2021-06-22 09:05:24 +00:00
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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using DisplayMagicianShared.Resources;
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using Newtonsoft.Json;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Text.RegularExpressions;
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using IWshRuntimeLibrary;
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namespace DisplayMagicianShared.NVIDIA
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{
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public class NVIDIAProfileItem : ProfileItem, IComparable
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{
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private static List<NVIDIAProfileItem> _allSavedProfiles = new List<NVIDIAProfileItem>();
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private ProfileIcon _profileIcon;
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private Bitmap _profileBitmap, _profileShortcutBitmap;
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private List<string> _profileDisplayIdentifiers = new List<string>();
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private static readonly string uuidV4Regex = @"(?im)^[{(]?[0-9A-F]{8}[-]?(?:[0-9A-F]{4}[-]?){3}[0-9A-F]{12}[)}]?$";
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private string _uuid = "";
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private bool _isPossible = false;
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private Keys _hotkey = Keys.None;
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public NVIDIAProfileItem()
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{
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}
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public new static Version Version = new Version(2, 1);
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#region Instance Properties
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[JsonIgnore]
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public override bool IsPossible
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{
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get
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{
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// Return the cached answer
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return _isPossible;
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}
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set
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{
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_isPossible = value;
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}
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}
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[JsonIgnore]
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public override bool IsActive
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{
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get
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{
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if (this.Equals(ProfileRepository.CurrentProfile))
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return true;
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else
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return false;
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}
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}
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public override string Driver { get; } = "NVIDIA";
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public override string Name { get; set; }
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public Topology.Path[] Paths { get; set; } = new Topology.Path[0];
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//public NVIDIALibrary.NVIDIAProfile ProfileData { get; set; } = new NVIDIALibrary.NVIDIAProfile();
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[JsonIgnore]
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public override ProfileIcon ProfileIcon
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{
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get
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{
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if (_profileIcon != null)
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return _profileIcon;
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else
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{
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_profileIcon = new ProfileIcon(this);
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return _profileIcon;
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}
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}
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set
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{
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_profileIcon = value;
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}
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}
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public override List<string> ProfileDisplayIdentifiers
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{
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get
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{
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if (_profileDisplayIdentifiers.Count == 0)
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{
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2021-07-24 04:05:38 +00:00
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_profileDisplayIdentifiers = NVIDIALibrary.GetLibrary().GetCurrentDisplayIdentifiers();
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2021-06-22 09:05:24 +00:00
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}
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return _profileDisplayIdentifiers;
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}
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set
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{
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if (value is List<string>)
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_profileDisplayIdentifiers = value;
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}
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}
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[JsonConverter(typeof(CustomBitmapConverter))]
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public new Bitmap ProfileBitmap
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{
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get
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{
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if (_profileBitmap != null)
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return _profileBitmap;
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else
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{
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_profileBitmap = this.ProfileIcon.ToBitmap(256, 256);
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return _profileBitmap;
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}
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}
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set
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{
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_profileBitmap = value;
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}
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}
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#endregion
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public override bool IsValid()
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{
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if (Paths != null &&
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ProfileIcon is ProfileIcon &&
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System.IO.File.Exists(SavedProfileIconCacheFilename) &&
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ProfileBitmap is Bitmap &&
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ProfileTightestBitmap is Bitmap &&
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ProfileDisplayIdentifiers.Count > 0)
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return true;
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else
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return false;
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}
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public bool CopyTo(NVIDIAProfileItem profile, bool overwriteId = true)
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{
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if (!(profile is NVIDIAProfileItem))
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return false;
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if (overwriteId == true)
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profile.UUID = UUID;
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// Copy all our profile data over to the other profile
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profile.Name = Name;
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//profile.Paths = Paths;
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profile.ProfileIcon = ProfileIcon;
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profile.SavedProfileIconCacheFilename = SavedProfileIconCacheFilename;
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profile.ProfileBitmap = ProfileBitmap;
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profile.ProfileTightestBitmap = ProfileTightestBitmap;
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profile.ProfileDisplayIdentifiers = ProfileDisplayIdentifiers;
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return true;
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}
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public override bool PreSave()
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{
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// Prepare our profile data for saving
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if (_profileDisplayIdentifiers.Count == 0)
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{
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2021-07-24 04:05:38 +00:00
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_profileDisplayIdentifiers = NVIDIALibrary.GetLibrary().GetCurrentDisplayIdentifiers();
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2021-06-22 09:05:24 +00:00
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}
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// Return if it is valid and we should continue
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return IsValid();
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}
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// The public override for the Object.Equals
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public override bool Equals(object obj)
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{
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return this.Equals(obj as NVIDIAProfileItem);
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}
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// Profiles are equal if their Viewports are equal
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public bool Equals(NVIDIAProfileItem other)
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{
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// If parameter is null, return false.
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if (other is null)
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return false;
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// Optimization for a common success case.
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if (Object.ReferenceEquals(this, other))
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return true;
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// If run-time types are not exactly the same, return false.
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if (this.GetType() != other.GetType())
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return false;
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if (Paths.Length != other.Paths.Length)
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return false;
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// Check if the profile identifiers are not the same, then return false
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int foundDICount = 0;
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foreach (string profileDI in ProfileDisplayIdentifiers)
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{
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if (other.ProfileDisplayIdentifiers.Contains(profileDI))
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{
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foundDICount++;
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continue;
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}
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}
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if (foundDICount != other.ProfileDisplayIdentifiers.Count)
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return false;
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foundDICount = 0;
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foreach (string profileDI in other.ProfileDisplayIdentifiers)
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{
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if (ProfileDisplayIdentifiers.Contains(profileDI))
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{
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foundDICount++;
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continue;
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}
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}
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if (foundDICount != ProfileDisplayIdentifiers.Count)
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return false;
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// Check whether the profiles' properties are equal
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// We need to exclude the name as the name is solely for saving to disk
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// and displaying to the user.
