chore: borad ui

This commit is contained in:
appflowy 2022-07-22 09:42:10 +08:00
parent 5cf1ede6f0
commit 516e894c6a
89 changed files with 4148 additions and 1 deletions

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@ -28,7 +28,7 @@ class BoardPluginBuilder implements PluginBuilder {
class BoardPluginConfig implements PluginConfig {
@override
bool get creatable => false;
bool get creatable => true;
}
class BoardPlugin extends Plugin {

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@ -0,0 +1,30 @@
# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
# Libraries should not include pubspec.lock, per https://dart.dev/guides/libraries/private-files#pubspeclock.
/pubspec.lock
**/doc/api/
.dart_tool/
.packages
build/

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@ -0,0 +1,36 @@
# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled.
version:
revision: f1875d570e39de09040c8f79aa13cc56baab8db1
channel: stable
project_type: plugin
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
base_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
- platform: linux
create_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
base_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
- platform: macos
create_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
base_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
- platform: windows
create_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
base_revision: f1875d570e39de09040c8f79aa13cc56baab8db1
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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@ -0,0 +1,3 @@
## 0.0.1
* TODO: Describe initial release.

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@ -0,0 +1 @@
TODO: Add your license here.

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@ -0,0 +1,15 @@
# flowy_board
A new Flutter plugin project.
## Getting Started
This project is a starting point for a Flutter
[plug-in package](https://flutter.dev/developing-packages/),
a specialized package that includes platform-specific implementation code for
Android and/or iOS.
For help getting started with Flutter development, view the
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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@ -0,0 +1,4 @@
include: package:flutter_lints/flutter.yaml
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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@ -0,0 +1,47 @@
# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
# Web related
lib/generated_plugin_registrant.dart
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

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@ -0,0 +1,16 @@
# flowy_board_example
Demonstrates how to use the flowy_board plugin.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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@ -0,0 +1,29 @@
# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at
# https://dart-lang.github.io/linter/lints/index.html.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

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@ -0,0 +1,63 @@
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:flowy_board/flowy_board.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _platformVersion = 'Unknown';
final _flowyBoardPlugin = FlowyBoard();
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String platformVersion;
// Platform messages may fail, so we use a try/catch PlatformException.
// We also handle the message potentially returning null.
try {
platformVersion =
await _flowyBoardPlugin.getPlatformVersion() ?? 'Unknown platform version';
} on PlatformException {
platformVersion = 'Failed to get platform version.';
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_platformVersion = platformVersion;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: Text('Running on: $_platformVersion\n'),
),
),
);
}
}

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@ -0,0 +1 @@
flutter/ephemeral

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@ -0,0 +1,138 @@
# Project-level configuration.
cmake_minimum_required(VERSION 3.10)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "flowy_board_example")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.flowy_board")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Define the application target. To change its name, change BINARY_NAME above,
# not the value here, or `flutter run` will no longer work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()

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@ -0,0 +1,88 @@
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)

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@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
#include <flowy_board/flowy_board_plugin.h>
void fl_register_plugins(FlPluginRegistry* registry) {
g_autoptr(FlPluginRegistrar) flowy_board_registrar =
fl_plugin_registry_get_registrar_for_plugin(registry, "FlowyBoardPlugin");
flowy_board_plugin_register_with_registrar(flowy_board_registrar);
}

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@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter_linux/flutter_linux.h>
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_

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@ -0,0 +1,24 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
flowy_board
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)

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@ -0,0 +1,6 @@
#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}

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@ -0,0 +1,104 @@
#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen* screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "flowy_board_example");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
} else {
gtk_window_set_title(window, "flowy_board_example");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView* view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GObject::dispose.
static void my_application_dispose(GObject* object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
"flags", G_APPLICATION_NON_UNIQUE,
nullptr));
}

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#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include <gtk/gtk.h>
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_

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@ -0,0 +1,7 @@
# Flutter-related
**/Flutter/ephemeral/
**/Pods/
# Xcode-related
**/dgph
**/xcuserdata/

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@ -0,0 +1,2 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
#include "ephemeral/Flutter-Generated.xcconfig"

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@ -0,0 +1,2 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
#include "ephemeral/Flutter-Generated.xcconfig"

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@ -0,0 +1,12 @@
//
// Generated file. Do not edit.
//
import FlutterMacOS
import Foundation
import flowy_board
func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
FlowyBoardPlugin.register(with: registry.registrar(forPlugin: "FlowyBoardPlugin"))
}

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@ -0,0 +1,40 @@
platform :osx, '10.11'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'ephemeral', 'Flutter-Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure \"flutter pub get\" is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Flutter-Generated.xcconfig, then run \"flutter pub get\""
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_macos_podfile_setup
target 'Runner' do
use_frameworks!
use_modular_headers!
flutter_install_all_macos_pods File.dirname(File.realpath(__FILE__))
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_macos_build_settings(target)
end
end

View File

@ -0,0 +1,572 @@
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version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "flowy_board_example.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "flowy_board_example.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "flowy_board_example.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "flowy_board_example.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

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@ -0,0 +1,9 @@
import Cocoa
import FlutterMacOS
@NSApplicationMain
class AppDelegate: FlutterAppDelegate {
override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
return true
}
}

