.yellow,colors.gray)} local rps_exh = IndicatorLight{parent=rps_annunc,label="Excess Heated Coolant",colors=ind_yel}
local rps_exw = IndicatorLight{parent=rps_annunc,label="Excess Waste",colors=cpair(colors.yellow,colors.gray)} local rps_exw = IndicatorLight{parent=rps_annunc,label="Excess Waste",colors=ind_yel}
local rps_tmp = IndicatorLight{parent=rps_annunc,label="Core Temperature High",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS} local rps_tmp = IndicatorLight{parent=rps_annunc,label="Core Temperature High",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local rps_nof = IndicatorLight{parent=rps_annunc,label="No Fuel",colors=cpair(colors.yellow,colors.gray)} local rps_nof = IndicatorLight{parent=rps_annunc,label="No Fuel",colors=ind_yel}
local rps_loc = IndicatorLight{parent=rps_annunc,label="Coolant Level Low Low",colors=cpair(colors.yellow,colors.gray)} local rps_loc = IndicatorLight{parent=rps_annunc,label="Coolant Level Low Low",colors=ind_yel}
local rps_flt = IndicatorLight{parent=rps_annunc,label="PPM Fault",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_500_MS} local rps_flt = IndicatorLight{parent=rps_annunc,label="PPM Fault",colors=ind_yel,flash=true,period=period.BLINK_500_MS}
local rps_tmo = IndicatorLight{parent=rps_annunc,label="Connection Timeout",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_500_MS} local rps_tmo = IndicatorLight{parent=rps_annunc,label="Connection Timeout",colors=ind_yel,flash=true,period=period.BLINK_500_MS}
local rps_sfl = IndicatorLight{parent=rps_annunc,label="System Failure",colors=cpair(colors.orange,colors.gray),flash=true,period=period.BLINK_500_MS} local rps_sfl = IndicatorLight{parent=rps_annunc,label="System Failure",colors=cpair(colors.orange,colors.gray),flash=true,period=period.BLINK_500_MS}
rps_trp.register(u_ps, "rps_tripped", rps_trp.update) rps_trp.register(u_ps, "rps_tripped", rps_trp.update)
@ -218,12 +223,12 @@ local function init(parent, id)
local rcs_annunc = Div{parent=rcs,width=27,height=22,x=3,y=1} local rcs_annunc = Div{parent=rcs,width=27,height=22,x=3,y=1}
local rcs_tags = Div{parent=rcs,width=2,height=16,x=1,y=7} local rcs_tags = Div{parent=rcs,width=2,height=16,x=1,y=7}
local c_flt = IndicatorLight{parent=rcs_annunc,label="RCS Hardware Fault",colors=cpair(colors.yellow,colors.gray)} local c_flt = IndicatorLight{parent=rcs_annunc,label="RCS Hardware Fault",colors=ind_yel}
local c_emg = TriIndicatorLight{parent=rcs_annunc,label="Emergency Coolant",c1=colors.gray,c2=colors.white,c3=colors.green} local c_emg = TriIndicatorLight{parent=rcs_annunc,label="Emergency Coolant",c1=colors.gray,c2=colors.white,c3=colors.green}
local c_cfm = IndicatorLight{parent=rcs_annunc,label="Coolant Feed Mismatch",colors=cpair(colors.yellow,colors.gray)} local c_cfm = IndicatorLight{parent=rcs_annunc,label="Coolant Feed Mismatch",colors=ind_yel}
local c_brm = IndicatorLight{parent=rcs_annunc,label="Boil Rate Mismatch",colors=cpair(colors.yellow,colors.gray)} local c_brm = IndicatorLight{parent=rcs_annunc,label="Boil Rate Mismatch",colors=ind_yel}
local c_sfm = IndicatorLight{parent=rcs_annunc,label="Steam Feed Mismatch",colors=cpair(colors.yellow,colors.gray)} local c_sfm = IndicatorLight{parent=rcs_annunc,label="Steam Feed Mismatch",colors=ind_yel}
local c_mwrf = IndicatorLight{parent=rcs_annunc,label="Max Water Return Feed",colors=cpair(colors.yellow,colors.gray)} local c_mwrf = IndicatorLight{parent=rcs_annunc,label="Max Water Return Feed",colors=ind_yel}
