Files
cc-mek-scada/supervisor/config/system.lua

682 lines
32 KiB
Lua

local log = require("scada-common.log")
local types = require("scada-common.types")
local util = require("scada-common.util")
local facility = require("supervisor.config.facility")
local core = require("graphics.core")
local themes = require("graphics.themes")
local Div = require("graphics.elements.Div")
local ListBox = require("graphics.elements.ListBox")
local MultiPane = require("graphics.elements.MultiPane")
local TextBox = require("graphics.elements.TextBox")
local Checkbox = require("graphics.elements.controls.Checkbox")
local PushButton = require("graphics.elements.controls.PushButton")
local RadioButton = require("graphics.elements.controls.RadioButton")
local NumberField = require("graphics.elements.form.NumberField")
local TextField = require("graphics.elements.form.TextField")
local IndLight = require("graphics.elements.indicators.IndicatorLight")
local tri = util.trinary
local cpair = core.cpair
local RIGHT = core.ALIGN.RIGHT
local self = {
importing_legacy = false,
show_auth_key = nil, ---@type function
show_key_btn = nil, ---@type PushButton
auth_key_textbox = nil, ---@type TextBox
auth_key_value = ""
}
local system = {}
-- create the system configuration view
---@param tool_ctl _svr_cfg_tool_ctl
---@param main_pane MultiPane
---@param cfg_sys [ svr_config, svr_config, svr_config, { [1]: string, [2]: string, [3]: any }[], function ]
---@param divs Div[]
---@param fac_pane MultiPane
---@param style { [string]: cpair }
---@param exit function
function system.create(tool_ctl, main_pane, cfg_sys, divs, fac_pane, style, exit)
local settings_cfg, ini_cfg, tmp_cfg, fields, load_settings = cfg_sys[1], cfg_sys[2], cfg_sys[3], cfg_sys[4], cfg_sys[5]
local net_cfg, log_cfg, clr_cfg, summary, import_err = divs[1], divs[2], divs[3], divs[4], divs[5]
local bw_fg_bg = style.bw_fg_bg
local g_lg_fg_bg = style.g_lg_fg_bg
local nav_fg_bg = style.nav_fg_bg
local btn_act_fg_bg = style.btn_act_fg_bg
local btn_dis_fg_bg = style.btn_dis_fg_bg
--#region Network
local net_c_1 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_2 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_3 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_c_4 = Div{parent=net_cfg,x=2,y=4,width=49}
local net_pane = MultiPane{parent=net_cfg,x=1,y=4,panes={net_c_1,net_c_2,net_c_3,net_c_4}}
TextBox{parent=net_cfg,x=1,y=2,text=" Network Configuration",fg_bg=cpair(colors.black,colors.lightBlue)}
TextBox{parent=net_c_1,x=1,y=1,text="Please set the network channels below."}
TextBox{parent=net_c_1,x=1,y=3,height=4,text="Each of the 5 uniquely named channels must be the same for each device in this SCADA network. For multiplayer servers, it is recommended to not use the default channels.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=8,width=18,text="Supervisor Channel"}
local svr_chan = NumberField{parent=net_c_1,x=21,y=8,width=7,default=ini_cfg.SVR_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=8,height=4,text="[SVR_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=9,width=11,text="PLC Channel"}
local plc_chan = NumberField{parent=net_c_1,x=21,y=9,width=7,default=ini_cfg.PLC_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=9,height=4,text="[PLC_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=10,width=19,text="RTU Gateway Channel"}
local rtu_chan = NumberField{parent=net_c_1,x=21,y=10,width=7,default=ini_cfg.RTU_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=10,height=4,text="[RTU_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=11,width=19,text="Coordinator Channel"}
local crd_chan = NumberField{parent=net_c_1,x=21,y=11,width=7,default=ini_cfg.CRD_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=11,height=4,text="[CRD_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=12,width=14,text="Pocket Channel"}
local pkt_chan = NumberField{parent=net_c_1,x=21,y=12,width=7,default=ini_cfg.PKT_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=29,y=12,height=4,text="[PKT_CHANNEL]",fg_bg=g_lg_fg_bg}
