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using HeliosPlus.Resources ;
using HeliosPlus.Shared.UserControls ;
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namespace HeliosPlus.UIForms
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{
partial class ShortcutForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System . ComponentModel . IContainer components = null ;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose ( bool disposing )
{
if ( disposing & & ( components ! = null ) )
{
components . Dispose ( ) ;
}
base . Dispose ( disposing ) ;
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent ( )
{
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this . components = new System . ComponentModel . Container ( ) ;
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System . ComponentModel . ComponentResourceManager resources = new System . ComponentModel . ComponentResourceManager ( typeof ( ShortcutForm ) ) ;
this . btn_save = new System . Windows . Forms . Button ( ) ;
this . btn_cancel = new System . Windows . Forms . Button ( ) ;
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this . il_games = new System . Windows . Forms . ImageList ( this . components ) ;
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this . dialog_open = new System . Windows . Forms . OpenFileDialog ( ) ;
this . tabc_shortcut = new System . Windows . Forms . TabControl ( ) ;
this . tabp_display = new System . Windows . Forms . TabPage ( ) ;
this . lbl_profile_shown_subtitle = new System . Windows . Forms . Label ( ) ;
this . lbl_profile_shown = new System . Windows . Forms . Label ( ) ;
this . ilv_saved_profiles = new Manina . Windows . Forms . ImageListView ( ) ;
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this . dv_profile = new HeliosPlus . Shared . UserControls . DisplayView ( ) ;
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this . tabp_before = new System . Windows . Forms . TabPage ( ) ;
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this . pnl_start_program4 = new System . Windows . Forms . Panel ( ) ;
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this . cb_start_program4 = new System . Windows . Forms . CheckBox ( ) ;
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this . txt_start_program4 = new System . Windows . Forms . TextBox ( ) ;
this . cb_start_program_close4 = new System . Windows . Forms . CheckBox ( ) ;
this . btn_start_program4 = new System . Windows . Forms . Button ( ) ;
this . txt_start_program_args4 = new System . Windows . Forms . TextBox ( ) ;
this . cb_start_program_pass_args4 = new System . Windows . Forms . CheckBox ( ) ;
this . lbl_start_program4 = new System . Windows . Forms . Label ( ) ;
this . pnl_start_program3 = new System . Windows . Forms . Panel ( ) ;
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this . cb_start_program3 = new System . Windows . Forms . CheckBox ( ) ;
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this . txt_start_program3 = new System . Windows . Forms . TextBox ( ) ;
this . cb_start_program_close3 = new System . Windows . Forms . CheckBox ( ) ;
this . btn_start_program3 = new System . Windows . Forms . Button ( ) ;
this . txt_start_program_args3 = new System . Windows . Forms . TextBox ( ) ;
this . cb_start_program_pass_args3 = new System . Windows . Forms . CheckBox ( ) ;
this . lbl_start_program3 = new System . Windows . Forms . Label ( ) ;
this . pnl_start_program2 = new System . Windows . Forms . Panel ( ) ;
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this . cb_start_program2 = new System . Windows . Forms . CheckBox ( ) ;
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this . txt_start_program2 = new System . Windows . Forms . TextBox ( ) ;
this . cb_start_program_close2 = new System . Windows . Forms . CheckBox ( ) ;
this . btn_start_program2 = new System . Windows . Forms . Button ( ) ;
this . txt_start_program_args2 = new System . Windows . Forms . TextBox ( ) ;
this . cb_start_program_pass_args2 = new System . Windows . Forms . CheckBox ( ) ;
this . lbl_start_program2 = new System . Windows . Forms . Label ( ) ;
this . pnl_start_program1 = new System . Windows . Forms . Panel ( ) ;
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this . cb_start_program1 = new System . Windows . Forms . CheckBox ( ) ;
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this . txt_start_program1 = new System . Windows . Forms . TextBox ( ) ;
this . cb_start_program_close1 = new System . Windows . Forms . CheckBox ( ) ;
this . btn_start_program1 = new System . Windows . Forms . Button ( ) ;
this . txt_start_program_args1 = new System . Windows . Forms . TextBox ( ) ;
this . cb_start_program_pass_args1 = new System . Windows . Forms . CheckBox ( ) ;
this . lbl_start_program1 = new System . Windows . Forms . Label ( ) ;
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this . tabp_game = new System . Windows . Forms . TabPage ( ) ;
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this . p_standalone = new System . Windows . Forms . Panel ( ) ;
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this . btn_exe_to_start = new System . Windows . Forms . Button ( ) ;
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this . txt_args_executable = new System . Windows . Forms . TextBox ( ) ;
this . cb_args_executable = new System . Windows . Forms . CheckBox ( ) ;
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this . btn_app_different_executable = new System . Windows . Forms . Button ( ) ;
this . txt_alternative_executable = new System . Windows . Forms . TextBox ( ) ;
this . rb_wait_alternative_executable = new System . Windows . Forms . RadioButton ( ) ;
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this . rb_wait_executable = new System . Windows . Forms . RadioButton ( ) ;
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this . txt_executable = new System . Windows . Forms . TextBox ( ) ;
this . lbl_app_executable = new System . Windows . Forms . Label ( ) ;
this . label2 = new System . Windows . Forms . Label ( ) ;
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this . nud_timeout_executable = new System . Windows . Forms . NumericUpDown ( ) ;
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this . rb_standalone = new System . Windows . Forms . RadioButton ( ) ;
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this . rb_no_game = new System . Windows . Forms . RadioButton ( ) ;
this . p_game = new System . Windows . Forms . Panel ( ) ;
this . txt_game_launcher = new System . Windows . Forms . TextBox ( ) ;
this . txt_game_name = new System . Windows . Forms . TextBox ( ) ;
this . lbl_game_library = new System . Windows . Forms . Label ( ) ;
this . lbl_game_name = new System . Windows . Forms . Label ( ) ;
this . btn_choose_game = new System . Windows . Forms . Button ( ) ;
this . label1 = new System . Windows . Forms . Label ( ) ;
this . txt_args_game = new System . Windows . Forms . TextBox ( ) ;
this . cb_args_game = new System . Windows . Forms . CheckBox ( ) ;
this . lbl_game_timeout = new System . Windows . Forms . Label ( ) ;
this . nud_timeout_game = new System . Windows . Forms . NumericUpDown ( ) ;
this . lv_games = new System . Windows . Forms . ListView ( ) ;
this . clm_images = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . clm_name = ( ( System . Windows . Forms . ColumnHeader ) ( new System . Windows . Forms . ColumnHeader ( ) ) ) ;
this . rb_launcher = new System . Windows . Forms . RadioButton ( ) ;
this . tabp_after = new System . Windows . Forms . TabPage ( ) ;
this . rb_switch_permanent = new System . Windows . Forms . RadioButton ( ) ;
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this . rb_switch_temp = new System . Windows . Forms . RadioButton ( ) ;
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this . txt_shortcut_save_name = new System . Windows . Forms . TextBox ( ) ;
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this . lbl_title = new System . Windows . Forms . Label ( ) ;
this . lbl_shortcut_name = new System . Windows . Forms . Label ( ) ;
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this . cb_autosuggest = new System . Windows . Forms . CheckBox ( ) ;
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this . tabc_shortcut . SuspendLayout ( ) ;
this . tabp_display . SuspendLayout ( ) ;
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this . tabp_before . SuspendLayout ( ) ;
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this . pnl_start_program4 . SuspendLayout ( ) ;
this . pnl_start_program3 . SuspendLayout ( ) ;
this . pnl_start_program2 . SuspendLayout ( ) ;
this . pnl_start_program1 . SuspendLayout ( ) ;
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this . tabp_game . SuspendLayout ( ) ;
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this . p_standalone . SuspendLayout ( ) ;
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( ( System . ComponentModel . ISupportInitialize ) ( this . nud_timeout_executable ) ) . BeginInit ( ) ;
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this . p_game . SuspendLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . nud_timeout_game ) ) . BeginInit ( ) ;
this . tabp_after . SuspendLayout ( ) ;
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this . SuspendLayout ( ) ;
//
// btn_save
//
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this . btn_save . Enabled = false ;
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this . btn_save . FlatAppearance . MouseDownBackColor = System . Drawing . Color . IndianRed ;
this . btn_save . FlatAppearance . MouseOverBackColor = System . Drawing . Color . Brown ;
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this . btn_save . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
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this . btn_save . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 18F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
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this . btn_save . ForeColor = System . Drawing . Color . White ;
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this . btn_save . Location = new System . Drawing . Point ( 517 , 754 ) ;
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this . btn_save . Name = "btn_save" ;
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this . btn_save . Size = new System . Drawing . Size ( 120 , 40 ) ;
