2017-02-26 19:23:31 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{1CACDA43-01C7-4CD4-BF6E-9421A29510FC}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>HeliosDisplayManagement.Shared</RootNamespace>
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<AssemblyName>HeliosDisplayManagement.Shared</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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2017-08-10 14:16:01 +00:00
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<OutputPath>..\Debug\</OutputPath>
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2017-02-26 19:23:31 +00:00
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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2017-08-10 14:16:01 +00:00
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<OutputPath>..\Release\</OutputPath>
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2017-02-26 19:23:31 +00:00
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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2018-10-20 00:13:40 +00:00
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<Reference Include="EDIDParser, Version=1.2.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EDIDParser.1.2.0.1\lib\net45\EDIDParser.dll</HintPath>
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2017-02-26 19:23:31 +00:00
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</Reference>
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<Reference Include="IconLib, Version=0.73.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\IconLib.Unofficial.0.73.0\lib\net20\IconLib.dll</HintPath>
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<Private>True</Private>
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</Reference>
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2018-10-20 00:13:40 +00:00
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<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="NvAPIWrapper, Version=0.6.0.3, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\NvAPIWrapper.Net.0.6.0.4\lib\net45\NvAPIWrapper.dll</HintPath>
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2017-02-26 19:23:31 +00:00
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml" />
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2018-10-20 00:13:40 +00:00
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<Reference Include="WindowsDisplayAPI, Version=1.1.0.1, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\WindowsDisplayAPI.1.1.0.2\lib\net45\WindowsDisplayAPI.dll</HintPath>
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2017-02-26 19:23:31 +00:00
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Helios.cs" />
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<Compile Include="NVIDIA\SurroundHelper.cs" />
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<Compile Include="NVIDIA\SurroundTopologyDisplay.cs" />
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<Compile Include="Profile.cs" />
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<Compile Include="NVIDIA\SurroundTopology.cs" />
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<Compile Include="HeliosStartupAction.cs" />
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<Compile Include="ProfileIcon.cs" />
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<Compile Include="Rotation.cs" />
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<Compile Include="Topology\Path.cs" />
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<Compile Include="Topology\PathHelper.cs" />
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<Compile Include="Topology\PathTarget.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Resources\Language.Designer.cs">
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<DependentUpon>Language.resx</DependentUpon>
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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</Compile>
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<Compile Include="UserControls\DisplayView.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="UserControls\DisplayView.Designer.cs">
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<DependentUpon>DisplayView.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources\Language.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Language.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="UserControls\DisplayView.resx">
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<DependentUpon>DisplayView.cs</DependentUpon>
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</EmbeddedResource>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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