View File

@ -0,0 +1,68 @@
{
"images" : [
{
"size" : "16x16",
"idiom" : "mac",
"filename" : "app_icon_16.png",
"scale" : "1x"
},
{
"size" : "16x16",
"idiom" : "mac",
"filename" : "app_icon_32.png",
"scale" : "2x"
},
{
"size" : "32x32",
"idiom" : "mac",
"filename" : "app_icon_32.png",
"scale" : "1x"
},
{
"size" : "32x32",
"idiom" : "mac",
"filename" : "app_icon_64.png",
"scale" : "2x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "app_icon_128.png",
"scale" : "1x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "app_icon_256.png",
"scale" : "2x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "app_icon_256.png",
"scale" : "1x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "app_icon_512.png",
"scale" : "2x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "app_icon_512.png",
"scale" : "1x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "app_icon_1024.png",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="3.0" toolsVersion="14490.70" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" customObjectInstantitationMethod="direct">
<dependencies>
<deployment identifier="macosx"/>
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="14490.70"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<objects>
<customObject id="-2" userLabel="File's Owner" customClass="NSApplication">
<connections>
<outlet property="delegate" destination="Voe-Tx-rLC" id="GzC-gU-4Uq"/>
</connections>
</customObject>
<customObject id="-1" userLabel="First Responder" customClass="FirstResponder"/>
<customObject id="-3" userLabel="Application" customClass="NSObject"/>
<customObject id="Voe-Tx-rLC" customClass="AppDelegate" customModule="Runner" customModuleProvider="target">
<connections>
<outlet property="applicationMenu" destination="uQy-DD-JDr" id="XBo-yE-nKs"/>
<outlet property="mainFlutterWindow" destination="QvC-M9-y7g" id="gIp-Ho-8D9"/>
</connections>
</customObject>
<customObject id="YLy-65-1bz" customClass="NSFontManager"/>
<menu title="Main Menu" systemMenu="main" id="AYu-sK-qS6">
<items>
<menuItem title="APP_NAME" id="1Xt-HY-uBw">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="APP_NAME" systemMenu="apple" id="uQy-DD-JDr">
<items>
<menuItem title="About APP_NAME" id="5kV-Vb-QxS">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="orderFrontStandardAboutPanel:" target="-1" id="Exp-CZ-Vem"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="VOq-y0-SEH"/>
<menuItem title="Preferences…" keyEquivalent="," id="BOF-NM-1cW"/>
<menuItem isSeparatorItem="YES" id="wFC-TO-SCJ"/>
<menuItem title="Services" id="NMo-om-nkz">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Services" systemMenu="services" id="hz9-B4-Xy5"/>
</menuItem>
<menuItem isSeparatorItem="YES" id="4je-JR-u6R"/>
<menuItem title="Hide APP_NAME" keyEquivalent="h" id="Olw-nP-bQN">
<connections>
<action selector="hide:" target="-1" id="PnN-Uc-m68"/>
</connections>
</menuItem>
<menuItem title="Hide Others" keyEquivalent="h" id="Vdr-fp-XzO">
<modifierMask key="keyEquivalentModifierMask" option="YES" command="YES"/>
<connections>
<action selector="hideOtherApplications:" target="-1" id="VT4-aY-XCT"/>
</connections>
</menuItem>
<menuItem title="Show All" id="Kd2-mp-pUS">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="unhideAllApplications:" target="-1" id="Dhg-Le-xox"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="kCx-OE-vgT"/>
<menuItem title="Quit APP_NAME" keyEquivalent="q" id="4sb-4s-VLi">
<connections>
<action selector="terminate:" target="-1" id="Te7-pn-YzF"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Edit" id="5QF-Oa-p0T">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Edit" id="W48-6f-4Dl">
<items>
<menuItem title="Undo" keyEquivalent="z" id="dRJ-4n-Yzg">
<connections>
<action selector="undo:" target="-1" id="M6e-cu-g7V"/>
</connections>
</menuItem>
<menuItem title="Redo" keyEquivalent="Z" id="6dh-zS-Vam">
<connections>
<action selector="redo:" target="-1" id="oIA-Rs-6OD"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="WRV-NI-Exz"/>
<menuItem title="Cut" keyEquivalent="x" id="uRl-iY-unG">
<connections>
<action selector="cut:" target="-1" id="YJe-68-I9s"/>
</connections>
</menuItem>
<menuItem title="Copy" keyEquivalent="c" id="x3v-GG-iWU">
<connections>
<action selector="copy:" target="-1" id="G1f-GL-Joy"/>
</connections>
</menuItem>
<menuItem title="Paste" keyEquivalent="v" id="gVA-U4-sdL">
<connections>
<action selector="paste:" target="-1" id="UvS-8e-Qdg"/>
</connections>
</menuItem>
<menuItem title="Paste and Match Style" keyEquivalent="V" id="WeT-3V-zwk">
<modifierMask key="keyEquivalentModifierMask" option="YES" command="YES"/>
<connections>
<action selector="pasteAsPlainText:" target="-1" id="cEh-KX-wJQ"/>
</connections>
</menuItem>
<menuItem title="Delete" id="pa3-QI-u2k">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="delete:" target="-1" id="0Mk-Ml-PaM"/>
</connections>
</menuItem>
<menuItem title="Select All" keyEquivalent="a" id="Ruw-6m-B2m">
<connections>
<action selector="selectAll:" target="-1" id="VNm-Mi-diN"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="uyl-h8-XO2"/>
<menuItem title="Find" id="4EN-yA-p0u">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Find" id="1b7-l0-nxx">
<items>
<menuItem title="Find…" tag="1" keyEquivalent="f" id="Xz5-n4-O0W">
<connections>
<action selector="performFindPanelAction:" target="-1" id="cD7-Qs-BN4"/>
</connections>
</menuItem>
<menuItem title="Find and Replace…" tag="12" keyEquivalent="f" id="YEy-JH-Tfz">
<modifierMask key="keyEquivalentModifierMask" option="YES" command="YES"/>
<connections>
<action selector="performFindPanelAction:" target="-1" id="WD3-Gg-5AJ"/>
</connections>
</menuItem>
<menuItem title="Find Next" tag="2" keyEquivalent="g" id="q09-fT-Sye">
<connections>
<action selector="performFindPanelAction:" target="-1" id="NDo-RZ-v9R"/>
</connections>
</menuItem>
<menuItem title="Find Previous" tag="3" keyEquivalent="G" id="OwM-mh-QMV">
<connections>
<action selector="performFindPanelAction:" target="-1" id="HOh-sY-3ay"/>
</connections>
</menuItem>
<menuItem title="Use Selection for Find" tag="7" keyEquivalent="e" id="buJ-ug-pKt">
<connections>
<action selector="performFindPanelAction:" target="-1" id="U76-nv-p5D"/>
</connections>
</menuItem>
<menuItem title="Jump to Selection" keyEquivalent="j" id="S0p-oC-mLd">
<connections>
<action selector="centerSelectionInVisibleArea:" target="-1" id="IOG-6D-g5B"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Spelling and Grammar" id="Dv1-io-Yv7">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Spelling" id="3IN-sU-3Bg">
<items>
<menuItem title="Show Spelling and Grammar" keyEquivalent=":" id="HFo-cy-zxI">
<connections>
<action selector="showGuessPanel:" target="-1" id="vFj-Ks-hy3"/>
</connections>
</menuItem>
<menuItem title="Check Document Now" keyEquivalent=";" id="hz2-CU-CR7">
<connections>
<action selector="checkSpelling:" target="-1" id="fz7-VC-reM"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="bNw-od-mp5"/>
<menuItem title="Check Spelling While Typing" id="rbD-Rh-wIN">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleContinuousSpellChecking:" target="-1" id="7w6-Qz-0kB"/>
</connections>
</menuItem>
<menuItem title="Check Grammar With Spelling" id="mK6-2p-4JG">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleGrammarChecking:" target="-1" id="muD-Qn-j4w"/>
</connections>
</menuItem>
<menuItem title="Correct Spelling Automatically" id="78Y-hA-62v">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleAutomaticSpellingCorrection:" target="-1" id="2lM-Qi-WAP"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Substitutions" id="9ic-FL-obx">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Substitutions" id="FeM-D8-WVr">
<items>
<menuItem title="Show Substitutions" id="z6F-FW-3nz">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="orderFrontSubstitutionsPanel:" target="-1" id="oku-mr-iSq"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="gPx-C9-uUO"/>
<menuItem title="Smart Copy/Paste" id="9yt-4B-nSM">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleSmartInsertDelete:" target="-1" id="3IJ-Se-DZD"/>
</connections>
</menuItem>
<menuItem title="Smart Quotes" id="hQb-2v-fYv">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleAutomaticQuoteSubstitution:" target="-1" id="ptq-xd-QOA"/>
</connections>
</menuItem>
<menuItem title="Smart Dashes" id="rgM-f4-ycn">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleAutomaticDashSubstitution:" target="-1" id="oCt-pO-9gS"/>
</connections>
</menuItem>
<menuItem title="Smart Links" id="cwL-P1-jid">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleAutomaticLinkDetection:" target="-1" id="Gip-E3-Fov"/>
</connections>
</menuItem>
<menuItem title="Data Detectors" id="tRr-pd-1PS">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleAutomaticDataDetection:" target="-1" id="R1I-Nq-Kbl"/>
</connections>
</menuItem>
<menuItem title="Text Replacement" id="HFQ-gK-NFA">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleAutomaticTextReplacement:" target="-1" id="DvP-Fe-Py6"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Transformations" id="2oI-Rn-ZJC">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Transformations" id="c8a-y6-VQd">
<items>
<menuItem title="Make Upper Case" id="vmV-6d-7jI">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="uppercaseWord:" target="-1" id="sPh-Tk-edu"/>
</connections>
</menuItem>
<menuItem title="Make Lower Case" id="d9M-CD-aMd">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="lowercaseWord:" target="-1" id="iUZ-b5-hil"/>
</connections>
</menuItem>
<menuItem title="Capitalize" id="UEZ-Bs-lqG">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="capitalizeWord:" target="-1" id="26H-TL-nsh"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Speech" id="xrE-MZ-jX0">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Speech" id="3rS-ZA-NoH">
<items>
<menuItem title="Start Speaking" id="Ynk-f8-cLZ">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="startSpeaking:" target="-1" id="654-Ng-kyl"/>
</connections>
</menuItem>
<menuItem title="Stop Speaking" id="Oyz-dy-DGm">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="stopSpeaking:" target="-1" id="dX8-6p-jy9"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="View" id="H8h-7b-M4v">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="View" id="HyV-fh-RgO">
<items>
<menuItem title="Enter Full Screen" keyEquivalent="f" id="4J7-dP-txa">
<modifierMask key="keyEquivalentModifierMask" control="YES" command="YES"/>
<connections>
<action selector="toggleFullScreen:" target="-1" id="dU3-MA-1Rq"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Window" id="aUF-d1-5bR">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Window" systemMenu="window" id="Td7-aD-5lo">
<items>
<menuItem title="Minimize" keyEquivalent="m" id="OY7-WF-poV">
<connections>
<action selector="performMiniaturize:" target="-1" id="VwT-WD-YPe"/>
</connections>
</menuItem>
<menuItem title="Zoom" id="R4o-n2-Eq4">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="performZoom:" target="-1" id="DIl-cC-cCs"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="eu3-7i-yIM"/>
<menuItem title="Bring All to Front" id="LE2-aR-0XJ">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="arrangeInFront:" target="-1" id="DRN-fu-gQh"/>
</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Help" id="EPT-qC-fAb">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Help" systemMenu="help" id="rJ0-wn-3NY"/>
</menuItem>
</items>
<point key="canvasLocation" x="142" y="-258"/>
</menu>
<window title="APP_NAME" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" releasedWhenClosed="NO" animationBehavior="default" id="QvC-M9-y7g" customClass="MainFlutterWindow" customModule="Runner" customModuleProvider="target">
<windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES"/>
<rect key="contentRect" x="335" y="390" width="800" height="600"/>
<rect key="screenRect" x="0.0" y="0.0" width="2560" height="1577"/>
<view key="contentView" wantsLayer="YES" id="EiT-Mj-1SZ">
<rect key="frame" x="0.0" y="0.0" width="800" height="600"/>
<autoresizingMask key="autoresizingMask"/>
</view>
</window>
</objects>
</document>

View File

@ -0,0 +1,14 @@
// Application-level settings for the Runner target.
//
// This may be replaced with something auto-generated from metadata (e.g., pubspec.yaml) in the
// future. If not, the values below would default to using the project name when this becomes a
// 'flutter create' template.
// The application's name. By default this is also the title of the Flutter window.
PRODUCT_NAME = flowy_board_example
// The application's bundle identifier
PRODUCT_BUNDLE_IDENTIFIER = com.example.flowyBoardExample
// The copyright displayed in application information
PRODUCT_COPYRIGHT = Copyright © 2022 com.example. All rights reserved.

