-- -- Configuration GUI -- local log = require("scada-common.log") local tcd = require("scada-common.tcd") local util = require("scada-common.util") local core = require("graphics.core") local themes = require("graphics.themes") local DisplayBox = require("graphics.elements.displaybox") local Div = require("graphics.elements.div") local ListBox = require("graphics.elements.listbox") local MultiPane = require("graphics.elements.multipane") local TextBox = require("graphics.elements.textbox") local CheckBox = require("graphics.elements.controls.checkbox") local PushButton = require("graphics.elements.controls.push_button") local Radio2D = require("graphics.elements.controls.radio_2d") local RadioButton = require("graphics.elements.controls.radio_button") local NumberField = require("graphics.elements.form.number_field") local TextField = require("graphics.elements.form.text_field") local IndLight = require("graphics.elements.indicators.light") local println = util.println local tri = util.trinary local cpair = core.cpair local LEFT = core.ALIGN.LEFT local CENTER = core.ALIGN.CENTER local RIGHT = core.ALIGN.RIGHT -- changes to the config data/format to let the user know local changes = { { "v1.2.12", { "Added front panel UI theme", "Added color accessibility modes" } } } ---@class svr_configurator local configurator = {} local style = {} style.root = cpair(colors.black, colors.lightGray) style.header = cpair(colors.white, colors.gray) style.colors = themes.smooth_stone.colors local bw_fg_bg = cpair(colors.black, colors.white) local g_lg_fg_bg = cpair(colors.gray, colors.lightGray) local nav_fg_bg = bw_fg_bg local btn_act_fg_bg = cpair(colors.white, colors.gray) ---@class _svr_cfg_tool_ctl local tool_ctl = { ask_config = false, has_config = false, viewing_config = false, importing_legacy = false, jumped_to_color = false, view_cfg = nil, ---@type graphics_element color_cfg = nil, ---@type graphics_element color_next = nil, ---@type graphics_element color_apply = nil, ---@type graphics_element settings_apply = nil, ---@type graphics_element gen_summary = nil, ---@type function show_current_cfg = nil, ---@type function load_legacy = nil, ---@type function show_auth_key = nil, ---@type function show_key_btn = nil, ---@type graphics_element auth_key_textbox = nil, ---@type graphics_element auth_key_value = "", cooling_elems = {}, tank_elems = {}, vis_ftanks = {}, vis_utanks = {} } ---@class svr_config local tmp_cfg = { UnitCount = 1, CoolingConfig = {}, FacilityTankMode = 0, FacilityTankDefs = {}, SVR_Channel = nil, ---@type integer PLC_Channel = nil, ---@type integer RTU_Channel = nil, ---@type integer CRD_Channel = nil, ---@type integer PKT_Channel = nil, ---@type integer PLC_Timeout = nil, ---@type number RTU_Timeout = nil, ---@type number CRD_Timeout = nil, ---@type number PKT_Timeout = nil, ---@type number TrustedRange = nil, ---@type number AuthKey = nil, ---@type string|nil LogMode = 0, LogPath = "", LogDebug = false, FrontPanelTheme = 1, ColorMode = 1 } ---@class svr_config local ini_cfg = {} ---@class svr_config local settings_cfg = {} -- all settings fields, their nice names, and their default values local fields = { { "UnitCount", "Number of Reactors", 1 }, { "CoolingConfig", "Cooling Configuration", {} }, { "FacilityTankMode", "Facility Tank Mode", 0 }, { "FacilityTankDefs", "Facility Tank Definitions", {} }, { "SVR_Channel", "SVR Channel", 16240 }, { "PLC_Channel", "PLC Channel", 16241 }, { "RTU_Channel", "RTU Channel", 16242 }, { "CRD_Channel", "CRD Channel", 16243 }, { "PKT_Channel", "PKT Channel", 16244 }, { "PLC_Timeout", "PLC Connection Timeout", 5 }, { "RTU_Timeout", "RTU Connection Timeout", 5 }, { "CRD_Timeout", "CRD Connection Timeout", 5 }, { "PKT_Timeout", "PKT Connection Timeout", 5 }, { "TrustedRange", "Trusted Range", 0 }, { "AuthKey", "Facility Auth Key" , ""}, { "LogMode", "Log Mode", log.MODE.APPEND }, { "LogPath", "Log Path", "/log.txt" }, { "LogDebug", "Log Debug Messages", false }, { "FrontPanelTheme", "Front Panel Theme", 1 }, { "ColorMode", "Color Mode", 1 } } -- load data from the settings file ---@param target svr_config ---@param raw boolean? true to not use default values local function load_settings(target, raw) for _, v in pairs(fields) do settings.unset(v[1]) end local loaded = settings.load("/supervisor.settings") for _, v in pairs(fields) do target[v[1]] = settings.get(v[1], tri(raw, nil, v[3])) end return loaded end -- create the config view ---@param display graphics_element local function config_view(display) ---@diagnostic disable-next-line: undefined-field local function exit() os.queueEvent("terminate") end TextBox{parent=display,y=1,text="Supervisor Configurator",alignment=CENTER,height=1,fg_bg=style.header} local root_pane_div = Div{parent=display,x=1,y=2} local main_page = Div{parent=root_pane_div,x=1,y=1} local svr_cfg = Div{parent=root_pane_div,x=1,y=1} local net_cfg = Div{parent=root_pane_div,x=1,y=1} local log_cfg = Div{parent=root_pane_div,x=1,y=1} local clr_cfg = Div{parent=root_pane_div,x=1,y=1} local summary = Div{parent=root_pane_div,x=1,y=1} local changelog = Div{parent=root_pane_div,x=1,y=1} local import_err = Div{parent=root_pane_div,x=1,y=1} local main_pane = MultiPane{parent=root_pane_div,x=1,y=1,panes={main_page,svr_cfg,net_cfg,log_cfg,clr_cfg,summary,changelog,import_err}} -- Main Page local y_start = 5 TextBox{parent=main_page,x=2,y=2,height=2,text="Welcome to the Supervisor configurator! Please select one of the following options."