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https://github.com/MikaylaFischler/cc-mek-scada.git
synced 2024-08-30 18:22:34 +00:00
76 lines
1.6 KiB
Lua
76 lines
1.6 KiB
Lua
--
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-- Graphics Rendering Control
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--
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local style = require("reactor-plc.panel.style")
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local panel_view = require("reactor-plc.panel.front_panel")
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local flasher = require("graphics.flasher")
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local renderer = {}
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local ui = {
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view = nil
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}
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-- start the UI
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function renderer.start_ui()
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if ui.view == nil then
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-- reset terminal
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term.setTextColor(colors.white)
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term.setBackgroundColor(colors.black)
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term.clear()
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term.setCursorPos(1, 1)
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-- set overridden colors
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for i = 1, #style.colors do
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term.setPaletteColor(style.colors[i].c, style.colors[i].hex)
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end
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-- start flasher callback task
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flasher.run()
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-- init front panel view
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ui.view = panel_view(term.current())
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end
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end
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-- close out the UI
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function renderer.close_ui()
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-- stop blinking indicators
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flasher.clear()
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if ui.view ~= nil then
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-- hide to stop animation callbacks
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ui.view.hide()
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end
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-- clear root UI elements
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ui.view = nil
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-- restore colors
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for i = 1, #style.colors do
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local r, g, b = term.nativePaletteColor(style.colors[i].c)
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term.setPaletteColor(style.colors[i].c, r, g, b)
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end
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-- reset terminal
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term.setTextColor(colors.white)
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term.setBackgroundColor(colors.black)
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term.clear()
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term.setCursorPos(1, 1)
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end
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-- is the UI ready?
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---@nodiscard
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---@return boolean ready
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function renderer.ui_ready() return ui.view ~= nil end
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-- handle a touch event
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---@param event monitor_touch
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function renderer.handle_touch(event)
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ui.view.handle_touch(event)
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end
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return renderer
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