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this . btn_save . TabIndex = 6 ;
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this . btn_save . Text = "&Save" ;
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this . btn_save . UseVisualStyleBackColor = true ;
this . btn_save . Click + = new System . EventHandler ( this . btn_save_Click ) ;
//
// btn_cancel
//
this . btn_cancel . DialogResult = System . Windows . Forms . DialogResult . Cancel ;
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this . btn_cancel . FlatAppearance . MouseDownBackColor = System . Drawing . Color . IndianRed ;
this . btn_cancel . FlatAppearance . MouseOverBackColor = System . Drawing . Color . Brown ;
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this . btn_cancel . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . btn_cancel . ForeColor = System . Drawing . Color . White ;
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this . btn_cancel . Location = new System . Drawing . Point ( 1008 , 769 ) ;
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this . btn_cancel . Name = "btn_cancel" ;
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this . btn_cancel . Size = new System . Drawing . Size ( 94 , 25 ) ;
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this . btn_cancel . TabIndex = 5 ;
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this . btn_cancel . Text = "&Back" ;
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this . btn_cancel . UseVisualStyleBackColor = true ;
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this . btn_cancel . Click + = new System . EventHandler ( this . btn_back_Click ) ;
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//
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// il_games
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//
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this . il_games . ColorDepth = System . Windows . Forms . ColorDepth . Depth32Bit ;
this . il_games . ImageSize = new System . Drawing . Size ( 32 , 32 ) ;
this . il_games . TransparentColor = System . Drawing . Color . Transparent ;
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//
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// dialog_open
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//
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this . dialog_open . DefaultExt = "exe" ;
this . dialog_open . FileName = "*.exe" ;
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this . dialog_open . Filter = "All Files|*.*" ;
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this . dialog_open . RestoreDirectory = true ;
this . dialog_open . SupportMultiDottedExtensions = true ;
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//
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// tabc_shortcut
//
this . tabc_shortcut . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Bottom )
| System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . tabc_shortcut . Appearance = System . Windows . Forms . TabAppearance . FlatButtons ;
this . tabc_shortcut . Controls . Add ( this . tabp_display ) ;
this . tabc_shortcut . Controls . Add ( this . tabp_before ) ;
this . tabc_shortcut . Controls . Add ( this . tabp_game ) ;
this . tabc_shortcut . Controls . Add ( this . tabp_after ) ;
this . tabc_shortcut . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 12F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . tabc_shortcut . HotTrack = true ;
this . tabc_shortcut . Location = new System . Drawing . Point ( 12 , 62 ) ;
this . tabc_shortcut . Name = "tabc_shortcut" ;
this . tabc_shortcut . SelectedIndex = 0 ;
this . tabc_shortcut . ShowToolTips = true ;
this . tabc_shortcut . Size = new System . Drawing . Size ( 1090 , 630 ) ;
this . tabc_shortcut . TabIndex = 28 ;
//
// tabp_display
//
this . tabp_display . BackColor = System . Drawing . Color . Black ;
this . tabp_display . Controls . Add ( this . lbl_profile_shown_subtitle ) ;
this . tabp_display . Controls . Add ( this . lbl_profile_shown ) ;
this . tabp_display . Controls . Add ( this . ilv_saved_profiles ) ;
this . tabp_display . Controls . Add ( this . dv_profile ) ;
this . tabp_display . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 12F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . tabp_display . ForeColor = System . Drawing . Color . White ;
this . tabp_display . Location = new System . Drawing . Point ( 4 , 32 ) ;
this . tabp_display . Name = "tabp_display" ;
this . tabp_display . Padding = new System . Windows . Forms . Padding ( 3 ) ;
this . tabp_display . Size = new System . Drawing . Size ( 1082 , 594 ) ;
this . tabp_display . TabIndex = 0 ;
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this . tabp_display . Text = "1. Choose Display Profile" ;
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this . tabp_display . ToolTipText = "Choose which previously saved Display Profile you will use with this shortcut." ;
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//
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// lbl_profile_shown_subtitle
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//
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this . lbl_profile_shown_subtitle . AutoSize = true ;
this . lbl_profile_shown_subtitle . BackColor = System . Drawing . Color . DimGray ;
this . lbl_profile_shown_subtitle . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 12F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . lbl_profile_shown_subtitle . ForeColor = System . Drawing . Color . White ;
this . lbl_profile_shown_subtitle . Location = new System . Drawing . Point ( 18 , 49 ) ;
this . lbl_profile_shown_subtitle . Name = "lbl_profile_shown_subtitle" ;
this . lbl_profile_shown_subtitle . Size = new System . Drawing . Size ( 943 , 20 ) ;
this . lbl_profile_shown_subtitle . TabIndex = 26 ;
this . lbl_profile_shown_subtitle . Text = "Please go back to the startup window, click on the \'Setup Display Profile\' button" +
", save a new Display Profile and then come back here." ;
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//
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// lbl_profile_shown
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//
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this . lbl_profile_shown . AutoSize = true ;
this . lbl_profile_shown . BackColor = System . Drawing . Color . DimGray ;
this . lbl_profile_shown . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 18F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . lbl_profile_shown . ForeColor = System . Drawing . Color . White ;
this . lbl_profile_shown . Location = new System . Drawing . Point ( 18 , 20 ) ;
this . lbl_profile_shown . Name = "lbl_profile_shown" ;
this . lbl_profile_shown . Size = new System . Drawing . Size ( 396 , 29 ) ;
this . lbl_profile_shown . TabIndex = 25 ;
this . lbl_profile_shown . Text = "No Saved Display Profiles Available" ;
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//
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// ilv_saved_profiles
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//
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this . ilv_saved_profiles . AllowCheckBoxClick = false ;
this . ilv_saved_profiles . AllowColumnClick = false ;
this . ilv_saved_profiles . AllowColumnResize = false ;
this . ilv_saved_profiles . AllowItemReorder = false ;
this . ilv_saved_profiles . AllowPaneResize = false ;
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this . ilv_saved_profiles . Colors = new Manina . Windows . Forms . ImageListViewColor ( resources . GetString ( "ilv_saved_profiles.Colors" ) ) ;
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this . ilv_saved_profiles . Location = new System . Drawing . Point ( 0 , 466 ) ;
this . ilv_saved_profiles . MultiSelect = false ;
this . ilv_saved_profiles . Name = "ilv_saved_profiles" ;
this . ilv_saved_profiles . PersistentCacheDirectory = "" ;
this . ilv_saved_profiles . PersistentCacheSize = ( ( long ) ( 100 ) ) ;
this . ilv_saved_profiles . Size = new System . Drawing . Size ( 1086 , 128 ) ;
this . ilv_saved_profiles . TabIndex = 24 ;
this . ilv_saved_profiles . UseWIC = true ;
this . ilv_saved_profiles . View = Manina . Windows . Forms . View . HorizontalStrip ;
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this . ilv_saved_profiles . ItemClick + = new Manina . Windows . Forms . ItemClickEventHandler ( this . ilv_saved_profiles_ItemClick ) ;
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//
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// dv_profile
//
this . dv_profile . BackColor = System . Drawing . Color . DimGray ;
this . dv_profile . BorderStyle = System . Windows . Forms . BorderStyle . FixedSingle ;
this . dv_profile . Font = new System . Drawing . Font ( "Consolas" , 50F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . dv_profile . ForeColor = System . Drawing . Color . MidnightBlue ;
this . dv_profile . Location = new System . Drawing . Point ( 0 , 0 ) ;
this . dv_profile . Margin = new System . Windows . Forms . Padding ( 18 ) ;
this . dv_profile . Name = "dv_profile" ;
this . dv_profile . PaddingX = 100 ;
this . dv_profile . PaddingY = 100 ;
this . dv_profile . Profile = null ;
this . dv_profile . Size = new System . Drawing . Size ( 1082 , 467 ) ;
this . dv_profile . TabIndex = 23 ;
//
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// tabp_before
//
this . tabp_before . BackColor = System . Drawing . Color . Black ;
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this . tabp_before . Controls . Add ( this . pnl_start_program4 ) ;
this . tabp_before . Controls . Add ( this . pnl_start_program3 ) ;
this . tabp_before . Controls . Add ( this . pnl_start_program2 ) ;
this . tabp_before . Controls . Add ( this . pnl_start_program1 ) ;
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this . tabp_before . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 12F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . tabp_before . ForeColor = System . Drawing . Color . White ;
this . tabp_before . Location = new System . Drawing . Point ( 4 , 32 ) ;
this . tabp_before . Name = "tabp_before" ;
this . tabp_before . Padding = new System . Windows . Forms . Padding ( 3 ) ;
this . tabp_before . Size = new System . Drawing . Size ( 1082 , 594 ) ;
this . tabp_before . TabIndex = 1 ;
this . tabp_before . Text = "2. Choose what happens before" ;