} if tool_ctl.ask_config then TextBox{parent=main_page,x=2,y=y_start,height=4,width=49,text="Notice: This device has no valid config so the configurator has been automatically started. If you previously had a valid config, you may want to check the Change Log to see what changed.",fg_bg=cpair(colors.red,colors.lightGray)} y_start = y_start + 5 end local function view_config() tool_ctl.viewing_config = true tool_ctl.gen_summary(settings_cfg) tool_ctl.settings_apply.hide(true) main_pane.set_value(6) end if fs.exists("/supervisor/config.lua") then PushButton{parent=main_page,x=2,y=y_start,min_width=28,text="Import Legacy 'config.lua'",callback=function()tool_ctl.load_legacy()end,fg_bg=cpair(colors.black,colors.cyan),active_fg_bg=btn_act_fg_bg} y_start = y_start + 2 end PushButton{parent=main_page,x=2,y=y_start,min_width=18,text="Configure System",callback=function()main_pane.set_value(2)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg} tool_ctl.view_cfg = PushButton{parent=main_page,x=2,y=y_start+2,min_width=20,text="View Configuration",callback=view_config,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg,dis_fg_bg=cpair(colors.lightGray,colors.white)} local function jump_color() tool_ctl.jumped_to_color = true tool_ctl.color_next.hide(true) tool_ctl.color_apply.show() main_pane.set_value(5) end PushButton{parent=main_page,x=2,y=17,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg} tool_ctl.color_cfg = PushButton{parent=main_page,x=23,y=17,min_width=15,text="Color Options",callback=jump_color,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=main_page,x=39,y=17,min_width=12,text="Change Log",callback=function()main_pane.set_value(7)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} if not tool_ctl.has_config then tool_ctl.view_cfg.disable() tool_ctl.color_cfg.disable() end --#region Facility local svr_c_1 = Div{parent=svr_cfg,x=2,y=4,width=49} local svr_c_2 = Div{parent=svr_cfg,x=2,y=4,width=49} local svr_c_3 = Div{parent=svr_cfg,x=2,y=4,width=49} local svr_c_4 = Div{parent=svr_cfg,x=2,y=4,width=49} local svr_c_5 = Div{parent=svr_cfg,x=2,y=4,width=49} local svr_c_6 = Div{parent=svr_cfg,x=2,y=4,width=49} local svr_pane = MultiPane{parent=svr_cfg,x=1,y=4,panes={svr_c_1,svr_c_2,svr_c_3,svr_c_4,svr_c_5,svr_c_6}} TextBox{parent=svr_cfg,x=1,y=2,height=1,text=" Facility Configuration",fg_bg=cpair(colors.black,colors.yellow)} TextBox{parent=svr_c_1,x=1,y=1,height=3,text="Please enter the number of reactors you have, also referred to as reactor units or 'units' for short. A maximum of 4 is currently supported."} local num_units = NumberField{parent=svr_c_1,x=1,y=5,width=5,max_chars=2,default=ini_cfg.UnitCount,min=1,max=4,fg_bg=bw_fg_bg} TextBox{parent=svr_c_1,x=7,y=5,height=1,text="reactors"} local nu_error = TextBox{parent=svr_c_1,x=8,y=14,height=1,width=35,text="Please set the number of reactors.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_num_units() local count = tonumber(num_units.get_value()) if count ~= nil and count > 0 and count < 5 then nu_error.hide(true) tmp_cfg.UnitCount = count local confs = tool_ctl.cooling_elems if count >= 2 then confs[2].line.show() else confs[2].line.hide(true) end if count >= 3 then confs[3].line.show() else confs[3].line.hide(true) end if count == 4 then confs[4].line.show() else confs[4].line.hide(true) end svr_pane.set_value(2) else nu_error.show() end end PushButton{parent=svr_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=svr_c_1,x=44,y=14,text="Next \x1a",callback=submit_num_units,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=svr_c_2,x=1,y=1,height=4,text="Please provide the reactor cooling configuration below. This includes the number of turbines, boilers, and if that reactor has a connection to a dynamic tank for emergency coolant."} TextBox{parent=svr_c_2,x=1,y=6,height=1,text="UNIT TURBINES BOILERS HAS TANK CONNECTION?",fg_bg=g_lg_fg_bg} for i = 1, 4 do local num_t, num_b, has_t = 1, 0, false if ini_cfg.CoolingConfig[i] then local conf = ini_cfg.CoolingConfig[i] if util.is_int(conf.TurbineCount) then num_t = math.min(3, math.max(1, conf.TurbineCount or 1)) end if util.is_int(conf.BoilerCount) then num_b = math.min(2, math.max(0, conf.BoilerCount or 0)) end has_t = conf.TankConnection == true end local line = Div{parent=svr_c_2,x=1,y=7+i,height=1} TextBox{parent=line,text="Unit "..i,width=6} local turbines = NumberField{parent=line,x=9,y=1,width=5,max_chars=2,default=num_t,min=1,max=3,fg_bg=bw_fg_bg} local boilers = NumberField{parent=line,x=20,y=1,width=5,max_chars=2,default=num_b,min=0,max=2,fg_bg=bw_fg_bg} local tank = CheckBox{parent=line,x=30,y=1,label="Is Connected",default=has_t,box_fg_bg=cpair(colors.yellow,colors.black)} tool_ctl.cooling_elems[i] = { line = line, turbines = turbines, boilers = boilers, tank = tank } end local cool_err = TextBox{parent=svr_c_2,x=8,y=14,height=1,width=33,text="Please fill out all fields.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_cooling() local any_missing = false for i = 1, tmp_cfg.UnitCount do local conf = tool_ctl.cooling_elems[i] any_missing = any_missing or (tonumber(conf.turbines.get_value()) == nil) any_missing = any_missing or (tonumber(conf.boilers.get_value()) == nil) end if any_missing then cool_err.show() else local any_has_tank = false tmp_cfg.CoolingConfig = {} for i = 1, tmp_cfg.UnitCount do local conf = tool_ctl.cooling_elems[i] tmp_cfg.CoolingConfig[i] = { TurbineCount = tonumber(conf.turbines.get_value()), BoilerCount = tonumber(conf.boilers.get_value()), TankConnection = conf.tank.get_value() } if conf.tank.get_value() then any_has_tank = true end end for i = 1, 4 do local elem = tool_ctl.tank_elems[i] if i <= tmp_cfg.UnitCount then elem.div.show() if tmp_cfg.CoolingConfig[i].TankConnection then elem.no_tank.hide() elem.tank_opt.show() else elem.tank_opt.hide(true) elem.no_tank.show() end else elem.div.hide(true) end end if any_has_tank then svr_pane.set_value(3) else main_pane.set_value(3) end end end PushButton{parent=svr_c_2,x=1,y=14,text="\x1b Back",callback=function()svr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=svr_c_2,x=44,y=14,text="Next \x1a",callback=submit_cooling,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=svr_c_3,x=1,y=1,height=6,text="You have set one or more of your units to use dynamic tanks for emergency coolant. You have two paths for configuration. The first is to assign dynamic tanks to reactor units; one tank per reactor, only connected to that reactor. RTU configurations must also assign it as such."