View File

@ -0,0 +1,2 @@
#include "../../Flutter/Flutter-Debug.xcconfig"
#include "Warnings.xcconfig"

View File

@ -0,0 +1,2 @@
#include "../../Flutter/Flutter-Release.xcconfig"
#include "Warnings.xcconfig"

View File

@ -0,0 +1,13 @@
WARNING_CFLAGS = -Wall -Wconditional-uninitialized -Wnullable-to-nonnull-conversion -Wmissing-method-return-type -Woverlength-strings
GCC_WARN_UNDECLARED_SELECTOR = YES
CLANG_UNDEFINED_BEHAVIOR_SANITIZER_NULLABILITY = YES
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES
CLANG_WARN_PRAGMA_PACK = YES
CLANG_WARN_STRICT_PROTOTYPES = YES
CLANG_WARN_COMMA = YES
GCC_WARN_STRICT_SELECTOR_MATCH = YES
CLANG_WARN_OBJC_REPEATED_USE_OF_WEAK = YES
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES
GCC_WARN_SHADOW = YES
CLANG_WARN_UNREACHABLE_CODE = YES

View File

@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.network.server</key>
<true/>
</dict>
</plist>

View File

@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSHumanReadableCopyright</key>
<string>$(PRODUCT_COPYRIGHT)</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>

View File

@ -0,0 +1,15 @@
import Cocoa
import FlutterMacOS
class MainFlutterWindow: NSWindow {
override func awakeFromNib() {
let flutterViewController = FlutterViewController.init()
let windowFrame = self.frame
self.contentViewController = flutterViewController
self.setFrame(windowFrame, display: true)
RegisterGeneratedPlugins(registry: flutterViewController)
super.awakeFromNib()
}
}

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
</dict>
</plist>

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@ -0,0 +1,84 @@
name: flowy_board_example
description: Demonstrates how to use the flowy_board plugin.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
environment:
sdk: ">=2.17.6 <3.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
flowy_board:
# When depending on this package from a real application you should use:
# flowy_board: ^x.y.z
# See https://dart.dev/tools/pub/dependencies#version-constraints
# The example app is bundled with the plugin so we use a path dependency on
# the parent directory to use the current plugin's version.
path: ../
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages

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@ -0,0 +1,27 @@
// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility in the flutter_test package. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:flowy_board_example/main.dart';
void main() {
testWidgets('Verify Platform version', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(const MyApp());
// Verify that platform version is retrieved.
expect(
find.byWidgetPredicate(
(Widget widget) => widget is Text &&
widget.data!.startsWith('Running on:'),
),
findsOneWidget,
);
});
}

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@ -0,0 +1,17 @@
flutter/ephemeral/
# Visual Studio user-specific files.
*.suo
*.user
*.userosscache
*.sln.docstates
# Visual Studio build-related files.
x64/
x86/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/

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@ -0,0 +1,101 @@
# Project-level configuration.
cmake_minimum_required(VERSION 3.14)
project(flowy_board_example LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "flowy_board_example")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Define build configuration option.
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(IS_MULTICONFIG)
set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release"
CACHE STRING "" FORCE)
else()
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
endif()
# Define settings for the Profile build mode.
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}")
# Use Unicode for all projects.
add_definitions(-DUNICODE -D_UNICODE)
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_17)
target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100")
target_compile_options(${TARGET} PRIVATE /EHsc)
target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0")
target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# Application build; see runner/CMakeLists.txt.
add_subdirectory("runner")
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# Support files are copied into place next to the executable, so that it can
# run in place. This is done instead of making a separate bundle (as on Linux)
# so that building and running from within Visual Studio will work.
set(BUILD_BUNDLE_DIR "$<TARGET_FILE_DIR:${BINARY_NAME}>")
# Make the "install" step default, as it's required to run.
set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
if(PLUGIN_BUNDLED_LIBRARIES)
install(FILES "${PLUGIN_BUNDLED_LIBRARIES}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
CONFIGURATIONS Profile;Release
COMPONENT Runtime)

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@ -0,0 +1,104 @@
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.14)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper")
# === Flutter Library ===
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"flutter_export.h"
"flutter_windows.h"
"flutter_messenger.h"
"flutter_plugin_registrar.h"
"flutter_texture_registrar.h"
)
list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib")
add_dependencies(flutter flutter_assemble)
# === Wrapper ===
list(APPEND CPP_WRAPPER_SOURCES_CORE
"core_implementations.cc"
"standard_codec.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_PLUGIN
"plugin_registrar.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_APP
"flutter_engine.cc"
"flutter_view_controller.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/")
# Wrapper sources needed for a plugin.
add_library(flutter_wrapper_plugin STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
)
apply_standard_settings(flutter_wrapper_plugin)
set_target_properties(flutter_wrapper_plugin PROPERTIES
POSITION_INDEPENDENT_CODE ON)
set_target_properties(flutter_wrapper_plugin PROPERTIES
CXX_VISIBILITY_PRESET hidden)
target_link_libraries(flutter_wrapper_plugin PUBLIC flutter)
target_include_directories(flutter_wrapper_plugin PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_plugin flutter_assemble)
# Wrapper sources needed for the runner.
add_library(flutter_wrapper_app STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_APP}
)
apply_standard_settings(flutter_wrapper_app)
target_link_libraries(flutter_wrapper_app PUBLIC flutter)
target_include_directories(flutter_wrapper_app PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_app flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
set(PHONY_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/_phony_")
set_source_files_properties("${PHONY_OUTPUT}" PROPERTIES SYMBOLIC TRUE)
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
${PHONY_OUTPUT}
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat"
windows-x64 $<CONFIG>
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
)

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@ -0,0 +1,14 @@
//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
#include <flowy_board/flowy_board_plugin_c_api.h>
void RegisterPlugins(flutter::PluginRegistry* registry) {
FlowyBoardPluginCApiRegisterWithRegistrar(
registry->GetRegistrarForPlugin("FlowyBoardPluginCApi"));
}

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@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter/plugin_registry.h>
// Registers Flutter plugins.
void RegisterPlugins(flutter::PluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_

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@ -0,0 +1,24 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
flowy_board
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/windows plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)

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cmake_minimum_required(VERSION 3.14)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME} WIN32
"flutter_window.cpp"
"main.cpp"
"utils.cpp"
"win32_window.cpp"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
"Runner.rc"
"runner.exe.manifest"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Disable Windows macros that collide with C++ standard library functions.
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
# Add dependency libraries and include directories. Add any application-specific
# dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)

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// Microsoft Visual C++ generated resource script.
//
#pragma code_page(65001)
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_APP_ICON ICON "resources\\app_icon.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
#ifdef FLUTTER_BUILD_NUMBER
#define VERSION_AS_NUMBER FLUTTER_BUILD_NUMBER
#else
#define VERSION_AS_NUMBER 1,0,0
#endif
#ifdef FLUTTER_BUILD_NAME
#define VERSION_AS_STRING #FLUTTER_BUILD_NAME
#else
#define VERSION_AS_STRING "1.0.0"
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION VERSION_AS_NUMBER
PRODUCTVERSION VERSION_AS_NUMBER
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS__WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "CompanyName", "com.example" "\0"
VALUE "FileDescription", "flowy_board_example" "\0"
VALUE "FileVersion", VERSION_AS_STRING "\0"
VALUE "InternalName", "flowy_board_example" "\0"
VALUE "LegalCopyright", "Copyright (C) 2022 com.example. All rights reserved." "\0"
VALUE "OriginalFilename", "flowy_board_example.exe" "\0"
VALUE "ProductName", "flowy_board_example" "\0"
VALUE "ProductVersion", VERSION_AS_STRING "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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#include "flutter_window.h"
#include <optional>
#include "flutter/generated_plugin_registrant.h"
FlutterWindow::FlutterWindow(const flutter::DartProject& project)
: project_(project) {}
FlutterWindow::~FlutterWindow() {}
bool FlutterWindow::OnCreate() {
if (!Win32Window::OnCreate()) {
return false;
}
RECT frame = GetClientArea();
// The size here must match the window dimensions to avoid unnecessary surface
// creation / destruction in the startup path.
flutter_controller_ = std::make_unique<flutter::FlutterViewController>(
frame.right - frame.left, frame.bottom - frame.top, project_);
// Ensure that basic setup of the controller was successful.
if (!flutter_controller_->engine() || !flutter_controller_->view()) {
return false;
}
RegisterPlugins(flutter_controller_->engine());
SetChildContent(flutter_controller_->view()->GetNativeWindow());
return true;
}
void FlutterWindow::OnDestroy() {
if (flutter_controller_) {
flutter_controller_ = nullptr;
}
Win32Window::OnDestroy();
}
LRESULT
FlutterWindow::MessageHandler(HWND hwnd, UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
// Give Flutter, including plugins, an opportunity to handle window messages.
if (flutter_controller_) {
std::optional<LRESULT> result =
flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam,
lparam);
if (result) {
return *result;
}
}
switch (message) {
case WM_FONTCHANGE:
flutter_controller_->engine()->ReloadSystemFonts();
break;
}
return Win32Window::MessageHandler(hwnd, message, wparam, lparam);
}