local chan_err = TextBox{parent=net_c_1,x=8,y=14,width=35,text="Please set all channels.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_channels()
local svr_c, plc_c, rtu_c = tonumber(svr_chan.get_value()), tonumber(plc_chan.get_value()), tonumber(rtu_chan.get_value())
local crd_c, pkt_c = tonumber(crd_chan.get_value()), tonumber(pkt_chan.get_value())
if svr_c ~= nil and plc_c ~= nil and rtu_c ~= nil and crd_c ~= nil and pkt_c ~= nil then
tmp_cfg.SVR_Channel, tmp_cfg.PLC_Channel, tmp_cfg.RTU_Channel = svr_c, plc_c, rtu_c
tmp_cfg.CRD_Channel, tmp_cfg.PKT_Channel = crd_c, pkt_c
net_pane.set_value(2)
chan_err.hide(true)
else chan_err.show() end
end
PushButton{parent=net_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_1,x=44,y=14,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_2,x=1,y=1,text="Please set the connection timeouts below."}
TextBox{parent=net_c_2,x=1,y=3,height=4,text="You generally should not need to modify these. On slow servers, you can try to increase this to make the system wait longer before assuming a disconnection. The default for all is 5 seconds.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_2,x=1,y=8,width=11,text="PLC Timeout"}
local plc_timeout = NumberField{parent=net_c_2,x=21,y=8,width=7,default=ini_cfg.PLC_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=1,y=9,width=19,text="RTU Gateway Timeout"}
local rtu_timeout = NumberField{parent=net_c_2,x=21,y=9,width=7,default=ini_cfg.RTU_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=1,y=10,width=19,text="Coordinator Timeout"}
local crd_timeout = NumberField{parent=net_c_2,x=21,y=10,width=7,default=ini_cfg.CRD_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=1,y=11,width=14,text="Pocket Timeout"}
local pkt_timeout = NumberField{parent=net_c_2,x=21,y=11,width=7,default=ini_cfg.PKT_Timeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=29,y=8,height=4,width=7,text="seconds\nseconds\nseconds\nseconds",fg_bg=g_lg_fg_bg}
local ct_err = TextBox{parent=net_c_2,x=8,y=14,width=35,text="Please set all connection timeouts.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_timeouts()
local plc_cto, rtu_cto, crd_cto, pkt_cto = tonumber(plc_timeout.get_value()), tonumber(rtu_timeout.get_value()), tonumber(crd_timeout.get_value()), tonumber(pkt_timeout.get_value())
if plc_cto ~= nil and rtu_cto ~= nil and crd_cto ~= nil and pkt_cto ~= nil then
tmp_cfg.PLC_Timeout, tmp_cfg.RTU_Timeout, tmp_cfg.CRD_Timeout, tmp_cfg.PKT_Timeout = plc_cto, rtu_cto, crd_cto, pkt_cto
net_pane.set_value(3)
ct_err.hide(true)
else ct_err.show() end
end
PushButton{parent=net_c_2,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_2,x=44,y=14,text="Next \x1a",callback=submit_timeouts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_3,x=1,y=1,text="Please set the trusted range below."}
TextBox{parent=net_c_3,x=1,y=3,height=3,text="Setting this to a value larger than 0 prevents connections with devices that many meters (blocks) away in any direction.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_3,x=1,y=7,height=2,text="This is optional. You can disable this functionality by setting the value to 0.",fg_bg=g_lg_fg_bg}
local range = NumberField{parent=net_c_3,x=1,y=10,width=10,default=ini_cfg.TrustedRange,min=0,max_chars=20,allow_decimal=true,fg_bg=bw_fg_bg}
local tr_err = TextBox{parent=net_c_3,x=8,y=14,width=35,text="Please set the trusted range.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_tr()
local range_val = tonumber(range.get_value())
if range_val ~= nil then
tmp_cfg.TrustedRange = range_val
net_pane.set_value(4)
tr_err.hide(true)
else tr_err.show() end
end
PushButton{parent=net_c_3,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_3,x=44,y=14,text="Next \x1a",callback=submit_tr,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_4,x=1,y=1,height=2,text="Optionally, set the facility authentication key below. Do NOT use one of your passwords."}