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// Two profiles are equal only when they have the same viewport data
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// The data may be in different orders each run, so we need to compare them one by one
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int foundPathsCount = 0;
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int foundOtherPathsCount = 0;
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// TODO: Make this work in NVIDIA land
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foreach (Topology.Path profilePath in Paths)
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{
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if (other.Paths.Contains(profilePath))
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{
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foundPathsCount++;
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continue;
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}
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}
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foreach (Topology.Path otherPath in other.Paths)
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{
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if (Paths.Contains(otherPath))
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{
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foundOtherPathsCount++;
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continue;
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}
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}
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if (foundPathsCount == foundOtherPathsCount)
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return true;
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else
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return false;
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}
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// If Equals() returns true for this object compared to another
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// then GetHashCode() must return the same value for these objects.
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public override int GetHashCode()
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{
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// Get hash code for the ProfileDisplayIdentifiers field if it is not null.
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int hashIds = ProfileDisplayIdentifiers == null ? 0 : ProfileDisplayIdentifiers.GetHashCode();
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// Get ProfileData too
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int hashProfileData = Paths == null ? 0 : Paths.GetHashCode();
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// Calculate the hash code for the product.
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return (hashIds, hashProfileData).GetHashCode();
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}
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public override string ToString()
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{
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return (Name ?? Language.UN_TITLED_PROFILE);
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}
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}
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// Custom Equality comparer for the Profile class
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// Allows us to use 'Contains'
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class NVIDIAProfileComparer : IEqualityComparer<NVIDIAProfileItem>
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{
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// Products are equal if their names and product numbers are equal.
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/*public bool Equals(NVIDIAProfileItem x, NVIDIAProfileItem y)
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{
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//Check whether the compared objects reference the same data.
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if (Object.ReferenceEquals(x, y)) return true;
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//Check whether any of the compared objects is null.
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if (x is null || y is null)
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return false;
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// Check whether the profiles' properties are equal
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// We need to exclude the name as the name is solely for saving to disk
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// and displaying to the user.
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// Two profiles are equal only when they have the same viewport data
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if (x.Paths.SequenceEqual(y.Paths))
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return true;
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else
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return false;
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}*/
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public bool Equals(NVIDIAProfileItem x, NVIDIAProfileItem y)
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{
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//Check whether the compared objects reference the same data.
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if (Object.ReferenceEquals(x, y)) return true;
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//Check whether any of the compared objects is null.
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if (x is null || y is null)
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return false;
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if (x.Paths.Length != y.Paths.Length)
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return false;
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// Check if the profile identifiers are not the same, then return false
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int foundDICount = 0;
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foreach (string profileDI in x.ProfileDisplayIdentifiers)
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{
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if (y.ProfileDisplayIdentifiers.Contains(profileDI))
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{
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foundDICount++;
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continue;
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}
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}
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if (foundDICount != x.ProfileDisplayIdentifiers.Count)
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return false;
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foundDICount = 0;
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foreach (string profileDI in y.ProfileDisplayIdentifiers)
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{
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if (x.ProfileDisplayIdentifiers.Contains(profileDI))
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{
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foundDICount++;
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continue;
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}
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}
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if (foundDICount != y.ProfileDisplayIdentifiers.Count)
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return false;
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// Check whether the profiles' properties are equal
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// We need to exclude the name as the name is solely for saving to disk
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// and displaying to the user.
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// Two profiles are equal only when they have the same viewport data
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int foundPathsCount = 0;
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int foundOtherPathsCount = 0;
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// TODO: Fix this so it finds compares ProfileData
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foreach (Topology.Path profilePath in x.Paths)
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{
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if (y.Paths.Contains(profilePath))
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{
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foundPathsCount++;
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continue;
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}
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}
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foreach (Topology.Path otherPath in y.Paths)
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{
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if (x.Paths.Contains(otherPath))
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{
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foundOtherPathsCount++;
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continue;
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}
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}
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if (foundPathsCount == foundOtherPathsCount)
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return true;
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else
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return false;
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}
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// If Equals() returns true for a pair of objects
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// then GetHashCode() must return the same value for these objects.
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/*public int GetHashCode(NVIDIAProfileItem profile)
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{
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// Check whether the object is null
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if (profile is null) return 0;
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// Get hash code for the Viewports field if it is not null.
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int hashPaths = profile.Paths == null ? 0 : profile.Paths.GetHashCode();
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//Calculate the hash code for the product.
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return hashPaths;
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}*/
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// Modified the GetHashCode to compare the displayidentifier
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public int GetHashCode(NVIDIAProfileItem profile)
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{
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// Check whether the object is null
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if (profile is null) return 0;
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// Get hash code for the ProfileDisplayIdentifiers field if it is not null.
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int hashIds = profile.ProfileDisplayIdentifiers == null ? 0 : profile.ProfileDisplayIdentifiers.GetHashCode();
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// Get hash code for the Paths
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int hashPaths = profile.Paths == null ? 0 : profile.Paths.GetHashCode();
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//Calculate the hash code for the product.
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return (hashIds, hashPaths).GetHashCode();
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}
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}
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}
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