mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
Found longstanding dual game load issue
Should stop the double loading of games once and for all.
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parent
2da00a55ec
commit
275adbeda6
@ -44,6 +44,7 @@ namespace DisplayMagician {
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public static LoadingForm AppSplashScreen;
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public static LoadingForm AppSplashScreen;
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private static readonly NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger();
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private static readonly NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger();
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private static SharedLogger sharedLogger;
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private static SharedLogger sharedLogger;
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private static bool _gamesLoaded = false;
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/// <summary>
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/// <summary>
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/// The main entry point for the application.
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/// The main entry point for the application.
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@ -318,8 +319,7 @@ namespace DisplayMagician {
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{
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{
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// Try to load all the games in parallel to this process
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// Try to load all the games in parallel to this process
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//Task.Run(() => LoadGamesInBackground());
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//Task.Run(() => LoadGamesInBackground());
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LoadGamesInBackground();
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// Set the --trace or --debug options if supplied
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// Set the --trace or --debug options if supplied
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if (trace.HasValue())
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if (trace.HasValue())
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{
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{
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@ -378,7 +378,9 @@ namespace DisplayMagician {
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{
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{
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logger.Debug($"RunShortcut commandline command was invoked!");
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logger.Debug($"RunShortcut commandline command was invoked!");
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//
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// Load the games in background onexecute
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LoadGamesInBackground();
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RunShortcut(argumentShortcut.Value);
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RunShortcut(argumentShortcut.Value);
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return 0;
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return 0;
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});
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});
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@ -705,8 +707,7 @@ namespace DisplayMagician {
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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Console.WriteLine($"Program/StartUpNormally exception: {ex.Message}: {ex.StackTrace} - {ex.InnerException}");
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logger.Error(ex, $"Program/StartUpApplication exception while trying to create directory {AppIconPath}");
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logger.Error(ex, $"Program/StartUpNormally exception while trying to create directory {AppIconPath}");
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}
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}
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}
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}
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@ -723,8 +724,7 @@ namespace DisplayMagician {
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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Console.WriteLine($"Program/StartUpNormally exception 2: {ex.Message}: {ex.StackTrace} - {ex.InnerException}");
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logger.Error(ex, $"Program/StartUpApplication exception create Icon files for future use in {AppIconPath}");
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logger.Error(ex, $"Program/StartUpNormally exception create Icon files for future use in {AppIconPath}");
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}
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}
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IPCService.GetInstance().Status = InstanceStatus.User;
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IPCService.GetInstance().Status = InstanceStatus.User;
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@ -743,8 +743,7 @@ namespace DisplayMagician {
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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Console.WriteLine($"Program/StartUpNormally exception 3: {ex.Message}: {ex.StackTrace} - {ex.InnerException}");
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logger.Error(ex, $"Program/StartUpApplication top level exception: {ex.Message}: {ex.StackTrace} - {ex.InnerException}");
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logger.Error(ex, $"Program/StartUpNormally top level exception: {ex.Message}: {ex.StackTrace} - {ex.InnerException}");
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MessageBox.Show(
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MessageBox.Show(
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ex.Message,
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ex.Message,
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Language.Fatal_Error,
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Language.Fatal_Error,
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@ -839,7 +838,9 @@ namespace DisplayMagician {
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public static bool LoadGamesInBackground()
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public static bool LoadGamesInBackground()
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{
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{
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logger.Debug($"Program/LoadGamesInBackground: Starting");
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logger.Trace($"Program/LoadGamesInBackground: Attempting to load games from detected game libraries.");
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// Now lets prepare loading all the Steam games we have installed
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// Now lets prepare loading all the Steam games we have installed
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Action loadSteamGamesAction = new Action(() =>
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Action loadSteamGamesAction = new Action(() =>
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{
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{
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@ -1042,9 +1043,9 @@ namespace DisplayMagician {
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game.GameBitmap = bm;
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game.GameBitmap = bm;
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}
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}
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_gamesLoaded = true;
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return true;
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return true;
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}
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}
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public static string HotkeyToString(Keys hotkey)
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public static string HotkeyToString(Keys hotkey)
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@ -26,8 +26,8 @@ using System.Resources;
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[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
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[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
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// Version information
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// Version information
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[assembly: AssemblyVersion("2.1.0.73")]
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[assembly: AssemblyVersion("2.1.0.78")]
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[assembly: AssemblyFileVersion("2.1.0.73")]
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[assembly: AssemblyFileVersion("2.1.0.78")]
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[assembly: NeutralResourcesLanguageAttribute( "en" )]
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[assembly: NeutralResourcesLanguageAttribute( "en" )]
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[assembly: CLSCompliant(true)]
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[assembly: CLSCompliant(true)]
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