//
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// pnl_start_program4
//
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this . pnl_start_program4 . Controls . Add ( this . cb_start_program4 ) ;
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this . pnl_start_program4 . Controls . Add ( this . txt_start_program4 ) ;
this . pnl_start_program4 . Controls . Add ( this . cb_start_program_close4 ) ;
this . pnl_start_program4 . Controls . Add ( this . btn_start_program4 ) ;
this . pnl_start_program4 . Controls . Add ( this . txt_start_program_args4 ) ;
this . pnl_start_program4 . Controls . Add ( this . cb_start_program_pass_args4 ) ;
this . pnl_start_program4 . Controls . Add ( this . lbl_start_program4 ) ;
this . pnl_start_program4 . Location = new System . Drawing . Point ( 48 , 443 ) ;
this . pnl_start_program4 . Name = "pnl_start_program4" ;
this . pnl_start_program4 . Size = new System . Drawing . Size ( 959 , 124 ) ;
this . pnl_start_program4 . TabIndex = 19 ;
//
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// cb_start_program4
//
this . cb_start_program4 . Location = new System . Drawing . Point ( 21 , 18 ) ;
this . cb_start_program4 . Name = "cb_start_program4" ;
this . cb_start_program4 . Size = new System . Drawing . Size ( 15 , 14 ) ;
this . cb_start_program4 . TabIndex = 18 ;
this . cb_start_program4 . UseVisualStyleBackColor = true ;
this . cb_start_program4 . CheckedChanged + = new System . EventHandler ( this . cb_start_program4_CheckedChanged ) ;
//
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// txt_start_program4
//
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this . txt_start_program4 . Location = new System . Drawing . Point ( 300 , 11 ) ;
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this . txt_start_program4 . Name = "txt_start_program4" ;
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this . txt_start_program4 . Size = new System . Drawing . Size ( 535 , 26 ) ;
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this . txt_start_program4 . TabIndex = 17 ;
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this . txt_start_program4 . Visible = false ;
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//
// cb_start_program_close4
//
this . cb_start_program_close4 . AutoSize = true ;
this . cb_start_program_close4 . ForeColor = System . Drawing . Color . White ;
this . cb_start_program_close4 . Location = new System . Drawing . Point ( 167 , 87 ) ;
this . cb_start_program_close4 . Name = "cb_start_program_close4" ;
this . cb_start_program_close4 . Size = new System . Drawing . Size ( 344 , 24 ) ;
this . cb_start_program_close4 . TabIndex = 16 ;
this . cb_start_program_close4 . Text = "Close program when you finish playing Game" ;
this . cb_start_program_close4 . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . cb_start_program_close4 . UseVisualStyleBackColor = true ;
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this . cb_start_program_close4 . Visible = false ;
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//
// btn_start_program4
//
this . btn_start_program4 . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . btn_start_program4 . ForeColor = System . Drawing . Color . White ;
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this . btn_start_program4 . Location = new System . Drawing . Point ( 851 , 10 ) ;
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this . btn_start_program4 . Name = "btn_start_program4" ;
this . btn_start_program4 . Size = new System . Drawing . Size ( 85 , 27 ) ;
this . btn_start_program4 . TabIndex = 15 ;
this . btn_start_program4 . Text = "Choose" ;
this . btn_start_program4 . UseVisualStyleBackColor = true ;
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this . btn_start_program4 . Visible = false ;
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this . btn_start_program4 . Click + = new System . EventHandler ( this . btn_start_program4_Click ) ;
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//
// txt_start_program_args4
//
this . txt_start_program_args4 . Location = new System . Drawing . Point ( 397 , 50 ) ;
this . txt_start_program_args4 . Name = "txt_start_program_args4" ;
this . txt_start_program_args4 . Size = new System . Drawing . Size ( 540 , 26 ) ;
this . txt_start_program_args4 . TabIndex = 14 ;
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this . txt_start_program_args4 . Visible = false ;
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//
// cb_start_program_pass_args4
//
this . cb_start_program_pass_args4 . AutoSize = true ;
this . cb_start_program_pass_args4 . ForeColor = System . Drawing . Color . White ;
this . cb_start_program_pass_args4 . Location = new System . Drawing . Point ( 167 , 52 ) ;
this . cb_start_program_pass_args4 . Name = "cb_start_program_pass_args4" ;
this . cb_start_program_pass_args4 . Size = new System . Drawing . Size ( 228 , 24 ) ;
this . cb_start_program_pass_args4 . TabIndex = 13 ;
this . cb_start_program_pass_args4 . Text = "Pass arguments to program:" ;
this . cb_start_program_pass_args4 . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . cb_start_program_pass_args4 . UseVisualStyleBackColor = true ;
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this . cb_start_program_pass_args4 . Visible = false ;
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this . cb_start_program_pass_args4 . CheckedChanged + = new System . EventHandler ( this . cb_start_program_pass_args4_CheckedChanged ) ;
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//
// lbl_start_program4
//
this . lbl_start_program4 . AutoSize = true ;
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this . lbl_start_program4 . Location = new System . Drawing . Point ( 46 , 14 ) ;
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this . lbl_start_program4 . Name = "lbl_start_program4" ;
this . lbl_start_program4 . Size = new System . Drawing . Size ( 244 , 20 ) ;
this . lbl_start_program4 . TabIndex = 0 ;
this . lbl_start_program4 . Text = "Choose a program to start fourth:" ;
//
// pnl_start_program3
//
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this . pnl_start_program3 . Controls . Add ( this . cb_start_program3 ) ;
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this . pnl_start_program3 . Controls . Add ( this . txt_start_program3 ) ;
this . pnl_start_program3 . Controls . Add ( this . cb_start_program_close3 ) ;
this . pnl_start_program3 . Controls . Add ( this . btn_start_program3 ) ;
this . pnl_start_program3 . Controls . Add ( this . txt_start_program_args3 ) ;
this . pnl_start_program3 . Controls . Add ( this . cb_start_program_pass_args3 ) ;
this . pnl_start_program3 . Controls . Add ( this . lbl_start_program3 ) ;
this . pnl_start_program3 . Location = new System . Drawing . Point ( 48 , 306 ) ;
this . pnl_start_program3 . Name = "pnl_start_program3" ;
this . pnl_start_program3 . Size = new System . Drawing . Size ( 959 , 124 ) ;
this . pnl_start_program3 . TabIndex = 18 ;
//
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// cb_start_program3
//
this . cb_start_program3 . Location = new System . Drawing . Point ( 21 , 18 ) ;
this . cb_start_program3 . Name = "cb_start_program3" ;
this . cb_start_program3 . Size = new System . Drawing . Size ( 15 , 14 ) ;
this . cb_start_program3 . TabIndex = 18 ;
this . cb_start_program3 . UseVisualStyleBackColor = true ;
this . cb_start_program3 . CheckedChanged + = new System . EventHandler ( this . cb_start_program3_CheckedChanged ) ;
//
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// txt_start_program3
//
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this . txt_start_program3 . Location = new System . Drawing . Point ( 300 , 11 ) ;
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this . txt_start_program3 . Name = "txt_start_program3" ;
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this . txt_start_program3 . Size = new System . Drawing . Size ( 535 , 26 ) ;
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this . txt_start_program3 . TabIndex = 17 ;
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this . txt_start_program3 . Visible = false ;
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//
// cb_start_program_close3
//
this . cb_start_program_close3 . AutoSize = true ;
this . cb_start_program_close3 . ForeColor = System . Drawing . Color . White ;
this . cb_start_program_close3 . Location = new System . Drawing . Point ( 167 , 87 ) ;
this . cb_start_program_close3 . Name = "cb_start_program_close3" ;
this . cb_start_program_close3 . Size = new System . Drawing . Size ( 344 , 24 ) ;
this . cb_start_program_close3 . TabIndex = 16 ;
this . cb_start_program_close3 . Text = "Close program when you finish playing Game" ;
this . cb_start_program_close3 . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . cb_start_program_close3 . UseVisualStyleBackColor = true ;
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this . cb_start_program_close3 . Visible = false ;
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//
// btn_start_program3
//
this . btn_start_program3 . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . btn_start_program3 . ForeColor = System . Drawing . Color . White ;
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this . btn_start_program3 . Location = new System . Drawing . Point ( 851 , 10 ) ;
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this . btn_start_program3 . Name = "btn_start_program3" ;
this . btn_start_program3 . Size = new System . Drawing . Size ( 85 , 27 ) ;
this . btn_start_program3 . TabIndex = 15 ;
this . btn_start_program3 . Text = "Choose" ;
this . btn_start_program3 . UseVisualStyleBackColor = true ;
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this . btn_start_program3 . Visible = false ;
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this . btn_start_program3 . Click + = new System . EventHandler ( this . btn_start_program3_Click ) ;
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//
// txt_start_program_args3
//
this . txt_start_program_args3 . Location = new System . Drawing . Point ( 397 , 50 ) ;
this . txt_start_program_args3 . Name = "txt_start_program_args3" ;
this . txt_start_program_args3 . Size = new System . Drawing . Size ( 540 , 26 ) ;
this . txt_start_program_args3 . TabIndex = 14 ;
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this . txt_start_program_args3 . Visible = false ;
