-- -- File System Logger -- -- we use extra short abbreviations since computer craft screens are very small -- underscores are used since some of these names are used elsewhere (e.g. 'debug' is a lua table) local LOG_DEBUG = true local LOG_PATH = "/log.txt" local file_handle = fs.open(LOG_PATH, "a") local _log = function (msg) local stamped = os.date("[%c] ") .. msg -- attempt to write log local status, result = pcall(function () file_handle.writeLine(stamped) file_handle.flush() end) -- if we don't have much space, we need to create a new log file local delete_log = fs.getFreeSpace(LOG_PATH) < 100 if not status then if result == "Out of space" then delete_log = true elseif result ~= nil then print("unknown error writing to logfile: " .. result) end end if delete_log then -- delete the old log file and open a new one file_handle.close() fs.delete(LOG_PATH) file_handle = fs.open(LOG_PATH, "a") -- leave a message local notif = os.date("[%c] ") .. "recycled log file" file_handle.writeLine(notif) file_handle.writeLine(stamped) file_handle.flush() end end function _debug(msg, trace) if LOG_DEBUG then local dbg_info = "" if trace then local name = "" if debug.getinfo(2).name ~= nil then name = ":" .. debug.getinfo(2).name .. "():" end dbg_info = debug.getinfo(2).short_src .. ":" .. name .. debug.getinfo(2).currentline .. " > " end _log("[DBG] " .. dbg_info .. msg) end end function _info(msg) _log("[INF] " .. msg) end function _warning(msg) _log("[WRN] " .. msg) end function _error(msg, trace) local dbg_info = "" if trace then local name = "" if debug.getinfo(2).name ~= nil then name = ":" .. debug.getinfo(2).name .. "():" end dbg_info = debug.getinfo(2).short_src .. ":" .. name .. debug.getinfo(2).currentline .. " > " end _log("[ERR] " .. dbg_info .. msg) end function _fatal(msg) _log("[FTL] " .. msg) end