TextBox{parent=net_c_4,x=1,y=4,height=6,text="This enables verifying that messages are authentic, so it is intended for security on multiplayer servers. All devices on the same network MUST use the same key if any device has a key. This does result in some extra computation (can slow things down).",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_4,x=1,y=11,text="Facility Auth Key"}
local key, _ = TextField{parent=net_c_4,x=1,y=12,max_len=64,value=ini_cfg.AuthKey,width=32,height=1,fg_bg=bw_fg_bg}
local function censor_key(enable) key.censor(tri(enable, "*", nil)) end
local hide_key = Checkbox{parent=net_c_4,x=34,y=12,label="Hide",box_fg_bg=cpair(colors.lightBlue,colors.black),callback=censor_key}
hide_key.set_value(true)
censor_key(true)
local key_err = TextBox{parent=net_c_4,x=8,y=14,width=35,text="Key must be at least 8 characters.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_auth()
local v = key.get_value()
if string.len(v) == 0 or string.len(v) >= 8 then
tmp_cfg.AuthKey = key.get_value()
main_pane.set_value(4)
key_err.hide(true)
else key_err.show() end
end
PushButton{parent=net_c_4,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_4,x=44,y=14,text="Next \x1a",callback=submit_auth,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Logging
local log_c_1 = Div{parent=log_cfg,x=2,y=4,width=49}
TextBox{parent=log_cfg,x=1,y=2,text=" Logging Configuration",fg_bg=cpair(colors.black,colors.pink)}
TextBox{parent=log_c_1,x=1,y=1,text="Please configure logging below."}
TextBox{parent=log_c_1,x=1,y=3,text="Log File Mode"}
local mode = RadioButton{parent=log_c_1,x=1,y=4,default=ini_cfg.LogMode+1,options={"Append on Startup","Replace on Startup"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.pink}
TextBox{parent=log_c_1,x=1,y=7,text="Log File Path"}
local path = TextField{parent=log_c_1,x=1,y=8,width=49,height=1,value=ini_cfg.LogPath,max_len=128,fg_bg=bw_fg_bg}
local en_dbg = Checkbox{parent=log_c_1,x=1,y=10,default=ini_cfg.LogDebug,label="Enable Logging Debug Messages",box_fg_bg=cpair(colors.pink,colors.black)}
TextBox{parent=log_c_1,x=3,y=11,height=2,text="This results in much larger log files. It is best to only use this when there is a problem.",fg_bg=g_lg_fg_bg}
local path_err = TextBox{parent=log_c_1,x=8,y=14,width=35,text="Please provide a log file path.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_log()
if path.get_value() ~= "" then
path_err.hide(true)
tmp_cfg.LogMode = mode.get_value() - 1
tmp_cfg.LogPath = path.get_value()
tmp_cfg.LogDebug = en_dbg.get_value()
tool_ctl.color_apply.hide(true)
tool_ctl.color_next.show()
main_pane.set_value(5)
else path_err.show() end
end
PushButton{parent=log_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=log_c_1,x=44,y=14,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Color Options
local clr_c_1 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_2 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_3 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_c_4 = Div{parent=clr_cfg,x=2,y=4,width=49}
local clr_pane = MultiPane{parent=clr_cfg,x=1,y=4,panes={clr_c_1,clr_c_2,clr_c_3,clr_c_4}}
TextBox{parent=clr_cfg,x=1,y=2,text=" Color Configuration",fg_bg=cpair(colors.black,colors.magenta)}
TextBox{parent=clr_c_1,x=1,y=1,height=2,text="Here you can select the color theme for the front panel."}
TextBox{parent=clr_c_1,x=1,y=4,height=2,text="Click 'Accessibility' below to access colorblind assistive options.",fg_bg=g_lg_fg_bg}
TextBox{parent=clr_c_1,x=1,y=7,text="Front Panel Theme"}
local fp_theme = RadioButton{parent=clr_c_1,x=1,y=8,default=ini_cfg.FrontPanelTheme,options=themes.FP_THEME_NAMES,callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=1,y=1,height=6,text="This system uses color heavily to distinguish ok and not, with some indicators using many colors. By selecting a mode below, indicators will change as shown. For non-standard modes, indicators with more than two colors will be split up."}
TextBox{parent=clr_c_2,x=21,y=7,text="Preview"}
local _ = IndLight{parent=clr_c_2,x=21,y=8,label="Good",colors=cpair(colors.black,colors.green)}
_ = IndLight{parent=clr_c_2,x=21,y=9,label="Warning",colors=cpair(colors.black,colors.yellow)}