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//
// cb_start_program_pass_args3
//
this . cb_start_program_pass_args3 . AutoSize = true ;
this . cb_start_program_pass_args3 . ForeColor = System . Drawing . Color . White ;
this . cb_start_program_pass_args3 . Location = new System . Drawing . Point ( 167 , 52 ) ;
this . cb_start_program_pass_args3 . Name = "cb_start_program_pass_args3" ;
this . cb_start_program_pass_args3 . Size = new System . Drawing . Size ( 228 , 24 ) ;
this . cb_start_program_pass_args3 . TabIndex = 13 ;
this . cb_start_program_pass_args3 . Text = "Pass arguments to program:" ;
this . cb_start_program_pass_args3 . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . cb_start_program_pass_args3 . UseVisualStyleBackColor = true ;
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this . cb_start_program_pass_args3 . Visible = false ;
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this . cb_start_program_pass_args3 . CheckedChanged + = new System . EventHandler ( this . cb_start_program_pass_args3_CheckedChanged ) ;
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//
// lbl_start_program3
//
this . lbl_start_program3 . AutoSize = true ;
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this . lbl_start_program3 . Location = new System . Drawing . Point ( 46 , 14 ) ;
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this . lbl_start_program3 . Name = "lbl_start_program3" ;
this . lbl_start_program3 . Size = new System . Drawing . Size ( 233 , 20 ) ;
this . lbl_start_program3 . TabIndex = 0 ;
this . lbl_start_program3 . Text = "Choose a program to start third:" ;
//
// pnl_start_program2
//
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this . pnl_start_program2 . Controls . Add ( this . cb_start_program2 ) ;
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this . pnl_start_program2 . Controls . Add ( this . txt_start_program2 ) ;
this . pnl_start_program2 . Controls . Add ( this . cb_start_program_close2 ) ;
this . pnl_start_program2 . Controls . Add ( this . btn_start_program2 ) ;
this . pnl_start_program2 . Controls . Add ( this . txt_start_program_args2 ) ;
this . pnl_start_program2 . Controls . Add ( this . cb_start_program_pass_args2 ) ;
this . pnl_start_program2 . Controls . Add ( this . lbl_start_program2 ) ;
this . pnl_start_program2 . Location = new System . Drawing . Point ( 48 , 167 ) ;
this . pnl_start_program2 . Name = "pnl_start_program2" ;
this . pnl_start_program2 . Size = new System . Drawing . Size ( 959 , 124 ) ;
this . pnl_start_program2 . TabIndex = 18 ;
//
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// cb_start_program2
//
this . cb_start_program2 . Location = new System . Drawing . Point ( 21 , 18 ) ;
this . cb_start_program2 . Name = "cb_start_program2" ;
this . cb_start_program2 . Size = new System . Drawing . Size ( 15 , 14 ) ;
this . cb_start_program2 . TabIndex = 18 ;
this . cb_start_program2 . UseVisualStyleBackColor = true ;
this . cb_start_program2 . CheckedChanged + = new System . EventHandler ( this . cb_start_program2_CheckedChanged ) ;
//
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// txt_start_program2
//
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this . txt_start_program2 . Location = new System . Drawing . Point ( 301 , 11 ) ;
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this . txt_start_program2 . Name = "txt_start_program2" ;
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this . txt_start_program2 . Size = new System . Drawing . Size ( 534 , 26 ) ;
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this . txt_start_program2 . TabIndex = 17 ;
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this . txt_start_program2 . Visible = false ;
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//
// cb_start_program_close2
//
this . cb_start_program_close2 . AutoSize = true ;
this . cb_start_program_close2 . ForeColor = System . Drawing . Color . White ;
this . cb_start_program_close2 . Location = new System . Drawing . Point ( 167 , 87 ) ;
this . cb_start_program_close2 . Name = "cb_start_program_close2" ;
this . cb_start_program_close2 . Size = new System . Drawing . Size ( 344 , 24 ) ;
this . cb_start_program_close2 . TabIndex = 16 ;
this . cb_start_program_close2 . Text = "Close program when you finish playing Game" ;
this . cb_start_program_close2 . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . cb_start_program_close2 . UseVisualStyleBackColor = true ;
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this . cb_start_program_close2 . Visible = false ;
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//
// btn_start_program2
//
this . btn_start_program2 . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . btn_start_program2 . ForeColor = System . Drawing . Color . White ;
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this . btn_start_program2 . Location = new System . Drawing . Point ( 852 , 10 ) ;
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this . btn_start_program2 . Name = "btn_start_program2" ;
this . btn_start_program2 . Size = new System . Drawing . Size ( 85 , 27 ) ;
this . btn_start_program2 . TabIndex = 15 ;
this . btn_start_program2 . Text = "Choose" ;
this . btn_start_program2 . UseVisualStyleBackColor = true ;
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this . btn_start_program2 . Visible = false ;
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this . btn_start_program2 . Click + = new System . EventHandler ( this . btn_start_program2_Click ) ;
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//
// txt_start_program_args2
//
this . txt_start_program_args2 . Location = new System . Drawing . Point ( 397 , 50 ) ;
this . txt_start_program_args2 . Name = "txt_start_program_args2" ;
this . txt_start_program_args2 . Size = new System . Drawing . Size ( 540 , 26 ) ;
this . txt_start_program_args2 . TabIndex = 14 ;
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this . txt_start_program_args2 . Visible = false ;
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//
// cb_start_program_pass_args2
//
this . cb_start_program_pass_args2 . AutoSize = true ;
this . cb_start_program_pass_args2 . ForeColor = System . Drawing . Color . White ;
this . cb_start_program_pass_args2 . Location = new System . Drawing . Point ( 167 , 52 ) ;
this . cb_start_program_pass_args2 . Name = "cb_start_program_pass_args2" ;
this . cb_start_program_pass_args2 . Size = new System . Drawing . Size ( 228 , 24 ) ;
this . cb_start_program_pass_args2 . TabIndex = 13 ;
this . cb_start_program_pass_args2 . Text = "Pass arguments to program:" ;
this . cb_start_program_pass_args2 . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . cb_start_program_pass_args2 . UseVisualStyleBackColor = true ;
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this . cb_start_program_pass_args2 . Visible = false ;
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this . cb_start_program_pass_args2 . CheckedChanged + = new System . EventHandler ( this . cb_start_program_pass_args2_CheckedChanged ) ;
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//
// lbl_start_program2
//
this . lbl_start_program2 . AutoSize = true ;
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this . lbl_start_program2 . Location = new System . Drawing . Point ( 46 , 14 ) ;
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this . lbl_start_program2 . Name = "lbl_start_program2" ;
this . lbl_start_program2 . Size = new System . Drawing . Size ( 254 , 20 ) ;
this . lbl_start_program2 . TabIndex = 0 ;
this . lbl_start_program2 . Text = "Choose a program to start second:" ;
//
// pnl_start_program1
//
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this . pnl_start_program1 . Controls . Add ( this . cb_start_program1 ) ;
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this . pnl_start_program1 . Controls . Add ( this . txt_start_program1 ) ;
this . pnl_start_program1 . Controls . Add ( this . cb_start_program_close1 ) ;
this . pnl_start_program1 . Controls . Add ( this . btn_start_program1 ) ;
this . pnl_start_program1 . Controls . Add ( this . txt_start_program_args1 ) ;
this . pnl_start_program1 . Controls . Add ( this . cb_start_program_pass_args1 ) ;
this . pnl_start_program1 . Controls . Add ( this . lbl_start_program1 ) ;
this . pnl_start_program1 . Location = new System . Drawing . Point ( 48 , 28 ) ;
this . pnl_start_program1 . Name = "pnl_start_program1" ;
this . pnl_start_program1 . Size = new System . Drawing . Size ( 959 , 124 ) ;
this . pnl_start_program1 . TabIndex = 0 ;
//
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// cb_start_program1
//
this . cb_start_program1 . Location = new System . Drawing . Point ( 21 , 18 ) ;
this . cb_start_program1 . Name = "cb_start_program1" ;
this . cb_start_program1 . Size = new System . Drawing . Size ( 15 , 14 ) ;
this . cb_start_program1 . TabIndex = 0 ;
this . cb_start_program1 . UseVisualStyleBackColor = true ;
this . cb_start_program1 . CheckedChanged + = new System . EventHandler ( this . cb_start_program1_CheckedChanged ) ;
//
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// txt_start_program1
//
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this . txt_start_program1 . Location = new System . Drawing . Point ( 300 , 11 ) ;
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this . txt_start_program1 . Name = "txt_start_program1" ;
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this . txt_start_program1 . Size = new System . Drawing . Size ( 535 , 26 ) ;
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this . txt_start_program1 . TabIndex = 17 ;
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this . txt_start_program1 . Visible = false ;
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//
// cb_start_program_close1
//
this . cb_start_program_close1 . AutoSize = true ;
this . cb_start_program_close1 . ForeColor = System . Drawing . Color . White ;
this . cb_start_program_close1 . Location = new System . Drawing . Point ( 167 , 87 ) ;
this . cb_start_program_close1 . Name = "cb_start_program_close1" ;
this . cb_start_program_close1 . Size = new System . Drawing . Size ( 344 , 24 ) ;
this . cb_start_program_close1 . TabIndex = 16 ;
this . cb_start_program_close1 . Text = "Close program when you finish playing Game" ;
this . cb_start_program_close1 . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . cb_start_program_close1 . UseVisualStyleBackColor = true ;
