cc-mek-scada/reactor-plc/plc.lua
2022-01-22 14:26:25 -05:00

174 lines
5.0 KiB
Lua

function scada_link(plc_comms)
local linked = false
local link_timeout = os.startTimer(5)
plc_comms.send_link_req()
print_ts("sent link request")
repeat
local event, p1, p2, p3, p4, p5 = os.pullEvent()
-- handle event
if event == "timer" and param1 == link_timeout then
-- no response yet
print("...no response");
elseif event == "modem_message" then
-- server response? cancel timeout
if link_timeout ~= nil then
os.cancelTimer(link_timeout)
end
local s_packet = comms.scada_packet()
s_packet.receive(p1, p2, p3, p4, p5)
local packet = s_packet.as_rplc()
if packet then
-- handle response
local response = plc_comms.handle_link(packet)
if response == nil then
print_ts("invalid link response, bad channel?\n")
break
elseif response == comms.RPLC_LINKING.COLLISION then
print_ts("...reactor PLC ID collision (check config), exiting...\n")
break
elseif response == comms.RPLC_LINKING.ALLOW then
print_ts("...linked!\n")
linked = true
plc_comms.send_rs_io_conns()
plc_comms.send_struct()
plc_comms.send_status()
print_ts("sent initial data\n")
else
print_ts("...denied, exiting...\n")
break
end
end
end
until linked
return linked
end
-- Internal Safety System
-- identifies dangerous states and SCRAMs reactor if warranted
-- autonomous from main control
function iss_init(reactor)
local self = {
reactor = reactor,
timed_out = false,
tripped = false,
trip_cause = ""
}
local check = function ()
local status = "ok"
local was_tripped = self.tripped
-- check system states in order of severity
if self.damage_critical() then
status = "dmg_crit"
elseif self.high_temp() then
status = "high_temp"
elseif self.excess_heated_coolant() then
status = "heated_coolant_backup"
elseif self.excess_waste() then
status = "full_waste"
elseif self.insufficient_fuel() then
status = "no_fuel"
elseif self.tripped then
status = self.trip_cause
else
self.tripped = false
end
if status ~= "ok" then
self.tripped = true
self.trip_cause = status
self.reactor.scram()
end
local first_trip = ~was_tripped and self.tripped
return self.tripped, status, first_trip
end
local trip_timeout = function ()
self.tripped = false
self.trip_cause = "timeout"
self.timed_out = true
self.reactor.scram()
end
local reset = function ()
self.timed_out = false
self.tripped = false
self.trip_cause = ""
end
local status = function (named)
if named then
return {
damage_critical = damage_critical(),
excess_heated_coolant = excess_heated_coolant(),
excess_waste = excess_waste(),
high_temp = high_temp(),
insufficient_fuel = insufficient_fuel(),
no_coolant = no_coolant(),
timed_out = timed_out()
}
else
return {
damage_critical(),
excess_heated_coolant(),
excess_waste(),
high_temp(),
insufficient_fuel(),
no_coolant(),
timed_out()
}
end
end
local damage_critical = function ()
return self.reactor.getDamagePercent() >= 100
end
local excess_heated_coolant = function ()
return self.reactor.getHeatedCoolantNeeded() == 0
end
local excess_waste = function ()
return self.reactor.getWasteNeeded() == 0
end
local high_temp = function ()
-- mekanism: MAX_DAMAGE_TEMPERATURE = 1_200
return self.reactor.getTemperature() >= 1200
end
local insufficient_fuel = function ()
return self.reactor.getFuel() == 0
end
local no_coolant = function ()
return self.reactor.getCoolantFilledPercentage() < 2
end
local timed_out = function ()
return self.timed_out
end
return {
check = check,
trip_timeout = trip_timeout,
reset = reset,
status = status,
damage_critical = damage_critical,
excess_heated_coolant = excess_heated_coolant,
excess_waste = excess_waste,
high_temp = high_temp,
insufficient_fuel = insufficient_fuel,
no_coolant = no_coolant,
timed_out = timed_out
}
end