c_flt.register(u_ps, "RCSFault", c_flt.update) c_flt.register(u_ps, "RCSFault", c_flt.update)
c_emg.register(u_ps, "EmergencyCoolant", c_emg.update) c_emg.register(u_ps, "EmergencyCoolant", c_emg.update)
@ -246,11 +251,11 @@ local function init(parent, id)
if unit.num_boilers > 0 then if unit.num_boilers > 0 then
TextBox{parent=rcs_tags,x=1,text="B1",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,x=1,text="B1",width=2,height=1,fg_bg=bw_fg_bg}
local b1_wll = IndicatorLight{parent=rcs_annunc,label="Water Level Low",colors=cpair(colors.red,colors.gray)} local b1_wll = IndicatorLight{parent=rcs_annunc,label="Water Level Low",colors=ind_red}
b1_wll.register(b_ps[1], "WasterLevelLow", b1_wll.update) b1_wll.register(b_ps[1], "WasterLevelLow", b1_wll.update)
TextBox{parent=rcs_tags,text="B1",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="B1",width=2,height=1,fg_bg=bw_fg_bg}
local b1_hr = IndicatorLight{parent=rcs_annunc,label="Heating Rate Low",colors=cpair(colors.yellow,colors.gray)} local b1_hr = IndicatorLight{parent=rcs_annunc,label="Heating Rate Low",colors=ind_yel}
b1_hr.register(b_ps[1], "HeatingRateLow", b1_hr.update) b1_hr.register(b_ps[1], "HeatingRateLow", b1_hr.update)
end end
if unit.num_boilers > 1 then if unit.num_boilers > 1 then
@ -262,11 +267,11 @@ local function init(parent, id)
end end
TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=bw_fg_bg}
local b2_wll = IndicatorLight{parent=rcs_annunc,label="Water Level Low",colors=cpair(colors.red,colors.gray)} local b2_wll = IndicatorLight{parent=rcs_annunc,label="Water Level Low",colors=ind_red}
b2_wll.register(b_ps[2], "WasterLevelLow", b2_wll.update) b2_wll.register(b_ps[2], "WasterLevelLow", b2_wll.update)
TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=bw_fg_bg}
local b2_hr = IndicatorLight{parent=rcs_annunc,label="Heating Rate Low",colors=cpair(colors.yellow,colors.gray)} local b2_hr = IndicatorLight{parent=rcs_annunc,label="Heating Rate Low",colors=ind_yel}
b2_hr.register(b_ps[2], "HeatingRateLow", b2_hr.update) b2_hr.register(b_ps[2], "HeatingRateLow", b2_hr.update)
end end
@ -279,15 +284,15 @@ local function init(parent, id)
t1_sdo.register(t_ps[1], "SteamDumpOpen", t1_sdo.update) t1_sdo.register(t_ps[1], "SteamDumpOpen", t1_sdo.update)
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg}
local t1_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=cpair(colors.red,colors.gray)} local t1_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=ind_red}
t1_tos.register(t_ps[1], "TurbineOverSpeed", t1_tos.update) t1_tos.register(t_ps[1], "TurbineOverSpeed", t1_tos.update)
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg}
local t1_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_250_MS} local t1_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=ind_yel,flash=true,period=period.BLINK_250_MS}
t1_gtrp.register(t_ps[1], "GeneratorTrip", t1_gtrp.update) t1_gtrp.register(t_ps[1], "GeneratorTrip", t1_gtrp.update)
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg}
local t1_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS} local t1_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=ind_red,flash=true,period=period.BLINK_250_MS}
t1_trp.register(t_ps[1], "TurbineTrip", t1_trp.update) t1_trp.register(t_ps[1], "TurbineTrip", t1_trp.update)