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this . cb_start_program_close1 . Visible = false ;
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//
// btn_start_program1
//
this . btn_start_program1 . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . btn_start_program1 . ForeColor = System . Drawing . Color . White ;
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this . btn_start_program1 . Location = new System . Drawing . Point ( 851 , 10 ) ;
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this . btn_start_program1 . Name = "btn_start_program1" ;
this . btn_start_program1 . Size = new System . Drawing . Size ( 85 , 27 ) ;
this . btn_start_program1 . TabIndex = 15 ;
this . btn_start_program1 . Text = "Choose" ;
this . btn_start_program1 . UseVisualStyleBackColor = true ;
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this . btn_start_program1 . Visible = false ;
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this . btn_start_program1 . Click + = new System . EventHandler ( this . btn_start_program1_Click ) ;
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//
// txt_start_program_args1
//
this . txt_start_program_args1 . Location = new System . Drawing . Point ( 397 , 50 ) ;
this . txt_start_program_args1 . Name = "txt_start_program_args1" ;
this . txt_start_program_args1 . Size = new System . Drawing . Size ( 540 , 26 ) ;
this . txt_start_program_args1 . TabIndex = 14 ;
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this . txt_start_program_args1 . Visible = false ;
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//
// cb_start_program_pass_args1
//
this . cb_start_program_pass_args1 . AutoSize = true ;
this . cb_start_program_pass_args1 . ForeColor = System . Drawing . Color . White ;
this . cb_start_program_pass_args1 . Location = new System . Drawing . Point ( 167 , 52 ) ;
this . cb_start_program_pass_args1 . Name = "cb_start_program_pass_args1" ;
this . cb_start_program_pass_args1 . Size = new System . Drawing . Size ( 228 , 24 ) ;
this . cb_start_program_pass_args1 . TabIndex = 13 ;
this . cb_start_program_pass_args1 . Text = "Pass arguments to program:" ;
this . cb_start_program_pass_args1 . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . cb_start_program_pass_args1 . UseVisualStyleBackColor = true ;
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this . cb_start_program_pass_args1 . Visible = false ;
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this . cb_start_program_pass_args1 . CheckedChanged + = new System . EventHandler ( this . cb_start_program_pass_args1_CheckedChanged ) ;
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//
// lbl_start_program1
//
this . lbl_start_program1 . AutoSize = true ;
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this . lbl_start_program1 . Location = new System . Drawing . Point ( 46 , 14 ) ;
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this . lbl_start_program1 . Name = "lbl_start_program1" ;
this . lbl_start_program1 . Size = new System . Drawing . Size ( 228 , 20 ) ;
this . lbl_start_program1 . TabIndex = 0 ;
this . lbl_start_program1 . Text = "Choose a program to start first:" ;
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//
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// tabp_game
//
this . tabp_game . BackColor = System . Drawing . Color . Black ;
this . tabp_game . Controls . Add ( this . p_standalone ) ;
this . tabp_game . Controls . Add ( this . rb_standalone ) ;
this . tabp_game . Controls . Add ( this . rb_no_game ) ;
this . tabp_game . Controls . Add ( this . p_game ) ;
this . tabp_game . Controls . Add ( this . rb_launcher ) ;
this . tabp_game . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 12F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . tabp_game . ForeColor = System . Drawing . Color . White ;
this . tabp_game . Location = new System . Drawing . Point ( 4 , 32 ) ;
this . tabp_game . Name = "tabp_game" ;
this . tabp_game . Padding = new System . Windows . Forms . Padding ( 3 ) ;
this . tabp_game . Size = new System . Drawing . Size ( 1082 , 594 ) ;
this . tabp_game . TabIndex = 2 ;
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this . tabp_game . Text = "3. Choose Game to start" ;
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//
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// p_standalone
//
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this . p_standalone . Controls . Add ( this . btn_exe_to_start ) ;
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this . p_standalone . Controls . Add ( this . txt_args_executable ) ;
this . p_standalone . Controls . Add ( this . cb_args_executable ) ;
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this . p_standalone . Controls . Add ( this . btn_app_different_executable ) ;
this . p_standalone . Controls . Add ( this . txt_alternative_executable ) ;
this . p_standalone . Controls . Add ( this . rb_wait_alternative_executable ) ;
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this . p_standalone . Controls . Add ( this . rb_wait_executable ) ;
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this . p_standalone . Controls . Add ( this . txt_executable ) ;
this . p_standalone . Controls . Add ( this . lbl_app_executable ) ;
this . p_standalone . Controls . Add ( this . label2 ) ;
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this . p_standalone . Controls . Add ( this . nud_timeout_executable ) ;
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this . p_standalone . Enabled = false ;
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this . p_standalone . Location = new System . Drawing . Point ( 35 , 415 ) ;
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this . p_standalone . Name = "p_standalone" ;
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this . p_standalone . Size = new System . Drawing . Size ( 1006 , 160 ) ;
this . p_standalone . TabIndex = 10 ;
2020-04-23 08:16:16 +00:00
//
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// btn_exe_to_start
//
this . btn_exe_to_start . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . btn_exe_to_start . ForeColor = System . Drawing . Color . White ;
this . btn_exe_to_start . Location = new System . Drawing . Point ( 593 , 10 ) ;
this . btn_exe_to_start . Name = "btn_exe_to_start" ;
this . btn_exe_to_start . Size = new System . Drawing . Size ( 85 , 27 ) ;
this . btn_exe_to_start . TabIndex = 12 ;
this . btn_exe_to_start . Text = "Choose" ;
this . btn_exe_to_start . UseVisualStyleBackColor = true ;
this . btn_exe_to_start . Click + = new System . EventHandler ( this . btn_exe_to_start_Click ) ;
//
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// txt_args_executable
//
this . txt_args_executable . Enabled = false ;
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this . txt_args_executable . Location = new System . Drawing . Point ( 425 , 46 ) ;
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this . txt_args_executable . Name = "txt_args_executable" ;
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this . txt_args_executable . Size = new System . Drawing . Size ( 540 , 26 ) ;
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this . txt_args_executable . TabIndex = 11 ;
//
// cb_args_executable
//
this . cb_args_executable . AutoSize = true ;
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this . cb_args_executable . ForeColor = System . Drawing . Color . White ;
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this . cb_args_executable . Location = new System . Drawing . Point ( 171 , 48 ) ;
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this . cb_args_executable . Name = "cb_args_executable" ;
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this . cb_args_executable . Size = new System . Drawing . Size ( 248 , 24 ) ;
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this . cb_args_executable . TabIndex = 10 ;
this . cb_args_executable . Text = "Pass arguments to Executable:" ;
this . cb_args_executable . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . cb_args_executable . UseVisualStyleBackColor = true ;
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this . cb_args_executable . CheckedChanged + = new System . EventHandler ( this . cb_args_executable_CheckedChanged ) ;
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this . cb_args_executable . Paint + = new System . Windows . Forms . PaintEventHandler ( this . checkbox_Paint ) ;
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//
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// btn_app_different_executable
//
this . btn_app_different_executable . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . btn_app_different_executable . ForeColor = System . Drawing . Color . White ;
this . btn_app_different_executable . Location = new System . Drawing . Point ( 877 , 115 ) ;
this . btn_app_different_executable . Name = "btn_app_different_executable" ;
this . btn_app_different_executable . Size = new System . Drawing . Size ( 85 , 27 ) ;
this . btn_app_different_executable . TabIndex = 9 ;
this . btn_app_different_executable . Text = "Choose" ;
this . btn_app_different_executable . UseVisualStyleBackColor = true ;
this . btn_app_different_executable . Click + = new System . EventHandler ( this . btn_app_different_executable_Click ) ;
//
// txt_alternative_executable
//
this . txt_alternative_executable . Enabled = false ;
this . txt_alternative_executable . Location = new System . Drawing . Point ( 493 , 116 ) ;
this . txt_alternative_executable . Name = "txt_alternative_executable" ;
this . txt_alternative_executable . Size = new System . Drawing . Size ( 378 , 26 ) ;
this . txt_alternative_executable . TabIndex = 4 ;
this . txt_alternative_executable . TextChanged + = new System . EventHandler ( this . txt_different_executable_TextChanged ) ;
//
// rb_wait_alternative_executable
//
this . rb_wait_alternative_executable . AutoSize = true ;
this . rb_wait_alternative_executable . ForeColor = System . Drawing . Color . White ;
this . rb_wait_alternative_executable . Location = new System . Drawing . Point ( 23 , 118 ) ;
this . rb_wait_alternative_executable . Name = "rb_wait_alternative_executable" ;
this . rb_wait_alternative_executable . Size = new System . Drawing . Size ( 468 , 24 ) ;
this . rb_wait_alternative_executable . TabIndex = 8 ;