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#ifndef RUNNER_FLUTTER_WINDOW_H_
#define RUNNER_FLUTTER_WINDOW_H_
#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <memory>
#include "win32_window.h"
// A window that does nothing but host a Flutter view.
class FlutterWindow : public Win32Window {
public:
// Creates a new FlutterWindow hosting a Flutter view running |project|.
explicit FlutterWindow(const flutter::DartProject& project);
virtual ~FlutterWindow();
protected:
// Win32Window:
bool OnCreate() override;
void OnDestroy() override;
LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam,
LPARAM const lparam) noexcept override;
private:
// The project to run.
flutter::DartProject project_;
// The Flutter instance hosted by this window.
std::unique_ptr<flutter::FlutterViewController> flutter_controller_;
};
#endif // RUNNER_FLUTTER_WINDOW_H_

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#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include "utils.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
flutter::DartProject project(L"data");
std::vector<std::string> command_line_arguments =
GetCommandLineArguments();
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
if (!window.CreateAndShow(L"flowy_board_example", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
::MSG msg;
while (::GetMessage(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::CoUninitialize();
return EXIT_SUCCESS;
}

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@ -0,0 +1,16 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Runner.rc
//
#define IDI_APP_ICON 101
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

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After

Width:  |  Height:  |  Size: 33 KiB

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@ -0,0 +1,20 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
</assembly>

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@ -0,0 +1,64 @@
#include "utils.h"
#include <flutter_windows.h>
#include <io.h>
#include <stdio.h>
#include <windows.h>
#include <iostream>
void CreateAndAttachConsole() {
if (::AllocConsole()) {
FILE *unused;
if (freopen_s(&unused, "CONOUT$", "w", stdout)) {
_dup2(_fileno(stdout), 1);
}
if (freopen_s(&unused, "CONOUT$", "w", stderr)) {
_dup2(_fileno(stdout), 2);
}
std::ios::sync_with_stdio();
FlutterDesktopResyncOutputStreams();
}
}
std::vector<std::string> GetCommandLineArguments() {
// Convert the UTF-16 command line arguments to UTF-8 for the Engine to use.
int argc;
wchar_t** argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc);
if (argv == nullptr) {
return std::vector<std::string>();
}
std::vector<std::string> command_line_arguments;
// Skip the first argument as it's the binary name.
for (int i = 1; i < argc; i++) {
command_line_arguments.push_back(Utf8FromUtf16(argv[i]));
}
::LocalFree(argv);
return command_line_arguments;
}
std::string Utf8FromUtf16(const wchar_t* utf16_string) {
if (utf16_string == nullptr) {
return std::string();
}
int target_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
-1, nullptr, 0, nullptr, nullptr);
std::string utf8_string;
if (target_length == 0 || target_length > utf8_string.max_size()) {
return utf8_string;
}
utf8_string.resize(target_length);
int converted_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
-1, utf8_string.data(),
target_length, nullptr, nullptr);
if (converted_length == 0) {
return std::string();
}
return utf8_string;
}

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#ifndef RUNNER_UTILS_H_
#define RUNNER_UTILS_H_
#include <string>
#include <vector>
// Creates a console for the process, and redirects stdout and stderr to
// it for both the runner and the Flutter library.
void CreateAndAttachConsole();
// Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string
// encoded in UTF-8. Returns an empty std::string on failure.
std::string Utf8FromUtf16(const wchar_t* utf16_string);
// Gets the command line arguments passed in as a std::vector<std::string>,
// encoded in UTF-8. Returns an empty std::vector<std::string> on failure.
std::vector<std::string> GetCommandLineArguments();
#endif // RUNNER_UTILS_H_

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#include "win32_window.h"
#include <flutter_windows.h>
#include "resource.h"
namespace {
constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW";
// The number of Win32Window objects that currently exist.
static int g_active_window_count = 0;
using EnableNonClientDpiScaling = BOOL __stdcall(HWND hwnd);
// Scale helper to convert logical scaler values to physical using passed in
// scale factor
int Scale(int source, double scale_factor) {
return static_cast<int>(source * scale_factor);
}
// Dynamically loads the |EnableNonClientDpiScaling| from the User32 module.
// This API is only needed for PerMonitor V1 awareness mode.
void EnableFullDpiSupportIfAvailable(HWND hwnd) {
HMODULE user32_module = LoadLibraryA("User32.dll");
if (!user32_module) {
return;
}
auto enable_non_client_dpi_scaling =
reinterpret_cast<EnableNonClientDpiScaling*>(
GetProcAddress(user32_module, "EnableNonClientDpiScaling"));
if (enable_non_client_dpi_scaling != nullptr) {
enable_non_client_dpi_scaling(hwnd);
FreeLibrary(user32_module);
}
}
} // namespace
// Manages the Win32Window's window class registration.
class WindowClassRegistrar {
public:
~WindowClassRegistrar() = default;
// Returns the singleton registar instance.
static WindowClassRegistrar* GetInstance() {
if (!instance_) {
instance_ = new WindowClassRegistrar();
}
return instance_;
}
// Returns the name of the window class, registering the class if it hasn't
// previously been registered.
const wchar_t* GetWindowClass();
// Unregisters the window class. Should only be called if there are no
// instances of the window.
void UnregisterWindowClass();
private:
WindowClassRegistrar() = default;
static WindowClassRegistrar* instance_;
bool class_registered_ = false;
};
WindowClassRegistrar* WindowClassRegistrar::instance_ = nullptr;
const wchar_t* WindowClassRegistrar::GetWindowClass() {
if (!class_registered_) {
WNDCLASS window_class{};
window_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
window_class.lpszClassName = kWindowClassName;
window_class.style = CS_HREDRAW | CS_VREDRAW;
window_class.cbClsExtra = 0;
window_class.cbWndExtra = 0;
window_class.hInstance = GetModuleHandle(nullptr);
window_class.hIcon =
LoadIcon(window_class.hInstance, MAKEINTRESOURCE(IDI_APP_ICON));
window_class.hbrBackground = 0;
window_class.lpszMenuName = nullptr;
window_class.lpfnWndProc = Win32Window::WndProc;
RegisterClass(&window_class);
class_registered_ = true;
}
return kWindowClassName;
}
void WindowClassRegistrar::UnregisterWindowClass() {
UnregisterClass(kWindowClassName, nullptr);
class_registered_ = false;
}
Win32Window::Win32Window() {
++g_active_window_count;
}
Win32Window::~Win32Window() {
--g_active_window_count;
Destroy();
}
bool Win32Window::CreateAndShow(const std::wstring& title,
const Point& origin,
const Size& size) {
Destroy();
const wchar_t* window_class =
WindowClassRegistrar::GetInstance()->GetWindowClass();
const POINT target_point = {static_cast<LONG>(origin.x),
static_cast<LONG>(origin.y)};
HMONITOR monitor = MonitorFromPoint(target_point, MONITOR_DEFAULTTONEAREST);
UINT dpi = FlutterDesktopGetDpiForMonitor(monitor);
double scale_factor = dpi / 96.0;
HWND window = CreateWindow(
window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE,
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
nullptr, nullptr, GetModuleHandle(nullptr), this);
if (!window) {
return false;
}
return OnCreate();
}
// static
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
if (message == WM_NCCREATE) {
auto window_struct = reinterpret_cast<CREATESTRUCT*>(lparam);
SetWindowLongPtr(window, GWLP_USERDATA,
reinterpret_cast<LONG_PTR>(window_struct->lpCreateParams));
auto that = static_cast<Win32Window*>(window_struct->lpCreateParams);
EnableFullDpiSupportIfAvailable(window);
that->window_handle_ = window;
} else if (Win32Window* that = GetThisFromHandle(window)) {
return that->MessageHandler(window, message, wparam, lparam);
}
return DefWindowProc(window, message, wparam, lparam);
}
LRESULT
Win32Window::MessageHandler(HWND hwnd,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
switch (message) {
case WM_DESTROY:
window_handle_ = nullptr;
Destroy();
if (quit_on_close_) {
PostQuitMessage(0);
}
return 0;
case WM_DPICHANGED: {
auto newRectSize = reinterpret_cast<RECT*>(lparam);
LONG newWidth = newRectSize->right - newRectSize->left;
LONG newHeight = newRectSize->bottom - newRectSize->top;
SetWindowPos(hwnd, nullptr, newRectSize->left, newRectSize->top, newWidth,
newHeight, SWP_NOZORDER | SWP_NOACTIVATE);
return 0;
}
case WM_SIZE: {
RECT rect = GetClientArea();
if (child_content_ != nullptr) {
// Size and position the child window.
MoveWindow(child_content_, rect.left, rect.top, rect.right - rect.left,
rect.bottom - rect.top, TRUE);
}
return 0;
}
case WM_ACTIVATE:
if (child_content_ != nullptr) {
SetFocus(child_content_);
}
return 0;
}
return DefWindowProc(window_handle_, message, wparam, lparam);
}
void Win32Window::Destroy() {
OnDestroy();
if (window_handle_) {
DestroyWindow(window_handle_);
window_handle_ = nullptr;
}
if (g_active_window_count == 0) {
WindowClassRegistrar::GetInstance()->UnregisterWindowClass();
}
}
Win32Window* Win32Window::GetThisFromHandle(HWND const window) noexcept {
return reinterpret_cast<Win32Window*>(
GetWindowLongPtr(window, GWLP_USERDATA));
}
void Win32Window::SetChildContent(HWND content) {
child_content_ = content;
SetParent(content, window_handle_);
RECT frame = GetClientArea();
MoveWindow(content, frame.left, frame.top, frame.right - frame.left,
frame.bottom - frame.top, true);
SetFocus(child_content_);
}
RECT Win32Window::GetClientArea() {
RECT frame;
GetClientRect(window_handle_, &frame);
return frame;
}
HWND Win32Window::GetHandle() {
return window_handle_;
}
void Win32Window::SetQuitOnClose(bool quit_on_close) {
quit_on_close_ = quit_on_close;
}
bool Win32Window::OnCreate() {
// No-op; provided for subclasses.
return true;
}
void Win32Window::OnDestroy() {
// No-op; provided for subclasses.
}

