mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
Fixed audio and captrure device logic error
This commit is contained in:
parent
8bd3d07fa4
commit
38e784ebd9
@ -26,8 +26,8 @@ using System.Resources;
|
|||||||
[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
|
[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
|
||||||
|
|
||||||
// Version information
|
// Version information
|
||||||
[assembly: AssemblyVersion("2.0.0.45")]
|
[assembly: AssemblyVersion("2.0.1.50")]
|
||||||
[assembly: AssemblyFileVersion("2.0.0.45")]
|
[assembly: AssemblyFileVersion("2.0.1.50")]
|
||||||
[assembly: NeutralResourcesLanguageAttribute( "en" )]
|
[assembly: NeutralResourcesLanguageAttribute( "en" )]
|
||||||
[assembly: CLSCompliant(true)]
|
[assembly: CLSCompliant(true)]
|
||||||
|
|
||||||
|
@ -146,6 +146,8 @@ namespace DisplayMagician
|
|||||||
// If there are no GameLibraries then choose executable instead
|
// If there are no GameLibraries then choose executable instead
|
||||||
if (!(UplayLibrary.GetLibrary().IsGameLibraryInstalled &&
|
if (!(UplayLibrary.GetLibrary().IsGameLibraryInstalled &&
|
||||||
SteamLibrary.GetLibrary().IsGameLibraryInstalled &&
|
SteamLibrary.GetLibrary().IsGameLibraryInstalled &&
|
||||||
|
GogLibrary.GetLibrary().IsGameLibraryInstalled &&
|
||||||
|
EpicLibrary.GetLibrary().IsGameLibraryInstalled &&
|
||||||
OriginLibrary.GetLibrary().IsGameLibraryInstalled))
|
OriginLibrary.GetLibrary().IsGameLibraryInstalled))
|
||||||
{
|
{
|
||||||
_gameLibrary = SupportedGameLibraryType.Unknown;
|
_gameLibrary = SupportedGameLibraryType.Unknown;
|
||||||
@ -1335,6 +1337,7 @@ namespace DisplayMagician
|
|||||||
if (worstError != ShortcutValidity.Error)
|
if (worstError != ShortcutValidity.Error)
|
||||||
worstError = ShortcutValidity.Warning;
|
worstError = ShortcutValidity.Warning;
|
||||||
}
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1407,6 +1410,7 @@ namespace DisplayMagician
|
|||||||
if (worstError != ShortcutValidity.Error)
|
if (worstError != ShortcutValidity.Error)
|
||||||
worstError = ShortcutValidity.Warning;
|
worstError = ShortcutValidity.Warning;
|
||||||
}
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user