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#63 added indicator icon/light, added util.strrep string repeater
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61
graphics/elements/indicator_icon.lua
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61
graphics/elements/indicator_icon.lua
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-- Icon Indicator Graphics Element
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local util = require("scada-common.util")
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local element = require("graphics.element")
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---@class icon_sym_color
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---@field color cpair
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---@field symbol string
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---@class icon_indicator_args
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---@field text string indicator text
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---@field states table state color and symbol table
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---@field default? integer default state, defaults to 1
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---@field min_text_width? integer text length if omitted
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---@field parent graphics_element
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---@field x? integer 1 if omitted
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---@field y? integer 1 if omitted
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---@field height? integer parent height if omitted
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---@field fg_bg cpair foreground/background colors
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-- new icon indicator
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---@param args icon_indicator_args
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local function icon_indicator(args)
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-- determine width
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args.width = (args.min_text_width or string.len(args.text)) + 4
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-- create new graphics element base object
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local e = element.new(args)
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-- state blit strings
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local state_blit_cmds = {}
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for i = 1, #args.states do
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local sym_color = args.states[i] ---@type icon_sym_color
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table.insert(state_blit_cmds, {
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text = " " .. sym_color.symbol .. " ",
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fgd = util.strrep(sym_color.color.blit_fgd, 3),
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bkg = util.strrep(sym_color.color.blit_bkg, 3)
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})
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end
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-- write text and initial indicator light
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e.setCursorPos(5, 1)
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e.window.write(args.text)
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-- on state change
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---@param new_state integer indicator state
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function e.on_update(new_state)
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local blit_cmd = state_blit_cmds[new_state]
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e.window.setCursorPos(1, 1)
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e.window.blit(blit_cmd.text, blit_cmd.fgd, blit_cmd.bkg)
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end
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-- initial icon draw
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e.on_update(args.default or 1)
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return e.get()
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end
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return icon_indicator
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49
graphics/elements/indicator_light.lua
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49
graphics/elements/indicator_light.lua
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-- Indicator Light Graphics Element
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local util = require("scada-common.util")
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local element = require("graphics.element")
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---@class indicator_light_args
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---@field text string indicator text
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---@field colors cpair on/off colors (a/b respectively)
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---@field min_text_width? integer text length if omitted
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---@field parent graphics_element
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---@field x? integer 1 if omitted
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---@field y? integer 1 if omitted
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---@field height? integer parent height if omitted
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---@field fg_bg cpair foreground/background colors
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-- new indicator light
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---@param args indicator_light_args
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local function indicator_light(args)
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-- determine width
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args.width = (args.min_text_width or string.len(args.text)) + 3
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-- create new graphics element base object
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local e = element.new(args)
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-- on/off blit strings
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local on_blit = util.strrep(args.colors.blit_a, 2)
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local off_blit = util.strrep(args.colors.blit_b, 2)
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-- write text and initial indicator light
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e.setCursorPos(1, 1)
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e.window.blit(" ", "000", off_blit .. e.fg_bg.blit_bkg)
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e.window.write(args.text)
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-- on state change
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---@param new_state boolean indicator state
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function e.on_update(new_state)
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e.window.setCursorPos(1, 1)
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if new_state then
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e.window.blit(" ", "00", on_blit)
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else
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e.window.blit(" ", "00", off_blit)
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end
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end
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return e.get()
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end
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return indicator_light
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@ -56,6 +56,18 @@ function util.strval(val)
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end
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end
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end
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end
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-- repeat a string n times
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---@param str string
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---@param n integer
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---@return string
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function util.strrep(str, n)
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local repeated = ""
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for _ = 1, n do
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repeated = repeated .. str
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end
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return repeated
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end
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-- concatenation with built-in to string
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-- concatenation with built-in to string
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---@vararg any
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---@vararg any
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---@return string
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---@return string
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