this . rb_wait_alternative_executable . Text = "Wait until an alternative executable is closed before continuing:" ;
this . rb_wait_alternative_executable . UseVisualStyleBackColor = true ;
this . rb_wait_alternative_executable . CheckedChanged + = new System . EventHandler ( this . rb_wait_process_CheckedChanged ) ;
this . rb_wait_alternative_executable . Paint + = new System . Windows . Forms . PaintEventHandler ( this . radiobutton_Paint ) ;
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//
// rb_wait_executable
//
this . rb_wait_executable . AutoSize = true ;
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this . rb_wait_executable . Checked = true ;
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this . rb_wait_executable . ForeColor = System . Drawing . Color . White ;
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this . rb_wait_executable . Location = new System . Drawing . Point ( 23 , 87 ) ;
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this . rb_wait_executable . Name = "rb_wait_executable" ;
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this . rb_wait_executable . Size = new System . Drawing . Size ( 439 , 24 ) ;
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this . rb_wait_executable . TabIndex = 7 ;
this . rb_wait_executable . TabStop = true ;
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this . rb_wait_executable . Text = "Wait until the executable above is closed before continuing" ;
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this . rb_wait_executable . UseVisualStyleBackColor = true ;
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this . rb_wait_executable . CheckedChanged + = new System . EventHandler ( this . rb_wait_executable_CheckedChanged ) ;
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this . rb_wait_executable . Paint + = new System . Windows . Forms . PaintEventHandler ( this . radiobutton_Paint ) ;
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//
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// txt_executable
//
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this . txt_executable . Location = new System . Drawing . Point ( 171 , 10 ) ;
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this . txt_executable . Name = "txt_executable" ;
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this . txt_executable . Size = new System . Drawing . Size ( 416 , 26 ) ;
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this . txt_executable . TabIndex = 1 ;
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this . txt_executable . TextChanged + = new System . EventHandler ( this . txt_executable_TextChanged ) ;
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//
// lbl_app_executable
//
this . lbl_app_executable . AutoSize = true ;
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this . lbl_app_executable . ForeColor = System . Drawing . Color . White ;
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this . lbl_app_executable . Location = new System . Drawing . Point ( 19 , 13 ) ;
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this . lbl_app_executable . Name = "lbl_app_executable" ;
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this . lbl_app_executable . Size = new System . Drawing . Size ( 146 , 20 ) ;
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this . lbl_app_executable . TabIndex = 0 ;
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this . lbl_app_executable . Text = "Executable to start:" ;
this . lbl_app_executable . TextAlign = System . Drawing . ContentAlignment . TopRight ;
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this . lbl_app_executable . Paint + = new System . Windows . Forms . PaintEventHandler ( this . label_Paint ) ;
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//
// label2
//
this . label2 . AutoSize = true ;
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this . label2 . ForeColor = System . Drawing . Color . Transparent ;
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this . label2 . Location = new System . Drawing . Point ( 819 , 12 ) ;
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this . label2 . Name = "label2" ;
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this . label2 . Size = new System . Drawing . Size ( 70 , 20 ) ;
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this . label2 . TabIndex = 5 ;
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this . label2 . Text = "Timeout:" ;
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this . label2 . Paint + = new System . Windows . Forms . PaintEventHandler ( this . label_Paint ) ;
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//
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// nud_timeout_executable
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//
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this . nud_timeout_executable . Location = new System . Drawing . Point ( 895 , 10 ) ;
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this . nud_timeout_executable . Maximum = new decimal ( new int [ ] {
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240 ,
0 ,
0 ,
0 } ) ;
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this . nud_timeout_executable . Minimum = new decimal ( new int [ ] {
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5 ,
0 ,
0 ,
0 } ) ;
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this . nud_timeout_executable . Name = "nud_timeout_executable" ;
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this . nud_timeout_executable . Size = new System . Drawing . Size ( 70 , 26 ) ;
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this . nud_timeout_executable . TabIndex = 6 ;
this . nud_timeout_executable . Value = new decimal ( new int [ ] {
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30 ,
0 ,
0 ,
0 } ) ;
//
// rb_standalone
//
this . rb_standalone . AutoSize = true ;
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this . rb_standalone . ForeColor = System . Drawing . Color . White ;
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this . rb_standalone . Location = new System . Drawing . Point ( 16 , 389 ) ;
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this . rb_standalone . Name = "rb_standalone" ;
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this . rb_standalone . Size = new System . Drawing . Size ( 222 , 24 ) ;
this . rb_standalone . TabIndex = 9 ;
this . rb_standalone . Text = "Launch a Game executable" ;
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this . rb_standalone . UseVisualStyleBackColor = true ;
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this . rb_standalone . CheckedChanged + = new System . EventHandler ( this . rb_standalone_CheckedChanged ) ;
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//
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// rb_no_game
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//
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this . rb_no_game . AutoSize = true ;
this . rb_no_game . ForeColor = System . Drawing . Color . White ;
this . rb_no_game . Location = new System . Drawing . Point ( 15 , 18 ) ;
this . rb_no_game . Name = "rb_no_game" ;
this . rb_no_game . Size = new System . Drawing . Size ( 162 , 24 ) ;
this . rb_no_game . TabIndex = 8 ;
this . rb_no_game . Text = "Don\'t start a Game" ;
this . rb_no_game . UseVisualStyleBackColor = true ;
this . rb_no_game . CheckedChanged + = new System . EventHandler ( this . rb_no_game_CheckedChanged ) ;
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//
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// p_game
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//
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this . p_game . Controls . Add ( this . txt_game_launcher ) ;
this . p_game . Controls . Add ( this . txt_game_name ) ;
this . p_game . Controls . Add ( this . lbl_game_library ) ;
this . p_game . Controls . Add ( this . lbl_game_name ) ;
this . p_game . Controls . Add ( this . btn_choose_game ) ;
this . p_game . Controls . Add ( this . label1 ) ;
this . p_game . Controls . Add ( this . txt_args_game ) ;
this . p_game . Controls . Add ( this . cb_args_game ) ;
this . p_game . Controls . Add ( this . lbl_game_timeout ) ;
this . p_game . Controls . Add ( this . nud_timeout_game ) ;
this . p_game . Controls . Add ( this . lv_games ) ;
this . p_game . Location = new System . Drawing . Point ( 34 , 98 ) ;
this . p_game . Name = "p_game" ;
this . p_game . Size = new System . Drawing . Size ( 1006 , 253 ) ;
this . p_game . TabIndex = 7 ;
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//
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// txt_game_launcher
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//
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this . txt_game_launcher . Location = new System . Drawing . Point ( 605 , 76 ) ;
this . txt_game_launcher . Name = "txt_game_launcher" ;
this . txt_game_launcher . ReadOnly = true ;
this . txt_game_launcher . Size = new System . Drawing . Size ( 175 , 26 ) ;
this . txt_game_launcher . TabIndex = 23 ;
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//
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// txt_game_name
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//
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this . txt_game_name . Location = new System . Drawing . Point ( 605 , 117 ) ;
this . txt_game_name . Name = "txt_game_name" ;
this . txt_game_name . ReadOnly = true ;
this . txt_game_name . Size = new System . Drawing . Size ( 360 , 26 ) ;
this . txt_game_name . TabIndex = 21 ;
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//
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// lbl_game_library
//
this . lbl_game_library . AutoSize = true ;
this . lbl_game_library . ForeColor = System . Drawing . Color . White ;
this . lbl_game_library . Location = new System . Drawing . Point ( 490 , 79 ) ;
this . lbl_game_library . Name = "lbl_game_library" ;
this . lbl_game_library . Size = new System . Drawing . Size ( 108 , 20 ) ;
this . lbl_game_library . TabIndex = 18 ;
this . lbl_game_library . Text = "Game Library:" ;
this . lbl_game_library . Paint + = new System . Windows . Forms . PaintEventHandler ( this . label_Paint ) ;
//
// lbl_game_name
//
this . lbl_game_name . AutoSize = true ;
this . lbl_game_name . ForeColor = System . Drawing . Color . White ;
