AppFlowy/frontend/appflowy_flutter/windows/runner/main.cpp

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#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include "utils.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
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_In_ wchar_t *command_line, _In_ int show_command)
{
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// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
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if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent())
{
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CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
flutter::DartProject project(L"data");
std::vector<std::string> command_line_arguments =
GetCommandLineArguments();
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
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if (!window.CreateAndShow(L"AppFlowy", origin, size))
{
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return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
::MSG msg;
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while (::GetMessage(&msg, nullptr, 0, 0))
{
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::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::CoUninitialize();
return EXIT_SUCCESS;
}