_ = IndLight{parent=clr_c_2,x=21,y=10,label="Bad",colors=cpair(colors.black,colors.red)}
local b_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.black,colors.black),hidden=true}
local g_off = IndLight{parent=clr_c_2,x=21,y=11,label="Off",colors=cpair(colors.gray,colors.gray),hidden=true}
local function recolor(value)
local c = themes.smooth_stone.color_modes[value]
if value == themes.COLOR_MODE.STANDARD or value == themes.COLOR_MODE.BLUE_IND then
b_off.hide()
g_off.show()
else
g_off.hide()
b_off.show()
end
if #c == 0 then
for i = 1, #style.colors do term.setPaletteColor(style.colors[i].c, style.colors[i].hex) end
else
term.setPaletteColor(colors.green, c[1].hex)
term.setPaletteColor(colors.yellow, c[2].hex)
term.setPaletteColor(colors.red, c[3].hex)
end
end
TextBox{parent=clr_c_2,x=1,y=7,width=10,text="Color Mode"}
local c_mode = RadioButton{parent=clr_c_2,x=1,y=8,default=ini_cfg.ColorMode,options=themes.COLOR_MODE_NAMES,callback=recolor,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.magenta}
TextBox{parent=clr_c_2,x=21,y=13,height=2,width=18,text="Note: exact color varies by theme.",fg_bg=g_lg_fg_bg}
PushButton{parent=clr_c_2,x=44,y=14,min_width=6,text="Done",callback=function()clr_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
local function back_from_colors()
main_pane.set_value(tri(tool_ctl.jumped_to_color, 1, 4))
tool_ctl.jumped_to_color = false
recolor(1)
end
local function show_access()
clr_pane.set_value(2)
recolor(c_mode.get_value())
end
local function submit_colors()
tmp_cfg.FrontPanelTheme = fp_theme.get_value()
tmp_cfg.ColorMode = c_mode.get_value()
if tool_ctl.jumped_to_color then
settings.set("FrontPanelTheme", tmp_cfg.FrontPanelTheme)
settings.set("ColorMode", tmp_cfg.ColorMode)
if settings.save("/supervisor.settings") then
load_settings(settings_cfg, true)
load_settings(ini_cfg)
clr_pane.set_value(3)
else
clr_pane.set_value(4)
end
else
tool_ctl.gen_summary(tmp_cfg)
tool_ctl.viewing_config = false
self.importing_legacy = false
tool_ctl.settings_apply.show()
main_pane.set_value(6)
end
end
PushButton{parent=clr_c_1,x=1,y=14,text="\x1b Back",callback=back_from_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=clr_c_1,x=8,y=14,min_width=15,text="Accessibility",callback=show_access,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.color_next = PushButton{parent=clr_c_1,x=44,y=14,text="Next \x1a",callback=submit_colors,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.color_apply = PushButton{parent=clr_c_1,x=43,y=14,min_width=7,text="Apply",callback=submit_colors,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg}
tool_ctl.color_apply.hide(true)
local function c_go_home()
main_pane.set_value(1)
clr_pane.set_value(1)
end
TextBox{parent=clr_c_3,x=1,y=1,text="Settings saved!"}
PushButton{parent=clr_c_3,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
PushButton{parent=clr_c_3,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=clr_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."}
PushButton{parent=clr_c_4,x=1,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
PushButton{parent=clr_c_4,x=44,y=14,min_width=6,text="Home",callback=c_go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Summary and Saving
local sum_c_1 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_2 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_3 = Div{parent=summary,x=2,y=4,width=49}
local sum_c_4 = Div{parent=summary,x=2,y=4,width=49}
local sum_pane = MultiPane{parent=summary,x=1,y=4,panes={sum_c_1,sum_c_2,sum_c_3,sum_c_4}}
TextBox{parent=summary,x=1,y=2,text=" Summary",fg_bg=cpair(colors.black,colors.green)}
local setting_list = ListBox{parent=sum_c_1,x=1,y=1,height=12,width=49,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local function back_from_settings()
if tool_ctl.viewing_config or self.importing_legacy then
main_pane.set_value(1)
tool_ctl.viewing_config = false
self.importing_legacy = false
tool_ctl.settings_apply.show()
else
main_pane.set_value(5)
end
end
---@param element graphics_element
---@param data any
