SharedLogger.logger.Info(ex,$"NVIDIALibrary/NVIDIALibrary: Exception trying to load the NVIDIA NVAPI DLL. This generally means you don't have the NVIDIA driver installed.");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NVIDIA Video Card is one from the GeForce range");
}
elseif(quadroStatus==1)
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NVIDIA Video Card is one from the Quadro range");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NVIDIA Video Card is neither a GeForce or Quadro range vodeo card (QuadroStatus = {quadroStatus})");
}
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Error GETTING qUADRO STATUS. NvAPI_GPU_GetQuadroStatus() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: Mosaic is not supported with the existing hardware. NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: One or more argumentss passed in are invalid. NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: Mosaic is not supported with the existing hardware. NvAPI_Mosaic_GetTopoGroup() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: One or more argumentss passed in are invalid. NvAPI_Mosaic_GetTopoGroup() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_Mosaic_GetTopoGroup() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_Mosaic_GetTopoGroup() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The version of the structure passed in is not supported by this driver. NvAPI_Mosaic_GetTopoGroup() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_Mosaic_GetTopoGroup() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_Mosaic_GetTopoGroup() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: Mosaic is not supported with the existing hardware. NvAPI_Mosaic_EnumDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: One or more argumentss passed in are invalid. NvAPI_Mosaic_EnumDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_Mosaic_EnumDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_Mosaic_EnumDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_Mosaic_EnumDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_Mosaic_EnumDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: Mosaic is not supported with the existing hardware. NvAPI_Mosaic_GetDisplayViewportsByResolution() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: One or more argumentss passed in are invalid. NvAPI_Mosaic_GetDisplayViewportsByResolution() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_Mosaic_GetDisplayViewportsByResolution() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The requested action cannot be performed without Mosaic being enabled. NvAPI_Mosaic_GetDisplayViewportsByResolution() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_Mosaic_GetDisplayViewportsByResolution() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_Mosaic_GetDisplayViewportsByResolution() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_Mosaic_GetDisplayViewportsByResolution() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NVIDIA Mosaic is possible. Mosaic topology would be {mosaicTopoBrief.Topo.ToString("G")}.");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: There are no NVIDIA video cards in this computer. NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: One or more argumentss passed in are invalid. NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NvAPI_DISP_GetGDIPrimaryDisplayId returned OK. We have {displayCount} physical GPUs");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input buffer is not large enough to hold it's contents. NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input monitor is either not connected or is not a DP or HDMI panel. NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
}
if(displayCount>0)
{
// Now we try to get the information about the displayIDs
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NvAPI_GPU_GetConnectedDisplayIds returned OK. We have {displayCount} physical GPUs");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input buffer is not large enough to hold it's contents. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input monitor is either not connected or is not a DP or HDMI panel. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfig: Your monitor {displayIds[displayIndex].DisplayId} has the following color settings set. BPC = {colorData.Bpc.ToString("G")}. Color Format = {colorData.ColorFormat.ToString("G")}. Colorimetry = {colorData.Colorimetry.ToString("G")}. Color Selection Policy = {colorData.ColorSelectionPolicy.ToString("G")}. Color Depth = {colorData.Depth.ToString("G")}. Dynamic Range = {colorData.DynamicRange.ToString("G")}. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input buffer is not large enough to hold it's contents. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input monitor is either not connected or is not a DP or HDMI panel. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_Disp_ColorControl() returned error code {NVStatus}.");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting HDR color settings! NvAPI_Disp_ColorControl() returned error code {NVStatus}. It's most likely that your monitor {displayIds[displayIndex].DisplayId} doesn't support HDR.");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Display {displayIds[displayIndex].DisplayId} DOES NOT support HDR mode ST2084 EOTF");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Display {displayIds[displayIndex].DisplayId} supports Traditional HDR Gama");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Display {displayIds[displayIndex].DisplayId} DOES NOT support Traditional HDR Gama");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Display {displayIds[displayIndex].DisplayId} supports Traditional SDR Gama");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Display {displayIds[displayIndex].DisplayId} DOES NOT supports Traditional SDR Gama");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Display {displayIds[displayIndex].DisplayId} DOES NOT support Driver Expanded Default HDR Parameters ");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input buffer is not large enough to hold it's contents. NvAPI_Disp_GetHdrCapabilities() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input monitor is either not connected or is not a DP or HDMI panel. NvAPI_Disp_GetHdrCapabilities() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_Disp_GetHdrCapabilities() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_Disp_GetHdrCapabilities() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_Disp_GetHdrCapabilities() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting HDR color capabilities from your display! NvAPI_Disp_GetHdrCapabilities() returned error code {NVStatus}. It's most likely that your monitor {displayIds[displayIndex].DisplayId} doesn't support HDR.");