} TextBox{parent=svr_c_3,x=1,y=8,height=3,text="Alternatively, you can configure them as facility tanks to connect to multiple reactor units. These can intermingle with unit-specific tanks."} local en_fac_tanks = CheckBox{parent=svr_c_3,x=1,y=12,label="Use Facility Dynamic Tanks",default=ini_cfg.FacilityTankMode>0,box_fg_bg=cpair(colors.yellow,colors.black)} local function submit_en_fac_tank() if en_fac_tanks.get_value() then svr_pane.set_value(4) tmp_cfg.FacilityTankMode = util.trinary(tmp_cfg.FacilityTankMode == 0, 1, math.min(8, math.max(1, ini_cfg.FacilityTankMode))) else tmp_cfg.FacilityTankMode = 0 tmp_cfg.FacilityTankDefs = {} main_pane.set_value(3) end end PushButton{parent=svr_c_3,x=1,y=14,text="\x1b Back",callback=function()svr_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=svr_c_3,x=44,y=14,text="Next \x1a",callback=submit_en_fac_tank,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=svr_c_4,x=1,y=1,height=4,text="Please set unit connections to dynamic tanks, selecting at least one facility tank. The layout for facility tanks will be configured next."} for i = 1, 4 do local val = math.max(1, ini_cfg.FacilityTankDefs[i] or 2) local div = Div{parent=svr_c_4,x=1,y=3+(2*i),height=2} TextBox{parent=div,x=1,y=1,width=33,height=1,text="Unit "..i.." will be connected to..."} TextBox{parent=div,x=6,y=2,width=3,height=1,text="..."} local tank_opt = Radio2D{parent=div,x=9,y=2,rows=1,columns=2,default=val,options={"its own Unit Tank","a Facility Tank"},radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.yellow,disable_color=colors.gray,disable_fg_bg=g_lg_fg_bg} local no_tank = TextBox{parent=div,x=9,y=2,width=34,height=1,text="no tank (as you set two steps ago)",fg_bg=cpair(colors.gray,colors.lightGray),hidden=true} tool_ctl.tank_elems[i] = { div = div, tank_opt = tank_opt, no_tank = no_tank } end local tank_err = TextBox{parent=svr_c_4,x=8,y=14,height=1,width=33,text="You selected no facility tanks.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function hide_fconn(i) if i > 1 then tool_ctl.vis_ftanks[i].pipe_conn.hide(true) else tool_ctl.vis_ftanks[i].line.hide(true) end end local function submit_tank_defs() local any_fac = false tmp_cfg.FacilityTankDefs = {} for i = 1, tmp_cfg.UnitCount do local def if tmp_cfg.CoolingConfig[i].TankConnection then def = tool_ctl.tank_elems[i].tank_opt.get_value() any_fac = any_fac or (def == 2) else def = 0 end if def == 1 then tool_ctl.vis_utanks[i].line.show() tool_ctl.vis_utanks[i].label.set_value("Tank U" .. i) hide_fconn(i) else if def == 2 then if i > 1 then tool_ctl.vis_ftanks[i].pipe_conn.show() else tool_ctl.vis_ftanks[i].line.show() end else hide_fconn(i) end tool_ctl.vis_utanks[i].line.hide(true) end tmp_cfg.FacilityTankDefs[i] = def end for i = tmp_cfg.UnitCount + 1, 4 do tool_ctl.vis_utanks[i].line.hide(true) end tool_ctl.vis_draw(tmp_cfg.FacilityTankMode) if any_fac then tank_err.hide(true) svr_pane.set_value(5) else tank_err.show() end end PushButton{parent=svr_c_4,x=1,y=14,text="\x1b Back",callback=function()svr_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=svr_c_4,x=44,y=14,text="Next \x1a",callback=submit_tank_defs,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=svr_c_5,x=1,y=1,height=1,text="Please select your dynamic tank layout."} TextBox{parent=svr_c_5,x=12,y=3,height=1,text="Facility Tanks Unit Tanks",fg_bg=g_lg_fg_bg} --#region Tank Layout Visualizer local pipe_cpair = cpair(colors.blue,colors.lightGray) local vis = Div{parent=svr_c_5,x=14,y=5,height=7} local vis_unit_list = TextBox{parent=vis,x=15,y=1,width=6,height=7,text="Unit 1\n\nUnit 2\n\nUnit 3\n\nUnit 4"} -- draw unit tanks and their pipes for i = 1, 4 do local line = Div{parent=vis,x=22,y=(i*2)-1,width=13,height=1} TextBox{parent=line,width=5,height=1,text=string.rep("\x8c",5),fg_bg=pipe_cpair} local label = TextBox{parent=line,x=7,y=1,width=7,height=1,text="Tank ?"} tool_ctl.vis_utanks[i] = { line = line, label = label } end -- draw facility tank connections local ftank_1 = Div{parent=vis,x=1,y=1,width=13,height=1} TextBox{parent=ftank_1,width=7,height=1,text="Tank F1"} tool_ctl.vis_ftanks[1] = { line = ftank_1, pipe_direct = TextBox{parent=ftank_1,x=9,y=1,width=5,text=string.rep("\x8c",5),fg_bg=pipe_cpair} } for i = 2, 4 do local line = Div{parent=vis,x=1,y=(i-1)*2,width=13,height=2} local pipe_conn = TextBox{parent=line,x=13,y=2,width=1,height=1,text="\x8c",fg_bg=pipe_cpair} local pipe_chain = TextBox{parent=line,x=12,y=1,width=1,height=2,text="\x95\n\x8d",fg_bg=pipe_cpair} local pipe_direct = TextBox{parent=line,x=9,y=2,width=4,height=1,text="\x8c\x8c\x8c\x8c",fg_bg=pipe_cpair} local label = TextBox{parent=line,x=1,y=2,width=7,height=1,text=""} tool_ctl.vis_ftanks[i] = { line = line, pipe_conn = pipe_conn, pipe_chain = pipe_chain, pipe_direct = pipe_direct, label = label } end -- draw the pipe visualization ---@param mode integer pipe mode function tool_ctl.vis_draw(mode) -- is a facility tank connected to this unit ---@param i integer unit 1 - 4 ---@return boolean connected local function is_ft(i) return tmp_cfg.FacilityTankDefs[i] == 2 end local u_text = "" for i = 1, tmp_cfg.UnitCount do u_text = u_text .. "Unit " .. i .. "\n\n" end vis_unit_list.set_value(u_text) local next_idx = 1 if is_ft(1) then next_idx = 2 if (mode == 1 and (is_ft(2) or is_ft(3) or is_ft(4))) or (mode == 2 and (is_ft(2) or is_ft(3))) or ((mode == 3 or mode == 5) and is_ft(2)) then tool_ctl.vis_ftanks[1].pipe_direct.set_value("\x8c\x8c\x8c\x9c\x8c") else tool_ctl.vis_ftanks[1].pipe_direct.set_value(string.rep("\x8c",5)) end end local _2_12_need_passt = (mode == 1 and (is_ft(3) or is_ft(4))) or (mode == 2 and is_ft(3)) local _2_46_need_chain = (mode == 4 and (is_ft(3) or is_ft(4))) or (mode == 6 and is_ft(3)) if is_ft(2) then tool_ctl.vis_ftanks[2].label.set_value("Tank F" .. next_idx) if (mode < 4 or mode == 5) and is_ft(1) then tool_ctl.vis_ftanks[2].label.hide(true) tool_ctl.vis_ftanks[2].pipe_direct.hide(true) if _2_12_need_passt then tool_ctl.vis_ftanks[2].pipe_chain.set_value("\x95\n\x9d") else tool_ctl.vis_ftanks[2].pipe_chain.set_value("\x95\n\x8d") end tool_ctl.vis_ftanks[2].pipe_chain.show() else tool_ctl.vis_ftanks[2].label.show() next_idx = next_idx + 1 tool_ctl.vis_ftanks[2].pipe_chain.hide(true) if _2_12_need_passt or _2_46_need_chain then tool_ctl.vis_ftanks[2].pipe_direct.set_value("\x8c\x8c\x8c\x9c") else tool_ctl.vis_ftanks[2].pipe_direct.set_value("\x8c\x8c\x8c\x8c") end tool_ctl.vis_ftanks[2].pipe_direct.show() end tool_ctl.vis_ftanks[2].line.show() elseif is_ft(1) and _2_12_need_passt then tool_ctl.vis_ftanks[2].label.hide(true) tool_ctl.vis_ftanks[2].pipe_direct.hide(true) tool_ctl.vis_ftanks[2].pipe_chain.set_value("\x95\n\x95") tool_ctl.vis_ftanks[2].pipe_chain.show() tool_ctl.vis_ftanks[2].line.show() else tool_ctl.vis_ftanks[2].line.hide(true) end if is_ft(3) then tool_ctl.vis_ftanks[3].label.set_value("Tank F" .. next_idx) if (mode < 3 and (is_ft(1) or is_ft(2))) or ((mode == 4 or mode == 6) and is_ft(2)) then tool_ctl.vis_ftanks[3].label.hide(true) tool_ctl.vis_ftanks[3].pipe_direct.hide(true) if (mode == 1 or mode == 4) and is_ft(4) then tool_ctl.vis_ftanks[3].pipe_chain.set_value("\x95\n\x9d") else tool_ctl.vis_ftanks[3].pipe_chain.set_value("\x95\n\x8d") end tool_ctl.vis_ftanks[3].pipe_chain.show() else tool_ctl.vis_ftanks[3].label.show() next_idx = next_idx + 1 tool_ctl.vis_ftanks[3].pipe_chain.hide(true) if (mode == 1 or mode == 3 or mode == 4 or mode == 7) and is_ft(4) then tool_ctl.vis_ftanks[3].pipe_direct.set_value("\x8c\x8c\x8c\x9c") else tool_ctl.vis_ftanks[3].pipe_direct.set_value("\x8c\x8c\x8c\x8c") end tool_ctl.vis_ftanks[3].pipe_direct.show() end tool_ctl.vis_ftanks[3].line.show() elseif (mode == 1 and is_ft(4) and (is_ft(1) or is_ft(2))) or (mode == 4 and is_ft(2) and is_ft(4)) then tool_ctl.vis_ftanks[3].label.hide(true) tool_ctl.vis_ftanks[3].pipe_direct.hide(true) tool_ctl.vis_ftanks[3].pipe_chain.set_value("\x95\n\x95") tool_ctl.vis_ftanks[3].pipe_chain.show() tool_ctl.vis_ftanks[3].line.show() else tool_ctl.vis_ftanks[3].line.hide(true) end if is_ft(4) then tool_ctl.vis_ftanks[4].label.set_value("Tank F" .. next_idx) if (mode == 1 and (is_ft(1) or is_ft(2) or is_ft(3))) or ((mode == 3 or mode == 7) and is_ft(3)) or (mode == 4 and (is_ft(2) or is_ft(3))) then tool_ctl.vis_ftanks[4].label.hide(true) tool_ctl.vis_ftanks[4].pipe_direct.hide(true) tool_ctl.vis_ftanks[4].pipe_chain.show() else tool_ctl.vis_ftanks[4].label.show() tool_ctl.vis_ftanks[4].pipe_chain.hide(true) tool_ctl.vis_ftanks[4].pipe_direct.show() end tool_ctl.vis_ftanks[4].line.show() else tool_ctl.vis_ftanks[4].line.hide(true) end end local tank_modes = { "Mode 1", "Mode 2", "Mode 3", "Mode 4", "Mode 5", "Mode 6", "Mode 7", "Mode 8" } local tank_mode = RadioButton{parent=svr_c_5,x=1,y=4,callback=tool_ctl.vis_draw,default=math.max(1,ini_cfg.FacilityTankMode),options=tank_modes,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.yellow} --#endregion local function submit_mode() tmp_cfg.FacilityTankMode = tank_mode.get_value() main_pane.set_value(3) end PushButton{parent=svr_c_5,x=1,y=14,text="\x1b Back",callback=function()svr_pane.set_value(4)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=svr_c_5,x=44,y=14,text="Next \x1a",callback=submit_mode,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=svr_c_5,x=8,y=14,min_width=7,text="About",callback=function()svr_pane.set_value(6)end,fg_bg=cpair(colors.black,colors.lightBlue),active_fg_bg=btn_act_fg_bg} TextBox{parent=svr_c_6,height=3,text="This visualization tool shows the pipe connections required for a particular dynamic tank configuration you have selected."} TextBox{parent=svr_c_6,y=5,height=4,text="Examples: A U2 tank should be configured on an RTU as the dynamic tank for unit #2. An F3 tank should be configured on an RTU as the #3 dynamic tank for the facility."} TextBox{parent=svr_c_6,y=10,height=3,text="Some modes may look the same if you are not using 4 total reactor units. The wiki has details. Modes that look the same will function the same.",fg_bg=g_lg_fg_bg} PushButton{parent=svr_c_6,x=1,y=14,text="\x1b Back",callback=function()svr_pane.set_value(5)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Network local net_c_1 = Div{parent=net_cfg,x=2,y=4,width=49} local net_c_2 = Div{parent=net_cfg,x=2,y=4,width=49} local net_c_3 = Div{parent=net_cfg,x=2,y=4,width=49} local net_c_4 = Div{parent=net_cfg,x=2,y=4,width=49} local net_pane = MultiPane{parent=net_cfg,x=1,y=4,panes={net_c_1,net_c_2,net_c_3,net_c_4}} TextBox{parent=net_cfg,x=1,y=2,height=1,text=" Network Configuration",fg_bg=cpair(colors.black,colors.lightBlue)} TextBox{parent=net_c_1,x=1,y=1,height=1,text="Please set the network channels below."} TextBox{parent=net_c_1,x=1,y=3,height=4,text="Each of the 5 uniquely named channels must be the same for each device in this SCADA network. For multiplayer servers, it is recommended to not use the default channels.",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_1,x=1,y=8,height=1,width=18,text="Supervisor Channel"} local svr_chan = NumberField{parent=net_c_1,x=21,y=8,width=7,default=ini_cfg.SVR_Channel,min=1,max=65535,fg_bg=bw_fg_bg} TextBox{parent=net_c_1,x=29,y=8,height=4,text="[SVR_CHANNEL]",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_1,x=1,y=9,height=1,width=11,text="PLC Channel"} local plc_chan = NumberField{parent=net_c_1,x=21,y=9,width=7,default=ini_cfg.PLC_Channel,min=1,max=65535,fg_bg=bw_fg_bg} TextBox{parent=net_c_1,x=29,y=9,height=4,text="[PLC_CHANNEL]",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_1,x=1,y=10,height=1,width=19,text="RTU Gateway Channel"} local rtu_chan = NumberField{parent=net_c_1,x=21,y=10,width=7,default=ini_cfg.RTU_Channel,min=1,max=65535,fg_bg=bw_fg_bg} TextBox{parent=net_c_1,x=29,y=10,height=4,text="[RTU_CHANNEL]",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_1,x=1,y=11,height=1,width=19,text="Coordinator Channel"} local crd_chan = NumberField{parent=net_c_1,x=21,y=11,width=7,default=ini_cfg.CRD_Channel,min=1,max=65535,fg_bg=bw_fg_bg} TextBox{parent=net_c_1,x=29,y=11,height=4,text="[CRD_CHANNEL]",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_1,x=1,y=12,height=1,width=14,text="Pocket Channel"} local pkt_chan = NumberField{parent=net_c_1,x=21,y=12,width=7,default=ini_cfg.PKT_Channel,min=1,max=65535,fg_bg=bw_fg_bg} TextBox{parent=net_c_1,x=29,y=12,height=4,text="[PKT_CHANNEL]",fg_bg=g_lg_fg_bg} local chan_err = TextBox{parent=net_c_1,x=8,y=14,height=1,width=35,text="Please set all channels.