if unit.num_turbines > 1 then if unit.num_turbines > 1 then
@ -300,15 +305,15 @@ local function init(parent, id)
t2_sdo.register(t_ps[2], "SteamDumpOpen", t2_sdo.update) t2_sdo.register(t_ps[2], "SteamDumpOpen", t2_sdo.update)
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg}
local t2_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=cpair(colors.red,colors.gray)} local t2_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=ind_red}
t2_tos.register(t_ps[2], "TurbineOverSpeed", t2_tos.update) t2_tos.register(t_ps[2], "TurbineOverSpeed", t2_tos.update)
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg}
local t2_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_250_MS} local t2_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=ind_yel,flash=true,period=period.BLINK_250_MS}
t2_gtrp.register(t_ps[2], "GeneratorTrip", t2_gtrp.update) t2_gtrp.register(t_ps[2], "GeneratorTrip", t2_gtrp.update)
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg}
local t2_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS} local t2_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=ind_red,flash=true,period=period.BLINK_250_MS}
t2_trp.register(t_ps[2], "TurbineTrip", t2_trp.update) t2_trp.register(t_ps[2], "TurbineTrip", t2_trp.update)
end end
@ -320,15 +325,15 @@ local function init(parent, id)
t3_sdo.register(t_ps[3], "SteamDumpOpen", t3_sdo.update) t3_sdo.register(t_ps[3], "SteamDumpOpen", t3_sdo.update)
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg}
local t3_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=cpair(colors.red,colors.gray)} local t3_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=ind_red}
t3_tos.register(t_ps[3], "TurbineOverSpeed", t3_tos.update) t3_tos.register(t_ps[3], "TurbineOverSpeed", t3_tos.update)
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg}
local t3_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_250_MS} local t3_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=ind_yel,flash=true,period=period.BLINK_250_MS}
t3_gtrp.register(t_ps[3], "GeneratorTrip", t3_gtrp.update) t3_gtrp.register(t_ps[3], "GeneratorTrip", t3_gtrp.update)
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg} TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg}
local t3_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS} local t3_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=ind_red,flash=true,period=period.BLINK_250_MS}
t3_trp.register(t_ps[3], "TurbineTrip", t3_trp.update) t3_trp.register(t_ps[3], "TurbineTrip", t3_trp.update)
end end
@ -486,8 +491,8 @@ local function init(parent, id)
auto_div.line_break() auto_div.line_break()
local a_rdy = IndicatorLight{parent=auto_div,label="Ready",x=2,colors=cpair(colors.green,colors.gray)} local a_rdy = IndicatorLight{parent=auto_div,label="Ready",x=2,colors=ind_grn}
local a_stb = IndicatorLight{parent=auto_div,label="Standby",x=2,colors=cpair(colors.white,colors.gray),flash=true,period=period.BLINK_1000_MS} local a_stb = IndicatorLight{parent=auto_div,label="Standby",x=2,colors=ind_wht,flash=true,period=period.BLINK_1000_MS}
a_rdy.register(u_ps, "U_AutoReady", a_rdy.update) a_rdy.register(u_ps, "U_AutoReady", a_rdy.update)

View File

@ -4,6 +4,8 @@
local util = require("scada-common.util") local util = require("scada-common.util")
local style = require("coordinator.ui.style")
local core = require("graphics.core") local core = require("graphics.core")