}
// Now we get the HDR colour settings of the display
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NvAPI_Disp_HdrColorControl returned OK. HDR mode is set to {hdrColorData.HdrMode.ToString("G")}.");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input buffer is not large enough to hold it's contents. NvAPI_Disp_HdrColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input monitor is either not connected or is not a DP or HDMI panel. NvAPI_Disp_HdrColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_Disp_HdrColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_Disp_HdrColorControl() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_Disp_HdrColorControl() returned error code {NVStatus}.");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting HDR color settings! NvAPI_Disp_HdrColorControl() returned error code {NVStatus}. It's most likely that your monitor {displayIds[displayIndex].DisplayId} doesn't support HDR.");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NvAPI_DISP_GetDisplayIdByDisplayName returned OK. The display {displayName} has NVIDIA DisplayID {displayId}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: GDI Primary not on an NVIDIA GPU. NvAPI_DISP_GetDisplayIdByDisplayName() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: One or more args passed in are invalid. NvAPI_DISP_GetDisplayIdByDisplayName() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_DISP_GetDisplayIdByDisplayName() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_DISP_GetDisplayIdByDisplayName() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_DISP_GetDisplayIdByDisplayName() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_DISP_GetDisplayIdByDisplayName() returned error code {NVStatus}");
SharedLogger.logger.Error($"NVIDIALibrary/GetNVIDIADisplayConfig: ERROR - Tried to run GetNVIDIADisplayConfig but the NVIDIA ADL library isn't initialised!");
thrownewNVIDIALibraryException($"Tried to run GetNVIDIADisplayConfig but the NVIDIA ADL library isn't initialised!");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: Mosaic is not supported with the existing hardware. NvAPI_GPU_GetFullName() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: One or more argumentss passed in are invalid. NvAPI_GPU_GetFullName() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_GPU_GetFullName() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_GPU_GetFullName() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_GPU_GetFullName() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting the GPU full name! NvAPI_GPU_GetFullName() returned error code {NVStatus}");
}
//This function retrieves the Quadro status for the GPU (1 if Quadro, 0 if GeForce)
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NVIDIA Video Card is one from the GeForce range");
stringToReturn+=$"NVIDIA Video card #{physicalGpuIndex} is in the GeForce range\n";
}
elseif(quadroStatus==1)
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NVIDIA Video Card is one from the Quadro range");
stringToReturn+=$"NVIDIA Video card #{physicalGpuIndex} is in the Quadro range\n";
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NVIDIA Video Card is neither a GeForce or Quadro range vodeo card (QuadroStatus = {quadroStatus})");
}
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Error GETTING qUADRO STATUS. NvAPI_GPU_GetQuadroStatus() returned error code {NVStatus}");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: No matching GPU topologies could be found. NvAPI_Mosaic_SetDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: The topology passed in is not currently possible. NvAPI_Mosaic_SetDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: One or more argumentss passed in are invalid. NvAPI_Mosaic_SetDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: The NvAPI API needs to be initialized first. NvAPI_Mosaic_SetDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: This entry point not available in this NVIDIA Driver. NvAPI_Mosaic_SetDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: The version of the structure passed in is not compatible with this entrypoint. NvAPI_Mosaic_SetDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: There was an error changing the display mode. NvAPI_Mosaic_SetDisplayGrids() returned error code {NVStatus}");
returnfalse;
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: A miscellaneous error occurred. NvAPI_Mosaic_SetDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfig: Some non standard error occurred while getting Mosaic Display Grids! NvAPI_Mosaic_SetDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: Mosaic is not supported with the existing hardware. NvAPI_Mosaic_EnableCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: The topology passed in is not currently possible. NvAPI_Mosaic_EnableCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: One or more argumentss passed in are invalid. NvAPI_Mosaic_EnableCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: The NvAPI API needs to be initialized first. NvAPI_Mosaic_EnableCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: This entry point not available in this NVIDIA Driver. NvAPI_Mosaic_EnableCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: The version of the structure passed in is not compatible with this entrypoint. NvAPI_Mosaic_EnableCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: There was an error disabling the display mode. NvAPI_Mosaic_EnableCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: A miscellaneous error occurred. NvAPI_Mosaic_EnableCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_Mosaic_EnableCurrentTopo() returned error code {NVStatus}");
// We are on a non-Mosaic profile now, and we are changing to a non-Mosaic profile
// so there is nothing to do as far as NVIDIA is concerned!