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_channels() local svr_c, plc_c, rtu_c = tonumber(svr_chan.get_value()), tonumber(plc_chan.get_value()), tonumber(rtu_chan.get_value()) local crd_c, pkt_c = tonumber(crd_chan.get_value()), tonumber(pkt_chan.get_value()) if svr_c ~= nil and plc_c ~= nil and rtu_c ~= nil and crd_c ~= nil and pkt_c ~= nil then tmp_cfg.SVR_Channel, tmp_cfg.PLC_Channel, tmp_cfg.RTU_Channel = svr_c, plc_c, rtu_c tmp_cfg.CRD_Channel, tmp_cfg.PKT_Channel = crd_c, pkt_c net_pane.set_value(2) chan_err.hide(true) else chan_err.show() end end PushButton{parent=net_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_1,x=44,y=14,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=net_c_2,x=1,y=1,height=1,text="Please set the connection timeouts below."} TextBox{parent=net_c_2,x=1,y=3,height=4,text="You generally should not need to modify these. On slow servers, you can try to increase this to make the system wait longer before assuming a disconnection. The default for all is 5 seconds.",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_2,x=1,y=8,height=1,width=11,text="PLC Timeout"} local plc_timeout = NumberField{parent=net_c_2,x=21,y=8,width=7,default=ini_cfg.PLC_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg} TextBox{parent=net_c_2,x=1,y=9,height=1,width=19,text="RTU Gateway Timeout"} local rtu_timeout = NumberField{parent=net_c_2,x=21,y=9,width=7,default=ini_cfg.RTU_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg} TextBox{parent=net_c_2,x=1,y=10,height=1,width=19,text="Coordinator Timeout"} local crd_timeout = NumberField{parent=net_c_2,x=21,y=10,width=7,default=ini_cfg.CRD_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg} TextBox{parent=net_c_2,x=1,y=11,height=1,width=14,text="Pocket Timeout"} local pkt_timeout = NumberField{parent=net_c_2,x=21,y=11,width=7,default=ini_cfg.PKT_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg} TextBox{parent=net_c_2,x=29,y=8,height=4,width=7,text="seconds\nseconds\nseconds\nseconds",fg_bg=g_lg_fg_bg} local ct_err = TextBox{parent=net_c_2,x=8,y=14,height=1,width=35,text="Please set all connection timeouts.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_timeouts() local plc_cto, rtu_cto, crd_cto, pkt_cto = tonumber(plc_timeout.get_value()), tonumber(rtu_timeout.get_value()), tonumber(crd_timeout.get_value()), tonumber(pkt_timeout.get_value()) if plc_cto ~= nil and rtu_cto ~= nil and crd_cto ~= nil and pkt_cto ~= nil then tmp_cfg.PLC_Timeout, tmp_cfg.RTU_Timeout, tmp_cfg.CRD_Timeout, tmp_cfg.PKT_Timeout = plc_cto, rtu_cto, crd_cto, pkt_cto net_pane.set_value(3) ct_err.hide(true) else ct_err.show() end end PushButton{parent=net_c_2,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_2,x=44,y=14,text="Next \x1a",callback=submit_timeouts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=net_c_3,x=1,y=1,height=1,text="Please set the trusted range below."} TextBox{parent=net_c_3,x=1,y=3,height=3,text="Setting this to a value larger than 0 prevents connections with devices that many meters (blocks) away in any direction.",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_3,x=1,y=7,height=2,text="This is optional. You can disable this functionality by setting the value to 0.",fg_bg=g_lg_fg_bg} local range = NumberField{parent=net_c_3,x=1,y=10,width=10,default=ini_cfg.TrustedRange,min=0,max_chars=20,allow_decimal=true,fg_bg=bw_fg_bg} local tr_err = TextBox{parent=net_c_3,x=8,y=14,height=1,width=35,text="Please set the trusted range.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_tr() local range_val = tonumber(range.get_value()) if range_val ~= nil then tmp_cfg.TrustedRange = range_val net_pane.set_value(4) tr_err.hide(true) else tr_err.show() end end PushButton{parent=net_c_3,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_3,x=44,y=14,text="Next \x1a",callback=submit_tr,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=net_c_4,x=1,y=1,height=2,text="Optionally, set the facility authentication key below. Do NOT use one of your passwords."} TextBox{parent=net_c_4,x=1,y=4,height=6,text="This enables verifying that messages are authentic, so it is intended for security on multiplayer servers. All devices on the same network MUST use the same key if any device has a key. This does result in some extra compution (can slow things down).",fg_bg=g_lg_fg_bg} TextBox{parent=net_c_4,x=1,y=11,height=1,text="Facility Auth Key"} local key, _, censor = TextField{parent=net_c_4,x=1,y=12,max_len=64,value=ini_cfg.AuthKey,width=32,height=1,fg_bg=bw_fg_bg} local function censor_key(enable) censor(util.trinary(enable, "*", nil)) end local hide_key = CheckBox{parent=net_c_4,x=34,y=12,label="Hide",box_fg_bg=cpair(colors.lightBlue,colors.black),callback=censor_key} hide_key.set_value(true) censor_key(true) local key_err = TextBox{parent=net_c_4,x=8,y=14,height=1,width=35,text="Key must be at least 8 characters.