local Div = require("graphics.elements.div") local Div = require("graphics.elements.div")
@ -25,6 +27,13 @@ local cpair = core.cpair
local border = core.border local border = core.border
local pipe = core.pipe local pipe = core.pipe
local bw_fg_bg = style.bw_fg_bg
local text_c = style.text_colors
local lu_c = style.lu_colors
local ind_grn = style.ind_grn
local ind_wht = style.ind_wht
-- make a new unit flow window -- make a new unit flow window
---@param parent graphics_element parent ---@param parent graphics_element parent
---@param x integer top left x ---@param x integer top left x
@ -50,18 +59,18 @@ local function make(parent, x, y, unit)
-- bounding box div -- bounding box div
local root = Div{parent=parent,x=x,y=y,width=114,height=height} local root = Div{parent=parent,x=x,y=y,width=114,height=height}
local text_fg_bg = cpair(colors.black, colors.white) local lg_gray = cpair(colors.lightGray, colors.gray)
local lu_col = cpair(colors.gray, colors.gray) local wh_gray = cpair(colors.white, colors.gray)
------------------ ------------------
-- COOLING LOOP -- -- COOLING LOOP --
------------------ ------------------
local reactor = Rectangle{parent=root,x=1,y=1,border=border(1, colors.gray, true),width=19,height=5,fg_bg=cpair(colors.white,colors.gray)} local reactor = Rectangle{parent=root,x=1,y=1,border=border(1, colors.gray, true),width=19,height=5,fg_bg=wh_gray}
TextBox{parent=reactor,y=1,text="FISSION REACTOR",alignment=TEXT_ALIGN.CENTER,height=1} TextBox{parent=reactor,y=1,text="FISSION REACTOR",alignment=TEXT_ALIGN.CENTER,height=1}
TextBox{parent=reactor,y=3,text="UNIT #"..unit.unit_id,alignment=TEXT_ALIGN.CENTER,height=1} TextBox{parent=reactor,y=3,text="UNIT #"..unit.unit_id,alignment=TEXT_ALIGN.CENTER,height=1}
TextBox{parent=root,x=19,y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=cpair(colors.lightGray,colors.gray)} TextBox{parent=root,x=19,y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=lg_gray}
TextBox{parent=root,x=4,y=5,text="\x19",width=1,height=1,fg_bg=cpair(colors.lightGray,colors.gray)} TextBox{parent=root,x=4,y=5,text="\x19",width=1,height=1,fg_bg=lg_gray}
local rc_pipes = {} local rc_pipes = {}
@ -76,25 +85,25 @@ local function make(parent, x, y, unit)
PipeNetwork{parent=root,x=20,y=1,pipes=rc_pipes,bg=colors.lightGray} PipeNetwork{parent=root,x=20,y=1,pipes=rc_pipes,bg=colors.lightGray}
local hc_rate = DataIndicator{parent=root,x=22,y=3,lu_colors=lu_col,label="",unit="mB/t",format="%11.0f",value=287000000,commas=true,width=16,fg_bg=text_fg_bg} local hc_rate = DataIndicator{parent=root,x=22,y=3,lu_colors=lu_c,label="",unit="mB/t",format="%11.0f",value=287000000,commas=true,width=16,fg_bg=bw_fg_bg}
local cc_rate = DataIndicator{parent=root,x=22,y=5,lu_colors=lu_col,label="",unit="mB/t",format="%11.0f",value=287000000,commas=true,width=16,fg_bg=text_fg_bg} local cc_rate = DataIndicator{parent=root,x=22,y=5,lu_colors=lu_c,label="",unit="mB/t",format="%11.0f",value=287000000,commas=true,width=16,fg_bg=bw_fg_bg}
local boiler = Rectangle{parent=root,x=40,y=1,border=border(1, colors.gray, true),width=19,height=5,fg_bg=cpair(colors.white,colors.gray)} local boiler = Rectangle{parent=root,x=40,y=1,border=border(1, colors.gray, true),width=19,height=5,fg_bg=wh_gray}
TextBox{parent=boiler,y=1,text="THERMO-ELECTRIC",alignment=TEXT_ALIGN.CENTER,height=1} TextBox{parent=boiler,y=1,text="THERMO-ELECTRIC",alignment=TEXT_ALIGN.CENTER,height=1}
