Found longstanding dual game load issue

Should stop the double loading of games once and for all.
This commit is contained in:
Terry MacDonald 2021-10-31 20:47:46 +13:00
parent 2da00a55ec
commit 275adbeda6
2 changed files with 15 additions and 14 deletions

View File

@ -44,6 +44,7 @@ namespace DisplayMagician {
public static LoadingForm AppSplashScreen;
private static readonly NLog.Logger logger = NLog.LogManager.GetCurrentClassLogger();
private static SharedLogger sharedLogger;
private static bool _gamesLoaded = false;
/// <summary>
/// The main entry point for the application.
@ -318,7 +319,6 @@ namespace DisplayMagician {
{
// Try to load all the games in parallel to this process
//Task.Run(() => LoadGamesInBackground());
LoadGamesInBackground();
// Set the --trace or --debug options if supplied
if (trace.HasValue())
@ -378,7 +378,9 @@ namespace DisplayMagician {
{
logger.Debug($"RunShortcut commandline command was invoked!");
//
// Load the games in background onexecute
LoadGamesInBackground();
RunShortcut(argumentShortcut.Value);
return 0;
});
@ -705,8 +707,7 @@ namespace DisplayMagician {
}
catch (Exception ex)
{
Console.WriteLine($"Program/StartUpNormally exception: {ex.Message}: {ex.StackTrace} - {ex.InnerException}");
logger.Error(ex, $"Program/StartUpNormally exception while trying to create directory {AppIconPath}");
logger.Error(ex, $"Program/StartUpApplication exception while trying to create directory {AppIconPath}");
}
}
@ -723,8 +724,7 @@ namespace DisplayMagician {
}
catch (Exception ex)
{
Console.WriteLine($"Program/StartUpNormally exception 2: {ex.Message}: {ex.StackTrace} - {ex.InnerException}");
logger.Error(ex, $"Program/StartUpNormally exception create Icon files for future use in {AppIconPath}");
logger.Error(ex, $"Program/StartUpApplication exception create Icon files for future use in {AppIconPath}");
}
IPCService.GetInstance().Status = InstanceStatus.User;
@ -743,8 +743,7 @@ namespace DisplayMagician {
}
catch (Exception ex)
{
Console.WriteLine($"Program/StartUpNormally exception 3: {ex.Message}: {ex.StackTrace} - {ex.InnerException}");
logger.Error(ex, $"Program/StartUpNormally top level exception: {ex.Message}: {ex.StackTrace} - {ex.InnerException}");
logger.Error(ex, $"Program/StartUpApplication top level exception: {ex.Message}: {ex.StackTrace} - {ex.InnerException}");
MessageBox.Show(
ex.Message,
Language.Fatal_Error,
@ -839,7 +838,9 @@ namespace DisplayMagician {
public static bool LoadGamesInBackground()
{
logger.Debug($"Program/LoadGamesInBackground: Starting");
logger.Trace($"Program/LoadGamesInBackground: Attempting to load games from detected game libraries.");
// Now lets prepare loading all the Steam games we have installed
Action loadSteamGamesAction = new Action(() =>
{
@ -1042,9 +1043,9 @@ namespace DisplayMagician {
game.GameBitmap = bm;
}
_gamesLoaded = true;
return true;
}
public static string HotkeyToString(Keys hotkey)

View File

@ -26,8 +26,8 @@ using System.Resources;
[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
// Version information
[assembly: AssemblyVersion("2.1.0.73")]
[assembly: AssemblyFileVersion("2.1.0.73")]
[assembly: AssemblyVersion("2.1.0.78")]
[assembly: AssemblyFileVersion("2.1.0.78")]
[assembly: NeutralResourcesLanguageAttribute( "en" )]
[assembly: CLSCompliant(true)]