removed redundant c_off from trilight

This commit is contained in:
Mikayla Fischler 2022-09-07 10:42:12 -04:00
parent 49605e5966
commit e084ae1eea

View File

@ -4,7 +4,6 @@ local element = require("graphics.element")
---@class tristate_indicator_light_args ---@class tristate_indicator_light_args
---@field label string indicator label ---@field label string indicator label
---@field c_off color color for off
---@field c1 color color for state 1 ---@field c1 color color for state 1
---@field c2 color color for state 2 ---@field c2 color color for state 2
---@field c3 color color for state 3 ---@field c3 color color for state 3
@ -20,7 +19,6 @@ local element = require("graphics.element")
---@return graphics_element element, element_id id ---@return graphics_element element, element_id id
local function tristate_indicator_light(args) local function tristate_indicator_light(args)
assert(type(args.label) == "string", "graphics.elements.indicators.trilight: label is a required field") assert(type(args.label) == "string", "graphics.elements.indicators.trilight: label is a required field")
assert(type(args.c_off) == "integer", "graphics.elements.indicators.trilight: c_off is a required field")
assert(type(args.c1) == "integer", "graphics.elements.indicators.trilight: c1 is a required field") assert(type(args.c1) == "integer", "graphics.elements.indicators.trilight: c1 is a required field")
assert(type(args.c2) == "integer", "graphics.elements.indicators.trilight: c2 is a required field") assert(type(args.c2) == "integer", "graphics.elements.indicators.trilight: c2 is a required field")
assert(type(args.c3) == "integer", "graphics.elements.indicators.trilight: c3 is a required field") assert(type(args.c3) == "integer", "graphics.elements.indicators.trilight: c3 is a required field")
@ -32,7 +30,6 @@ local function tristate_indicator_light(args)
args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 2 args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 2
-- blit translations -- blit translations
local c_off colors.toBlit(args.c_off)
local c1 colors.toBlit(args.c1) local c1 colors.toBlit(args.c1)
local c2 colors.toBlit(args.c2) local c2 colors.toBlit(args.c2)
local c3 colors.toBlit(args.c3) local c3 colors.toBlit(args.c3)
@ -44,14 +41,12 @@ local function tristate_indicator_light(args)
---@param new_state integer indicator state ---@param new_state integer indicator state
function e.on_update(new_state) function e.on_update(new_state)
e.window.setCursorPos(1, 1) e.window.setCursorPos(1, 1)
if new_state == 1 then if new_state == 2 then
e.window.blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
elseif new_state == 2 then
e.window.blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg) e.window.blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
elseif new_state == 3 then elseif new_state == 3 then
e.window.blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg) e.window.blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
else else
e.window.blit(" \x95", "0" ..c_off, c_off .. e.fg_bg.blit_bkg) e.window.blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
end end
end end