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#ifndef RUNNER_WIN32_WINDOW_H_
#define RUNNER_WIN32_WINDOW_H_
#include <windows.h>
#include <functional>
#include <memory>
#include <string>
// A class abstraction for a high DPI-aware Win32 Window. Intended to be
// inherited from by classes that wish to specialize with custom
// rendering and input handling
class Win32Window {
public:
struct Point {
unsigned int x;
unsigned int y;
Point(unsigned int x, unsigned int y) : x(x), y(y) {}
};
struct Size {
unsigned int width;
unsigned int height;
Size(unsigned int width, unsigned int height)
: width(width), height(height) {}
};
Win32Window();
virtual ~Win32Window();
// Creates and shows a win32 window with |title| and position and size using
// |origin| and |size|. New windows are created on the default monitor. Window
// sizes are specified to the OS in physical pixels, hence to ensure a
// consistent size to will treat the width height passed in to this function
// as logical pixels and scale to appropriate for the default monitor. Returns
// true if the window was created successfully.
bool CreateAndShow(const std::wstring& title,
const Point& origin,
const Size& size);
// Release OS resources associated with window.
void Destroy();
// Inserts |content| into the window tree.
void SetChildContent(HWND content);
// Returns the backing Window handle to enable clients to set icon and other
// window properties. Returns nullptr if the window has been destroyed.
HWND GetHandle();
// If true, closing this window will quit the application.
void SetQuitOnClose(bool quit_on_close);
// Return a RECT representing the bounds of the current client area.
RECT GetClientArea();
protected:
// Processes and route salient window messages for mouse handling,
// size change and DPI. Delegates handling of these to member overloads that
// inheriting classes can handle.
virtual LRESULT MessageHandler(HWND window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Called when CreateAndShow is called, allowing subclass window-related
// setup. Subclasses should return false if setup fails.
virtual bool OnCreate();
// Called when Destroy is called.
virtual void OnDestroy();
private:
friend class WindowClassRegistrar;
// OS callback called by message pump. Handles the WM_NCCREATE message which
// is passed when the non-client area is being created and enables automatic
// non-client DPI scaling so that the non-client area automatically
// responsponds to changes in DPI. All other messages are handled by
// MessageHandler.
static LRESULT CALLBACK WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Retrieves a class instance pointer for |window|
static Win32Window* GetThisFromHandle(HWND const window) noexcept;
bool quit_on_close_ = false;
// window handle for top level window.
HWND window_handle_ = nullptr;
// window handle for hosted content.
HWND child_content_ = nullptr;
};
#endif // RUNNER_WIN32_WINDOW_H_

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import 'flowy_board_platform_interface.dart';
class FlowyBoard {
Future<String?> getPlatformVersion() {
return FlowyBoardPlatform.instance.getPlatformVersion();
}
}

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import 'package:flutter/foundation.dart';
import 'package:flutter/services.dart';
import 'flowy_board_platform_interface.dart';
/// An implementation of [FlowyBoardPlatform] that uses method channels.
class MethodChannelFlowyBoard extends FlowyBoardPlatform {
/// The method channel used to interact with the native platform.
@visibleForTesting
final methodChannel = const MethodChannel('flowy_board');
@override
Future<String?> getPlatformVersion() async {
final version = await methodChannel.invokeMethod<String>('getPlatformVersion');
return version;
}
}

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import 'package:plugin_platform_interface/plugin_platform_interface.dart';
import 'flowy_board_method_channel.dart';
abstract class FlowyBoardPlatform extends PlatformInterface {
/// Constructs a FlowyBoardPlatform.
FlowyBoardPlatform() : super(token: _token);
static final Object _token = Object();
static FlowyBoardPlatform _instance = MethodChannelFlowyBoard();
/// The default instance of [FlowyBoardPlatform] to use.
///
/// Defaults to [MethodChannelFlowyBoard].
static FlowyBoardPlatform get instance => _instance;
/// Platform-specific implementations should set this with their own
/// platform-specific class that extends [FlowyBoardPlatform] when
/// they register themselves.
static set instance(FlowyBoardPlatform instance) {
PlatformInterface.verifyToken(instance, _token);
_instance = instance;
}
Future<String?> getPlatformVersion() {
throw UnimplementedError('platformVersion() has not been implemented.');
}
}

