mirror of
https://github.com/AppFlowy-IO/AppFlowy.git
synced 2024-08-30 18:12:39 +00:00
421 lines
14 KiB
Rust
421 lines
14 KiB
Rust
#![allow(clippy::type_complexity)]
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use crate::{
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connect::{WSConnectionFuture, WSStream},
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errors::WSError,
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WSChannel, WebSocketRawMessage,
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};
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use bytes::Bytes;
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use dashmap::DashMap;
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use futures_channel::mpsc::{UnboundedReceiver, UnboundedSender};
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use futures_core::{ready, Stream};
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use lib_infra::retry::{Action, FixedInterval, Retry};
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use pin_project::pin_project;
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use std::{
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convert::TryFrom,
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fmt::Formatter,
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future::Future,
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pin::Pin,
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sync::Arc,
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task::{Context, Poll},
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time::Duration,
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};
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use tokio::sync::{broadcast, oneshot, RwLock};
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use tokio_tungstenite::tungstenite::{
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protocol::{frame::coding::CloseCode, CloseFrame},
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Message,
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};
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pub type MsgReceiver = UnboundedReceiver<Message>;
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pub type MsgSender = UnboundedSender<Message>;
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type Handlers = DashMap<WSChannel, Arc<dyn WSMessageReceiver>>;
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pub trait WSMessageReceiver: Sync + Send + 'static {
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fn source(&self) -> WSChannel;
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fn receive_message(&self, msg: WebSocketRawMessage);
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}
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pub struct WSController {
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handlers: Handlers,
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addr: Arc<RwLock<Option<String>>>,
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sender: Arc<RwLock<Option<Arc<WSSender>>>>,
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conn_state_notify: Arc<RwLock<WSConnectStateNotifier>>,
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}
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impl std::fmt::Display for WSController {
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fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
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f.write_str("WebSocket")
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}
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}
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impl std::default::Default for WSController {
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fn default() -> Self {
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Self {
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handlers: DashMap::new(),
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addr: Arc::new(RwLock::new(None)),
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sender: Arc::new(RwLock::new(None)),
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conn_state_notify: Arc::new(RwLock::new(WSConnectStateNotifier::default())),
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}
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}
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}
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impl WSController {
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pub fn new() -> Self {
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WSController::default()
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}
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pub fn add_ws_message_receiver(&self, handler: Arc<dyn WSMessageReceiver>) -> Result<(), WSError> {
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let source = handler.source();
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if self.handlers.contains_key(&source) {
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log::error!("{:?} is already registered", source);
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}
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self.handlers.insert(source, handler);
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Ok(())
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}
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pub async fn start(&self, addr: String) -> Result<(), WSError> {
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*self.addr.write().await = Some(addr.clone());
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let strategy = FixedInterval::from_millis(5000).take(3);
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self.connect(addr, strategy).await
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}
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pub async fn stop(&self) {
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if self.conn_state_notify.read().await.conn_state.is_connected() {
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tracing::trace!("[{}] stop", self);
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self.conn_state_notify
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.write()
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.await
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.update_state(WSConnectState::Disconnected);
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}
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}
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async fn connect<T, I>(&self, addr: String, strategy: T) -> Result<(), WSError>
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where
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T: IntoIterator<IntoIter = I, Item = Duration>,
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I: Iterator<Item = Duration> + Send + 'static,
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{
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let mut conn_state_notify = self.conn_state_notify.write().await;
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let conn_state = conn_state_notify.conn_state.clone();
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if conn_state.is_connected() || conn_state.is_connecting() {
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return Ok(());
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}
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let (ret, rx) = oneshot::channel::<Result<(), WSError>>();
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*self.addr.write().await = Some(addr.clone());
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let action = WSConnectAction {
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addr,
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handlers: self.handlers.clone(),
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};
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let retry = Retry::spawn(strategy, action);
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conn_state_notify.update_state(WSConnectState::Connecting);
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drop(conn_state_notify);
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let cloned_conn_state = self.conn_state_notify.clone();
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let cloned_sender = self.sender.clone();
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tracing::trace!("[{}] start connecting", self);
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tokio::spawn(async move {
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match retry.await {
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Ok(result) => {
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let WSConnectResult {
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stream,
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handlers_fut,
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sender,
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} = result;
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cloned_conn_state.write().await.update_state(WSConnectState::Connected);
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*cloned_sender.write().await = Some(Arc::new(sender));
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let _ = ret.send(Ok(()));
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spawn_stream_and_handlers(stream, handlers_fut).await;
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}
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Err(e) => {
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cloned_conn_state
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.write()
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.await
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.update_state(WSConnectState::Disconnected);
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let _ = ret.send(Err(WSError::internal().context(e)));
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}
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}
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});
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rx.await?