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_auth() local v = key.get_value() if string.len(v) == 0 or string.len(v) >= 8 then tmp_cfg.AuthKey = key.get_value() main_pane.set_value(4) key_err.hide(true) else key_err.show() end end PushButton{parent=net_c_4,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=net_c_4,x=44,y=14,text="Next \x1a",callback=submit_auth,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Logging local log_c_1 = Div{parent=log_cfg,x=2,y=4,width=49} TextBox{parent=log_cfg,x=1,y=2,height=1,text=" Logging Configuration",fg_bg=cpair(colors.black,colors.pink)} TextBox{parent=log_c_1,x=1,y=1,height=1,text="Please configure logging below."} TextBox{parent=log_c_1,x=1,y=3,height=1,text="Log File Mode"} local mode = RadioButton{parent=log_c_1,x=1,y=4,default=ini_cfg.LogMode+1,options={"Append on Startup","Replace on Startup"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.pink} TextBox{parent=log_c_1,x=1,y=7,height=1,text="Log File Path"} local path = TextField{parent=log_c_1,x=1,y=8,width=49,height=1,value=ini_cfg.LogPath,max_len=128,fg_bg=bw_fg_bg} local en_dbg = CheckBox{parent=log_c_1,x=1,y=10,default=ini_cfg.LogDebug,label="Enable Logging Debug Messages",box_fg_bg=cpair(colors.pink,colors.black)} TextBox{parent=log_c_1,x=3,y=11,height=2,text="This results in much larger log files. It is best to only use this when there is a problem.",fg_bg=g_lg_fg_bg} local path_err = TextBox{parent=log_c_1,x=8,y=14,height=1,width=35,text="Please provide a log file path.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true} local function submit_log() if path.get_value() ~= "" then path_err.hide(true) tmp_cfg.LogMode = mode.get_value() - 1 tmp_cfg.LogPath = path.get_value() tmp_cfg.LogDebug = en_dbg.get_value() tool_ctl.color_apply.hide(true) tool_ctl.color_next.show() main_pane.set_value(5) else path_err.show() end end PushButton{parent=log_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=log_c_1,x=44,y=14,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Color Options local clr_c_1 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_c_2 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_c_3 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_c_4 = Div{parent=clr_cfg,x=2,y=4,width=49} local clr_pane = MultiPane{parent=clr_cfg,x=1,y=4,panes={clr_c_1,clr_c_2,clr_c_3,clr_c_4}} TextBox{parent=clr_cfg,x=1,y=2,height=1,text=" Color Configuration",fg_bg=cpair(colors.black,colors.magenta)} TextBox{parent=clr_c_1,x=1,y=1,height=2,text="Here you can select the color theme for the front panel."} TextBox{parent=clr_c_1,x=1,y=4,height=2,text="Click 'Accessibility' below to access colorblind assistive options.",fg_bg=g_lg_fg_bg} TextBox{parent=clr_c_1,x=1,y=7,height=1,text="Front Panel Theme"} local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} TextBox{parent=clr_c_2,x=1,y=1,height=6,text="By default, this project uses green/red heavily to distinguish ok and not, with some indicators also using multiple colors. By selecting a color blindness below, blues will be used instead of greens on indicators and multi-color indicators will be split up as space permits."} local function recolor(value) local c = themes.smooth_stone.color_modes[value] if value == 1 then for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end else term.setPaletteColor(colors.green, c[1].hex) term.setPaletteColor(colors.yellow, c[2].hex) term.setPaletteColor(colors.red, c[3].hex) end end TextBox{parent=clr_c_2,x=1,y=8,height=1,text="Color Mode"} local c_mode = RadioButton{parent=clr_c_2,x=1,y=9,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta} TextBox{parent=clr_c_2,x=20,y=8,height=1,text="Preview"} local _ = IndLight{parent=clr_c_2,x=20,y=9,label="Good",colors=cpair(colors.black,colors.green)} _ = IndLight{parent=clr_c_2,x=20,y=10,label="Warning",colors=cpair(colors.black,colors.yellow)} _ = IndLight{parent=clr_c_2,x=20,y=11,label="Bad",colors=cpair(colors.black,colors.red)} TextBox{parent=clr_c_2,x=1,y=14,height=6,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg} PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} local function back_from_colors() main_pane.set_value(util.trinary(tool_ctl.jumped_to_color, 1, 4)) tool_ctl.jumped_to_color = false recolor(1) end local function show_access() clr_pane.set_value(2) recolor(c_mode.get_value()) end local function submit_colors() tmp_cfg.FrontPanelTheme = fp_theme.get_value() tmp_cfg.ColorMode = c_mode.get_value() if tool_ctl.jumped_to_color then settings.set("FrontPanelTheme", tmp_cfg.FrontPanelTheme) settings.set("ColorMode", tmp_cfg.ColorMode) if settings.save("/supervisor.settings") then load_settings(settings_cfg, true) load_settings(ini_cfg) clr_pane.set_value(3) else clr_pane.set_value(4) end else tool_ctl.gen_summary(tmp_cfg) tool_ctl.viewing_config = false tool_ctl.importing_legacy = false tool_ctl.settings_apply.show() main_pane.set_value(6) end end PushButton{parent=clr_c_1,x=1,y=14,text="\x1b Back",callback=back_from_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=clr_c_1,x=8,y=14,min_width=15,text="Accessibility",callback=show_access,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} tool_ctl.color_next = PushButton{parent=clr_c_1,x=44,y=14,text="Next \x1a",callback=submit_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} tool_ctl.color_apply = PushButton{parent=clr_c_1,x=43,y=14,min_width=7,text="Apply",callback=submit_colors,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg} tool_ctl.color_apply.hide(true) local function c_go_home() main_pane.set_value(1) clr_pane.set_value(1) end TextBox{parent=clr_c_3,x=1,y=1,height=1,text="Settings saved!"} PushButton{parent=clr_c_3,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} PushButton{parent=clr_c_3,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} TextBox{parent=clr_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."