-- Indicator LED Pair Graphics Element (two LEDs provide: off, color_a, color_b) local util = require("scada-common.util") local element = require("graphics.element") local flasher = require("graphics.flasher") ---@class indicator_led_pair_args ---@field label string indicator label ---@field off color color for off ---@field c1 color color for #1 on ---@field c2 color color for #2 on ---@field min_label_width? integer label length if omitted ---@field flash? boolean whether to flash when on rather than stay on ---@field period? PERIOD flash period ---@field parent graphics_element ---@field id? string element id ---@field x? integer 1 if omitted ---@field y? integer auto incremented if omitted ---@field fg_bg? cpair foreground/background colors ---@field hidden? boolean true to hide on initial draw -- new dual LED indicator light ---@nodiscard ---@param args indicator_led_pair_args ---@return graphics_element element, element_id id local function indicator_led_pair(args) element.assert(type(args.label) == "string", "label is a required field") element.assert(type(args.off) == "number", "off is a required field") element.assert(type(args.c1) == "number", "c1 is a required field") element.assert(type(args.c2) == "number", "c2 is a required field") if args.flash then element.assert(util.is_int(args.period), "period is a required field if flash is enabled") end args.height = 1 args.width = math.max(args.min_label_width or 0, string.len(args.label)) + 2 local flash_on = true local co = colors.toBlit(args.off) local c1 = colors.toBlit(args.c1) local c2 = colors.toBlit(args.c2) -- create new graphics element base object local e = element.new(args) e.value = 1 -- called by flasher when enabled local function flash_callback() e.w_set_cur(1, 1) if flash_on then if e.value == 2 then e.w_blit("\x8c", c1, e.fg_bg.blit_bkg) elseif e.value == 3 then e.w_blit("\x8c", c2, e.fg_bg.blit_bkg) end else e.w_blit("\x8c", co, e.fg_bg.blit_bkg) end flash_on = not flash_on end -- on state change ---@param new_state integer indicator state function e.on_update(new_state) local was_off = e.value <= 1 e.value = new_state e.w_set_cur(1, 1) if args.flash then if was_off and (new_state > 1) then flash_on = true flasher.start(flash_callback, args.period) elseif new_state <= 1 then flash_on = false flasher.stop(flash_callback) e.w_blit("\x8c", co, e.fg_bg.blit_bkg) end elseif new_state == 2 then e.w_blit("\x8c", c1, e.fg_bg.blit_bkg) elseif new_state == 3 then e.w_blit("\x8c", c2, e.fg_bg.blit_bkg) else e.w_blit("\x8c", co, e.fg_bg.blit_bkg) end end -- set indicator state ---@param val integer indicator state function e.set_value(val) e.on_update(val) end -- draw label and indicator light function e.redraw() e.on_update(e.value) if string.len(args.label) > 0 then e.w_set_cur(3, 1) e.w_write(args.label) end end -- initial draw e.redraw() return e.complete() end return indicator_led_pair