TextBox{parent=boiler,y=3,text="BOILERS",alignment=TEXT_ALIGN.CENTER,height=1} TextBox{parent=boiler,y=3,text="BOILERS",alignment=TEXT_ALIGN.CENTER,height=1}
TextBox{parent=root,x=40,y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=cpair(colors.lightGray,colors.gray)} TextBox{parent=root,x=40,y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=lg_gray}
TextBox{parent=root,x=58,y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=cpair(colors.lightGray,colors.gray)} TextBox{parent=root,x=58,y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=lg_gray}
local wt_rate = DataIndicator{parent=root,x=61,y=3,lu_colors=lu_col,label="",unit="mB/t",format="%11.0f",value=287000000,commas=true,width=16,fg_bg=text_fg_bg} local wt_rate = DataIndicator{parent=root,x=61,y=3,lu_colors=lu_c,label="",unit="mB/t",format="%11.0f",value=287000000,commas=true,width=16,fg_bg=bw_fg_bg}
local st_rate = DataIndicator{parent=root,x=61,y=5,lu_colors=lu_col,label="",unit="mB/t",format="%11.0f",value=287000000,commas=true,width=16,fg_bg=text_fg_bg} local st_rate = DataIndicator{parent=root,x=61,y=5,lu_colors=lu_c,label="",unit="mB/t",format="%11.0f",value=287000000,commas=true,width=16,fg_bg=bw_fg_bg}
local turbine = Rectangle{parent=root,x=79,y=1,border=border(1, colors.gray, true),width=19,height=5,fg_bg=cpair(colors.white,colors.gray)} local turbine = Rectangle{parent=root,x=79,y=1,border=border(1, colors.gray, true),width=19,height=5,fg_bg=wh_gray}
TextBox{parent=turbine,y=1,text="STEAM TURBINE",alignment=TEXT_ALIGN.CENTER,height=1} TextBox{parent=turbine,y=1,text="STEAM TURBINE",alignment=TEXT_ALIGN.CENTER,height=1}
TextBox{parent=turbine,y=3,text="GENERATORS",alignment=TEXT_ALIGN.CENTER,height=1} TextBox{parent=turbine,y=3,text="GENERATORS",alignment=TEXT_ALIGN.CENTER,height=1}
TextBox{parent=root,x=79,y=2,text="\x1a \x80 \x1b",width=1,height=3,fg_bg=cpair(colors.lightGray,colors.gray)} TextBox{parent=root,x=79,y=2,text="\x1a \x80 \x1b",width=1,height=3,fg_bg=lg_gray}
local function _relief(rx, ry, name) local function _relief(rx, ry, name)
TextBox{parent=root,x=rx,y=ry,text="\x10\x11\x7f",fg_bg=cpair(colors.black,colors.lightGray),width=3,height=1} TextBox{parent=root,x=rx,y=ry,text="\x10\x11\x7f",fg_bg=text_c,width=3,height=1}
local conn = TriIndicatorLight{parent=root,x=rx+4,y=ry,label=name,c1=colors.gray,c2=colors.yellow,c3=colors.red} local conn = TriIndicatorLight{parent=root,x=rx+4,y=ry,label=name,c1=colors.gray,c2=colors.yellow,c3=colors.red}
end end
@ -126,23 +135,23 @@ local function make(parent, x, y, unit)
PipeNetwork{parent=waste,x=2,y=1,pipes=waste_pipes,bg=colors.lightGray} PipeNetwork{parent=waste,x=2,y=1,pipes=waste_pipes,bg=colors.lightGray}
local function _valve(vx, vy, n) local function _valve(vx, vy, n)
TextBox{parent=waste,x=vx,y=vy,text="\x10\x11",fg_bg=cpair(colors.black,colors.lightGray),width=2,height=1} TextBox{parent=waste,x=vx,y=vy,text="\x10\x11",fg_bg=text_c,width=2,height=1}
local conn = IndicatorLight{parent=waste,x=vx-3,y=vy+1,label=v_names[n],colors=cpair(colors.green,colors.gray)} local conn = IndicatorLight{parent=waste,x=vx-3,y=vy+1,label=v_names[n],colors=ind_grn}
local state = IndicatorLight{parent=waste,x=vx-3,y=vy+2,label="STATE",colors=cpair(colors.white,colors.white)} local state = IndicatorLight{parent=waste,x=vx-3,y=vy+2,label="STATE",colors=ind_wht}
end end