} PushButton{parent=clr_c_4,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} PushButton{parent=clr_c_4,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} --#endregion --#region Summary and Saving local sum_c_1 = Div{parent=summary,x=2,y=4,width=49} local sum_c_2 = Div{parent=summary,x=2,y=4,width=49} local sum_c_3 = Div{parent=summary,x=2,y=4,width=49} local sum_c_4 = Div{parent=summary,x=2,y=4,width=49} local sum_pane = MultiPane{parent=summary,x=1,y=4,panes={sum_c_1,sum_c_2,sum_c_3,sum_c_4}} TextBox{parent=summary,x=1,y=2,height=1,text=" Summary",fg_bg=cpair(colors.black,colors.green)} local setting_list = ListBox{parent=sum_c_1,x=1,y=1,height=12,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)} local function back_from_settings() if tool_ctl.viewing_config or tool_ctl.importing_legacy then main_pane.set_value(1) tool_ctl.viewing_config = false tool_ctl.importing_legacy = false tool_ctl.settings_apply.show() else main_pane.set_value(5) end end ---@param element graphics_element ---@param data any local function try_set(element, data) if data ~= nil then element.set_value(data) end end local function save_and_continue() for k, v in pairs(tmp_cfg) do settings.set(k, v) end if settings.save("/supervisor.settings") then load_settings(settings_cfg, true) load_settings(ini_cfg) try_set(num_units, ini_cfg.UnitCount) try_set(tank_mode, ini_cfg.FacilityTankMode) try_set(svr_chan, ini_cfg.SVR_Channel) try_set(plc_chan, ini_cfg.PLC_Channel) try_set(rtu_chan, ini_cfg.RTU_Channel) try_set(crd_chan, ini_cfg.CRD_Channel) try_set(pkt_chan, ini_cfg.PKT_Channel) try_set(plc_timeout, ini_cfg.PLC_Timeout) try_set(rtu_timeout, ini_cfg.RTU_Timeout) try_set(crd_timeout, ini_cfg.CRD_Timeout) try_set(pkt_timeout, ini_cfg.PKT_Timeout) try_set(range, ini_cfg.TrustedRange) try_set(key, ini_cfg.AuthKey) try_set(mode, ini_cfg.LogMode) try_set(path, ini_cfg.LogPath) try_set(en_dbg, ini_cfg.LogDebug) try_set(fp_theme, ini_cfg.FrontPanelTheme) try_set(c_mode, ini_cfg.ColorMode) for i = 1, #ini_cfg.CoolingConfig do local cfg, elems = ini_cfg.CoolingConfig[i], tool_ctl.cooling_elems[i] try_set(elems.boilers, cfg.BoilerCount) try_set(elems.turbines, cfg.TurbineCount) try_set(elems.tank, cfg.TankConnection) end for i = 1, #ini_cfg.FacilityTankDefs do try_set(tool_ctl.tank_elems[i].tank_opt, ini_cfg.FacilityTankDefs[i]) end en_fac_tanks.set_value(ini_cfg.FacilityTankMode > 0) tool_ctl.view_cfg.enable() if tool_ctl.importing_legacy then tool_ctl.importing_legacy = false sum_pane.set_value(3) else sum_pane.set_value(2) end else sum_pane.set_value(4) end end PushButton{parent=sum_c_1,x=1,y=14,text="\x1b Back",callback=back_from_settings,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} tool_ctl.show_key_btn = PushButton{parent=sum_c_1,x=8,y=14,min_width=17,text="Unhide Auth Key",callback=function()tool_ctl.show_auth_key()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,dis_fg_bg=cpair(colors.lightGray,colors.white)} tool_ctl.settings_apply = PushButton{parent=sum_c_1,x=43,y=14,min_width=7,text="Apply",callback=save_and_continue,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg} TextBox{parent=sum_c_2,x=1,y=1,height=1,text="Settings saved!"} local function go_home() main_pane.set_value(1) svr_pane.set_value(1) net_pane.set_value(1) clr_pane.set_value(1) sum_pane.set_value(1) end PushButton{parent=sum_c_2,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_2,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} TextBox{parent=sum_c_3,x=1,y=1,height=2,text="The old config.lua file will now be deleted, then the configurator will exit."} local function delete_legacy() fs.delete("/supervisor/config.lua") exit() end PushButton{parent=sum_c_3,x=1,y=14,min_width=8,text="Cancel",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_3,x=44,y=14,min_width=6,text="OK",callback=delete_legacy,fg_bg=cpair(colors.black,colors.green),active_fg_bg=cpair(colors.white,colors.gray)} TextBox{parent=sum_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."} PushButton{parent=sum_c_4,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=sum_c_4,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} --#endregion -- Config Change Log local cl = Div{parent=changelog,x=2,y=4,width=49} TextBox{parent=changelog,x=1,y=2,height=1,text=" Config Change Log",fg_bg=bw_fg_bg} local c_log = ListBox{parent=cl,x=1,y=1,height=12,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)} for _, change in ipairs(changes) do TextBox{parent=c_log,text=change[1],height=1,fg_bg=bw_fg_bg} for _, v in ipairs(change[2]) do local e = Div{parent=c_log,height=#util.strwrap(v,46)} TextBox{parent=e,y=1,x=1,text="- ",height=1,fg_bg=cpair(colors.gray,colors.white)} TextBox{parent=e,y=1,x=3,text=v,height=e.get_height(),fg_bg=cpair(colors.gray,colors.white)} end end PushButton{parent=cl,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} -- Import Error local i_err = Div{parent=import_err,x=2,y=4,width=49} TextBox{parent=import_err,x=1,y=2,height=1,text=" Import Error",fg_bg=cpair(colors.black,colors.red)} TextBox{parent=i_err,x=1,y=1,height=1,text="There is a problem with your config.lua file:"} local import_err_msg = TextBox{parent=i_err,x=1,y=3,height=6,text=""} PushButton{parent=i_err,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg} PushButton{parent=i_err,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)} -- set tool functions now that we have the elements -- load a legacy config file function tool_ctl.load_legacy() local config = require("supervisor.config") tmp_cfg.UnitCount = config.NUM_REACTORS if config.REACTOR_COOLING == nil or tmp_cfg.UnitCount ~= #config.REACTOR_COOLING then import_err_msg.set_value("Cooling configuration table length must match the number of units.") main_pane.set_value(8) return end for i = 1, tmp_cfg.UnitCount do local cfg = config.REACTOR_COOLING[i] if type(cfg) ~= "table" then import_err_msg.set_value("Cooling configuration for unit " .. i .. " must be a table.") main_pane.set_value(8) return end tmp_cfg.CoolingConfig[i] = { BoilerCount = cfg.BOILERS or 0, TurbineCount = cfg.TURBINES