local core = require("graphics.core") local style = require("coordinator.ui.style") local Div = require("graphics.elements.div") local DataIndicator = require("graphics.elements.indicators.data") local StateIndicator = require("graphics.elements.indicators.state") local Rectangle = require("graphics.elements.rectangle") local TextBox = require("graphics.elements.textbox") local VerticalBar = require("graphics.elements.indicators.vbar") local TEXT_ALIGN = core.graphics.TEXT_ALIGN local cpair = core.graphics.cpair local border = core.graphics.border local function new_view(root, x, y) local boiler = Rectangle{parent=root,border=border(1, colors.gray, true),width=31,height=8,x=x,y=y} local text_fg_bg = cpair(colors.black, colors.lightGray) local lu_col = cpair(colors.gray, colors.gray) local status = StateIndicator{parent=boiler,x=10,y=1,states=style.boiler.states,value=3,min_width=10} local temp = DataIndicator{parent=boiler,x=5,y=3,lu_colors=lu_col,label="Temp:",unit="K",format="%10.2f",value=1900,width=22,fg_bg=text_fg_bg} local boil_r = DataIndicator{parent=boiler,x=5,y=4,lu_colors=lu_col,label="Boil:",unit="mB/t",format="%10.0f",value=801523,commas=true,width=22,fg_bg=text_fg_bg} TextBox{parent=boiler,text="H",x=2,y=6,height=1,width=1,fg_bg=text_fg_bg} TextBox{parent=boiler,text="W",x=3,y=6,height=1,width=1,fg_bg=text_fg_bg} TextBox{parent=boiler,text="S",x=27,y=6,height=1,width=1,fg_bg=text_fg_bg} TextBox{parent=boiler,text="C",x=28,y=6,height=1,width=1,fg_bg=text_fg_bg} local hcool = VerticalBar{parent=boiler,x=2,y=1,fg_bg=cpair(colors.orange,colors.gray),height=4,width=1} local water = VerticalBar{parent=boiler,x=3,y=1,fg_bg=cpair(colors.blue,colors.gray),height=4,width=1} local steam = VerticalBar{parent=boiler,x=27,y=1,fg_bg=cpair(colors.white,colors.gray),height=4,width=1} local cool = VerticalBar{parent=boiler,x=28,y=1,fg_bg=cpair(colors.lightBlue,colors.gray),height=4,width=1} hcool.update(0.22) water.update(1) steam.update(0.05) cool.update(0.13) end return new_view