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import 'dart:collection';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/scheduler.dart';
class BoardOverlayEntry {
/// This entry will include the widget built by this builder in the overlay at
/// the entry's position.
/// The builder will be called again after calling [markNeedsBuild] on this entry.
final WidgetBuilder builder;
/// Whether this entry occludes the entire overlay.
///
/// If an entry claims to be opaque, then, for efficiency, the overlay will
/// skip building entries below that entry unless they have [maintainState]
/// set.
bool get opaque => _opaque;
bool _opaque;
BoardOverlayState? _overlay;
final GlobalKey<_OverlayEntryWidgetState> _key =
GlobalKey<_OverlayEntryWidgetState>();
set opaque(bool value) {
if (_opaque == value) return;
_opaque = value;
assert(_overlay != null);
_overlay!._didChangeEntryOpacity();
}
BoardOverlayEntry({
required this.builder,
bool opaque = false,
}) : _opaque = opaque;
/// If this method is called while the [SchedulerBinding.schedulerPhase] is
/// [SchedulerPhase.persistentCallbacks], i.e. during the build, layout, or
/// paint phases (see [WidgetsBinding.drawFrame]), then the removal is
/// delayed until the post-frame callbacks phase. Otherwise the removal is done synchronously.
void remove() {
assert(_overlay != null, 'Should only call once');
final BoardOverlayState overlay = _overlay!;
_overlay = null;
if (SchedulerBinding.instance.schedulerPhase ==
SchedulerPhase.persistentCallbacks) {
SchedulerBinding.instance.addPostFrameCallback((Duration duration) {
overlay._remove(this);
});
} else {
overlay._remove(this);
}
}
/// Cause this entry to rebuild during the next pipeline flush.
/// You need to call this function if the output of [builder] has changed.
void markNeedsBuild() {
_key.currentState?._markNeedsBuild();
}
}
/// A [Stack] of entries that can be managed independently.
///
/// Overlays let independent child widgets "float" visual elements on top of
/// other widgets by inserting them into the overlay's [Stack]. The overlay lets
/// each of these widgets manage their participation in the overlay using
/// [OverlayEntry] objects.
class BoardOverlay extends StatefulWidget {
final List<BoardOverlayEntry> initialEntries;
const BoardOverlay({
this.initialEntries = const <BoardOverlayEntry>[],
Key? key,
}) : super(key: key);
static BoardOverlayState of(BuildContext context,
{Widget? debugRequiredFor}) {
final BoardOverlayState? result =
context.findAncestorStateOfType<BoardOverlayState>();
assert(() {
if (debugRequiredFor != null && result == null) {
final String additional = context.widget != debugRequiredFor
? '\nThe context from which that widget was searching for an overlay was:\n $context'
: '';
throw FlutterError('No Overlay widget found.\n'
'${debugRequiredFor.runtimeType} widgets require an Overlay widget ancestor for correct operation.\n'
'The most common way to add an Overlay to an application is to include a MaterialApp or Navigator widget in the runApp() call.\n'
'The specific widget that failed to find an overlay was:\n'
' $debugRequiredFor'
'$additional');
}
return true;
}());
return result!;
}
@override
BoardOverlayState createState() => BoardOverlayState();
}
class BoardOverlayState extends State<BoardOverlay>
with TickerProviderStateMixin {
final List<BoardOverlayEntry> _entries = <BoardOverlayEntry>[];
@override
void initState() {
super.initState();
insertAll(widget.initialEntries);
}
/// Insert the given entry into the overlay.
///
/// If [above] is non-null, the entry is inserted just above [above].
/// Otherwise, the entry is inserted on top.
void insert(BoardOverlayEntry entry, {BoardOverlayEntry? above}) {
assert(entry._overlay == null);
assert(
above == null || (above._overlay == this && _entries.contains(above)));
entry._overlay = this;
setState(() {
final int index =
above == null ? _entries.length : _entries.indexOf(above) + 1;
_entries.insert(index, entry);
});
}
/// Insert all the entries in the given iterable.
///
/// If [above] is non-null, the entries are inserted just above [above].
/// Otherwise, the entries are inserted on top.
void insertAll(Iterable<BoardOverlayEntry> entries,
{BoardOverlayEntry? above}) {
assert(
above == null || (above._overlay == this && _entries.contains(above)));
if (entries.isEmpty) return;
for (BoardOverlayEntry entry in entries) {
assert(entry._overlay == null);
entry._overlay = this;
}
setState(() {
final int index =
above == null ? _entries.length : _entries.indexOf(above) + 1;
_entries.insertAll(index, entries);
});
}
void _remove(BoardOverlayEntry entry) {
if (mounted) {
_entries.remove(entry);
setState(() {
/* entry was removed */
});
}
}
void _didChangeEntryOpacity() {
setState(() {
// We use the opacity of the entry in our build function, which means we
// our state has changed.
});
}
@override
Widget build(BuildContext context) {
// These lists are filled backwards. For the offstage children that
// does not matter since they aren't rendered, but for the onstage
// children we reverse the list below before adding it to the tree.
final List<Widget> onstageChildren = <Widget>[];
final List<Widget> offstageChildren = <Widget>[];
bool onstage = true;
for (int i = _entries.length - 1; i >= 0; i -= 1) {
final BoardOverlayEntry entry = _entries[i];
if (onstage) {
onstageChildren.add(_OverlayEntryWidget(entry));
if (entry.opaque) onstage = false;
}
}
return _BoardStack(
onstage: Stack(
fit: StackFit.passthrough,
//HanSheng changed it to passthrough so that this widget doesn't change layout constraints
children: onstageChildren.reversed.toList(growable: false),
),
offstage: offstageChildren,
);
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties
.add(DiagnosticsProperty<List<BoardOverlayEntry>>('entries', _entries));
}
}
class _OverlayEntryWidget extends StatefulWidget {
_OverlayEntryWidget(this.entry) : super(key: entry._key);
final BoardOverlayEntry entry;
@override
_OverlayEntryWidgetState createState() => _OverlayEntryWidgetState();
}
class _OverlayEntryWidgetState extends State<_OverlayEntryWidget> {
@override
Widget build(BuildContext context) {
return widget.entry.builder(context);
}
void _markNeedsBuild() {
setState(() {});
}
}
/// A widget that has one [onstage] child which is visible, and one or more
/// [offstage] widgets which are kept alive, and are built, but are not laid out
/// or painted.
///
/// The onstage widget must be a Stack.
///
/// For convenience, it is legal to use [Positioned] widgets around the offstage
/// widgets.
class _BoardStack extends RenderObjectWidget {
final Stack? onstage;
final List<Widget> offstage;
const _BoardStack({
required this.offstage,
this.onstage,
});
@override
_BoardStackElement createElement() => _BoardStackElement(this);
@override
_RenderBoardObject createRenderObject(BuildContext context) =>
_RenderBoardObject();
}
class _BoardStackElement extends RenderObjectElement {
Element? _onstage;
static final Object _onstageSlot = Object();
late List<Element> _offstage;
final Set<Element> _forgottenOffstageChildren = HashSet<Element>();
_BoardStackElement(_BoardStack widget)
: assert(!debugChildrenHaveDuplicateKeys(widget, widget.offstage)),
super(widget);
@override
_BoardStack get widget => super.widget as _BoardStack;
@override
_RenderBoardObject get renderObject =>
super.renderObject as _RenderBoardObject;
@override
void insertRenderObjectChild(RenderBox child, dynamic slot) {
assert(renderObject.debugValidateChild(child));
if (slot == _onstageSlot) {
assert(child is RenderStack);
renderObject.child = child as RenderStack?;
} else {
assert(slot == null || slot is Element);
renderObject.insert(child, after: slot?.renderObject);
}
}
@override
void moveRenderObjectChild(RenderBox child, dynamic oldSlot, dynamic slot) {
if (slot == _onstageSlot) {
renderObject.remove(child);
assert(child is RenderStack);
renderObject.child = child as RenderStack?;
} else {
assert(slot == null || slot is Element);
if (renderObject.child == child) {
renderObject.child = null;
renderObject.insert(child, after: slot?.renderObject);
} else {
renderObject.move(child, after: slot?.renderObject);
}
}
}
@override
void removeRenderObjectChild(RenderBox child, dynamic slot) {
if (renderObject.child == child) {
renderObject.child = null;
} else {
renderObject.remove(child);
}
}
@override
void visitChildren(ElementVisitor visitor) {
if (_onstage != null) visitor(_onstage!);
for (Element child in _offstage) {
if (!_forgottenOffstageChildren.contains(child)) visitor(child);
}
}
@override
void debugVisitOnstageChildren(ElementVisitor visitor) {
if (_onstage != null) visitor(_onstage!);
}
@override
void forgetChild(Element child) {
if (child == _onstage) {
_onstage = null;
} else {
assert(_offstage.contains(child));
assert(!_forgottenOffstageChildren.contains(child));
_forgottenOffstageChildren.add(child);
}
super.forgetChild(child);
}
@override
void mount(Element? parent, dynamic newSlot) {
super.mount(parent, newSlot);
_onstage = updateChild(_onstage, widget.onstage, _onstageSlot);
_offstage = [];
}
@override
void update(_BoardStack newWidget) {
super.update(newWidget);
assert(widget == newWidget);
_onstage = updateChild(_onstage, widget.onstage, _onstageSlot);
_offstage = updateChildren(_offstage, widget.offstage,
forgottenChildren: _forgottenOffstageChildren);
_forgottenOffstageChildren.clear();
}
}
// A render object which lays out and paints one subtree while keeping a list
// of other subtrees alive but not laid out or painted.
//
// The subtree that is laid out and painted must be a [RenderStack].
//
// This class uses [StackParentData] objects for its parent data so that the
// children of its primary subtree's stack can be moved to this object's list
// of zombie children without changing their parent data objects.
class _RenderBoardObject extends RenderBox
with
RenderObjectWithChildMixin<RenderStack>,
RenderProxyBoxMixin<RenderStack>,
ContainerRenderObjectMixin<RenderBox, StackParentData> {
@override
void setupParentData(RenderObject child) {
if (child.parentData is! StackParentData) {
child.parentData = StackParentData();
}
}
@override
void redepthChildren() {
if (child != null) redepthChild(child!);
super.redepthChildren();
}
@override
void visitChildren(RenderObjectVisitor visitor) {
if (child != null) visitor(child!);
super.visitChildren(visitor);
}
@override
List<DiagnosticsNode> debugDescribeChildren() {
final List<DiagnosticsNode> children = <DiagnosticsNode>[];
if (child != null) children.add(child!.toDiagnosticsNode(name: 'onstage'));
if (firstChild != null) {
RenderBox child = firstChild!;
int count = 1;
while (true) {
children.add(
child.toDiagnosticsNode(
name: 'offstage $count',
style: DiagnosticsTreeStyle.offstage,
),
);
if (child == lastChild) break;
final StackParentData childParentData =
child.parentData! as StackParentData;
child = childParentData.nextSibling!;
count += 1;
}
} else {
children.add(
DiagnosticsNode.message(
'no offstage children',
style: DiagnosticsTreeStyle.offstage,
),
);
}
return children;
}
@override
void visitChildrenForSemantics(RenderObjectVisitor visitor) {
if (child != null) visitor(child!);
}
}

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import 'package:flutter/widgets.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/rendering.dart';
class SizeTransitionWithIntrinsicSize extends SingleChildRenderObjectWidget {
/// Creates a size transition with its intrinsic width/height taking [sizeFactor]
/// into account.
///
/// The [axis] argument defaults to [Axis.vertical].
/// The [axisAlignment] defaults to 0.0, which centers the child along the
/// main axis during the transition.
SizeTransitionWithIntrinsicSize({
this.axis = Axis.vertical,
required this.sizeFactor,
double axisAlignment = 0.0,
Widget? child,
Key? key,
}) : super(
key: key,
child: SizeTransition(
axis: axis,
sizeFactor: sizeFactor,
axisAlignment: axisAlignment,
child: child,
));
final Axis axis;
final Animation<double> sizeFactor;
@override
RenderSizeTransitionWithIntrinsicSize createRenderObject(
BuildContext context) {
return RenderSizeTransitionWithIntrinsicSize(
axis: axis,
sizeFactor: sizeFactor,
);
}
@override
void updateRenderObject(BuildContext context,
RenderSizeTransitionWithIntrinsicSize renderObject) {
renderObject
..axis = axis
..sizeFactor = sizeFactor;
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(DiagnosticsProperty<Axis>('axis', axis));
properties
.add(DiagnosticsProperty<Animation<double>>('sizeFactor', sizeFactor));
}
}
class RenderSizeTransitionWithIntrinsicSize extends RenderProxyBox {
Axis axis;
Animation<double> sizeFactor;
RenderSizeTransitionWithIntrinsicSize({
this.axis = Axis.vertical,
required this.sizeFactor,
RenderBox? child,
}) : super(child);
@override
double computeMinIntrinsicWidth(double height) {
final child = this.child;
if (child != null) {
double childWidth = child.getMinIntrinsicWidth(height);
return axis == Axis.horizontal
? childWidth * sizeFactor.value
: childWidth;
}
return 0.0;
}
@override
double computeMaxIntrinsicWidth(double height) {
final child = this.child;
if (child != null) {
double childWidth = child.getMaxIntrinsicWidth(height);
return axis == Axis.horizontal
? childWidth * sizeFactor.value
: childWidth;
}
return 0.0;
}
@override
double computeMinIntrinsicHeight(double width) {
final child = this.child;
if (child != null) {
double childHeight = child.getMinIntrinsicHeight(width);
return axis == Axis.vertical
? childHeight * sizeFactor.value
: childHeight;
}
return 0.0;
}
@override
double computeMaxIntrinsicHeight(double width) {
final child = this.child;
if (child != null) {
double childHeight = child.getMaxIntrinsicHeight(width);
return axis == Axis.vertical
? childHeight * sizeFactor.value
: childHeight;
}
return 0.0;
}
}