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfig: We are on a non-Mosaic profile now, and we are changing to a non-Mosaic profile so there is nothing to do as far as NVIDIA is concerned!");
// Now, we have to turn off any BEST_QUALITY mode settings we need to set. We have to do this before setting the HDR settings so that these settings will be applied properly
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: NvAPI_Disp_ColorControl returned OK. BPC is set to {colorData.Bpc.ToString("G")}. Color Format is set to {colorData.ColorFormat.ToString("G")}. Colorimetry is set to {colorData.Colorimetry.ToString("G")}. Color Selection Policy is set to {colorData.ColorSelectionPolicy.ToString("G")}. Color Depth is set to {colorData.Depth.ToString("G")}. Dynamic Range is set to {colorData.DynamicRange.ToString("G")}");
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: Color Selection Policy is set to NV_COLOR_SELECTION_POLICY_USER so the color settings have been set by the user in the NVIDIA Control Panel.");
break;
caseNV_COLOR_SELECTION_POLICY.NV_COLOR_SELECTION_POLICY_BEST_QUALITY:// Also matches NV_COLOR_SELECTION_POLICY_DEFAULT as it is 1
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: Color Selection Policy is set to NV_COLOR_SELECTION_POLICY_BEST_QUALITY so the color settings are being handled by the Windows OS.");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: Color Selection Policy is set to NV_COLOR_SELECTION_POLICY_UNKNOWN so the color settings aren't being handled by either the Windows OS or the NVIDIA Setup!");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: Your monitor {wantedColorData.Key} doesn't support the requested color settings. BPC = {colorData.Bpc.ToString("G")}. Color Format = {colorData.ColorFormat.ToString("G")}. Colorimetry = {colorData.Colorimetry.ToString("G")}. Color Selection Policy = {colorData.ColorSelectionPolicy.ToString("G")}. Color Depth = {colorData.Depth.ToString("G")}. Dynamic Range = {colorData.DynamicRange.ToString("G")}. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: The input buffer is not large enough to hold it's contents. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: The input monitor is either not connected or is not a DP or HDMI panel. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: The NvAPI API needs to be initialized first. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: This entry point not available in this NVIDIA Driver. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: A miscellaneous error occurred. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: Some non standard error occurred while seting the color settings! NvAPI_Disp_ColorControl() returned error code {NVStatus}. It's most likely that your monitor {wantedColorData.Key} doesn't support this color mode.");
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: The requested color setting is the same as the current color setting for the {wantedColorData.Key} display, so skipping setting it.");
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfig: Waiting 0.5 seconds to let the display change take place before adjusting the NVIDIA HDR settings");
System.Threading.Thread.Sleep(500);
// Now, we have the current HDR settings, and the existing HDR settings, so we go through and we attempt to set each display color settings
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: NvAPI_Disp_HdrColorControl returned OK. We just successfully set the HDR mode to {hdrColorData.HdrMode.ToString("G")}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: The input buffer is not large enough to hold it's contents. NvAPI_Disp_HdrColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: The input monitor is either not connected or is not a DP or HDMI panel. NvAPI_Disp_HdrColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: The NvAPI API needs to be initialized first. NvAPI_Disp_HdrColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: This entry point not available in this NVIDIA Driver. NvAPI_Disp_HdrColorControl() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: A miscellaneous error occurred. NvAPI_Disp_HdrColorControl() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: Some non standard error occurred while getting Mosaic Topology! NvAPI_Disp_HdrColorControl() returned error code {NVStatus}. It's most likely that your monitor {wantedHdrColorData.Key} doesn't support HDR.");