local function try_set(element, data)
if data ~= nil then element.set_value(data) end
end
local function save_and_continue()
for _, field in ipairs(fields) do
local k, v = field[1], tmp_cfg[field[1]]
if v == nil then settings.unset(k) else settings.set(k, v) end
end
if settings.save("/supervisor.settings") then
load_settings(settings_cfg, true)
load_settings(ini_cfg)
try_set(tool_ctl.num_units, ini_cfg.UnitCount)
try_set(tool_ctl.tank_mode, ini_cfg.FacilityTankMode)
try_set(svr_chan, ini_cfg.SVR_Channel)
try_set(plc_chan, ini_cfg.PLC_Channel)
try_set(rtu_chan, ini_cfg.RTU_Channel)
try_set(crd_chan, ini_cfg.CRD_Channel)
try_set(pkt_chan, ini_cfg.PKT_Channel)
try_set(plc_timeout, ini_cfg.PLC_Timeout)
try_set(rtu_timeout, ini_cfg.RTU_Timeout)
try_set(crd_timeout, ini_cfg.CRD_Timeout)
try_set(pkt_timeout, ini_cfg.PKT_Timeout)
try_set(range, ini_cfg.TrustedRange)
try_set(key, ini_cfg.AuthKey)
try_set(mode, ini_cfg.LogMode)
try_set(path, ini_cfg.LogPath)
try_set(en_dbg, ini_cfg.LogDebug)
try_set(fp_theme, ini_cfg.FrontPanelTheme)
try_set(c_mode, ini_cfg.ColorMode)
for i = 1, #ini_cfg.CoolingConfig do
local cfg, elems = ini_cfg.CoolingConfig[i], tool_ctl.cooling_elems[i]
try_set(elems.boilers, cfg.BoilerCount)
try_set(elems.turbines, cfg.TurbineCount)
try_set(elems.tank, cfg.TankConnection)
end
for i = 1, #ini_cfg.FacilityTankDefs do
try_set(tool_ctl.tank_elems[i].tank_opt, ini_cfg.FacilityTankDefs[i])
end
tool_ctl.en_fac_tanks.set_value(ini_cfg.FacilityTankMode > 0)
tool_ctl.view_cfg.enable()
if self.importing_legacy then
self.importing_legacy = false
sum_pane.set_value(3)
else
sum_pane.set_value(2)
end
else
sum_pane.set_value(4)
end
end
PushButton{parent=sum_c_1,x=1,y=14,text="\x1b Back",callback=back_from_settings,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
self.show_key_btn = PushButton{parent=sum_c_1,x=8,y=14,min_width=17,text="Unhide Auth Key",callback=function()self.show_auth_key()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,dis_fg_bg=btn_dis_fg_bg}
tool_ctl.settings_apply = PushButton{parent=sum_c_1,x=43,y=14,min_width=7,text="Apply",callback=save_and_continue,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg}
TextBox{parent=sum_c_2,x=1,y=1,text="Settings saved!"}
local function go_home()
main_pane.set_value(1)
fac_pane.set_value(1)
net_pane.set_value(1)
clr_pane.set_value(1)
sum_pane.set_value(1)
end
PushButton{parent=sum_c_2,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_2,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
TextBox{parent=sum_c_3,x=1,y=1,height=2,text="The old config.lua file will now be deleted, then the configurator will exit."}
local function delete_legacy()
fs.delete("/supervisor/config.lua")
exit()
end
PushButton{parent=sum_c_3,x=1,y=14,min_width=8,text="Cancel",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_3,x=44,y=14,min_width=6,text="OK",callback=delete_legacy,fg_bg=cpair(colors.black,colors.green),active_fg_bg=cpair(colors.white,colors.gray)}
TextBox{parent=sum_c_4,x=1,y=1,height=5,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."}
PushButton{parent=sum_c_4,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_4,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
--#endregion
--#region Import Error
local i_err = Div{parent=import_err,x=2,y=4,width=49}
TextBox{parent=import_err,x=1,y=2,text=" Import Error",fg_bg=cpair(colors.black,colors.red)}
TextBox{parent=i_err,x=1,y=1,text="There is a problem with your config.lua file:"}
local import_err_msg = TextBox{parent=i_err,x=1,y=3,height=6,text=""}
PushButton{parent=i_err,x=1,y=14,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=i_err,x=44,y=14,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
--#endregion
--#region Tool Functions
-- load a legacy config file
function tool_ctl.load_legacy()
local config = require("supervisor.config")
tmp_cfg.UnitCount = config.NUM_REACTORS
if config.REACTOR_COOLING == nil or tmp_cfg.UnitCount ~= #config.REACTOR_COOLING then
import_err_msg.set_value("Cooling configuration table length must match the number of units.")