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@ -0,0 +1,47 @@
# The Flutter tooling requires that developers have CMake 3.10 or later
# installed. You should not increase this version, as doing so will cause
# the plugin to fail to compile for some customers of the plugin.
cmake_minimum_required(VERSION 3.10)
# Project-level configuration.
set(PROJECT_NAME "flowy_board")
project(${PROJECT_NAME} LANGUAGES CXX)
# This value is used when generating builds using this plugin, so it must
# not be changed.
set(PLUGIN_NAME "flowy_board_plugin")
# Define the plugin library target. Its name must not be changed (see comment
# on PLUGIN_NAME above).
#
# Any new source files that you add to the plugin should be added here.
add_library(${PLUGIN_NAME} SHARED
"flowy_board_plugin.cc"
)
# Apply a standard set of build settings that are configured in the
# application-level CMakeLists.txt. This can be removed for plugins that want
# full control over build settings.
apply_standard_settings(${PLUGIN_NAME})
# Symbols are hidden by default to reduce the chance of accidental conflicts
# between plugins. This should not be removed; any symbols that should be
# exported should be explicitly exported with the FLUTTER_PLUGIN_EXPORT macro.
set_target_properties(${PLUGIN_NAME} PROPERTIES
CXX_VISIBILITY_PRESET hidden)
target_compile_definitions(${PLUGIN_NAME} PRIVATE FLUTTER_PLUGIN_IMPL)
# Source include directories and library dependencies. Add any plugin-specific
# dependencies here.
target_include_directories(${PLUGIN_NAME} INTERFACE
"${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(${PLUGIN_NAME} PRIVATE flutter)
target_link_libraries(${PLUGIN_NAME} PRIVATE PkgConfig::GTK)
# List of absolute paths to libraries that should be bundled with the plugin.
# This list could contain prebuilt libraries, or libraries created by an
# external build triggered from this build file.
set(flowy_board_bundled_libraries
""
PARENT_SCOPE
)

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@ -0,0 +1,70 @@
#include "include/flowy_board/flowy_board_plugin.h"
#include <flutter_linux/flutter_linux.h>
#include <gtk/gtk.h>
#include <sys/utsname.h>
#include <cstring>
#define FLOWY_BOARD_PLUGIN(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj), flowy_board_plugin_get_type(), \
FlowyBoardPlugin))
struct _FlowyBoardPlugin {
GObject parent_instance;
};
G_DEFINE_TYPE(FlowyBoardPlugin, flowy_board_plugin, g_object_get_type())
// Called when a method call is received from Flutter.
static void flowy_board_plugin_handle_method_call(
FlowyBoardPlugin* self,
FlMethodCall* method_call) {
g_autoptr(FlMethodResponse) response = nullptr;
const gchar* method = fl_method_call_get_name(method_call);
if (strcmp(method, "getPlatformVersion") == 0) {
struct utsname uname_data = {};
uname(&uname_data);
g_autofree gchar *version = g_strdup_printf("Linux %s", uname_data.version);
g_autoptr(FlValue) result = fl_value_new_string(version);
response = FL_METHOD_RESPONSE(fl_method_success_response_new(result));
} else {
response = FL_METHOD_RESPONSE(fl_method_not_implemented_response_new());
}
fl_method_call_respond(method_call, response, nullptr);
}
static void flowy_board_plugin_dispose(GObject* object) {
G_OBJECT_CLASS(flowy_board_plugin_parent_class)->dispose(object);
}
static void flowy_board_plugin_class_init(FlowyBoardPluginClass* klass) {
G_OBJECT_CLASS(klass)->dispose = flowy_board_plugin_dispose;
}
static void flowy_board_plugin_init(FlowyBoardPlugin* self) {}
static void method_call_cb(FlMethodChannel* channel, FlMethodCall* method_call,
gpointer user_data) {
FlowyBoardPlugin* plugin = FLOWY_BOARD_PLUGIN(user_data);
flowy_board_plugin_handle_method_call(plugin, method_call);
}
void flowy_board_plugin_register_with_registrar(FlPluginRegistrar* registrar) {
FlowyBoardPlugin* plugin = FLOWY_BOARD_PLUGIN(
g_object_new(flowy_board_plugin_get_type(), nullptr));
g_autoptr(FlStandardMethodCodec) codec = fl_standard_method_codec_new();
g_autoptr(FlMethodChannel) channel =
fl_method_channel_new(fl_plugin_registrar_get_messenger(registrar),
"flowy_board",
FL_METHOD_CODEC(codec));
fl_method_channel_set_method_call_handler(channel, method_call_cb,
g_object_ref(plugin),
g_object_unref);
g_object_unref(plugin);
}

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@ -0,0 +1,26 @@
#ifndef FLUTTER_PLUGIN_FLOWY_BOARD_PLUGIN_H_
#define FLUTTER_PLUGIN_FLOWY_BOARD_PLUGIN_H_
#include <flutter_linux/flutter_linux.h>
G_BEGIN_DECLS
#ifdef FLUTTER_PLUGIN_IMPL
#define FLUTTER_PLUGIN_EXPORT __attribute__((visibility("default")))
#else
#define FLUTTER_PLUGIN_EXPORT
#endif
typedef struct _FlowyBoardPlugin FlowyBoardPlugin;
typedef struct {
GObjectClass parent_class;
} FlowyBoardPluginClass;
FLUTTER_PLUGIN_EXPORT GType flowy_board_plugin_get_type();
FLUTTER_PLUGIN_EXPORT void flowy_board_plugin_register_with_registrar(
FlPluginRegistrar* registrar);
G_END_DECLS
#endif // FLUTTER_PLUGIN_FLOWY_BOARD_PLUGIN_H_

View File

@ -0,0 +1,19 @@
import Cocoa
import FlutterMacOS
public class FlowyBoardPlugin: NSObject, FlutterPlugin {
public static func register(with registrar: FlutterPluginRegistrar) {
let channel = FlutterMethodChannel(name: "flowy_board", binaryMessenger: registrar.messenger)
let instance = FlowyBoardPlugin()
registrar.addMethodCallDelegate(instance, channel: channel)
}
public func handle(_ call: FlutterMethodCall, result: @escaping FlutterResult) {
switch call.method {
case "getPlatformVersion":
result("macOS " + ProcessInfo.processInfo.operatingSystemVersionString)
default:
result(FlutterMethodNotImplemented)
}
}
}

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@ -0,0 +1,23 @@
#
# To learn more about a Podspec see http://guides.cocoapods.org/syntax/podspec.html.
# Run `pod lib lint flowy_board.podspec` to validate before publishing.
#
Pod::Spec.new do |s|
s.name = 'flowy_board'
s.version = '0.0.1'
s.summary = 'A new Flutter plugin project.'
s.description = <<-DESC
A new Flutter plugin project.
DESC
s.homepage = 'http://example.com'
s.license = { :file => '../LICENSE' }
s.author = { 'Your Company' => 'email@example.com' }
s.source = { :path => '.' }
s.source_files = 'Classes/**/*'
s.dependency 'FlutterMacOS'
s.platform = :osx, '10.11'
s.pod_target_xcconfig = { 'DEFINES_MODULE' => 'YES' }
s.swift_version = '5.0'
end

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@ -0,0 +1,73 @@
name: flowy_board
description: A new Flutter plugin project.
version: 0.0.1
homepage:
environment:
sdk: ">=2.17.6 <3.0.0"
flutter: ">=2.5.0"
dependencies:
flutter:
sdk: flutter
plugin_platform_interface: ^2.0.2
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# This section identifies this Flutter project as a plugin project.
# The 'pluginClass' specifies the class (in Java, Kotlin, Swift, Objective-C, etc.)
# which should be registered in the plugin registry. This is required for
# using method channels.
# The Android 'package' specifies package in which the registered class is.
# This is required for using method channels on Android.
# The 'ffiPlugin' specifies that native code should be built and bundled.
# This is required for using `dart:ffi`.
# All these are used by the tooling to maintain consistency when
# adding or updating assets for this project.
plugin:
platforms:
linux:
pluginClass: FlowyBoardPlugin
macos:
pluginClass: FlowyBoardPlugin
windows:
pluginClass: FlowyBoardPluginCApi
# To add assets to your plugin package, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
#
# For details regarding assets in packages, see
# https://flutter.dev/assets-and-images/#from-packages
#
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# To add custom fonts to your plugin package, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts in packages, see
# https://flutter.dev/custom-fonts/#from-packages