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: The requested HDR setting is the same as the current HDR setting for the {wantedHdrColorData.Key} display, so skipping setting it.");
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfig: Waiting 0.5 seconds to let the display change take place before adjusting the NVIDIA Color user override settings");
// Now, we have to turn on any USER mode settings we need to turn on so they override the HDR settings. We have to do this after setting the HDR settings so that these settings will be applied properly
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: NvAPI_Disp_ColorControl returned OK. BPC is set to {colorData.Bpc.ToString("G")}. Color Format is set to {colorData.ColorFormat.ToString("G")}. Colorimetry is set to {colorData.Colorimetry.ToString("G")}. Color Selection Policy is set to {colorData.ColorSelectionPolicy.ToString("G")}. Color Depth is set to {colorData.Depth.ToString("G")}. Dynamic Range is set to {colorData.DynamicRange.ToString("G")}");
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: Color Selection Policy is set to NV_COLOR_SELECTION_POLICY_USER so the color settings have been set by the user in the NVIDIA Control Panel.");
break;
caseNV_COLOR_SELECTION_POLICY.NV_COLOR_SELECTION_POLICY_BEST_QUALITY:// Also matches NV_COLOR_SELECTION_POLICY_DEFAULT as it is 1
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: Color Selection Policy is set to NV_COLOR_SELECTION_POLICY_BEST_QUALITY so the color settings are being handled by the Windows OS.");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: Color Selection Policy is set to NV_COLOR_SELECTION_POLICY_UNKNOWN so the color settings aren't being handled by either the Windows OS or the NVIDIA Setup!");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: Your monitor {wantedColorData.Key} doesn't support the requested color settings. BPC = {colorData.Bpc.ToString("G")}. Color Format = {colorData.ColorFormat.ToString("G")}. Colorimetry = {colorData.Colorimetry.ToString("G")}. Color Selection Policy = {colorData.ColorSelectionPolicy.ToString("G")}. Color Depth = {colorData.Depth.ToString("G")}. Dynamic Range = {colorData.DynamicRange.ToString("G")}. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: The input buffer is not large enough to hold it's contents. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: The input monitor is either not connected or is not a DP or HDMI panel. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: The NvAPI API needs to be initialized first. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: This entry point not available in this NVIDIA Driver. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfigOverride: A miscellaneous error occurred. NvAPI_Disp_ColorControl() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: Some non standard error occurred while seting the color settings! NvAPI_Disp_ColorControl() returned error code {NVStatus}. It's most likely that your monitor {wantedColorData.Key} doesn't support this color mode.");
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfigOverride: The requested color setting is the same as the current color setting for the {wantedColorData.Key} display, so skipping setting it.");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfigOverride: ERROR - Tried to run SetActiveConfig but the NVIDIA NVAPI library isn't initialised!");
thrownewNVIDIALibraryException($"Tried to run SetActiveConfigOverride but the NVIDIA NVAPI library isn't initialised!");
SharedLogger.logger.Trace($"NVIDIALibrary/IsActiveConfig: The display configuration is already being used (supplied displayConfig Equals currentDisplayConfig");
returntrue;
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/IsActiveConfig: The display configuration is NOT currently in use (supplied displayConfig does NOT equal currentDisplayConfig");
// Important! ValidateDisplayGrids does not work at the moment. It errors when supplied with a Grid Topology that works in SetDisplaGrids
// We therefore cannot use ValidateDisplayGrids to actually validate the config before it's use. We instead need to rely on SetDisplaGrids reporting an
// error if it is unable to apply the requested configuration. While this works fine, it's not optimal.
// TODO: Test ValidateDisplayGrids in a future NVIDIA driver release to see if they fixed it.