this . lbl_game_name . Location = new System . Drawing . Point ( 496 , 120 ) ;
this . lbl_game_name . Name = "lbl_game_name" ;
this . lbl_game_name . Size = new System . Drawing . Size ( 103 , 20 ) ;
this . lbl_game_name . TabIndex = 17 ;
this . lbl_game_name . Text = "Game Name:" ;
this . lbl_game_name . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . lbl_game_name . Paint + = new System . Windows . Forms . PaintEventHandler ( this . label_Paint ) ;
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//
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// btn_choose_game
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//
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this . btn_choose_game . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . btn_choose_game . ForeColor = System . Drawing . Color . White ;
this . btn_choose_game . Location = new System . Drawing . Point ( 411 , 115 ) ;
this . btn_choose_game . Name = "btn_choose_game" ;
this . btn_choose_game . Size = new System . Drawing . Size ( 29 , 31 ) ;
this . btn_choose_game . TabIndex = 16 ;
this . btn_choose_game . Text = ">>" ;
this . btn_choose_game . UseVisualStyleBackColor = true ;
this . btn_choose_game . Click + = new System . EventHandler ( this . btn_choose_game_Click ) ;
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//
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// label1
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//
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this . label1 . AutoSize = true ;
this . label1 . BackColor = System . Drawing . Color . Transparent ;
this . label1 . ForeColor = System . Drawing . Color . White ;
this . label1 . Location = new System . Drawing . Point ( 19 , 7 ) ;
this . label1 . Name = "label1" ;
this . label1 . Size = new System . Drawing . Size ( 132 , 20 ) ;
this . label1 . TabIndex = 15 ;
this . label1 . Text = "Games detected:" ;
this . label1 . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . label1 . Paint + = new System . Windows . Forms . PaintEventHandler ( this . label_Paint ) ;
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//
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// txt_args_game
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//
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this . txt_args_game . Enabled = false ;
this . txt_args_game . Location = new System . Drawing . Point ( 605 , 179 ) ;
this . txt_args_game . Name = "txt_args_game" ;
this . txt_args_game . Size = new System . Drawing . Size ( 360 , 26 ) ;
this . txt_args_game . TabIndex = 13 ;
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//
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// cb_args_game
//
this . cb_args_game . AutoSize = true ;
this . cb_args_game . ForeColor = System . Drawing . Color . White ;
this . cb_args_game . Location = new System . Drawing . Point ( 605 , 149 ) ;
this . cb_args_game . Name = "cb_args_game" ;
this . cb_args_game . Size = new System . Drawing . Size ( 213 , 24 ) ;
this . cb_args_game . TabIndex = 12 ;
this . cb_args_game . Text = "Pass arguments to Game:" ;
this . cb_args_game . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
this . cb_args_game . UseVisualStyleBackColor = true ;
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this . cb_args_game . CheckedChanged + = new System . EventHandler ( this . cb_args_game_CheckedChanged ) ;
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this . cb_args_game . Paint + = new System . Windows . Forms . PaintEventHandler ( this . checkbox_Paint ) ;
//
// lbl_game_timeout
//
this . lbl_game_timeout . AutoSize = true ;
this . lbl_game_timeout . ForeColor = System . Drawing . Color . White ;
this . lbl_game_timeout . Location = new System . Drawing . Point ( 819 , 79 ) ;
this . lbl_game_timeout . Name = "lbl_game_timeout" ;
this . lbl_game_timeout . Size = new System . Drawing . Size ( 70 , 20 ) ;
this . lbl_game_timeout . TabIndex = 4 ;
this . lbl_game_timeout . Text = "Timeout:" ;
this . lbl_game_timeout . Paint + = new System . Windows . Forms . PaintEventHandler ( this . label_Paint ) ;
//
// nud_timeout_game
//
this . nud_timeout_game . Location = new System . Drawing . Point ( 895 , 77 ) ;
this . nud_timeout_game . Maximum = new decimal ( new int [ ] {
240 ,
0 ,
0 ,
0 } ) ;
this . nud_timeout_game . Minimum = new decimal ( new int [ ] {
5 ,
0 ,
0 ,
0 } ) ;
this . nud_timeout_game . Name = "nud_timeout_game" ;
this . nud_timeout_game . Size = new System . Drawing . Size ( 70 , 26 ) ;
this . nud_timeout_game . TabIndex = 5 ;
this . nud_timeout_game . Value = new decimal ( new int [ ] {
120 ,
0 ,
0 ,
0 } ) ;
//
// lv_games
//
this . lv_games . Columns . AddRange ( new System . Windows . Forms . ColumnHeader [ ] {
this . clm_images ,
this . clm_name } ) ;
this . lv_games . HideSelection = false ;
this . lv_games . LargeImageList = this . il_games ;
this . lv_games . Location = new System . Drawing . Point ( 23 , 30 ) ;
this . lv_games . Name = "lv_games" ;
this . lv_games . Size = new System . Drawing . Size ( 338 , 217 ) ;
this . lv_games . SmallImageList = this . il_games ;
this . lv_games . TabIndex = 22 ;
this . lv_games . UseCompatibleStateImageBehavior = false ;
this . lv_games . DoubleClick + = new System . EventHandler ( this . btn_choose_game_Click ) ;
//
// rb_launcher
//
this . rb_launcher . AutoSize = true ;
this . rb_launcher . Checked = true ;
this . rb_launcher . ForeColor = System . Drawing . Color . White ;
this . rb_launcher . Location = new System . Drawing . Point ( 15 , 68 ) ;
this . rb_launcher . Name = "rb_launcher" ;
this . rb_launcher . Size = new System . Drawing . Size ( 332 , 24 ) ;
this . rb_launcher . TabIndex = 6 ;
this . rb_launcher . TabStop = true ;
this . rb_launcher . Text = "Launch a Game installed in Steam or Uplay" ;
this . rb_launcher . UseVisualStyleBackColor = true ;
this . rb_launcher . CheckedChanged + = new System . EventHandler ( this . rb_launcher_CheckedChanged ) ;
//
// tabp_after
//
this . tabp_after . BackColor = System . Drawing . Color . Black ;
this . tabp_after . Controls . Add ( this . rb_switch_permanent ) ;
this . tabp_after . Controls . Add ( this . rb_switch_temp ) ;
this . tabp_after . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 12F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . tabp_after . ForeColor = System . Drawing . Color . White ;
this . tabp_after . Location = new System . Drawing . Point ( 4 , 32 ) ;
this . tabp_after . Name = "tabp_after" ;
this . tabp_after . Padding = new System . Windows . Forms . Padding ( 3 ) ;
this . tabp_after . Size = new System . Drawing . Size ( 1082 , 594 ) ;
this . tabp_after . TabIndex = 3 ;
this . tabp_after . Text = "4. Choose what happens afterwards" ;
//
// rb_switch_permanent
//
this . rb_switch_permanent . AutoSize = true ;
this . rb_switch_permanent . ForeColor = System . Drawing . Color . White ;
this . rb_switch_permanent . Location = new System . Drawing . Point ( 308 , 131 ) ;
this . rb_switch_permanent . Name = "rb_switch_permanent" ;
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this . rb_switch_permanent . Size = new System . Drawing . Size ( 508 , 24 ) ;
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this . rb_switch_permanent . TabIndex = 10 ;
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this . rb_switch_permanent . Text = "Keep using the Display Profile after Game ends (permanent change)" ;
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this . rb_switch_permanent . UseVisualStyleBackColor = true ;
this . rb_switch_permanent . CheckedChanged + = new System . EventHandler ( this . rb_switch_permanent_CheckedChanged ) ;
//
// rb_switch_temp
//
this . rb_switch_temp . AutoSize = true ;
this . rb_switch_temp . Checked = true ;
this . rb_switch_temp . ForeColor = System . Drawing . Color . White ;
this . rb_switch_temp . Location = new System . Drawing . Point ( 308 , 83 ) ;
this . rb_switch_temp . Name = "rb_switch_temp" ;
this . rb_switch_temp . Size = new System . Drawing . Size ( 569 , 24 ) ;
this . rb_switch_temp . TabIndex = 9 ;
this . rb_switch_temp . TabStop = true ;
this . rb_switch_temp . Text = "Revert back to original Display Profile (temporary change while running game)" ;
this . rb_switch_temp . UseVisualStyleBackColor = true ;
this . rb_switch_temp . CheckedChanged + = new System . EventHandler ( this . rb_switch_temp_CheckedChanged ) ;
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//
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// txt_shortcut_save_name
//
this . txt_shortcut_save_name . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 18F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
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this . txt_shortcut_save_name . Location = new System . Drawing . Point ( 326 , 707 ) ;
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this . txt_shortcut_save_name . MaxLength = 200 ;
this . txt_shortcut_save_name . Name = "txt_shortcut_save_name" ;
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this . txt_shortcut_save_name . Size = new System . Drawing . Size ( 511 , 35 ) ;
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this . txt_shortcut_save_name . TabIndex = 29 ;
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this . txt_shortcut_save_name . Click + = new System . EventHandler ( this . txt_shortcut_save_name_Click ) ;
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this . txt_shortcut_save_name . TextChanged + = new System . EventHandler ( this . txt_shortcut_save_name_TextChanged ) ;
//
// lbl_title
//
this . lbl_title . AutoSize = true ;
this . lbl_title . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 21.75F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . lbl_title . ForeColor = System . Drawing . Color . White ;
this . lbl_title . Location = new System . Drawing . Point ( 385 , 14 ) ;
this . lbl_title . Name = "lbl_title" ;
this . lbl_title . Size = new System . Drawing . Size ( 345 , 33 ) ;
this . lbl_title . TabIndex = 30 ;
this . lbl_title . Text = "Configure Game Shortcut" ;
//
// lbl_shortcut_name
//
this . lbl_shortcut_name . AutoSize = true ;
this . lbl_shortcut_name . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 18F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . lbl_shortcut_name . ForeColor = System . Drawing . Color . Transparent ;
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this . lbl_shortcut_name . Location = new System . Drawing . Point ( 142 , 710 ) ;