View File

@ -0,0 +1,24 @@
import 'package:flutter/services.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:flowy_board/flowy_board_method_channel.dart';
void main() {
MethodChannelFlowyBoard platform = MethodChannelFlowyBoard();
const MethodChannel channel = MethodChannel('flowy_board');
TestWidgetsFlutterBinding.ensureInitialized();
setUp(() {
channel.setMockMethodCallHandler((MethodCall methodCall) async {
return '42';
});
});
tearDown(() {
channel.setMockMethodCallHandler(null);
});
test('getPlatformVersion', () async {
expect(await platform.getPlatformVersion(), '42');
});
}

View File

@ -0,0 +1,29 @@
import 'package:flutter_test/flutter_test.dart';
import 'package:flowy_board/flowy_board.dart';
import 'package:flowy_board/flowy_board_platform_interface.dart';
import 'package:flowy_board/flowy_board_method_channel.dart';
import 'package:plugin_platform_interface/plugin_platform_interface.dart';
class MockFlowyBoardPlatform
with MockPlatformInterfaceMixin
implements FlowyBoardPlatform {
@override
Future<String?> getPlatformVersion() => Future.value('42');
}
void main() {
final FlowyBoardPlatform initialPlatform = FlowyBoardPlatform.instance;
test('$MethodChannelFlowyBoard is the default instance', () {
expect(initialPlatform, isInstanceOf<MethodChannelFlowyBoard>());
});
test('getPlatformVersion', () async {
FlowyBoard flowyBoardPlugin = FlowyBoard();
MockFlowyBoardPlatform fakePlatform = MockFlowyBoardPlatform();
FlowyBoardPlatform.instance = fakePlatform;
expect(await flowyBoardPlugin.getPlatformVersion(), '42');
});
}

View File

@ -0,0 +1,17 @@
flutter/
# Visual Studio user-specific files.
*.suo
*.user
*.userosscache
*.sln.docstates
# Visual Studio build-related files.
x64/
x86/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/

View File

@ -0,0 +1,53 @@
# The Flutter tooling requires that developers have a version of Visual Studio
# installed that includes CMake 3.14 or later. You should not increase this
# version, as doing so will cause the plugin to fail to compile for some
# customers of the plugin.
cmake_minimum_required(VERSION 3.14)
# Project-level configuration.
set(PROJECT_NAME "flowy_board")
project(${PROJECT_NAME} LANGUAGES CXX)
# This value is used when generating builds using this plugin, so it must
# not be changed
set(PLUGIN_NAME "flowy_board_plugin")
# Any new source files that you add to the plugin should be added here.
list(APPEND PLUGIN_SOURCES
"flowy_board_plugin.cpp"
"flowy_board_plugin.h"
)
# Define the plugin library target. Its name must not be changed (see comment
# on PLUGIN_NAME above).
add_library(${PLUGIN_NAME} SHARED
"include/flowy_board/flowy_board_plugin_c_api.h"
"flowy_board_plugin_c_api.cpp"
${PLUGIN_SOURCES}
)
# Apply a standard set of build settings that are configured in the
# application-level CMakeLists.txt. This can be removed for plugins that want
# full control over build settings.
apply_standard_settings(${PLUGIN_NAME})
# Symbols are hidden by default to reduce the chance of accidental conflicts
# between plugins. This should not be removed; any symbols that should be
# exported should be explicitly exported with the FLUTTER_PLUGIN_EXPORT macro.
set_target_properties(${PLUGIN_NAME} PROPERTIES
CXX_VISIBILITY_PRESET hidden)
target_compile_definitions(${PLUGIN_NAME} PRIVATE FLUTTER_PLUGIN_IMPL)
# Source include directories and library dependencies. Add any plugin-specific
# dependencies here.
target_include_directories(${PLUGIN_NAME} INTERFACE
"${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(${PLUGIN_NAME} PRIVATE flutter flutter_wrapper_plugin)
# List of absolute paths to libraries that should be bundled with the plugin.
# This list could contain prebuilt libraries, or libraries created by an
# external build triggered from this build file.
set(flowy_board_bundled_libraries
""
PARENT_SCOPE
)

View File

@ -0,0 +1,59 @@
#include "flowy_board_plugin.h"
// This must be included before many other Windows headers.
#include <windows.h>
// For getPlatformVersion; remove unless needed for your plugin implementation.
#include <VersionHelpers.h>
#include <flutter/method_channel.h>
#include <flutter/plugin_registrar_windows.h>
#include <flutter/standard_method_codec.h>
#include <memory>
#include <sstream>
namespace flowy_board {
// static
void FlowyBoardPlugin::RegisterWithRegistrar(
flutter::PluginRegistrarWindows *registrar) {
auto channel =
std::make_unique<flutter::MethodChannel<flutter::EncodableValue>>(
registrar->messenger(), "flowy_board",
&flutter::StandardMethodCodec::GetInstance());
auto plugin = std::make_unique<FlowyBoardPlugin>();
channel->SetMethodCallHandler(
[plugin_pointer = plugin.get()](const auto &call, auto result) {
plugin_pointer->HandleMethodCall(call, std::move(result));
});
registrar->AddPlugin(std::move(plugin));
}
FlowyBoardPlugin::FlowyBoardPlugin() {}
FlowyBoardPlugin::~FlowyBoardPlugin() {}
void FlowyBoardPlugin::HandleMethodCall(
const flutter::MethodCall<flutter::EncodableValue> &method_call,
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
if (method_call.method_name().compare("getPlatformVersion") == 0) {
std::ostringstream version_stream;
version_stream << "Windows ";
if (IsWindows10OrGreater()) {
version_stream << "10+";
} else if (IsWindows8OrGreater()) {
version_stream << "8";
} else if (IsWindows7OrGreater()) {
version_stream << "7";
}
result->Success(flutter::EncodableValue(version_stream.str()));
} else {
result->NotImplemented();
}
}
} // namespace flowy_board

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@ -0,0 +1,32 @@
#ifndef FLUTTER_PLUGIN_FLOWY_BOARD_PLUGIN_H_
#define FLUTTER_PLUGIN_FLOWY_BOARD_PLUGIN_H_
#include <flutter/method_channel.h>
#include <flutter/plugin_registrar_windows.h>
#include <memory>
namespace flowy_board {
class FlowyBoardPlugin : public flutter::Plugin {
public:
static void RegisterWithRegistrar(flutter::PluginRegistrarWindows *registrar);
FlowyBoardPlugin();
virtual ~FlowyBoardPlugin();
// Disallow copy and assign.
FlowyBoardPlugin(const FlowyBoardPlugin&) = delete;
FlowyBoardPlugin& operator=(const FlowyBoardPlugin&) = delete;
private:
// Called when a method is called on this plugin's channel from Dart.
void HandleMethodCall(
const flutter::MethodCall<flutter::EncodableValue> &method_call,
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result);
};
} // namespace flowy_board
#endif // FLUTTER_PLUGIN_FLOWY_BOARD_PLUGIN_H_

View File

@ -0,0 +1,12 @@
#include "include/flowy_board/flowy_board_plugin_c_api.h"
#include <flutter/plugin_registrar_windows.h>
#include "flowy_board_plugin.h"
void FlowyBoardPluginCApiRegisterWithRegistrar(
FlutterDesktopPluginRegistrarRef registrar) {
flowy_board::FlowyBoardPlugin::RegisterWithRegistrar(
flutter::PluginRegistrarManager::GetInstance()
->GetRegistrar<flutter::PluginRegistrarWindows>(registrar));
}

View File

@ -0,0 +1,23 @@
#ifndef FLUTTER_PLUGIN_FLOWY_BOARD_PLUGIN_C_API_H_
#define FLUTTER_PLUGIN_FLOWY_BOARD_PLUGIN_C_API_H_
#include <flutter_plugin_registrar.h>
#ifdef FLUTTER_PLUGIN_IMPL
#define FLUTTER_PLUGIN_EXPORT __declspec(dllexport)
#else
#define FLUTTER_PLUGIN_EXPORT __declspec(dllimport)
#endif
#if defined(__cplusplus)
extern "C" {
#endif
FLUTTER_PLUGIN_EXPORT void FlowyBoardPluginCApiRegisterWithRegistrar(
FlutterDesktopPluginRegistrarRef registrar);
#if defined(__cplusplus)
} // extern "C"
#endif
#endif // FLUTTER_PLUGIN_FLOWY_BOARD_PLUGIN_C_API_H_

View File

@ -6,6 +6,9 @@ list(APPEND FLUTTER_PLUGIN_LIST
flowy_sdk
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
@ -14,3 +17,8 @@ foreach(plugin ${FLUTTER_PLUGIN_LIST})
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/windows plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)

View File

@ -77,6 +77,7 @@ dependencies:
reorderables: ^0.5.0
linked_scroll_controller: ^0.2.0
dev_dependencies:
flutter_lints: ^1.0.0
flutter_test: