mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
Fixed audio and captrure device logic error
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parent
8bd3d07fa4
commit
38e784ebd9
@ -26,8 +26,8 @@ using System.Resources;
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[assembly: Guid("e4ceaf5e-ad01-4695-b179-31168eb74c48")]
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// Version information
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[assembly: AssemblyVersion("2.0.0.45")]
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[assembly: AssemblyFileVersion("2.0.0.45")]
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[assembly: AssemblyVersion("2.0.1.50")]
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[assembly: AssemblyFileVersion("2.0.1.50")]
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[assembly: NeutralResourcesLanguageAttribute( "en" )]
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[assembly: CLSCompliant(true)]
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@ -146,6 +146,8 @@ namespace DisplayMagician
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// If there are no GameLibraries then choose executable instead
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if (!(UplayLibrary.GetLibrary().IsGameLibraryInstalled &&
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SteamLibrary.GetLibrary().IsGameLibraryInstalled &&
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GogLibrary.GetLibrary().IsGameLibraryInstalled &&
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EpicLibrary.GetLibrary().IsGameLibraryInstalled &&
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OriginLibrary.GetLibrary().IsGameLibraryInstalled))
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{
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_gameLibrary = SupportedGameLibraryType.Unknown;
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@ -1335,6 +1337,7 @@ namespace DisplayMagician
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if (worstError != ShortcutValidity.Error)
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worstError = ShortcutValidity.Warning;
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}
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break;
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}
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}
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}
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@ -1407,6 +1410,7 @@ namespace DisplayMagician
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if (worstError != ShortcutValidity.Error)
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worstError = ShortcutValidity.Warning;
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}
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break;
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}
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}
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}
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