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: Mosaic is not supported with the existing hardware. NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: One or more argumentss passed in are invalid. NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_Mosaic_GetCurrentTopo() returned error code {NVStatus}");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: Error with the GridTopology #{i}: Display is on the wrong connection. It was on a different connection when the display profile was saved.");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: Error with the GridTopology #{i}: ECC has been enabled, and Mosaic/Surround doesn't work with ECC");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: Error with the GridTopology #{i}: The output type has changed for the display. The display was connected through another output type when the display profile was saved.");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: Error with the GridTopology #{i}: This Grid Topology is not supported on this video card.");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: Error with the GridTopology #{i}: Couldn't find common timings that suit all the displays in this Grid Topology.");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: Error with the GridTopology #{i}: Your display didn't provide any information when we attempted to query it. Your display either doesn't support support EDID querying or has it a fault. ");
SharedLogger.logger.Error($"NVIDIALibrary/SetActiveConfig: Error with the GridTopology #{i}: There is no SLI bridge, and there was one when the display profile was created.");
}
// And now we also check to see if there are any warnings we also need to log
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: Warning for the GridTopology #{i}: The display position has changed, and this may affect your display view.");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: Warning for the GridTopology #{i}: Your computer needs to be restarted before your NVIDIA device driver can use this Grid Topology.");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: Mosaic is not supported with the existing hardware. NvAPI_Mosaic_ValidateDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: No matching GPU topologies could be found. NvAPI_Mosaic_ValidateDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: The topology passed in is not currently possible. NvAPI_Mosaic_ValidateDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: One or more argumentss passed in are invalid. NvAPI_Mosaic_ValidateDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: The NvAPI API needs to be initialized first. NvAPI_Mosaic_ValidateDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: This entry point not available in this NVIDIA Driver. NvAPI_Mosaic_ValidateDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: The version of the structure passed in is not compatible with this entrypoint. NvAPI_Mosaic_ValidateDisplayGrids() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: There was an error changing the display mode. NvAPI_Mosaic_ValidateDisplayGrids() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/SetActiveConfig: A miscellaneous error occurred. NvAPI_Mosaic_ValidateDisplayGrids() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_Mosaic_ValidateDisplayGrids() returned error code {NVStatus}");
}
// Cancel the screen change if there was an error with anything above this.
if(topoValid)
{
// If there was an issue then we need to return false
// to indicate that the display profile can't be applied
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfig: The display settings are valid.");
returntrue;
}
else
{
// If there was an issue then we need to return false
// to indicate that the display profile can't be applied
SharedLogger.logger.Trace($"NVIDIALibrary/SetActiveConfig: There was an error when validating the requested grid topology that prevents us from using the display settings provided. THe display setttings are NOT valid.");
returnfalse;
}*/
}
else
{
// Its not a Mosaic topology, so we just let it pass, as it's windows settings that matter.
SharedLogger.logger.Trace($"NVIDIALibrary/IsEquivalentConfig: Uh oh! The NVIDIA display identifiers don't match so NVIDIA Config is not equivalent to the other one.");
SharedLogger.logger.Trace($"NVIDIALibrary/IsEquivalentConfig: Uh oh! The NVIDIA Mosaic Configs don't match so NVIDIA Config is not equivalent to the other one.");
SharedLogger.logger.Trace($"NVIDIALibrary/IsEquivalentConfig: Uh oh! The NVIDIA Hdr Configs don't match so NVIDIA Config is not equivalent to the other one.");
returnfalse;
}
SharedLogger.logger.Trace($"NVIDIALibrary/IsEquivalentConfig: Success! The NVIDIA display configuration is possible to be used now");
SharedLogger.logger.Debug($"NVIDIALibrary/GetCurrentDisplayIdentifiers: Generating the unique Display Identifiers for the currently active configuration");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: Mosaic is not supported with the existing hardware. NvAPI_GPU_GetFullName() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: One or more argumentss passed in are invalid. NvAPI_GPU_GetFullName() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_GPU_GetFullName() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_GPU_GetFullName() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_GPU_GetFullName() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting the GPU full name! NvAPI_GPU_GetFullName() returned error code {NVStatus}");
}
//We want to get the physical details of the physical device