main_pane.set_value(8)
return
end
for i = 1, tmp_cfg.UnitCount do
local cfg = config.REACTOR_COOLING[i]
if type(cfg) ~= "table" then
import_err_msg.set_value("Cooling configuration for unit " .. i .. " must be a table.")
main_pane.set_value(8)
return
end
tmp_cfg.CoolingConfig[i] = { BoilerCount = cfg.BOILERS or 0, TurbineCount = cfg.TURBINES or 1, TankConnection = cfg.TANK or false }
end
tmp_cfg.FacilityTankMode = config.FAC_TANK_MODE
if not (util.is_int(tmp_cfg.FacilityTankMode) and tmp_cfg.FacilityTankMode >= 0 and tmp_cfg.FacilityTankMode <= 8) then
import_err_msg.set_value("Invalid tank mode present in config. FAC_TANK_MODE must be a number 0 through 8.")
main_pane.set_value(8)
return
end
if config.FAC_TANK_MODE > 0 then
if config.FAC_TANK_DEFS == nil or tmp_cfg.UnitCount ~= #config.FAC_TANK_DEFS then
import_err_msg.set_value("Facility tank definitions table length must match the number of units when using facility tanks.")
main_pane.set_value(8)
return
end
for i = 1, tmp_cfg.UnitCount do
tmp_cfg.FacilityTankDefs[i] = config.FAC_TANK_DEFS[i]
end
else
tmp_cfg.FacilityTankMode = 0
tmp_cfg.FacilityTankDefs = {}
-- on facility tank mode 0, setup tank defs to match unit tank option
for i = 1, tmp_cfg.UnitCount do
tmp_cfg.FacilityTankDefs[i] = tri(tmp_cfg.CoolingConfig[i].TankConnection, 1, 0)
end
end
tmp_cfg.FacilityTankList, tmp_cfg.FacilityTankConns = facility.generate_tank_list_and_conns(tmp_cfg.FacilityTankMode, tmp_cfg.FacilityTankDefs)
tmp_cfg.SVR_Channel = config.SVR_CHANNEL
tmp_cfg.PLC_Channel = config.PLC_CHANNEL
tmp_cfg.RTU_Channel = config.RTU_CHANNEL
tmp_cfg.CRD_Channel = config.CRD_CHANNEL
tmp_cfg.PKT_Channel = config.PKT_CHANNEL
tmp_cfg.PLC_Timeout = config.PLC_TIMEOUT
tmp_cfg.RTU_Timeout = config.RTU_TIMEOUT
tmp_cfg.CRD_Timeout = config.CRD_TIMEOUT
tmp_cfg.PKT_Timeout = config.PKT_TIMEOUT
tmp_cfg.TrustedRange = config.TRUSTED_RANGE
tmp_cfg.AuthKey = config.AUTH_KEY or ""
tmp_cfg.LogMode = config.LOG_MODE
tmp_cfg.LogPath = config.LOG_PATH
tmp_cfg.LogDebug = config.LOG_DEBUG or false
tool_ctl.gen_summary(tmp_cfg)
sum_pane.set_value(1)
main_pane.set_value(6)
self.importing_legacy = true
end
-- expose the auth key on the summary page
function self.show_auth_key()
self.show_key_btn.disable()
self.auth_key_textbox.set_value(self.auth_key_value)
end
-- generate the summary list
---@param cfg svr_config
function tool_ctl.gen_summary(cfg)
setting_list.remove_all()
local alternate = false
local inner_width = setting_list.get_width() - 1
self.show_key_btn.enable()
self.auth_key_value = cfg.AuthKey or "" -- to show auth key
for i = 1, #fields do
local f = fields[i]
local height = 1
local label_w = string.len(f[2])
local val_max_w = (inner_width - label_w) + 1
local raw = cfg[f[1]]
local val = util.strval(raw)
local skip = false
if f[1] == "AuthKey" then val = string.rep("*", string.len(val))
elseif f[1] == "LogMode" then val = tri(raw == log.MODE.APPEND, "append", "replace")
elseif f[1] == "FrontPanelTheme" then
val = util.strval(themes.fp_theme_name(raw))
elseif f[1] == "ColorMode" then
val = util.strval(themes.color_mode_name(raw))
elseif f[1] == "CoolingConfig" and type(cfg.CoolingConfig) == "table" then
val = ""
for idx = 1, #cfg.CoolingConfig do
local ccfg = cfg.CoolingConfig[idx]
local b_plural = tri(ccfg.BoilerCount == 1, "", "s")
local t_plural = tri(ccfg.TurbineCount == 1, "", "s")
local tank = tri(ccfg.TankConnection, "has tank conn", "no tank conn")
val = val .. tri(idx == 1, "", "\n") ..
