42e83b3ce9
* feat: video block support * chore: workaround for ci failing * chore: test * chore: check status * chore: revert apt-get * chore: add mpv * chore: add mpv to appimagebuilder * chore: try again * chore: update after merge * ci: remove workaround for microsoft issue * chore: update editor plugins * feat: add video block option on mobile * fix: final changes for menu * chore: undo cocoapods version |
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app | ||
gradle/wrapper | ||
.gitignore | ||
build.gradle | ||
gradle.properties | ||
README.md | ||
settings.gradle |
Description
This is a guide on how to build the rust SDK for AppFlowy on android. Compiling the sdk is easy it just needs a few tweaks. When compiling for android we need the following pre-requisites:
- Android NDK Tools. (v24 has been tested).
- Cargo NDK. (@latest version).
Getting the tools
- Install cargo-ndk
bash cargo install cargo-ndk
. - Download Android NDK version 24.
- When downloading Android NDK you can get the compressed version as a standalone from the site. Or you can download it through Android Studio.
- After downloading the two you need to set the environment variables. For Windows that's a separate process. On macOS and Linux the process is similar.
- The variables needed are '$ANDROID_NDK_HOME', this will point to where the NDK is located.
Cargo Config File This code needs to be written in ~/.cargo/config, this helps cargo know where to locate the android tools(linker and archiver). NB Keep in mind just replace 'user' with your own user name. Or just point it to the location of where you put the NDK.
[target.aarch64-linux-android]
ar = "/home/user/Android/Sdk/ndk/24.0.8215888/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-ar"
linker = "/home/user/Android/Sdk/ndk/24.0.8215888/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android29-clang"
[target.armv7-linux-androideabi]
ar = "/home/user/Android/Sdk/ndk/24.0.8215888/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-ar"
linker = "/home/user/Android/Sdk/ndk/24.0.8215888/toolchains/llvm/prebuilt/linux-x86_64/bin/armv7a-linux-androideabi29-clang"
[target.i686-linux-android]
ar = "/home/user/Android/Sdk/ndk/24.0.8215888/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-ar"
linker = "/home/user/Android/Sdk/ndk/24.0.8215888/toolchains/llvm/prebuilt/linux-x86_64/bin/i686-linux-android29-clang"
[target.x86_64-linux-android]
ar = "/home/user/Android/Sdk/ndk/24.0.8215888/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-ar"
linker = "/home/user/Android/Sdk/ndk/24.0.8215888/toolchains/llvm/prebuilt/linux-x86_64/bin/x86_64-linux-android29-clang"
Clang Fix In order to get clang to work properly with version 24 you need to create this file. libgcc.a, then add this one line.
INPUT(-lunwind)
Folder path: 'Android/Sdk/ndk/24.0.8215888/toolchains/llvm/prebuilt/linux-x86_64/lib64/clang/14.0.1/lib/linux'. After that you have to copy this file into three different folders namely aarch64, arm, i386 and x86_64. We have to do this so we Android NDK can find clang on our system, if we used NDK 22 we wouldn't have to do this process. Though using NDK v22 will not give us a lot of features to work with. This GitHub issue explains the reason why we are doing this.
Android NDK
After installing the NDK tools for android you should export the PATH to your config file (.vimrc, .zshrc, .profile, .bashrc file), That way it can be found.
export PATH=/home/sean/Android/Sdk/ndk/24.0.8215888