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}
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pub async fn retry(&self, count: usize) -> Result<(), WSError> {
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if !self.conn_state_notify.read().await.conn_state.is_disconnected() {
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return Ok(());
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}
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tracing::trace!("[WebSocket]: retry connect...");
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let strategy = FixedInterval::from_millis(5000).take(count);
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let addr = self
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.addr
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.read()
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.await
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.as_ref()
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.expect("Retry web socket connection failed, should call start_connect first")
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.clone();
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self.connect(addr, strategy).await
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}
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pub async fn subscribe_state(&self) -> broadcast::Receiver<WSConnectState> {
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self.conn_state_notify.read().await.notify.subscribe()
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}
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pub async fn ws_message_sender(&self) -> Result<Option<Arc<WSSender>>, WSError> {
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let sender = self.sender.read().await.clone();
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match sender {
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None => match self.conn_state_notify.read().await.conn_state {
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WSConnectState::Disconnected => {
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let msg = "WebSocket is disconnected";
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Err(WSError::internal().context(msg))
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}
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_ => Ok(None),
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},
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Some(sender) => Ok(Some(sender)),
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}
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}
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}
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async fn spawn_stream_and_handlers(stream: WSStream, handlers: WSHandlerFuture) {
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tokio::select! {
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result = stream => {
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if let Err(e) = result {
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tracing::error!("WSStream error: {:?}", e);
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}
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},
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result = handlers => tracing::debug!("handlers completed {:?}", result),
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};
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}
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#[pin_project]
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pub struct WSHandlerFuture {
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#[pin]
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msg_rx: MsgReceiver,
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handlers: Handlers,
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}
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impl WSHandlerFuture {
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fn new(handlers: Handlers, msg_rx: MsgReceiver) -> Self {
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Self { msg_rx, handlers }
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}
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fn handler_ws_message(&self, message: Message) {
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if let Message::Binary(bytes) = message {
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self.handle_binary_message(bytes)
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}
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}
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fn handle_binary_message(&self, bytes: Vec<u8>) {
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let bytes = Bytes::from(bytes);
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match WebSocketRawMessage::try_from(bytes) {
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Ok(message) => match self.handlers.get(&message.channel) {
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None => log::error!("Can't find any handler for message: {:?}", message),
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Some(handler) => handler.receive_message(message.clone()),
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},
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Err(e) => {
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log::error!("Deserialize binary ws message failed: {:?}", e);
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}
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}
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}
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}
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impl Future for WSHandlerFuture {
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type Output = ();
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fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
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loop {
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match ready!(self.as_mut().project().msg_rx.poll_next(cx)) {
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None => {
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return Poll::Ready(());
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}
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Some(message) => self.handler_ws_message(message),
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}
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}
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}
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}
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#[derive(Debug, Clone)]
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pub struct WSSender(MsgSender);
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impl WSSender {
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pub fn send_msg<T: Into<WebSocketRawMessage>>(&self, msg: T) -> Result<(), WSError> {
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let msg = msg.into();
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let _ = self
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.0
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.unbounded_send(msg.into())
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.map_err(|e| WSError::internal().context(e))?;
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Ok(())
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}
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pub fn send_text(&self, source: &WSChannel, text: &str) -> Result<(), WSError> {
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let msg = WebSocketRawMessage {
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channel: source.clone(),
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data: text.as_bytes().to_vec(),
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};
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self.send_msg(msg)
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}
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pub fn send_binary(&self, source: &WSChannel, bytes: Vec<u8>) -> Result<(), WSError> {
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let msg = WebSocketRawMessage {
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channel: source.clone(),
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data: bytes,
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};
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self.send_msg(msg)
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}
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pub fn send_disconnect(&self, reason: &str) -> Result<(), WSError> {
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let frame = CloseFrame {
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code: CloseCode::Normal,
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reason: reason.to_owned().into(),
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};
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let msg = Message::Close(Some(frame));
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let _ = self.0.unbounded_send(msg).map_err(|e| WSError::internal().context(e))?;
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Ok(())
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}
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}
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struct WSConnectAction {
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addr: String,
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handlers: Handlers,
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}
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impl Action for WSConnectAction {
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type Future = Pin<Box<dyn Future<Output = Result<Self::Item, Self::Error>> + Send + Sync>>;