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: Mosaic is not supported with the existing hardware. NvAPI_GPU_GetBoardInfo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: One or more argumentss passed in are invalid. NvAPI_GPU_GetBoardInfo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_GPU_GetBoardInfo() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_GPU_GetBoardInfo() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_GPU_GetBoardInfo() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_GPU_GetBoardInfo() returned error code {NVStatus}");
}
//We want to get the physical details of the physical device
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: Mosaic is not supported with the existing hardware. NvAPI_GPU_GetBusId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: One or more argumentss passed in are invalid. NvAPI_GPU_GetBusId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_GPU_GetBusId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_GPU_GetBusId() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_GPU_GetBusId() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_GPU_GetBusId() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NvAPI_DISP_GetGDIPrimaryDisplayId returned OK. We have {displayCount} connected displays detected.");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input buffer is not large enough to hold it's contents. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input monitor is either not connected or is not a DP or HDMI panel. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
}
if(displayCount>0)
{
// Now we try to get the information about the displayIDs
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NvAPI_GPU_GetConnectedDisplayIds returned OK. We have {displayCount} physical GPUs");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input buffer is not large enough to hold it's contents. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input monitor is either not connected or is not a DP or HDMI panel. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_DISP_GetGDIPrimaryDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: NvAPI_SYS_GetGpuAndOutputIdFromDisplayId returned OK. We received Physical GPU ID {physicalGpu} and GPU Output ID {gpuOutputId}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input buffer is not large enough to hold it's contents. NvAPI_SYS_GetGpuAndOutputIdFromDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The input monitor is either not connected or is not a DP or HDMI panel. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
}
elseif(NVStatus==NVAPI_STATUS.NVAPI_ERROR)
{
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_GPU_GetConnectedDisplayIds() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_SYS_GetGpuAndOutputIdFromDisplayId() returned error code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: Either edidInfo was null when it was supplied, or gpuOutputId . NvAPI_GPU_GetEDID() returned status code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The GPU Handle supplied was not a valid GPU Handle. NvAPI_GPU_GetEDID() returned status code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The display does not support EDID. NvAPI_GPU_GetEDID() returned status code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: The NvAPI API needs to be initialized first. NvAPI_GPU_GetEDID() returned status code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: This entry point not available in this NVIDIA Driver. NvAPI_GPU_GetEDID() returned status code {NVStatus}");
SharedLogger.logger.Warn($"NVIDIALibrary/GetNVIDIADisplayConfig: A miscellaneous error occurred. NvAPI_GPU_GetEDID() returned error code {NVStatus}");
}
else
{
SharedLogger.logger.Trace($"NVIDIALibrary/GetNVIDIADisplayConfig: Some non standard error occurred while getting Mosaic Topology! NvAPI_GPU_GetEDID() returned error code {NVStatus}");
}
}
// Create an array of all the important display info we need to record
List<string>displayInfo=newList<string>();
displayInfo.Add("NVIDIA");
try
{
displayInfo.Add(gpuName.ToString());
}
catch(Exceptionex)
{
SharedLogger.logger.Warn(ex,$"NVIDIALibrary/GetSomeDisplayIdentifiers: Exception getting GPU Name from video card. Substituting with a # instead");
displayInfo.Add("#");
}
try
{
displayInfo.Add(busType.ToString());
}
catch(Exceptionex)
{
SharedLogger.logger.Warn(ex,$"NVIDIALibrary/GetSomeDisplayIdentifiers: Exception getting GPU Bus Type from video card. Substituting with a # instead");
displayInfo.Add("#");
}
try
{
displayInfo.Add(busId.ToString());
}
catch(Exceptionex)
{
SharedLogger.logger.Warn(ex,$"NVIDIALibrary/GetSomeDisplayIdentifiers: Exception getting GPU Bus ID from video card. Substituting with a # instead");
SharedLogger.logger.Warn(ex,$"NVIDIALibrary/GetSomeDisplayIdentifiers: Exception getting GPU Output ID from video card. Substituting with a # instead");
displayInfo.Add("#");
}
try
{
displayInfo.Add(manufacturerName.ToString());
}
catch(Exceptionex)
{
SharedLogger.logger.Warn(ex,$"NVIDIALibrary/GetSomeDisplayIdentifiers: Exception getting NVIDIA EDID Manufacturer Name for the display from video card. Substituting with a # instead");
displayInfo.Add("#");
}
try
{
displayInfo.Add(productCode.ToString());
}
catch(Exceptionex)
{
SharedLogger.logger.Warn(ex,$"NVIDIALibrary/GetSomeDisplayIdentifiers: Exception getting NVIDIA EDID Product Code for the display from video card. Substituting with a # instead");
displayInfo.Add("#");
}
try
{
displayInfo.Add(serialNumber.ToString());
}
catch(Exceptionex)
{
SharedLogger.logger.Warn(ex,$"NVIDIALibrary/GetSomeDisplayIdentifiers: Exception getting NVIDIA EDID Serial Number for the display from video card. Substituting with a # instead");
displayInfo.Add("#");
}
try
{
displayInfo.Add(oneDisplay.DisplayId.ToString());
}
catch(Exceptionex)
{
SharedLogger.logger.Warn(ex,$"NVIDIALibrary/GetSomeDisplayIdentifiers: Exception getting Display ID from video card. Substituting with a # instead");