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this . lbl_shortcut_name . Name = "lbl_shortcut_name" ;
this . lbl_shortcut_name . Size = new System . Drawing . Size ( 178 , 29 ) ;
this . lbl_shortcut_name . TabIndex = 31 ;
this . lbl_shortcut_name . Text = "Shortcut Name:" ;
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//
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// cb_autosuggest
//
this . cb_autosuggest . AutoSize = true ;
this . cb_autosuggest . Checked = true ;
this . cb_autosuggest . CheckState = System . Windows . Forms . CheckState . Checked ;
this . cb_autosuggest . ForeColor = System . Drawing . Color . White ;
this . cb_autosuggest . Location = new System . Drawing . Point ( 856 , 716 ) ;
this . cb_autosuggest . Name = "cb_autosuggest" ;
this . cb_autosuggest . Size = new System . Drawing . Size ( 117 , 17 ) ;
this . cb_autosuggest . TabIndex = 32 ;
this . cb_autosuggest . Text = "Auto-suggest name" ;
this . cb_autosuggest . UseVisualStyleBackColor = true ;
this . cb_autosuggest . CheckedChanged + = new System . EventHandler ( this . cb_autosuggest_CheckedChanged ) ;
//
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// ShortcutForm
//
this . AcceptButton = this . btn_save ;
this . AutoScaleDimensions = new System . Drawing . SizeF ( 6F , 13F ) ;
this . AutoScaleMode = System . Windows . Forms . AutoScaleMode . Font ;
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this . BackColor = System . Drawing . Color . Black ;
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this . CancelButton = this . btn_cancel ;
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this . ClientSize = new System . Drawing . Size ( 1114 , 806 ) ;
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this . Controls . Add ( this . cb_autosuggest ) ;
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this . Controls . Add ( this . txt_shortcut_save_name ) ;
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this . Controls . Add ( this . lbl_shortcut_name ) ;
this . Controls . Add ( this . lbl_title ) ;
this . Controls . Add ( this . tabc_shortcut ) ;
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this . Controls . Add ( this . btn_cancel ) ;
this . Controls . Add ( this . btn_save ) ;
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this . FormBorderStyle = System . Windows . Forms . FormBorderStyle . FixedSingle ;
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this . Icon = ( ( System . Drawing . Icon ) ( resources . GetObject ( "$this.Icon" ) ) ) ;
this . MaximizeBox = false ;
this . MinimizeBox = false ;
this . Name = "ShortcutForm" ;
this . ShowIcon = false ;
this . StartPosition = System . Windows . Forms . FormStartPosition . CenterParent ;
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this . Text = "HeliosPlus - Configure a Game Shortcut" ;
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this . FormClosing + = new System . Windows . Forms . FormClosingEventHandler ( this . ShortcutForm_FormClosing ) ;
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this . Load + = new System . EventHandler ( this . ShortcutForm_Load ) ;
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this . tabc_shortcut . ResumeLayout ( false ) ;
this . tabp_display . ResumeLayout ( false ) ;
this . tabp_display . PerformLayout ( ) ;
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this . tabp_before . ResumeLayout ( false ) ;
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this . pnl_start_program4 . ResumeLayout ( false ) ;
this . pnl_start_program4 . PerformLayout ( ) ;
this . pnl_start_program3 . ResumeLayout ( false ) ;
this . pnl_start_program3 . PerformLayout ( ) ;
this . pnl_start_program2 . ResumeLayout ( false ) ;
this . pnl_start_program2 . PerformLayout ( ) ;
this . pnl_start_program1 . ResumeLayout ( false ) ;
this . pnl_start_program1 . PerformLayout ( ) ;
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this . tabp_game . ResumeLayout ( false ) ;
this . tabp_game . PerformLayout ( ) ;
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this . p_standalone . ResumeLayout ( false ) ;
this . p_standalone . PerformLayout ( ) ;
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( ( System . ComponentModel . ISupportInitialize ) ( this . nud_timeout_executable ) ) . EndInit ( ) ;
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this . p_game . ResumeLayout ( false ) ;
this . p_game . PerformLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . nud_timeout_game ) ) . EndInit ( ) ;
this . tabp_after . ResumeLayout ( false ) ;
this . tabp_after . PerformLayout ( ) ;
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this . ResumeLayout ( false ) ;
this . PerformLayout ( ) ;
}
#endregion
private System . Windows . Forms . Button btn_save ;
private System . Windows . Forms . Button btn_cancel ;
private System . Windows . Forms . OpenFileDialog dialog_open ;
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private System . Windows . Forms . ImageList il_games ;
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private System . Windows . Forms . TabControl tabc_shortcut ;
private System . Windows . Forms . TabPage tabp_display ;
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private System . Windows . Forms . Label lbl_profile_shown_subtitle ;
private System . Windows . Forms . Label lbl_profile_shown ;
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private Manina . Windows . Forms . ImageListView ilv_saved_profiles ;
private DisplayView dv_profile ;
private System . Windows . Forms . TabPage tabp_before ;
private System . Windows . Forms . TabPage tabp_game ;
private System . Windows . Forms . TabPage tabp_after ;
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private System . Windows . Forms . TextBox txt_shortcut_save_name ;
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private System . Windows . Forms . Panel p_game ;
private System . Windows . Forms . TextBox txt_game_launcher ;
private System . Windows . Forms . TextBox txt_game_name ;
private System . Windows . Forms . Label lbl_game_library ;
private System . Windows . Forms . Label lbl_game_name ;
private System . Windows . Forms . Button btn_choose_game ;
private System . Windows . Forms . Label label1 ;
private System . Windows . Forms . TextBox txt_args_game ;
private System . Windows . Forms . CheckBox cb_args_game ;
private System . Windows . Forms . Label lbl_game_timeout ;
private System . Windows . Forms . NumericUpDown nud_timeout_game ;
private System . Windows . Forms . ListView lv_games ;
private System . Windows . Forms . ColumnHeader clm_images ;
private System . Windows . Forms . ColumnHeader clm_name ;
private System . Windows . Forms . RadioButton rb_launcher ;
private System . Windows . Forms . RadioButton rb_no_game ;
private System . Windows . Forms . Panel p_standalone ;
private System . Windows . Forms . TextBox txt_args_executable ;
private System . Windows . Forms . CheckBox cb_args_executable ;
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private System . Windows . Forms . Button btn_app_different_executable ;
private System . Windows . Forms . TextBox txt_alternative_executable ;
private System . Windows . Forms . RadioButton rb_wait_alternative_executable ;
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private System . Windows . Forms . RadioButton rb_wait_executable ;
private System . Windows . Forms . TextBox txt_executable ;
private System . Windows . Forms . Label lbl_app_executable ;
private System . Windows . Forms . Label label2 ;
private System . Windows . Forms . NumericUpDown nud_timeout_executable ;
private System . Windows . Forms . RadioButton rb_standalone ;
private System . Windows . Forms . RadioButton rb_switch_permanent ;
private System . Windows . Forms . RadioButton rb_switch_temp ;
private System . Windows . Forms . Label lbl_title ;
private System . Windows . Forms . Label lbl_shortcut_name ;
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private System . Windows . Forms . Button btn_exe_to_start ;
private System . Windows . Forms . CheckBox cb_autosuggest ;
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private System . Windows . Forms . Panel pnl_start_program1 ;
private System . Windows . Forms . Label lbl_start_program1 ;
private System . Windows . Forms . Panel pnl_start_program4 ;
private System . Windows . Forms . TextBox txt_start_program4 ;
private System . Windows . Forms . CheckBox cb_start_program_close4 ;
private System . Windows . Forms . Button btn_start_program4 ;
private System . Windows . Forms . TextBox txt_start_program_args4 ;
private System . Windows . Forms . CheckBox cb_start_program_pass_args4 ;
private System . Windows . Forms . Label lbl_start_program4 ;
private System . Windows . Forms . Panel pnl_start_program3 ;
private System . Windows . Forms . TextBox txt_start_program3 ;
private System . Windows . Forms . CheckBox cb_start_program_close3 ;
private System . Windows . Forms . Button btn_start_program3 ;
private System . Windows . Forms . TextBox txt_start_program_args3 ;
private System . Windows . Forms . CheckBox cb_start_program_pass_args3 ;
private System . Windows . Forms . Label lbl_start_program3 ;
private System . Windows . Forms . Panel pnl_start_program2 ;
private System . Windows . Forms . TextBox txt_start_program2 ;
private System . Windows . Forms . CheckBox cb_start_program_close2 ;
private System . Windows . Forms . Button btn_start_program2 ;
private System . Windows . Forms . TextBox txt_start_program_args2 ;
private System . Windows . Forms . CheckBox cb_start_program_pass_args2 ;
private System . Windows . Forms . Label lbl_start_program2 ;
private System . Windows . Forms . TextBox txt_start_program1 ;
private System . Windows . Forms . CheckBox cb_start_program_close1 ;
private System . Windows . Forms . Button btn_start_program1 ;
private System . Windows . Forms . TextBox txt_start_program_args1 ;
private System . Windows . Forms . CheckBox cb_start_program_pass_args1 ;
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private System . Windows . Forms . CheckBox cb_start_program4 ;
private System . Windows . Forms . CheckBox cb_start_program3 ;
private System . Windows . Forms . CheckBox cb_start_program2 ;
private System . Windows . Forms . CheckBox cb_start_program1 ;
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}
}