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type Item = WSConnectResult;
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type Error = WSError;
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fn run(&mut self) -> Self::Future {
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let addr = self.addr.clone();
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let handlers = self.handlers.clone();
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Box::pin(WSConnectActionFut::new(addr, handlers))
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}
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}
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struct WSConnectResult {
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stream: WSStream,
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handlers_fut: WSHandlerFuture,
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sender: WSSender,
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}
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#[pin_project]
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struct WSConnectActionFut {
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addr: String,
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#[pin]
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conn: WSConnectionFuture,
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handlers_fut: Option<WSHandlerFuture>,
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sender: Option<WSSender>,
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}
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impl WSConnectActionFut {
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fn new(addr: String, handlers: Handlers) -> Self {
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// Stream User
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// ┌───────────────┐ ┌──────────────┐
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// ┌──────┐ │ ┌─────────┐ │ ┌────────┐ │ ┌────────┐ │
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// │Server│──────┼─▶│ ws_read │──┼───▶│ msg_tx │───┼─▶│ msg_rx │ │
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// └──────┘ │ └─────────┘ │ └────────┘ │ └────────┘ │
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// ▲ │ │ │ │
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// │ │ ┌─────────┐ │ ┌────────┐ │ ┌────────┐ │
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// └─────────┼──│ws_write │◀─┼────│ ws_rx │◀──┼──│ ws_tx │ │
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// │ └─────────┘ │ └────────┘ │ └────────┘ │
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// └───────────────┘ └──────────────┘
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let (msg_tx, msg_rx) = futures_channel::mpsc::unbounded();
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let (ws_tx, ws_rx) = futures_channel::mpsc::unbounded();
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let sender = WSSender(ws_tx);
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let handlers_fut = WSHandlerFuture::new(handlers, msg_rx);
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let conn = WSConnectionFuture::new(msg_tx, ws_rx, addr.clone());
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Self {
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addr,
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conn,
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handlers_fut: Some(handlers_fut),
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sender: Some(sender),
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}
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}
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}
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impl Future for WSConnectActionFut {
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type Output = Result<WSConnectResult, WSError>;
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fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
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let mut this = self.project();
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match ready!(this.conn.as_mut().poll(cx)) {
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Ok(stream) => {
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let handlers_fut = this.handlers_fut.take().expect("Only take once");
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let sender = this.sender.take().expect("Only take once");
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Poll::Ready(Ok(WSConnectResult {
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stream,
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handlers_fut,
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sender,
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}))
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}
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Err(e) => Poll::Ready(Err(e)),
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}
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}
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}
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#[derive(Clone, Eq, PartialEq)]
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pub enum WSConnectState {
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Init,
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Connecting,
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Connected,
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Disconnected,
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}
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impl WSConnectState {
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fn is_connected(&self) -> bool {
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self == &WSConnectState::Connected
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}
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fn is_connecting(&self) -> bool {
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self == &WSConnectState::Connecting
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}
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fn is_disconnected(&self) -> bool {
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self == &WSConnectState::Disconnected || self == &WSConnectState::Init
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}
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}
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impl std::fmt::Display for WSConnectState {
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fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
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match self {
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WSConnectState::Init => f.write_str("Init"),
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WSConnectState::Connected => f.write_str("Connected"),
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WSConnectState::Connecting => f.write_str("Connecting"),
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WSConnectState::Disconnected => f.write_str("Disconnected"),
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}
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}
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}
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impl std::fmt::Debug for WSConnectState {
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fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
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f.write_str(&format!("{}", self))
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}
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}
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struct WSConnectStateNotifier {
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conn_state: WSConnectState,
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notify: Arc<broadcast::Sender<WSConnectState>>,
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}
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impl std::default::Default for WSConnectStateNotifier {
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fn default() -> Self {
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let (state_notify, _) = broadcast::channel(16);
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Self {
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conn_state: WSConnectState::Init,
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notify: Arc::new(state_notify),
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}
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}
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}
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impl WSConnectStateNotifier {
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fn update_state(&mut self, new_state: WSConnectState) {
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if self.conn_state == new_state {
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return;
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}
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tracing::debug!(
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"WebSocket connect state did change: {} -> {}",
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self.conn_state,
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new_state
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);
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self.conn_state = new_state.clone();
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let _ = self.notify.send(new_state);
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}
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}
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