local function _machine(mx, my, name) local function _machine(mx, my, name)
local l = string.len(name) + 2 local l = string.len(name) + 2
TextBox{parent=waste,x=mx,y=my,text=util.strrep("\x8f",l),alignment=TEXT_ALIGN.CENTER,fg_bg=cpair(colors.lightGray,colors.gray),width=l,height=1} TextBox{parent=waste,x=mx,y=my,text=util.strrep("\x8f",l),alignment=TEXT_ALIGN.CENTER,fg_bg=lg_gray,width=l,height=1}
TextBox{parent=waste,x=mx,y=my+1,text=name,alignment=TEXT_ALIGN.CENTER,fg_bg=cpair(colors.white,colors.gray),width=l,height=1} TextBox{parent=waste,x=mx,y=my+1,text=name,alignment=TEXT_ALIGN.CENTER,fg_bg=wh_gray,width=l,height=1}
end end
local waste_rate = DataIndicator{parent=waste,x=1,y=3,lu_colors=lu_col,label="",unit="mB/t",format="%7.2f",value=1234.56,width=12,fg_bg=text_fg_bg} local waste_rate = DataIndicator{parent=waste,x=1,y=3,lu_colors=lu_c,label="",unit="mB/t",format="%7.2f",value=1234.56,width=12,fg_bg=bw_fg_bg}
local pu_rate = DataIndicator{parent=waste,x=70,y=3,lu_colors=lu_col,label="",unit="mB/t",format="%7.3f",value=123.456,width=12,fg_bg=text_fg_bg} local pu_rate = DataIndicator{parent=waste,x=70,y=3,lu_colors=lu_c,label="",unit="mB/t",format="%7.3f",value=123.456,width=12,fg_bg=bw_fg_bg}
local po_rate = DataIndicator{parent=waste,x=45,y=6,lu_colors=lu_col,label="",unit="mB/t",format="%7.3f",value=123.456,width=12,fg_bg=text_fg_bg} local po_rate = DataIndicator{parent=waste,x=45,y=6,lu_colors=lu_c,label="",unit="mB/t",format="%7.3f",value=123.456,width=12,fg_bg=bw_fg_bg}
local popl_rate = DataIndicator{parent=waste,x=70,y=6,lu_colors=lu_col,label="",unit="mB/t",format="%7.3f",value=123.456,width=12,fg_bg=text_fg_bg} local popl_rate = DataIndicator{parent=waste,x=70,y=6,lu_colors=lu_c,label="",unit="mB/t",format="%7.3f",value=123.456,width=12,fg_bg=bw_fg_bg}
local poam_rate = DataIndicator{parent=waste,x=70,y=10,lu_colors=lu_col,label="",unit="mB/t",format="%7.3f",value=123.456,width=12,fg_bg=text_fg_bg} local poam_rate = DataIndicator{parent=waste,x=70,y=10,lu_colors=lu_c,label="",unit="mB/t",format="%7.3f",value=123.456,width=12,fg_bg=bw_fg_bg}
local spent_rate = DataIndicator{parent=waste,x=99,y=4,lu_colors=lu_col,label="",unit="mB/t",format="%7.3f",value=123.456,width=12,fg_bg=text_fg_bg} local spent_rate = DataIndicator{parent=waste,x=99,y=4,lu_colors=lu_c,label="",unit="mB/t",format="%7.3f",value=123.456,width=12,fg_bg=bw_fg_bg}
_valve(18, 2, 1) _valve(18, 2, 1)
_valve(18, 6, 2) _valve(18, 6, 2)
@ -154,13 +163,13 @@ local function make(parent, x, y, unit)
_machine(83, 4, "PRC [Po] \x1a"); _machine(83, 4, "PRC [Po] \x1a");
_machine(94, 6, "SPENT WASTE \x1b") _machine(94, 6, "SPENT WASTE \x1b")
TextBox{parent=waste,x=25,y=3,text="SNAs [Po]",alignment=TEXT_ALIGN.CENTER,width=19,height=1,fg_bg=cpair(colors.white,colors.gray)} TextBox{parent=waste,x=25,y=3,text="SNAs [Po]",alignment=TEXT_ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
local sna_po = Rectangle{parent=waste,x=25,y=4,border=border(1, colors.gray, true),width=19,height=7,thin=true,fg_bg=cpair(colors.black,colors.white)} local sna_po = Rectangle{parent=waste,x=25,y=4,border=border(1, colors.gray, true),width=19,height=7,thin=true,fg_bg=bw_fg_bg}
local sna_act = IndicatorLight{parent=sna_po,label="ACTIVE",colors=cpair(colors.green,colors.gray)} local sna_act = IndicatorLight{parent=sna_po,label="ACTIVE",colors=ind_grn}
local sna_cnt = DataIndicator{parent=sna_po,x=12,y=1,lu_colors=lu_col,label="CNT",unit="",format="%2d",value=99,width=7,fg_bg=text_fg_bg} local sna_cnt = DataIndicator{parent=sna_po,x=12,y=1,lu_colors=lu_c,label="CNT",unit="",format="%2d",value=99,width=7}
local sna_pk = DataIndicator{parent=sna_po,y=3,lu_colors=lu_col,label="PEAK",unit="mB/t",format="%7.2f",value=1000,width=17,fg_bg=text_fg_bg} local sna_pk = DataIndicator{parent=sna_po,y=3,lu_colors=lu_c,label="PEAK",unit="mB/t",format="%7.2f",value=1000,width=17}
local sna_max = DataIndicator{parent=sna_po,lu_colors=lu_col,label="MAX ",unit="mB/t",format="%7.2f",value=1000,width=17,fg_bg=text_fg_bg} local sna_max = DataIndicator{parent=sna_po,lu_colors=lu_c,label="MAX ",unit="mB/t",format="%7.2f",value=1000,width=17}
local sna_in = DataIndicator{parent=sna_po,lu_colors=lu_col,label="IN ",unit="mB/t",format="%7.2f",value=1000,width=17,fg_bg=text_fg_bg} local sna_in = DataIndicator{parent=sna_po,lu_colors=lu_c,label="IN ",unit="mB/t",format="%7.2f",value=1000,width=17}
return root return root
end end

View File

@ -28,6 +28,10 @@ local cpair = core.cpair
local border = core.border local border = core.border
local pipe = core.pipe local pipe = core.pipe
local bw_fg_bg = style.bw_fg_bg
local text_col = style.text_colors
local lu_col = style.lu_colors
-- create new flow view -- create new flow view
---@param main graphics_element main displaybox ---@param main graphics_element main displaybox
local function init(main) local function init(main)
@ -43,10 +47,6 @@ local function init(main)
local po_pipes = {} local po_pipes = {}
local bw_fg_bg = cpair(colors.black, colors.white)
local text_col = cpair(colors.black, colors.lightGray)
local lu_col = cpair(colors.gray, colors.gray)
local water_pipes = {} local water_pipes = {}
local fac_tanks = true local fac_tanks = true
@ -81,7 +81,6 @@ local function init(main)
local tank_amnt = DataIndicator{parent=tank_box,x=2,label="",format="%13d",value=0,unit="mB",lu_colors=lu_col,width=16,fg_bg=bw_fg_bg} local tank_amnt = DataIndicator{parent=tank_box,x=2,label="",format="%13d",value=0,unit="mB",lu_colors=lu_col,width=16,fg_bg=bw_fg_bg}
TextBox{parent=tank_box,x=2,y=6,text="Water Level",height=1,width=11,fg_bg=style.label} TextBox{parent=tank_box,x=2,y=6,text="Water Level",height=1,width=11,fg_bg=style.label}
local ccool = HorizontalBar{parent=tank_box,x=2,y=7,bar_fg_bg=cpair(colors.blue,colors.gray),height=1,width=16} local ccool = HorizontalBar{parent=tank_box,x=2,y=7,bar_fg_bg=cpair(colors.blue,colors.gray),height=1,width=16}
ccool.update(1)
end end
PipeNetwork{parent=main,x=139,y=15,pipes=po_pipes,bg=colors.lightGray} PipeNetwork{parent=main,x=139,y=15,pipes=po_pipes,bg=colors.lightGray}

View File

@ -68,7 +68,20 @@ style.colors = {
-- { c = colors.brown, hex = 0x7f664c } -- { c = colors.brown, hex = 0x7f664c }
} }
-- MAIN LAYOUT -- -- COMMON COLOR PAIRS --
style.bw_fg_bg = cpair(colors.black, colors.white)
style.text_colors = cpair(colors.black, colors.lightGray)
style.lu_colors = cpair(colors.gray, colors.gray)
style.hzd_fg_bg = cpair(colors.white, colors.gray)
style.dis_colors = cpair(colors.white, colors.lightGray)
style.ind_grn = cpair(colors.green, colors.gray)
style.ind_yel = cpair(colors.yellow, colors.gray)
style.ind_red = cpair(colors.red, colors.gray)
style.ind_wht = cpair(colors.white, colors.gray)
-- UI COMPONENTS --
style.reactor = { style.reactor = {
-- reactor states -- reactor states