or 1, TankConnection = cfg.TANK or false } end tmp_cfg.FacilityTankMode = config.FAC_TANK_MODE if not (util.is_int(tmp_cfg.FacilityTankMode) and tmp_cfg.FacilityTankMode >= 0 and tmp_cfg.FacilityTankMode <= 8) then import_err_msg.set_value("Invalid tank mode present in config. FAC_TANK_MODE must be a number 0 through 8.") main_pane.set_value(8) return end if config.FAC_TANK_MODE > 0 then if config.FAC_TANK_DEFS == nil or tmp_cfg.UnitCount ~= #config.FAC_TANK_DEFS then import_err_msg.set_value("Facility tank definitions table length must match the number of units when using facility tanks.") main_pane.set_value(8) return end for i = 1, tmp_cfg.UnitCount do tmp_cfg.FacilityTankDefs[i] = config.FAC_TANK_DEFS[i] end else tmp_cfg.FacilityTankMode = 0 tmp_cfg.FacilityTankDefs = {} end tmp_cfg.SVR_Channel = config.SVR_CHANNEL tmp_cfg.PLC_Channel = config.PLC_CHANNEL tmp_cfg.RTU_Channel = config.RTU_CHANNEL tmp_cfg.CRD_Channel = config.CRD_CHANNEL tmp_cfg.PKT_Channel = config.PKT_CHANNEL tmp_cfg.PLC_Timeout = config.PLC_TIMEOUT tmp_cfg.RTU_Timeout = config.RTU_TIMEOUT tmp_cfg.CRD_Timeout = config.CRD_TIMEOUT tmp_cfg.PKT_Timeout = config.PKT_TIMEOUT tmp_cfg.TrustedRange = config.TRUSTED_RANGE tmp_cfg.AuthKey = config.AUTH_KEY or "" tmp_cfg.LogMode = config.LOG_MODE tmp_cfg.LogPath = config.LOG_PATH tmp_cfg.LogDebug = config.LOG_DEBUG or false tool_ctl.gen_summary(tmp_cfg) sum_pane.set_value(1) main_pane.set_value(6) tool_ctl.importing_legacy = true end -- expose the auth key on the summary page function tool_ctl.show_auth_key() tool_ctl.show_key_btn.disable() tool_ctl.auth_key_textbox.set_value(tool_ctl.auth_key_value) end -- generate the summary list ---@param cfg svr_config function tool_ctl.gen_summary(cfg) setting_list.remove_all() local alternate = false local inner_width = setting_list.get_width() - 1 tool_ctl.show_key_btn.enable() tool_ctl.auth_key_value = cfg.AuthKey or "" -- to show auth key for i = 1, #fields do local f = fields[i] local height = 1 local label_w = string.len(f[2]) local val_max_w = (inner_width - label_w) + 1 local raw = cfg[f[1]] local val = util.strval(raw) if f[1] == "AuthKey" then val = string.rep("*", string.len(val)) elseif f[1] == "LogMode" then val = util.trinary(raw == log.MODE.APPEND, "append", "replace") elseif f[1] == "FrontPanelTheme" then val = util.strval(themes.fp_theme_name(raw)) elseif f[1] == "ColorMode" then val = util.strval(themes.color_mode_name(raw)) elseif f[1] == "CoolingConfig" and type(cfg.CoolingConfig) == "table" then val = "" for idx = 1, #cfg.CoolingConfig do local ccfg = cfg.CoolingConfig[idx] local b_plural = util.trinary(ccfg.BoilerCount == 1, "", "s") local t_plural = util.trinary(ccfg.TurbineCount == 1, "", "s") local tank = util.trinary(ccfg.TankConnection, "has tank conn", "no tank conn") val = val .. util.trinary(idx == 1, "", "\n") .. util.sprintf(" \x07 unit %d - %d boiler%s, %d turbine%s, %s", idx, ccfg.BoilerCount, b_plural, ccfg.TurbineCount, t_plural, tank) end if val == "" then val = "no facility tanks" end elseif f[1] == "FacilityTankMode" and raw == 0 then val = "0 (n/a, unit mode)" elseif f[1] == "FacilityTankDefs" and type(cfg.FacilityTankDefs) == "table" then val = "" for idx = 1, #cfg.FacilityTankDefs do local t_mode = "not connected to a tank" if cfg.FacilityTankDefs[idx] == 1 then t_mode = "connected to its unit tank" elseif cfg.FacilityTankDefs[idx] == 2 then t_mode = "connected to a facility tank" end val = val .. util.trinary(idx == 1, "", "\n") .. util.sprintf(" \x07 unit %d - %s", idx, t_mode) end if val == "" then val = "no facility tanks" end end if val == "nil" then val = "" end local c = util.trinary(alternate, g_lg_fg_bg, cpair(colors.gray,colors.white)) alternate = not alternate if string.len(val) > val_max_w then local lines = util.strwrap(val, inner_width) height = #lines + 1 end local line = Div{parent=setting_list,height=height,fg_bg=c} TextBox{parent=line,text=f[2],width=string.len(f[2]),fg_bg=cpair(colors.black,line.get_fg_bg().bkg)} local textbox if height > 1 then textbox = TextBox{parent=line,x=1,y=2,text=val,height=height-1,alignment=LEFT} else textbox = TextBox{parent=line,x=label_w+1,y=1,text=val,alignment=RIGHT} end if f[1] == "AuthKey" then tool_ctl.auth_key_textbox = textbox end end end end -- reset terminal screen local function reset_term() term.setTextColor(colors.white) term.setBackgroundColor(colors.black) term.clear() term.setCursorPos(1, 1) end -- run the supervisor configurator ---@param ask_config? boolean indicate if this is being called by the startup app due to an invalid configuration function configurator.configure(ask_config) tool_ctl.ask_config = ask_config == true load_settings(settings_cfg, true) tool_ctl.has_config = load_settings(ini_cfg) reset_term() -- set overridden colors for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end local status, error = pcall(function () local display = DisplayBox{window=term.current(),fg_bg=style.root} config_view(display) while true do local event, param1, param2, param3 = util.pull_event() -- handle event if event == "timer" then tcd.handle(param1) elseif event == "mouse_click" or event == "mouse_up" or event == "mouse_drag" or event == "mouse_scroll" or event == "double_click" then local m_e = core.events.new_mouse_event(event, param1, param2, param3) if m_e then display.handle_mouse(m_e) end elseif event == "char" or event == "key" or event == "key_up" then local k_e = core.events.new_key_event(event, param1, param2) if k_e then display.handle_key(k_e) end elseif event == "paste" then display.handle_paste(param1) end if event == "terminate" then return end end end) -- restore colors for i = 1, #style.colors do local r, g, b = term.nativePaletteColor(style.colors[i].c) term.setPaletteColor(style.colors[i].c, r, g, b) end reset_term() if not status then println("configurator error: " .. error) end return status, error end return configurator