util.sprintf(" \x07 unit %d - %d boiler%s, %d turbine%s, %s", idx, ccfg.BoilerCount, b_plural, ccfg.TurbineCount, t_plural, tank)
end
if val == "" then val = "no facility tanks" end
elseif f[1] == "FacilityTankMode" and raw == 0 then val = "0 (n/a, unit mode)"
elseif f[1] == "FacilityTankDefs" and type(cfg.FacilityTankDefs) == "table" then
local tank_name_list = { table.unpack(cfg.FacilityTankList) } ---@type (string|integer)[]
local next_f = 1
val = ""
for idx = 1, #tank_name_list do
if tank_name_list[i] == 1 then
tank_name_list[i] = "U" .. idx
elseif tank_name_list[i] == 2 then
tank_name_list[i] = "F" .. next_f
next_f = next_f + 1
end
end
for idx = 1, #cfg.FacilityTankDefs do
local t_mode = "not connected to a tank"
if cfg.FacilityTankDefs[idx] == 1 then
t_mode = "connected to its unit tank (" .. tank_name_list[cfg.FacilityTankConns[i]] .. ")"
elseif cfg.FacilityTankDefs[idx] == 2 then
t_mode = "connected to facility tank " .. tank_name_list[cfg.FacilityTankConns[i]]
end
val = val .. tri(idx == 1, "", "\n") .. util.sprintf(" \x07 unit %d - %s", idx, t_mode)
end
if val == "" then val = "no facility tanks" end
elseif f[1] == "FacilityTankList" or f[1] == "FacilityTankConns" then
-- hide these since this info is available in the FacilityTankDefs list (connections) and TankFluidTypes list (list of tanks)
skip = true
elseif f[1] == "TankFluidTypes" and type(cfg.TankFluidTypes) == "table" and type(cfg.FacilityTankList) == "table" then
local tank_list = cfg.FacilityTankList
local next_f = 1
val = ""
for idx = 1, #tank_list do
local prefix = "?"
local fluid = "water"
local type = tmp_cfg.TankFluidTypes[idx]
if tank_list[i] > 0 then
if tank_list[i] == 1 then
prefix = "U" .. idx
elseif tank_list[i] == 2 then
prefix = "F" .. next_f
next_f = next_f + 1
end
if type == types.COOLANT_TYPE.SODIUM then
fluid = "sodium"
end
val = val .. tri(val == "", "", "\n") .. util.sprintf(" \x07 tank %s - %s", prefix, fluid)
end
end
if val == "" then val = "no emergency coolant tanks" end
end
if not skip then
if val == "nil" then val = "<not set>" end
local c = tri(alternate, g_lg_fg_bg, cpair(colors.gray,colors.white))
alternate = not alternate
if string.len(val) > val_max_w then
local lines = util.strwrap(val, inner_width)
height = #lines + 1
end
local line = Div{parent=setting_list,height=height,fg_bg=c}
TextBox{parent=line,text=f[2],width=string.len(f[2]),fg_bg=cpair(colors.black,line.get_fg_bg().bkg)}
local textbox
if height > 1 then
textbox = TextBox{parent=line,x=1,y=2,text=val,height=height-1}
else
textbox = TextBox{parent=line,x=label_w+1,y=1,text=val,alignment=RIGHT}
end
if f[1] == "AuthKey" then self.auth_key_textbox = textbox end
end
end
end
--#endregion
end
return system